diff options
author | Andrei Karas <akaras@inbox.ru> | 2012-08-21 00:45:24 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-08-21 00:45:24 +0300 |
commit | cfa5391c1be51ef49380e398a72c813255d6316e (patch) | |
tree | 32e9f77ae80e72a6388923dddb90721e661394e5 | |
parent | 31acb66791e27b6cfa846302156ad2e7a88f5f04 (diff) | |
download | manaverse-cfa5391c1be51ef49380e398a72c813255d6316e.tar.gz manaverse-cfa5391c1be51ef49380e398a72c813255d6316e.tar.bz2 manaverse-cfa5391c1be51ef49380e398a72c813255d6316e.tar.xz manaverse-cfa5391c1be51ef49380e398a72c813255d6316e.zip |
first part of checks and style fixes.
-rw-r--r-- | src/actorspritemanager.cpp | 2 | ||||
-rw-r--r-- | src/actorspritemanager.h | 2 | ||||
-rw-r--r-- | src/flooritem.cpp | 2 | ||||
-rw-r--r-- | src/flooritem.h | 2 | ||||
-rw-r--r-- | src/gui/botcheckerwindow.cpp | 64 | ||||
-rw-r--r-- | src/gui/botcheckerwindow.h | 2 | ||||
-rw-r--r-- | src/gui/changeemaildialog.cpp | 32 | ||||
-rw-r--r-- | src/gui/changeemaildialog.h | 2 | ||||
-rw-r--r-- | src/gui/npcpostdialog.cpp | 7 | ||||
-rw-r--r-- | src/gui/popupmenu.cpp | 217 | ||||
-rw-r--r-- | src/gui/popupmenu.h | 44 | ||||
-rw-r--r-- | src/gui/setup_input.cpp | 3 | ||||
-rw-r--r-- | src/gui/setup_players.cpp | 4 | ||||
-rw-r--r-- | src/gui/tradewindow.cpp | 82 | ||||
-rw-r--r-- | src/gui/tradewindow.h | 30 | ||||
-rw-r--r-- | src/gui/userpalette.cpp | 18 | ||||
-rw-r--r-- | src/gui/userpalette.h | 11 | ||||
-rw-r--r-- | src/gui/widgets/shoplistbox.cpp | 3 | ||||
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/playerhandler.h | 2 | ||||
-rw-r--r-- | src/net/playerhandler.h | 2 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.h | 2 | ||||
-rw-r--r-- | src/resources/resourcemanager.cpp | 2 |
24 files changed, 282 insertions, 257 deletions
diff --git a/src/actorspritemanager.cpp b/src/actorspritemanager.cpp index d7e542323..617bb17dd 100644 --- a/src/actorspritemanager.cpp +++ b/src/actorspritemanager.cpp @@ -1662,7 +1662,7 @@ void ActorSpriteManager::storeAttackList() serverConfig.setValue("ignorePickupItems", packList(mIgnorePickupItems)); } -bool ActorSpriteManager::checkForPickup(FloorItem *item) +bool ActorSpriteManager::checkForPickup(const FloorItem *item) { if (mPickupItemsSet.find("") != mPickupItemsSet.end()) { diff --git a/src/actorspritemanager.h b/src/actorspritemanager.h index 86bc7d9cd..3c3d61c0e 100644 --- a/src/actorspritemanager.h +++ b/src/actorspritemanager.h @@ -282,7 +282,7 @@ class ActorSpriteManager: public ConfigListener int getIndexByName(std::string name, std::map<std::string, int> &map); - bool checkForPickup(FloorItem *item); + bool checkForPickup(const FloorItem *item); protected: bool validateBeing(Being *aroundBeing, Being* being, diff --git a/src/flooritem.cpp b/src/flooritem.cpp index 69284c998..557205c17 100644 --- a/src/flooritem.cpp +++ b/src/flooritem.cpp @@ -82,7 +82,7 @@ const ItemInfo &FloorItem::getInfo() const return ItemDB::get(mItemId); } -std::string FloorItem::getName() +std::string FloorItem::getName() const { const ItemInfo &info = ItemDB::get(mItemId); if (serverVersion > 0) diff --git a/src/flooritem.h b/src/flooritem.h index 817fa0317..1d1947379 100644 --- a/src/flooritem.h +++ b/src/flooritem.h @@ -66,7 +66,7 @@ class FloorItem : public ActorSprite */ const ItemInfo &getInfo() const; - std::string getName(); + std::string getName() const; virtual int getTileX() const { return mX; } diff --git a/src/gui/botcheckerwindow.cpp b/src/gui/botcheckerwindow.cpp index 7ef349916..7a4aa99e6 100644 --- a/src/gui/botcheckerwindow.cpp +++ b/src/gui/botcheckerwindow.cpp @@ -40,23 +40,21 @@ #include "actorspritemanager.h" #include "configuration.h" #include "localplayer.h" -#include "main.h" #include "utils/gettext.h" -#include "utils/stringutils.h" #include "debug.h" -#define COLUMNS_NR 5 // name plus listbox -#define NAME_COLUMN 0 -#define TIME_COLUMN 1 +const int COLUMNS_NR = 5; // name plus listbox +const int NAME_COLUMN = 0; +const int TIME_COLUMN = 1; -#define ROW_HEIGHT 12 +const int ROW_HEIGHT = 12; // The following column widths really shouldn't be hardcoded but should // scale with the size of the widget... excep // that, right now, the widget doesn't exactly scale either. -#define NAME_COLUMN_WIDTH 185 -#define TIME_COLUMN_WIDTH 70 +const int NAME_COLUMN_WIDTH = 185; +const int TIME_COLUMN_WIDTH = 70; #define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column) @@ -64,6 +62,7 @@ class UsersTableModel : public TableModel { public: UsersTableModel() : + TableModel(), mPlayers(0) { playersUpdated(); @@ -89,7 +88,7 @@ public: return ROW_HEIGHT; } - virtual int getColumnWidth(int index) const + virtual int getColumnWidth(const int index) const { if (index == NAME_COLUMN) return NAME_COLUMN_WIDTH; @@ -97,7 +96,7 @@ public: return TIME_COLUMN_WIDTH; } - virtual void playersUpdated() + void playersUpdated() { signalBeforeUpdate(); @@ -110,7 +109,7 @@ public: for (ActorSprites::const_iterator i = beings.begin(), i_end = beings.end(); i != i_end; ++i) { - Being *being = dynamic_cast<Being*>(*i); + Being *const being = dynamic_cast<Being*>(*i); if (being && being->getType() == Being::PLAYER && being != player_node && being->getName() != "") @@ -120,14 +119,14 @@ public: } } - unsigned int curTime = cur_time; + const unsigned int curTime = cur_time; // set up widgets for (unsigned int r = 0; r < mPlayers.size(); ++r) { if (!mPlayers.at(r)) continue; - const Being *player = mPlayers.at(r); + const Being *const player = mPlayers.at(r); std::string name = player->getName(); gcn::Widget *widget = new Label(name); @@ -177,16 +176,16 @@ public: if (curTime - player->getTestTime() > 2 * 60) { - int attack = curTime - (player->getAttackTime() + const int attack = curTime - (player->getAttackTime() ? player->getAttackTime() : player->getTestTime()); - int talk = curTime - (player->getTalkTime() + const int talk = curTime - (player->getTalkTime() ? player->getTalkTime() : player->getTestTime()) - attack; - int move = curTime - (player->getMoveTime() + const int move = curTime - (player->getMoveTime() ? player->getMoveTime() : player->getTestTime()) - attack; - int other = curTime - (player->getOtherTime() + const int other = curTime - (player->getOtherTime() ? player->getMoveTime() : player->getOtherTime()) - attack; @@ -241,12 +240,12 @@ public: } - virtual gcn::Widget *getElementAt(int row, int column) const + virtual gcn::Widget *getElementAt(const int row, const int column) const { return mWidgets[WIDGET_AT(row, column)]; } - virtual void freeWidgets() + void freeWidgets() { for (std::vector<gcn::Widget *>::const_iterator it = mWidgets.begin(); it != mWidgets.end(); ++it) @@ -265,24 +264,29 @@ protected: BotCheckerWindow::BotCheckerWindow(): Window(_("Bot Checker"), false, nullptr, "botchecker.xml"), + ActionListener(), + mTableModel(new UsersTableModel()), + mTable(new GuiTable(mTableModel)), + playersScrollArea(new ScrollArea(mTable, true, + "bochecker_background.xml")), + mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)), + mPlayerTitleTable(new