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authorAndrei Karas <akaras@inbox.ru>2016-03-24 23:29:04 +0300
committerAndrei Karas <akaras@inbox.ru>2016-03-24 23:29:04 +0300
commit4e97da8e138b21a5f5bea75e6a8d3211e4f28594 (patch)
treec10d3cad963066a908ebd42041723e110a0c9bf0
parentca0ca278d0c4aed9a6d50bb9a8982f5261151ab8 (diff)
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Add enum for item types.
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Makefile.am1
-rw-r--r--src/actions/actions.cpp6
-rw-r--r--src/actormanager.cpp2
-rw-r--r--src/actormanager.h4
-rw-r--r--src/being/flooritem.cpp2
-rw-r--r--src/being/flooritem.h8
-rw-r--r--src/being/playerinfo.cpp3
-rw-r--r--src/beingequipbackend.cpp2
-rw-r--r--src/enums/resources/itemtype.h44
-rw-r--r--src/gui/models/shopitems.cpp6
-rw-r--r--src/gui/models/shopitems.h8
-rw-r--r--src/gui/widgets/selldialog.cpp2
-rw-r--r--src/gui/widgets/selldialog.h7
-rw-r--r--src/gui/windows/buydialog.cpp8
-rw-r--r--src/gui/windows/buydialog.h4
-rw-r--r--src/gui/windows/inventorywindow.cpp3
-rw-r--r--src/gui/windows/itemamountwindow.cpp5
-rw-r--r--src/gui/windows/shopwindow.cpp29
-rw-r--r--src/gui/windows/tradewindow.cpp4
-rw-r--r--src/gui/windows/tradewindow.h9
-rw-r--r--src/net/ea/inventoryitem.h6
-rw-r--r--src/net/eathena/buyingstorerecv.cpp4
-rw-r--r--src/net/eathena/buysellrecv.cpp2
-rw-r--r--src/net/eathena/cashshoprecv.cpp2
-rw-r--r--src/net/eathena/inventoryrecv.cpp30
-rw-r--r--src/net/eathena/itemrecv.cpp10
-rw-r--r--src/net/eathena/markethandler.cpp25
-rw-r--r--src/net/eathena/markethandler.h2
-rw-r--r--src/net/eathena/marketrecv.cpp2
-rw-r--r--src/net/eathena/npchandler.cpp18
-rw-r--r--src/net/eathena/traderecv.cpp2
-rw-r--r--src/net/eathena/vendingrecv.cpp2
-rw-r--r--src/net/markethandler.h4
-rw-r--r--src/net/tmwa/buysellrecv.cpp2
-rw-r--r--src/net/tmwa/inventoryrecv.cpp30
-rw-r--r--src/net/tmwa/itemrecv.cpp4
-rw-r--r--src/net/tmwa/markethandler.cpp2
-rw-r--r--src/net/tmwa/markethandler.h2
-rw-r--r--src/net/tmwa/traderecv.cpp2
-rw-r--r--src/resources/inventory/complexinventory.cpp2
-rw-r--r--src/resources/inventory/complexinventory.h2
-rw-r--r--src/resources/inventory/inventory.cpp32
-rw-r--r--src/resources/inventory/inventory.h6
-rw-r--r--src/resources/item/complexitem.cpp2
-rw-r--r--src/resources/item/complexitem.h2
-rw-r--r--src/resources/item/item.cpp2
-rw-r--r--src/resources/item/item.h12
-rw-r--r--src/resources/item/shopitem.cpp4
-rw-r--r--src/resources/item/shopitem.h4
50 files changed, 268 insertions, 109 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index a93e156fd..130031873 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -665,6 +665,7 @@ SET(SRCS
enums/resources/imageposition.h
enums/resources/itemdbtype.h
enums/resources/itemsoundevent.h
+ enums/resources/itemtype.h
resources/itemtypemap.h
resources/itemtypemapdata.h
resources/db/mapdb.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index d1f09f575..519238be8 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -1198,6 +1198,7 @@ manaplus_SOURCES += main.cpp \
enums/resources/imageposition.h \
enums/resources/itemdbtype.h \
enums/resources/itemsoundevent.h \
+ enums/resources/itemtype.h \
resources/itemtypemap.h \
resources/itemtypemapdata.h \
resources/mapinfo.h \
