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authorAndrei Karas <akaras@inbox.ru>2013-02-16 01:25:53 +0300
committerAndrei Karas <akaras@inbox.ru>2013-02-16 01:25:53 +0300
commita674fef72eb6f8bc1ba25ef6c7aef0193a0e59dc (patch)
tree7ef98150a2e2a36a5c667531b2f613457d6c7d8d
parent59321c4bac45456a141639ea371238823bd9f708 (diff)
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Fix crash with particle effects with animation/rotation without emitter.
This bug first was detected in brazilian tmw server.
-rw-r--r--src/simpleanimation.cpp13
-rw-r--r--src/simpleanimation.h3
2 files changed, 13 insertions, 3 deletions
diff --git a/src/simpleanimation.cpp b/src/simpleanimation.cpp
index 3e5b40817..67c697348 100644
--- a/src/simpleanimation.cpp
+++ b/src/simpleanimation.cpp
@@ -40,7 +40,8 @@ SimpleAnimation::SimpleAnimation(Animation *const animation) :
mAnimationTime(0),
mAnimationPhase(0),
mCurrentFrame(&mAnimation->mFrames[0]),
- mInitialized(true)
+ mInitialized(true),
+ mImageSet(nullptr)
{
}
@@ -50,7 +51,8 @@ SimpleAnimation::SimpleAnimation(const XmlNodePtr animationNode,
mAnimationTime(0),
mAnimationPhase(0),
mCurrentFrame(nullptr),
- mInitialized(false)
+ mInitialized(false),
+ mImageSet(nullptr)
{
initializeAnimation(animationNode, dyePalettes);
if (mAnimation)
@@ -63,6 +65,11 @@ SimpleAnimation::~SimpleAnimation()
{
delete mAnimation;
mAnimation = nullptr;
+ if (mImageSet)
+ {
+ mImageSet->decRef();
+ mImageSet = nullptr;
+ }
}
bool SimpleAnimation::draw(Graphics *const graphics,
@@ -231,6 +238,6 @@ void SimpleAnimation::initializeAnimation(const XmlNodePtr animationNode,
}
}
- imageset->decRef();
+// imageset->decRef();
mInitialized = true;
}
diff --git a/src/simpleanimation.h b/src/simpleanimation.h
index 131cd4c07..e30455a04 100644
--- a/src/simpleanimation.h
+++ b/src/simpleanimation.h
@@ -30,6 +30,7 @@
class Animation;
class Graphics;
class Image;
+class ImageSet;
struct Frame;
@@ -91,6 +92,8 @@ class SimpleAnimation final
/** Tell whether the animation is ready */
bool mInitialized;
+
+ ImageSet *mImageSet;
};
#endif