GuiTable(mPlayerTableTitleModel)), + mIncButton(new Button(_("Reset"), "reset", this)), + mLastUpdateTime(0), + mNeedUpdate(false), mEnabled(false) { - int w = 500; - int h = 250; + const int w = 500; + const int h = 250; setSaveVisible(true); - mLastUpdateTime = 0; - mNeedUpdate = false; - mTableModel = new UsersTableModel(); - mTable = new GuiTable(mTableModel); mTable->setOpaque(false); mTable->setLinewiseSelection(true); mTable->setWrappingEnabled(true); mTable->setActionEventId("skill"); mTable->addActionListener(this); - mPlayerTableTitleModel = new StaticTableModel(1, COLUMNS_NR); mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH); for (int f = 0; f < 4; f++) @@ -291,7 +295,6 @@ BotCheckerWindow::BotCheckerWindow(): TIME_COLUMN_WIDTH); } - mPlayerTitleTable = new GuiTable(mPlayerTableTitleModel); mPlayerTitleTable->setHeight(1); mPlayerTableTitleModel->set(0, 0, new Label(_("Name"))); @@ -307,10 +310,7 @@ BotCheckerWindow::BotCheckerWindow(): setStickyButtonLock(true); setDefaultSize(w, h, ImageRect::CENTER); - playersScrollArea = new ScrollArea(mTable, - true, "bochecker_background.xml"); - mIncButton = new Button(_("Reset"), "reset", this); playersScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); mPlayerTitleTable->setPosition(getPadding(), getPadding()); @@ -348,7 +348,7 @@ void BotCheckerWindow::slowLogic() { if (mEnabled && mTableModel) { - unsigned int nowTime = cur_time; + const unsigned int nowTime = cur_time; if (nowTime - mLastUpdateTime > 5 && mNeedUpdate) { mTableModel->playersUpdated(); @@ -392,7 +392,7 @@ void BotCheckerWindow::reset() for (ActorSprites::const_iterator i = beings.begin(), i_end = beings.end(); i != i_end; ++i) { - Being *being = dynamic_cast<Being*>(*i); + Being *const being = dynamic_cast<Being*>(*i); if (being && being->getType() == Being::PLAYER && being != player_node && being->getName() != "") diff --git a/src/gui/botcheckerwindow.h b/src/gui/botcheckerwindow.h index f2a284733..705ddd73c 100644 --- a/src/gui/botcheckerwindow.h +++ b/src/gui/botcheckerwindow.h @@ -76,9 +76,9 @@ class BotCheckerWindow : public Window, public gcn::ActionListener, void optionChanged(const std::string &name); private: + UsersTableModel *mTableModel; GuiTable *mTable; ScrollArea *playersScrollArea; - UsersTableModel *mTableModel; StaticTableModel *mPlayerTableTitleModel; GuiTable *mPlayerTitleTable; gcn::Button *mIncButton; diff --git a/src/gui/changeemaildialog.cpp b/src/gui/changeemaildialog.cpp index 47fc27a92..3f208cc8f 100644 --- a/src/gui/changeemaildialog.cpp +++ b/src/gui/changeemaildialog.cpp @@ -37,26 +37,27 @@ #include "net/net.h" #include "utils/gettext.h" -#include "utils/stringutils.h" #include <string> #include <sstream> #include "debug.h" -ChangeEmailDialog::ChangeEmailDialog(LoginData *data): +ChangeEmailDialog::ChangeEmailDialog(LoginData *const data): Window(_("Change Email Address"), true, nullptr, "changeemail.xml"), + ActionListener(), + mFirstEmailField(new TextField), + mSecondEmailField(new TextField), + mChangeEmailButton(new Button(_("Change Email Address"), + "change_email", this)), + mCancelButton(new Button(_("Cancel"), "cancel", this)), mWrongDataNoticeListener(new WrongDataNoticeListener), mLoginData(data) { - gcn::Label *accountLabel = new Label(strprintf(_("Account: %s"), - mLoginData->username.c_str())); - gcn::Label *newEmailLabel = new Label(_("Type new email address twice:")); - mFirstEmailField = new TextField; - mSecondEmailField = new TextField; - mChangeEmailButton = new Button(_("Change Email Address"), - "change_email", this); - mCancelButton = new Button(_("Cancel"), "cancel", this); + gcn::Label *const accountLabel = new Label(strprintf(_("Account: %s"), + mLoginData->username.c_str())); + gcn::Label *const newEmailLabel = new Label( + _("Type new email address twice:")); const int width = 200; const int height = 130; @@ -123,8 +124,10 @@ void ChangeEmailDialog::action(const gcn::ActionEvent &event) std::stringstream errorMsg; int error = 0; - unsigned int min = Net::getLoginHandler()->getMinPasswordLength(); - unsigned int max = Net::getLoginHandler()->getMaxPasswordLength(); + const unsigned int min = Net::getLoginHandler() + ->getMinPasswordLength(); + const unsigned int max = Net::getLoginHandler() + ->getMaxPasswordLength(); if (newFirstEmail.length() < min) { @@ -154,10 +157,9 @@ void ChangeEmailDialog::action(const gcn::ActionEvent &event) else if (error == 2) mWrongDataNoticeListener->setTarget(this->mSecondEmailField); - OkDialog *dlg = new OkDialog(_("Error"), + OkDialog *const dlg = new OkDialog(_("Error"), errorMsg.str(), DIALOG_ERROR); - if (dlg) - dlg->addActionListener(mWrongDataNoticeListener); + dlg->addActionListener(mWrongDataNoticeListener); } else { diff --git a/src/gui/changeemaildialog.h b/src/gui/changeemaildialog.h index cbf8f782f..6077a3d93 100644 --- a/src/gui/changeemaildialog.h +++ b/src/gui/changeemaildialog.h @@ -50,7 +50,7 @@ class ChangeEmailDialog : public Window, public gcn::ActionListener * * @see Window::Window */ - ChangeEmailDialog(LoginData *data); + ChangeEmailDialog(LoginData *const data); /** * Destructor. diff --git a/src/gui/npcpostdialog.cpp b/src/gui/npcpostdialog.cpp index a6b12f833..f1c2cacea 100644 --- a/src/gui/npcpostdialog.cpp +++ b/src/gui/npcpostdialog.cpp @@ -40,14 +40,16 @@ NpcPostDialog::DialogList NpcPostDialog::instances; NpcPostDialog::NpcPostDialog(int npcId): Window(_("NPC"), false, nullptr, "npcpost.xml"), - mNpcId(npcId) + ActionListener(), + mNpcId(npcId), + mText(new TextBox), + mSender(new TextField) { setContentSize(400, 180); // create text field for receiver gcn::Label *senderText = new Label(_("To:")); senderText->setPosition(5, 5); - mSender = new TextField; mSender->setPosition(senderText->getWidth() + 5, 5); mSender->setWidth(65); @@ -60,7 +62,6 @@ NpcPostDialog::NpcPostDialog(int npcId): - (cancelButton->getWidth() + 2), sendButton->getY()); // create textfield for letter - mText = new TextBox; mText->setHeight(400 - (mSender->getHeight() + sendButton->getHeight())); mText->setEditable(true); diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 2df651ab1..992ba8e14 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -22,19 +22,14 @@ #include "gui/popupmenu.h" -#include "actorsprite.h" #include "actorspritemanager.h" -#include "being.h" #include "dropshortcut.h" #include "guild.h" #include "guildmanager.h" -#include "flooritem.h" #include "graphics.h" #include "item.h" #include "itemshortcut.h" #include "localplayer.h" -#include "logger.h" -#include "map.h" #include "maplayer.h" #include "party.h" #include "playerinfo.h" @@ -58,7 +53,6 @@ #include "gui/windowmenu.h" #include "gui/widgets/browserbox.h" -#include "gui/widgets/button.h" #include "gui/widgets/chattab.h" #include "gui/widgets/progressbar.h" #include "gui/widgets/whispertab.h" @@ -67,18 +61,14 @@ #include "net/beinghandler.h" #include "net/buysellhandler.h" #include "net/guildhandler.h" -#include "net/inventoryhandler.h" -#include "net/net.h" #include "net/npchandler.h" #include "net/partyhandler.h" #include "gui/shortcutwindow.h" #include "net/tradehandler.h" -#include "resources/itemdb.h" #include "resources/iteminfo.h" #include "utils/gettext.h" -#include "utils/stringutils.h" #include "debug.h" @@ -95,10 +85,11 @@ PopupMenu::PopupMenu(): mMapItem(nullptr), mTab(nullptr), mSpell(nullptr), + mWindow(nullptr), mDialog(nullptr), mButton(nullptr), mNick(""), - mType(Being::UNKNOWN), + mType(static_cast<int>(Being::UNKNOWN)), mX(0), mY(0) { @@ -110,19 +101,19 @@ PopupMenu::PopupMenu(): mRenameListener.setDialog(nullptr); mPlayerListener.setNick(""); mPlayerListener.setDialog(nullptr); - mPlayerListener.setType(Being::UNKNOWN); + mPlayerListener.setType(static_cast<int>(Being::UNKNOWN)); add(mBrowserBox); } -void PopupMenu::showPopup(int x, int y, Being *being) +void PopupMenu::showPopup(const int x, const int y, const Being *const being) { if (!being || !player_node || !actorSpriteManager) return; mBeingId = being->getId(); mNick = being->getName(); - mType = being->getType(); + mType = static_cast<int>(being->getType()); mBrowserBox->clearRows(); mX = x; mY = y; @@ -151,8 +142,8 @@ void PopupMenu::showPopup(int x, int y, Being *being) addParty(being->getPartyName()); - Guild *guild1 = being->getGuild(); - Guild *guild2 = player_node->getGuild(); + const Guild *const guild1 = being->getGuild(); + const Guild *const guild2 = player_node->getGuild(); if (guild2) { if (guild1) @@ -262,7 +253,8 @@ void PopupMenu::showPopup(int x, int y, Being *being) showPopup(x, y); } -void PopupMenu::showPopup(int x, int y, std::vector<ActorSprite*> &beings) +void PopupMenu::showPopup(const int x, const int y, + std::vector<ActorSprite*> &beings) { mX = x; mY = y; @@ -271,8 +263,8 @@ void PopupMenu::showPopup(int x, int y, std::vector<ActorSprite*> &beings) for (std::vector<ActorSprite*>::const_iterator it = beings.begin(), it_end = beings.end(); it != it_end; ++it) { - Being *being = dynamic_cast<Being*>(*it); - ActorSprite *actor = *it; + const Being *const being = dynamic_cast<Being*>(*it); + const ActorSprite *const actor = *it; if (being && !being->getName().empty()) { mBrowserBox->addRow(strprintf("@@player_%u|%s >@@", @@ -281,7 +273,8 @@ void PopupMenu::showPopup(int x, int y, std::vector<ActorSprite*> &beings) } else if (actor->getType() == ActorSprite::FLOOR_ITEM) { - FloorItem *floorItem = static_cast<FloorItem*>(actor); + const FloorItem *const floorItem + = static_cast<const FloorItem*>(actor); mBrowserBox->addRow(strprintf("@@flooritem_%u|%s >@@", static_cast<unsigned>(actor->getId()), floorItem->getName().c_str())); @@ -292,14 +285,14 @@ void PopupMenu::showPopup(int x, int y, std::vector<ActorSprite*> &beings) showPopup(x, y); } -void PopupMenu::showPlayerPopup(int x, int y, std::string nick) +void PopupMenu::showPlayerPopup(const int x, const int y, std::string nick) { if (nick.empty() || !player_node) return; mNick = nick; mBeingId = 0; - mType = Being::PLAYER; + mType = static_cast<int>(Being::PLAYER); mX = x; mY = y; mBrowserBox->clearRows(); @@ -319,22 +312,23 @@ void PopupMenu::showPlayerPopup(int x, int y, std::string nick) if (player_node->isInParty()) { - Party *party = player_node->getParty(); + const Party *const party = player_node->getParty(); if (party) { - PartyMember *member = party->getMember(mNick); + const PartyMember *const member = party->getMember(mNick); if (member) { mBrowserBox->addRow("kick party", _("Kick from party")); mBrowserBox->addRow("##3---"); - PartyMember *o = party->getMember(player_node->getName()); + const PartyMember *const o = party->getMember( + player_node->getName()); if (o && member->getMap() == o->getMap()) mBrowserBox->addRow("move", _("Move")); } } } - Guild *guild2 = player_node->getGuild(); + const Guild *const guild2 = player_node->getGuild(); if (guild2) { if (guild2->getMember(mNick)) @@ -368,7 +362,8 @@ void PopupMenu::showPlayerPopup(int x, int y, std::string nick) showPopup(x, y); } -void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) +void PopupMenu::showPopup(const int x, const int y, + const FloorItem *const floorItem) { if (!floorItem) return; @@ -376,7 +371,7 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) mFloorItemId = floorItem->getId(); mX = x; mY = y; - mType = Being::FLOOR_ITEM; + mType = static_cast<int>(Being::FLOOR_ITEM); mBrowserBox->clearRows(); std::string name = floorItem->getName(); mNick = name; @@ -406,7 +401,7 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) showPopup(x, y); } -void PopupMenu::showPopup(int x, int y, MapItem *mapItem) +void PopupMenu::showPopup(const int x, const int y, MapItem *const mapItem) { if (!mapItem) return; @@ -432,7 +427,8 @@ void PopupMenu::showPopup(int x, int y, MapItem *mapItem) showPopup(x, y); } -void PopupMenu::showMapPopup(int x, int y, int x2, int y2) +void PopupMenu::showMapPopup(const int x, const int y, + const int x2, const int y2) { mX = x2; mY = y2; @@ -451,7 +447,7 @@ void PopupMenu::showMapPopup(int x, int y, int x2, int y2) showPopup(x, y); } -void PopupMenu::showOutfitsPopup(int x, int y) +void PopupMenu::showOutfitsPopup(const int x, const int y) { mX = x; mY = y; @@ -467,7 +463,8 @@ void PopupMenu::showOutfitsPopup(int x, int y) showPopup(x, y); } -void PopupMenu::showSpellPopup(int x, int y, TextCommand *cmd) +void PopupMenu::showSpellPopup(const int x, const int y, + TextCommand *const cmd) { if (!cmd) return; @@ -487,7 +484,7 @@ void PopupMenu::showSpellPopup(int x, int y, TextCommand *cmd) showPopup(x, y); } -void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) +void PopupMenu::showChatPopup(const int x, const int y, ChatTab *const tab) { if (!tab || !actorSpriteManager || !player_node) return; @@ -498,7 +495,7 @@ void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) mBrowserBox->clearRows(); - if (tab->getType() == ChatTab::TAB_WHISPER) + if (tab->getType() == static_cast<int>(ChatTab::TAB_WHISPER)) mBrowserBox->addRow("chat close", _("Close")); mBrowserBox->addRow("chat clear", _("Clear")); @@ -518,7 +515,7 @@ void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) mBrowserBox->addRow("disable away", _("Disable away")); mBrowserBox->addRow("##3---"); - if (tab->getType() == ChatTab::TAB_PARTY) + if (tab->getType() == static_cast<int>(ChatTab::TAB_PARTY)) { mBrowserBox->addRow("leave party", _("Leave")); mBrowserBox->addRow("##3---"); @@ -526,19 +523,19 @@ void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) mBrowserBox->addRow("chat clipboard", _("Copy to clipboard")); mBrowserBox->addRow("##3---"); - if (tab->getType() == ChatTab::TAB_WHISPER) + if (tab->getType() == static_cast<int>(ChatTab::TAB_WHISPER)) { - WhisperTab *wTab = static_cast<WhisperTab*>(tab); + const WhisperTab *const wTab = static_cast<WhisperTab*>(tab); std::string name = wTab->getNick(); - Being* being = actorSpriteManager->findBeingByName( + const Being* const