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index 335a5439c..639894d9a 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -1480,7 +1480,11 @@ impHandler0(createItems)
if (id <= 500)
continue;
- dialog->addItem(id, 0, ItemColor_one, 100, 0);
+ dialog->addItem(id,
+ ItemType::Unknown,
+ ItemColor_one,
+ 100,
+ 0);
}
dialog->sort();
return true;
diff --git a/src/actormanager.cpp b/src/actormanager.cpp
index fe4e55687..f02ddd30a 100644
--- a/src/actormanager.cpp
+++ b/src/actormanager.cpp
@@ -321,7 +321,7 @@ Being *ActorManager::createBeing(const BeingId id,
FloorItem *ActorManager::createItem(const BeingId id,
const int itemId,
const int x, const int y,
- const int itemType,
+ const ItemTypeT itemType,
const int amount,
const int refine,
const ItemColor color,
diff --git a/src/actormanager.h b/src/actormanager.h
index eac773fe8..9c6672bbf 100644
--- a/src/actormanager.h
+++ b/src/actormanager.h
@@ -25,6 +25,8 @@
#include "enums/being/actortype.h"
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/allowsort.h"
#include "enums/simpletypes/allplayers.h"
#include "enums/simpletypes/beingid.h"
@@ -98,7 +100,7 @@ class ActorManager final: public ConfigListener
FloorItem *createItem(const BeingId id,
const int itemId,
const int x, const int y,
- const int itemType,
+ const ItemTypeT itemType,
const int amount,
const int refine,
const ItemColor color,
diff --git a/src/being/flooritem.cpp b/src/being/flooritem.cpp
index 72f30998e..00b4ae45a 100644
--- a/src/being/flooritem.cpp
+++ b/src/being/flooritem.cpp
@@ -46,7 +46,7 @@ extern volatile int cur_time;
FloorItem::FloorItem(const BeingId id,
const int itemId,
const int x, const int y,
- const int itemType,
+ const ItemTypeT itemType,
const int amount,
const int refine,
const ItemColor color,
diff --git a/src/being/flooritem.h b/src/being/flooritem.h
index bb57039e1..1b5b87d3e 100644
--- a/src/being/flooritem.h
+++ b/src/being/flooritem.h
@@ -25,6 +25,8 @@
#include "const/resources/item/cards.h"
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/damaged.h"
#include "enums/simpletypes/identified.h"
#include "enums/simpletypes/itemcolor.h"
@@ -54,7 +56,7 @@ class FloorItem final : public ActorSprite
FloorItem(const BeingId id,
const int itemId,
const int x, const int y,
- const int itemType,
+ const ItemTypeT itemType,
const int amount,
const int refine,
const ItemColor color,
@@ -121,7 +123,7 @@ class FloorItem final : public ActorSprite
int getRefine() const A_WARN_UNUSED
{ return mRefine; }
- int getItemType() const A_WARN_UNUSED
+ ItemTypeT getItemType() const A_WARN_UNUSED
{ return mItemType; }
Identified getIdentified() const A_WARN_UNUSED
@@ -138,7 +140,7 @@ class FloorItem final : public ActorSprite
int mAmount;
int mRefine;
int mHeightPosDiff;
- int mItemType;
+ ItemTypeT mItemType;
unsigned int mPickupCount;
Cursor::Cursor mCursor;
ItemColor mColor;
diff --git a/src/being/playerinfo.cpp b/src/being/playerinfo.cpp
index 04bb267aa..2d8f21056 100644
--- a/src/being/playerinfo.cpp
+++ b/src/being/playerinfo.cpp
@@ -276,8 +276,7 @@ void useEquipItem(const Item *const item, const Sfx sfx)
if (item)
{
#ifdef EATHENA_SUPPORT
- // IT_CARD
- if (item->getType() == 6)
+ if (item->getType() == ItemType::Card)
{
if (mProtectedItems.find(item->getId()) == mProtectedItems.end())
{
diff --git a/src/beingequipbackend.cpp b/src/beingequipbackend.cpp
index c078f9b7e..9a3d35bea 100644
--- a/src/beingequipbackend.cpp
+++ b/src/beingequipbackend.cpp
@@ -45,7 +45,7 @@ BeingEquipBackend::BeingEquipBackend(Being *const being)
if (id > 0 && idx >= 0 && idx < EQUIPMENT_SIZE)
{
mEquipment[idx] = new Item(id,
- 0,
+ ItemType::Unknown,
1,
0,
being->mSpriteColorsIds[f],
diff --git a/src/enums/resources/itemtype.h b/src/enums/resources/itemtype.h
new file mode 100644
index 000000000..83a25f522
--- /dev/null
+++ b/src/enums/resources/itemtype.h
@@ -0,0 +1,44 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef RESOURCES_ITEMTYPE_H
+#define RESOURCES_ITEMTYPE_H
+
+#include "enums/simpletypes/enumdefines.h"
+
+enumStart(ItemType)
+{
+ Healing = 0,
+ Unknown = 1,
+ Usable = 2,
+ Etc = 3,
+ Weapon = 4,
+ Armor = 5,
+ Card = 6,
+ PetEgg = 7,
+ PetArmor = 8,
+ Unknown2 = 9,
+ Ammon = 10,
+ DelayConsume = 11,
+ Cash = 18
+}
+enumEnd(ItemType);
+
+#endif // RESOURCES_ITEMTYPE_H
diff --git a/src/gui/models/shopitems.cpp b/src/gui/models/shopitems.cpp
index 2a2b75ae8..c25664cdd 100644
--- a/src/gui/models/shopitems.cpp
+++ b/src/gui/models/shopitems.cpp
@@ -52,7 +52,7 @@ std::string ShopItems::getElementAt(int i)
}
ShopItem *ShopItems::addItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price)
@@ -64,7 +64,7 @@ ShopItem *ShopItems::addItem(const int id,
}
ShopItem *ShopItems::addItemNoDup(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price)
@@ -81,7 +81,7 @@ ShopItem *ShopItems::addItemNoDup(const int id,
ShopItem *ShopItems::addItem2(const int inventoryIndex,
const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int quantity,
const int price)
diff --git a/src/gui/models/shopitems.h b/src/gui/models/shopitems.h
index d346c38b7..0aedce83f 100644
--- a/src/gui/models/shopitems.h
+++ b/src/gui/models/shopitems.h
@@ -23,6 +23,8 @@
#ifndef GUI_MODELS_SHOPITEMS_H
#define GUI_MODELS_SHOPITEMS_H
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/itemcolor.h"
#include "gui/models/listmodel.h"
@@ -61,7 +63,7 @@ class ShopItems final : public ListModel
* Adds an item to the list.
*/
ShopItem *addItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price);
@@ -77,13 +79,13 @@ class ShopItems final : public ListModel
*/
ShopItem *addItem2(const int inventoryIndex,
const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price);
ShopItem *addItemNoDup(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price);
diff --git a/src/gui/widgets/selldialog.cpp b/src/gui/widgets/selldialog.cpp
index 17664ed78..c0b7fdd24 100644
--- a/src/gui/widgets/selldialog.cpp
+++ b/src/gui/widgets/selldialog.cpp
@@ -221,7 +221,7 @@ void SellDialog::addItem(const Item *const item, const int price)
}
ShopItem *SellDialog::addItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price)
diff --git a/src/gui/widgets/selldialog.h b/src/gui/widgets/selldialog.h
index 2918055c9..46512225f 100644
--- a/src/gui/widgets/selldialog.h
+++ b/src/gui/widgets/selldialog.h
@@ -23,6 +23,8 @@
#ifndef GUI_WIDGETS_SELLDIALOG_H
#define GUI_WIDGETS_SELLDIALOG_H
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/advanced.h"
#include "enums/simpletypes/issell.h"
#include "enums/simpletypes/itemcolor.h"
@@ -72,7 +74,8 @@ class SellDialog notfinal : public Window,
/**
* Adds an item to the inventory.