being = actorSpriteManager->findBeingByName( name, Being::PLAYER); if (being) { mBeingId = being->getId(); mNick = being->getName(); - mType = being->getType(); + mType = static_cast<int>(being->getType()); mBrowserBox->addRow("trade", _("Trade")); mBrowserBox->addRow("attack", _("Attack")); @@ -573,8 +570,8 @@ void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) mBrowserBox->addRow("##3---"); } } - Guild *guild1 = being->getGuild(); - Guild *guild2 = player_node->getGuild(); + const Guild *const guild1 = being->getGuild(); + const Guild *const guild2 = player_node->getGuild(); if (guild2) { if (guild1) @@ -607,17 +604,17 @@ void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) else { mNick = name; - mType = Being::PLAYER; + mType = static_cast<int>(Being::PLAYER); addPlayerRelation(name); mBrowserBox->addRow("##3---"); addFollow(); if (player_node->isInParty()) { - Party *party = player_node->getParty(); + const Party *const party = player_node->getParty(); if (party) { - PartyMember *m = party->getMember(mNick); + const PartyMember *const m = party->getMember(mNick); if (m) mBrowserBox->addRow("move", _("Move")); } @@ -632,7 +629,7 @@ void PopupMenu::showChatPopup(int x, int y, ChatTab *tab) showPopup(x, y); } -void PopupMenu::showChangePos(int x, int y) +void PopupMenu::showChangePos(const int x, const int y) { mBrowserBox->clearRows(); mBrowserBox->addRow(_("Change guild position")); @@ -642,7 +639,7 @@ void PopupMenu::showChangePos(int x, int y) mX = x; mY = y; - const Guild *guild = player_node->getGuild(); + const Guild *const guild = player_node->getGuild(); if (guild) { PositionsMap map = guild->getPositions(); @@ -663,7 +660,7 @@ void PopupMenu::showChangePos(int x, int y) mItem = nullptr; mMapItem = nullptr; mNick = ""; - mType = Being::UNKNOWN; + mType = static_cast<int>(Being::UNKNOWN); mX = 0; mY = 0; setVisible(false); @@ -799,7 +796,7 @@ void PopupMenu::handleLink(const std::string &link, { if (player_node) { - const Guild *guild = player_node->getGuild(); + const Guild *const guild = player_node->getGuild(); if (guild) { if (guild->getServerGuild()) @@ -811,7 +808,7 @@ void PopupMenu::handleLink(const std::string &link, } else if (link == "nuke" && being) { - actorSpriteManager->addBlock(being->getId()); + actorSpriteManager->addBlock(static_cast<uint32_t>(being->getId())); actorSpriteManager->destroy(being); } // Follow Player action @@ -830,7 +827,8 @@ void PopupMenu::handleLink(const std::string &link, { if (player_node && actorSpriteManager) { - FloorItem *item = actorSpriteManager->findItem(mFloorItemId); + FloorItem *const item = actorSpriteManager->findItem( + mFloorItemId); if (item) player_node->pickUp(item); } @@ -843,10 +841,10 @@ void PopupMenu::handleLink(const std::string &link, { if (mItemId < SPELL_MIN_ID) { - Inventory *inv = PlayerInfo::getInventory(); + const Inventory *const inv = PlayerInfo::getInventory(); if (inv) { - Item *item = inv->findItem(mItemId, mItemColor); + const Item *const item = inv->findItem(mItemId, mItemColor); if (item) { if (item->isEquipment()) @@ -890,7 +888,8 @@ void PopupMenu::handleLink(const std::string &link, } else if (mFloorItemId && actorSpriteManager) { - FloorItem *item = actorSpriteManager->findItem(mFloorItemId); + const FloorItem *const item = actorSpriteManager->findItem( + mFloorItemId); if (item) { @@ -927,11 +926,12 @@ void PopupMenu::handleLink(const std::string &link, } else if (player_node->isInParty()) { - Party *party = player_node->getParty(); + const Party *const party = player_node->getParty(); if (party) { - PartyMember *m = party->getMember(mNick); - PartyMember *o = party->getMember(player_node->getName()); + const PartyMember *const m = party->getMember(mNick); + const PartyMember *const o = party->getMember( + player_node->getName()); if (m && o && m->getMap() == o->getMap()) player_node->navigateTo(m->getX(), m->getY()); } @@ -1070,7 +1070,8 @@ void PopupMenu::handleLink(const std::string &link, { if (player_node && player_node->getParty()) { - PartyMember *member = player_node->getParty()->getMember(mNick); + const PartyMember *const member = player_node-> + getParty()->getMember(mNick); if (member) Net::getPartyHandler()->kick(mNick); } @@ -1120,16 +1121,18 @@ void PopupMenu::handleLink(const std::string &link, { if (viewport) { - Map *map = viewport->getCurrentMap(); + const Map *const map = viewport->getCurrentMap(); if (map) { - SpecialLayer *specialLayer = map->getSpecialLayer(); + SpecialLayer *const specialLayer = map->getSpecialLayer(); if (specialLayer) { - bool isHome = (mMapItem->getType() == MapItem::HOME); - const int x = mMapItem->getX(); - const int y = mMapItem->getY(); - specialLayer->setTile(x, y, MapItem::EMPTY); + const bool isHome = (mMapItem->getType() + == static_cast<int>(MapItem::HOME)); + const int x = static_cast<const int>(mMapItem->getX()); + const int y = static_cast<const int>(mMapItem->getY()); + specialLayer->setTile(x, y, + static_cast<int>(MapItem::EMPTY)); if (socialWindow) socialWindow->removePortal(x, y); if (isHome && player_node) @@ -1169,7 +1172,8 @@ void PopupMenu::handleLink(const std::string &link, else if (link == "addcomment" && !mNick.empty()) { // TRANSLATORS: number of chars in string should be near original - TextDialog *dialog = new TextDialog(_("Player comment "), + TextDialog *const dialog = new TextDialog( + _("Player comment "), // TRANSLATORS: number of chars in string should be near original _("Comment: ")); mPlayerListener.setDialog(dialog); @@ -1192,7 +1196,7 @@ void PopupMenu::handleLink(const std::string &link, { if (player_node) { - const Guild *guild = player_node->getGuild(); + const Guild *const guild = player_node->getGuild(); if (guild) { if (guild->getServerGuild()) @@ -1310,7 +1314,7 @@ void PopupMenu::handleLink(const std::string &link, { if (actorSpriteManager) { - int idx = actorSpriteManager->getAttackMobIndex(mNick); + const int idx = actorSpriteManager->getAttackMobIndex(mNick); if (idx > 0) { std::list<std::string> mobs @@ -1340,7 +1344,8 @@ void PopupMenu::handleLink(const std::string &link, { if (actorSpriteManager) { - int idx = actorSpriteManager->getPriorityAttackMobIndex(mNick); + const int idx = actorSpriteManager-> + getPriorityAttackMobIndex(mNick); if (idx > 0) { std::list<std::string> mobs @@ -1370,8 +1375,8 @@ void PopupMenu::handleLink(const std::string &link, { if (actorSpriteManager) { - int idx = actorSpriteManager->getAttackMobIndex(mNick); - int size = actorSpriteManager->getAttackMobsSize(); + const int idx = actorSpriteManager->getAttackMobIndex(mNick); + const int size = actorSpriteManager->getAttackMobsSize(); if (idx + 1 < size) { std::list<std::string> mobs @@ -1404,8 +1409,9 @@ void PopupMenu::handleLink(const std::string &link, { if (player_node) { - int idx = actorSpriteManager->getPriorityAttackMobIndex(mNick); - int size = actorSpriteManager->getPriorityAttackMobsSize(); + const int idx = actorSpriteManager + ->getPriorityAttackMobIndex(mNick); + const int size = actorSpriteManager->getPriorityAttackMobsSize(); if (idx + 1 < size) { std::list<std::string> mobs @@ -1528,8 +1534,8 @@ void PopupMenu::handleLink(const std::string &link, { if (player_node) { - int num = atoi(link.substr(10).c_str()); - const Guild *guild = player_node->getGuild(); + const int num = atoi(link.substr(10).c_str()); + const Guild *const guild = player_node->getGuild(); if (guild) { Net::getGuildHandler()->changeMemberPostion( @@ -1554,10 +1560,10 @@ void PopupMenu::handleLink(const std::string &link, { if (actorSpriteManager) { - int id = atoi(link.substr(10).c_str()); + const int id = atoi(link.substr(10).c_str()); if (id) { - FloorItem *item = actorSpriteManager->findItem(id); + const FloorItem *const item = actorSpriteManager->findItem(id); if (item) { mFloorItemId = item->getId(); @@ -1602,13 +1608,13 @@ void PopupMenu::handleLink(const std::string &link, mItemColor = 1; mMapItem = nullptr; mNick = ""; - mType = Being::UNKNOWN; + mType = static_cast<int>(Being::UNKNOWN); mX = 0; mY = 0; } -void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, - bool isInventory) +void PopupMenu::showPopup(Window *const parent, const int x, const int y, + Item *const item, const bool isInventory) { if (!item) return; @@ -1622,7 +1628,7 @@ void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, mNick = ""; mBrowserBox->clearRows(); - int cnt = item->getQuantity(); + const int cnt = item->getQuantity(); if (isInventory) { @@ -1706,13 +1712,14 @@ void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, showPopup(x, y); } -void PopupMenu::showItemPopup(int x, int y, int itemId, unsigned char color) +void PopupMenu::showItemPopup(const int x, const int y, const int itemId, + const unsigned char color) { - Inventory *inv = PlayerInfo::getInventory(); + const Inventory *const inv = PlayerInfo::getInventory(); if (!inv) return; - Item *item = inv->findItem(itemId, color); + Item *const item = inv->findItem(itemId, color); if (item) { showItemPopup(x, y, item); @@ -1734,7 +1741,7 @@ void PopupMenu::showItemPopup(int x, int y, int itemId, unsigned char color) } } -void PopupMenu::showItemPopup(int x, int y, Item *item) +void PopupMenu::showItemPopup(const int x, const int y, Item *const item) { mItem = item; mX = x; @@ -1797,7 +1804,7 @@ void PopupMenu::showItemPopup(int x, int y, Item *item) showPopup(x, y); } -void PopupMenu::showDropPopup(int x, int y, Item *item) +void PopupMenu::showDropPopup(const int x, const int y, Item *const item) { mItem = item; mX = x; @@ -1853,7 +1860,7 @@ void PopupMenu::showDropPopup(int x, int y, Item *item) showPopup(x, y); } -void PopupMenu::showPopup(int x, int y, Button *button) +void PopupMenu::showPopup(const int x, const int y, Button *const button) { if (!button || !windowMenu) return; @@ -1867,7 +1874,7 @@ void PopupMenu::showPopup(int x, int y, Button *button) for (std::vector <gcn::Button*>::const_iterator it = names.begin(), it_end = names.end(); it != it_end; ++ it) { - Button *btn = dynamic_cast<Button*>(*it); + const Button *const btn = dynamic_cast<Button*>(*it); if (!btn || btn->getActionEventId() == "SET") continue; @@ -1890,7 +1897,7 @@ void PopupMenu::showPopup(int x, int y, Button *button) showPopup(x, y); } -void PopupMenu::showPopup(int x, int y, ProgressBar *b) +void PopupMenu::showPopup(const int x, const int y, const ProgressBar *const b) { if (!b || !miniStatusWindow) return; @@ -1904,7 +1911,7 @@ void PopupMenu::showPopup(int x, int y, ProgressBar *b) for (std::vector <ProgressBar*>::const_iterator it = bars.begin(), it_end = bars.end(); it != it_end; ++it) { - ProgressBar *bar = *it; + ProgressBar *const bar = *it; if (!bar || bar->getActionEventId() == "status bar") continue; @@ -1931,14 +1938,14 @@ void PopupMenu::showPopup(int x, int y, ProgressBar *b) showPopup(x, y); } -void PopupMenu::showAttackMonsterPopup(int x, int y, std::string name, - int type) +void PopupMenu::showAttackMonsterPopup(const int x, const int y, + std::string name, const int type) { if (!player_node || !actorSpriteManager) return; mNick = name; - mType = Being::MONSTER; + mType = static_cast<int>(Being::MONSTER); mX = x; mY = y; @@ -1952,8 +1959,8 @@ void PopupMenu::showAttackMonsterPopup(int x, int y, std::string name, { case MapItem::ATTACK: { - int idx = actorSpriteManager->getAttackMobIndex(name); - int size = actorSpriteManager->getAttackMobsSize(); + const int idx = actorSpriteManager->getAttackMobIndex(name); + const int size = actorSpriteManager->getAttackMobsSize(); if (idx > 0) mBrowserBox->addRow("attack moveup", _("Move up")); if (idx + 1 < size) @@ -1962,8 +1969,9 @@ void PopupMenu::showAttackMonsterPopup(int x, int y, std::string name, } case MapItem::PRIORITY: { - int idx = actorSpriteManager->getPriorityAttackMobIndex(name); - int size = actorSpriteManager->getPriorityAttackMobsSize(); + const int idx = actorSpriteManager-> + getPriorityAttackMobIndex(name); + const int size = actorSpriteManager->getPriorityAttackMobsSize(); if (idx > 0) mBrowserBox->addRow("priority moveup", _("Move up")); if (idx + 1 < size) @@ -1983,13 +1991,13 @@ void PopupMenu::showAttackMonsterPopup(int x, int y, std::string name, showPopup(x, y); } -void PopupMenu::showPickupItemPopup(int x, int y, std::string name) +void PopupMenu::showPickupItemPopup(const int x, const int y, std::string name) { if (!player_node || !actorSpriteManager) return; mNick = name; - mType = Being::FLOOR_ITEM; + mType = static_cast<int>(Being::FLOOR_ITEM); mX = x; mY = y; @@ -2007,7 +2015,8 @@ void PopupMenu::showPickupItemPopup(int x, int y, std::string name) showPopup(x, y); } -void PopupMenu::showUndressPopup(int x, int y, Being *being, Item *item) +void PopupMenu::showUndressPopup(const int x, const int y, + const Being *const being, Item *const item) { if (!being || !item) return; @@ -2107,7 +2116,7 @@ void PopupMenu::addFollow() mBrowserBox->addRow("imitation", _("Imitation")); } -void PopupMenu::addBuySell(const Being *being) +void PopupMenu::addBuySell(const Being *const being) { if (player_relations.getDefault() & PlayerRelation::TRADE) { @@ -2177,6 +2186,7 @@ void PopupMenu::addPickupFilter(const std::string &name) } RenameListener::RenameListener() : + ActionListener(), mMapItem(nullptr), mDialog(nullptr) { @@ -2186,11 +2196,11 @@ void RenameListener::action(const gcn::ActionEvent &event) { if (event.getId() == "ok" && mMapItem && viewport && mDialog) { - Map *map = viewport->getMap(); + Map *const map = viewport->getMap(); if (!map) return; - SpecialLayer *sl = map->getSpecialLayer(); + SpecialLayer *const sl = map->getSpecialLayer(); MapItem *item = nullptr; if (sl) { @@ -2214,9 +2224,10 @@ void RenameListener::action(const gcn::ActionEvent &event) } PlayerListener::PlayerListener() : + ActionListener(), mNick(""), mDialog(nullptr), - mType(Being::UNKNOWN) + mType(static_cast<int>(Being::UNKNOWN)) { } @@ -2225,7 +2236,7 @@ void PlayerListener::action(const gcn::ActionEvent &event) if (event.getId() == "ok" && !mNick.empty() && mDialog) { std::string comment = mDialog->getText(); - Being* being = actorSpriteManager->findBeingByName( + Being *const being = actorSpriteManager->findBeingByName( mNick, static_cast<ActorSprite::Type>(mType)); if (being) being->setComment(comment); diff --git a/src/gui/popupmenu.h b/src/gui/popupmenu.h index 094d3ae44..550fa28b0 100644 --- a/src/gui/popupmenu.h +++ b/src/gui/popupmenu.h @@ -99,59 +99,65 @@ class PopupMenu : public Popup, public LinkHandler /** * Shows the being related popup menu at the specified mouse coords. */ - void showPopup(int x, int y, Being *being); + void showPopup(const int x, const int y, const Being *const being); /** * Shows the beings related popup menu at the specified mouse coords. */ - void showPopup(int x, int y, std::vector<ActorSprite*> &beings); + void showPopup(const int x, const int y, + std::vector<ActorSprite*> &beings); - void showPlayerPopup(int x, int y, std::string nick); + void showPlayerPopup(const int x, const int y, std::string nick); /** * Shows the floor item related popup menu at the specified * mouse coords. */ - void showPopup(int x, int y, FloorItem *floorItem); + void showPopup(const int x, const int y, + const FloorItem *const floorItem); /** * Shows the related popup menu when right click on the inventory * at the specified mouse coordinates. */ - void showPopup(Window *parent, int x, int y, Item *item, - bool isInventory); + void showPopup(Window *const parent, const int x, const int y, + Item *const item, const bool isInventory); - void showPopup(int x, int y, Button *button); + void showPopup(const int x, const int y, Button *const button); - void showPopup(int x, int y, ProgressBar *bar); + void showPopup(const int x, const int y, const ProgressBar *const bar); - void showPopup(int x, int y, MapItem *mapItem); + void showPopup(const int x, const int y, MapItem *const mapItem); - void showItemPopup(int x, int y, Item *item); + void showItemPopup(const int x, const int y, Item *const item); - void showItemPopup(int x, int y, int itemId, unsigned char color); + void showItemPopup(const int x, const int y, const int itemId, + const unsigned char color); - void showDropPopup(int x, int y, Item *item); + void showDropPopup(const int x, const int y, Item *const item); - void showOutfitsPopup(int x, int y); + void showOutfitsPopup(const int x, const int y); - void showSpellPopup(int x, int y, TextCommand *cmd); + void showSpellPopup(const int x, const int y, TextCommand *const cmd); void showAttackMonsterPopup(int x, int y, std::string name, int type); void showPickupItemPopup(int x, int y, std::string name); - void showUndressPopup(int x, int y, Being *being, Item *item); + void showUndressPopup(const int x, const int y, + const Being *const being, + Item *const item); - void showMapPopup(int x, int y, int x2, int y2); + void showMapPopup(const int x, const int y, + const int x2, const int y2); /** * Shows the related popup menu when right click on the chat * at the specified mouse coordinates. */ - void showChatPopup(int x, int y, ChatTab *tab); + void showChatPopup(const int x, const int y, ChatTab *const tab); - void showChangePos(int x, int y); + void showChangePos(const int x, const int y); /** * Handles link action. @@ -164,7 +170,7 @@ class PopupMenu : public Popup, public LinkHandler void addFollow(); - void addBuySell(const Being *being); + void addBuySell(const Being *const being); void addParty(const std::string &partyName); diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp index fdc727e02..7d7c1842b 100644 --- a/src/gui/setup_input.cpp +++ b/src/gui/setup_input.cpp @@ -37,9 +37,6 @@ #include "gui/widgets/scrollarea.h" #include "gui/widgets/tabstrip.h" -#include "utils/gettext.h" -#include "utils/stringutils.h" - #include <guichan/listmodel.hpp> #include <SDL_keyboard.h> diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp index 0f5fb9615..fb3bbe87c 100644 --- a/src/gui/setup_players.cpp +++ b/src/gui/setup_players.cpp @@ -36,13 +36,13 @@ #include "configuration.h" #include "localplayer.h" -#include "logger.h" #include "utils/gettext.h" #include "debug.h" -Setup_Players::Setup_Players() +Setup_Players::Setup_Players() : + SetupTabScroll() { setName(_("Players")); diff --git a/src/gui/tradewindow.cpp b/src/gui/tradewindow.cpp index 51f3d9e64..b8ac3c433 100644 --- a/src/gui/tradewindow.cpp +++ b/src/gui/tradewindow.cpp @@ -37,7 +37,6 @@ #include "gui/setup.h" #include "gui/theme.h" -#include "gui/widgets/button.h" #include "gui/widgets/chattab.h" #include "gui/widgets/itemcontainer.h" #include "gui/widgets/label.h" @@ -45,12 +44,9 @@ #include "gui/widgets/textfield.h" #include "gui/widgets/layout.h" -#include "net/inventoryhandler.h" -#include "net/net.h" #include "net/tradehandler.h" #include "utils/gettext.h" -#include "utils/stringutils.h" #include <guichan/font.hpp> @@ -65,8 +61,17 @@ TradeWindow::TradeWindow(): Window(_("Trade: You"), false, nullptr, "trade.xml"), + ActionListener(), + SelectionListener(), mMyInventory(new Inventory(Inventory::TRADE)), mPartnerInventory(new Inventory(Inventory::TRADE)), + mMyItemContainer(new ItemContainer(mMyInventory.get())), + mPartnerItemContainer(new ItemContainer(mPartnerInventory.get())), + mMoneyLabel(new Label(strprintf(_("You get %s"), ""))), + mAddButton(new Button(_("Add"), "add", this)), + mOkButton(new Button("", "", this)), // Will be filled in later + mMoneyChangeButton(new Button(_("Change"), "money", this)), + mMoneyField(new TextField), mStatus(PROPOSING), mAutoAddItem(nullptr), mAutoAddToNick(""), @@ -87,10 +92,7 @@ TradeWindow::TradeWindow(): if (setupWindow) setupWindow->registerWindowForReset(this); - mAddButton = new Button(_("Add"), "add", this); - mOkButton = new Button("", "", this); // Will be filled in later - - gcn::Font *fnt = mOkButton->getFont(); + const gcn::Font *const fnt = mOkButton->getFont(); int width = std::max(fnt->getWidth(CAPTION_PROPOSE), fnt->getWidth(CAPTION_CONFIRMED)); width = std::max(width, fnt->getWidth(CAPTION_ACCEPT)); @@ -98,33 +100,28 @@ TradeWindow::TradeWindow(): mOkButton->setWidth(8 + width); - mMyItemContainer = new ItemContainer(mMyInventory.get()); mMyItemContainer->addSelectionListener(this); - ScrollArea *myScroll = new ScrollArea(mMyItemContainer, + ScrollArea *const myScroll = new ScrollArea(mMyItemContainer, true, "trade_background.xml"); myScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - mPartnerItemContainer = new ItemContainer(mPartnerInventory.get()); mPartnerItemContainer->addSelectionListener(this); - ScrollArea *partnerScroll = new ScrollArea(mPartnerItemContainer, + ScrollArea *const partnerScroll = new ScrollArea(mPartnerItemContainer, true, "trade_background.xml"); partnerScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); - mMoneyLabel = new Label(strprintf(_("You get %s"), "")); - gcn::Label *mMoneyLabel2 = new Label(_("You give:")); + gcn::Label *const moneyLabel2 = new Label(_("You give:")); - mMoneyField = new TextField; mMoneyField->setWidth(40); - mMoneyChangeButton = new Button(_("Change"), "money", this); place(1, 0, mMoneyLabel); place(0, 1, myScroll).setPadding(3); place(1, 1, partnerScroll).setPadding(3); ContainerPlacer placer; placer = getPlacer(0, 0); - placer(0, 0, mMoneyLabel2); + placer(0, 0, moneyLabel2); placer(1, 0, mMoneyField, 2); placer(3, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT); placer = getPlacer(0, 2); @@ -146,7 +143,7 @@ TradeWindow::~TradeWindow() { } -void TradeWindow::setMoney(int amount) +void TradeWindow::setMoney(const int amount) { if (amount < 0 || amount < mGotMaxMoney) { @@ -158,12 +155,13 @@ void TradeWindow::setMoney(int amount) else { mMoneyLabel->setForegroundColor(Theme::getThemeColor( - Theme::WARNING)); + static_cast<int>(Theme::WARNING))); } } else { - mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT)); + mMoneyLabel->setForegroundColor(Theme::getThemeColor( + static_cast<int>(Theme::TEXT))); mGotMaxMoney = amount; } @@ -173,8 +171,8 @@ void TradeWindow::setMoney(int amount) mMoneyLabel->adjustSize(); } -void TradeWindow::addItem(int id, bool own, int quantity, - int refine, unsigned char color) +void TradeWindow::addItem(const int id, const bool own, const int quantity, + const int refine, const unsigned char color) { if (own) mMyInventory->addItem(id, quantity, refine, color); @@ -182,8 +180,9 @@ void TradeWindow::addItem(int id, bool own, int quantity, mPartnerInventory->addItem(id, quantity, refine, color); } -void TradeWindow::addItem2(int id, bool own, int quantity, - int refine, unsigned char color, bool equipment) +void TradeWindow::addItem2(const int id, const bool own, const int quantity, + const int refine, const unsigned char color, + const bool equipment) { if (own) mMyInventory->addItem(id, quantity, refine, color, equipment); @@ -191,7 +190,8 @@ void TradeWindow::addItem2(int id, bool own, int quantity, mPartnerInventory->addItem(id, quantity, refine, color, equipment); } -void TradeWindow::changeQuantity(int index, bool own, int quantity) +void TradeWindow::changeQuantity(const int index, const bool own, + const int quantity) { if (own) { @@ -205,7 +205,8 @@ void TradeWindow::changeQuantity(int index, bool own, int quantity) } } -void TradeWindow::increaseQuantity(int index, bool own, int quantity) +void TradeWindow::increaseQuantity(const int index, const bool own, + const int quantity) { if (own) { @@ -236,7 +237,7 @@ void TradeWindow::reset() setStatus(PREPARING); } -void TradeWindow::receivedOk(bool own) +void TradeWindow::receivedOk(const bool own) { if (own) mOkMe = true; @@ -251,7 +252,8 @@ void TradeWindow::receivedOk(bool own) } } -void TradeWindow::tradeItem(Item *item, int quantity, bool check) +void TradeWindow::tradeItem(Item *const item, const int quantity, + const bool check) { if (check && !checkItem(item)) return; @@ -278,7 +280,7 @@ void TradeWindow::valueChanged(const gcn::SelectionEvent &event) } } -void TradeWindow::setStatus(Status s) +void TradeWindow::setStatus(const Status s) { if (s == mStatus) return; @@ -314,7 +316,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) if (!inventoryWindow) return; - Item *item = inventoryWindow->getSelectedItem(); + Item *const item = inventoryWindow->getSelectedItem(); if (event.getId() == "add") { @@ -371,7 +373,7 @@ void TradeWindow::action(const gcn::ActionEvent &event) return; int v = atoi(mMoneyField->getText().c_str()); - int curMoney = PlayerInfo::getAttribute(PlayerInfo::MONEY); + const int curMoney = PlayerInfo::getAttribute(PlayerInfo::MONEY); if (v > curMoney) { if (localChatTab) @@ -400,17 +402,19 @@ void TradeWindow::clear() mAutoAddAmount = 0; mGotMoney = 0; mGotMaxMoney = 0; - mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT)); + mMoneyLabel->setForegroundColor(Theme::getThemeColor( + static_cast<int>(Theme::TEXT))); } -void TradeWindow::addAutoItem(std::string nick, Item* item, int amount) +void TradeWindow::addAutoItem(const std::string nick, Item* const item, + const int amount) { mAutoAddToNick = nick; mAutoAddItem = item; mAutoAddAmount = amount; } -void TradeWindow::addAutoMoney(std::string nick, int money) +void TradeWindow::addAutoMoney(const std::string nick, const int money) { mAutoAddToNick = nick; mAutoMoney = money; @@ -425,10 +429,10 @@ void TradeWindow::initTrade(std::string nick) { if (mAutoAddItem && mAutoAddItem->getQuantity()) { - Inventory *inv = PlayerInfo::getInventory(); + const Inventory *const inv = PlayerInfo::getInventory(); if (inv) { - Item *item = inv->findItem(mAutoAddItem->getId(), + Item *const item = inv->findItem(mAutoAddItem->getId(), mAutoAddItem->getColor()); if (item) tradeItem(item, mAutoAddItem->getQuantity()); @@ -445,9 +449,9 @@ void TradeWindow::initTrade(std::string nick) setCaptionFont(gui->getSecureFont()); } -bool TradeWindow::checkItem(Item *item) +bool TradeWindow::checkItem(const Item *const item) const { - Item *tItem = mMyInventory->findItem( + const Item *const tItem = mMyInventory->findItem( item->getId(), item->getColor()); if (tItem && (tItem->getQuantity() > 1 @@ -463,7 +467,7 @@ bool TradeWindow::checkItem(Item *item) return true; } -bool TradeWindow::isInpupFocused() +bool TradeWindow::isInpupFocused() const { return (mMoneyField && mMoneyField->isFocused()); } diff --git a/src/gui/tradewindow.h b/src/gui/tradewindow.h index 3b6967772..09c918794 100644 --- a/src/gui/tradewindow.h +++ b/src/gui/tradewindow.h @@ -65,13 +65,13 @@ class TradeWindow : public Window, /** * Displays expected money in the trade window. */ - void setMoney(int quantity); + void setMoney(const int quantity); /** * Add an item to the trade window. */ - void addItem(int id, bool own, int quantity, - int refine, unsigned char color); + void addItem(const int id, const bool own, const int quantity, + const int refine, const unsigned char color); /** * Reset both item containers @@ -81,13 +81,15 @@ class TradeWindow : public Window, /** * Add an item to the trade window. */ - void addItem2(int id, bool own, int quantity, int refine, - unsigned char color, bool equipment); + void addItem2(const int id, const bool own, const int quantity, + const int refine, const unsigned char color, + const bool equipment); /** * Change quantity of an item. */ - void changeQuantity(int index, bool own, int quantity); + void changeQuantity(const int index, const bool own, + const int quantity); /** * Increase quantity of an item. @@ -97,12 +99,13 @@ class TradeWindow : public Window, /** * Player received ok message from server */ - void receivedOk(bool own); + void receivedOk(const bool own); /** * Send trade packet. */ - void tradeItem(Item *item, int quantity, bool check = false); + void tradeItem(Item *const item, const int quantity, + const bool check = false); /** * Updates the labels and makes sure only one item is selected in @@ -129,18 +132,19 @@ class TradeWindow : public Window, /** * Add item what will be added to trade. */ - void addAutoItem(std::string nick, Item* item, int amount); + void addAutoItem(const std::string nick, Item *const item, + const int amount); - void addAutoMoney(std::string nick, int money); + void addAutoMoney(const std::string nick, const int money); void initTrade(std::string nick); std::string getAutoTradeNick() const { return mAutoAddToNick; } - bool checkItem(Item *item); + bool checkItem(const Item *const item) const; - bool isInpupFocused(); + bool isInpupFocused() const; private: enum Status @@ -154,7 +158,7 @@ class TradeWindow : public Window, /** * Sets the current status of the trade. */ - void setStatus(Status s); + void setStatus(const Status s); typedef const std::auto_ptr<Inventory> InventoryPtr; InventoryPtr mMyInventory; diff --git a/src/gui/userpalette.cpp b/src/gui/userpalette.cpp index 5d878a0f0..69c2b7093 100644 --- a/src/gui/userpalette.cpp +++ b/src/gui/userpalette.cpp @@ -25,12 +25,10 @@ #include "configuration.h" #include "client.h" -#include "logger.h" #include "gui/gui.h" #include "utils/gettext.h" -#include "utils/stringutils.h" #include <math.h> @@ -192,7 +190,8 @@ UserPalette::~UserPalette() } } -void UserPalette::setColor(int type, int r, int g, int b) +void UserPalette::setColor(const int type, const int r, + const int g, const int b) { gcn::Color &color = mColors[type].color; color.r = r; @@ -200,11 +199,9 @@ void UserPalette::setColor(int type, int r, int g, int b) color.b = b; } -void UserPalette::setGradient(int type, GradientType grad) +void UserPalette::setGradient(const int type, const GradientType grad) { - ColorElem *elem = &mColors[type]; - if (!elem) - return; + ColorElem *const elem = &mColors[type]; if (elem->grad != STATIC && grad == STATIC) { @@ -234,7 +231,7 @@ std::string UserPalette::getElementAt(int i) return mColors[i].text; } -void UserPalette::commit(bool commitNonStatic) +void UserPalette::commit(const bool commitNonStatic) { for (Colors::iterator i = mColors.begin(), iEnd = mColors.end(); i != iEnd; ++i) @@ -279,8 +276,9 @@ int UserPalette::getColorTypeAt(int i) return mColors[i].type; } -void UserPalette::addColor(unsigned type, unsigned rgb, - Palette::GradientType grad, const std::string &text, +void UserPalette::addColor(const unsigned type, const unsigned rgb, + Palette::GradientType grad, + const std::string &text, int delay) { const unsigned maxType = sizeof(ColorTypeNames) diff --git a/src/gui/userpalette.h b/src/gui/userpalette.h index 3d53cc26c..e6193baf7 100644 --- a/src/gui/userpalette.h +++ b/src/gui/userpalette.h @@ -128,14 +128,14 @@ class UserPalette : public Palette, public gcn::ListModel * @param g green component * @param b blue component */ - void setColor(int type, int r, int g, int b); + void setColor(const int type, const int r, const int g, const int b); /** * Sets the gradient type for the specified color. * * @param grad gradient type to set */ - void setGradient(int type, Palette::GradientType grad); + void setGradient(const int type, const Palette::GradientType grad); /** * Sets the gradient delay for the specified color. @@ -198,7 +198,7 @@ class UserPalette : public Palette, public gcn::ListModel * Commit the colors. Commit the non-static color values, if * commitNonStatic is true. Only needed in the constructor. */ - void commit(bool commitNonStatic); + void commit(const bool commitNonStatic); /** * Prefixes the given string with "Color", lowercases all letters but @@ -219,8 +219,9 @@ class UserPalette : public Palette, public gcn::ListModel * @param rgb default color if not found in config * @param text identifier of color */ - void addColor(unsigned type, unsigned rgb, GradientType grad, - const std::string &text, int delay = GRADIENT_DELAY); + void addColor(const unsigned type, const unsigned rgb, + GradientType grad, const std::string &text, + int delay = GRADIENT_DELAY); }; extern UserPalette *userPalette; diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp index 7dcd38a88..45b385255 100644 --- a/src/gui/widgets/shoplistbox.cpp +++ b/src/gui/widgets/shoplistbox.cpp @@ -135,7 +135,8 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics) if (needDraw) { graphics->setColor(*backgroundColor); - graphics->fillRectangle(gcn::Rectangle(0, y, getWidth(), mRowHeight)); + graphics->fillRectangle(gcn::Rectangle( + 0, y, getWidth(), mRowHeight)); } if (mShopItems) diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index 13a6ec018..1054cd877 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -156,7 +156,7 @@ void PlayerHandler::increaseSkill(unsigned short skillId) outMsg.writeInt16(skillId); } -void PlayerHandler::pickUp(FloorItem *floorItem) +void PlayerHandler::pickUp(const FloorItem *floorItem) { if (!floorItem) return; diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h index a6d5be102..c0a04a52e 100644 --- a/src/net/eathena/playerhandler.h +++ b/src/net/eathena/playerhandler.h @@ -47,7 +47,7 @@ class PlayerHandler : public MessageHandler, public Ea::PlayerHandler void increaseAttribute(int attr); void increaseSkill(unsigned short skillId); - void pickUp(FloorItem *floorItem); + void pickUp(const FloorItem *floorItem); void setDirection(char direction); void setDestination(int x, int y, int direction = -1); void changeAction(Being::Action action); diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index c6a67afb2..8c77c356c 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -48,7 +48,7 @@ class PlayerHandler virtual void increaseSkill(unsigned short skillId) = 0; - virtual void pickUp(FloorItem *floorItem) = 0; + virtual void pickUp(const FloorItem *floorItem) = 0; virtual void setDirection(char direction) = 0; diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 92bfaef74..ce0ce4019 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -150,7 +150,7 @@ void PlayerHandler::increaseSkill(unsigned short skillId) outMsg.writeInt16(skillId); } -void PlayerHandler::pickUp(FloorItem *floorItem) +void PlayerHandler::pickUp(const FloorItem *floorItem) { if (!floorItem) return; diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h index 702436d28..e7e99375f 100644 --- a/src/net/tmwa/playerhandler.h +++ b/src/net/tmwa/playerhandler.h @@ -47,7 +47,7 @@ class PlayerHandler : public MessageHandler, public Ea::PlayerHandler void increaseAttribute(int attr); void increaseSkill(unsigned short skillId); - void pickUp(FloorItem *floorItem); + void pickUp(const FloorItem *floorItem); void setDirection(char direction); void setDestination(int x, int y, int direction = -1); void changeAction(Being::Action action); diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp index 5b4feb08f..f06a7986d 100644 --- a/src/resources/resourcemanager.cpp +++ b/src/resources/resourcemanager.cpp @@ -682,7 +682,7 @@ void ResourceManager::deleteInstance() if (instance) { logger->log("clean orphans start"); - while(instance->cleanOrphans(true)); + while (instance->cleanOrphans(true)); logger->log("clean orphans end"); ResourceIterator iter = instance->mResources.begin(); |