*/
- void addItem(const Item *const item, const int price);
+ void addItem(const Item *const item,
+ const int price);
/**
* Called when receiving actions from the widgets.
@@ -97,7 +100,7 @@ class SellDialog notfinal : public Window,
void setVisible(Visible visible) override final;
ShopItem *addItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price);
diff --git a/src/gui/windows/buydialog.cpp b/src/gui/windows/buydialog.cpp
index b0cf5bc8c..fa7297bdd 100644
--- a/src/gui/windows/buydialog.cpp
+++ b/src/gui/windows/buydialog.cpp
@@ -390,12 +390,16 @@ void BuyDialog::reset()
}
ShopItem *BuyDialog::addItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price)
{
- ShopItem *const item = mShopItems->addItem(id, type, color, amount, price);
+ ShopItem *const item = mShopItems->addItem(id,
+ type,
+ color,
+ amount,
+ price);
mShopItemList->adjustSize();
return item;
}
diff --git a/src/gui/windows/buydialog.h b/src/gui/windows/buydialog.h
index 3249eae2a..77d5c357f 100644
--- a/src/gui/windows/buydialog.h
+++ b/src/gui/windows/buydialog.h
@@ -23,6 +23,8 @@
#ifndef GUI_WINDOWS_BUYDIALOG_H
#define GUI_WINDOWS_BUYDIALOG_H
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/beingid.h"
#include "enums/simpletypes/itemcolor.h"
@@ -105,7 +107,7 @@ class BuyDialog final : public Window,
* Adds an item to the shop inventory.
*/
ShopItem *addItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount,
const int price);
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index 5485bd98a..db256b4a1 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -1047,8 +1047,7 @@ void InventoryWindow::combineItems(const int index1,
if (!item2)
return;
- // IT_CARD
- if (item1->getType() != 6)
+ if (item1->getType() != ItemType::Card)
{
const Item *tmpItem = item1;
item1 = item2;
diff --git a/src/gui/windows/itemamountwindow.cpp b/src/gui/windows/itemamountwindow.cpp
index 8ad79ecab..02c94931e 100644
--- a/src/gui/windows/itemamountwindow.cpp
+++ b/src/gui/windows/itemamountwindow.cpp
@@ -388,7 +388,10 @@ void ItemAmountWindow::action(const ActionEvent &event)
const int id = ItemDB::get(mItemsModal->getElementAt(
mItemDropDown->getSelected())).getId();
- mItem = new Item(id, 0, 10000, 0,
+ mItem = new Item(id,
+ ItemType::Unknown,
+ 10000,
+ 0,
ItemColor_one,
Identified_true,
Damaged_true,
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index 679bbc47f..eb07c90dc 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -562,12 +562,20 @@ void ShopWindow::loadList()
if (tokens[1] && tokens[2])
{
mBuyShopItems->addItem(
- tokens[0], 0, ItemColor_one, tokens[1], tokens[2]);
+ tokens[0],
+ ItemType::Unknown,
+ ItemColor_one,
+ tokens[1],
+ tokens[2]);
}
if (tokens[3] && tokens[4])
{
mSellShopItems->addItem(
- tokens[0], 0, ItemColor_one, tokens[3], tokens[4]);
+ tokens[0],
+ ItemType::Unknown,
+ ItemColor_one,
+ tokens[3],
+ tokens[4]);
}
}
}
@@ -855,7 +863,13 @@ void ShopWindow::showList(const std::string &nick, std::string data)
int amount = decodeStr(data.substr(f + 6, 3));
// +++ need impliment colors?
if (buyDialog && amount > 0)
- buyDialog->addItem(id, 0, ItemColor_one, amount, price);
+ {
+ buyDialog->addItem(id,
+ ItemType::Unknown,
+ ItemColor_one,
+ amount,
+ price);
+ }
if (sellDialog)
{
// +++ need support for colors
@@ -870,7 +884,7 @@ void ShopWindow::showList(const std::string &nick, std::string data)
amount = 0;
}
ShopItem *const shopItem = sellDialog->addItem(id,
- 0,
+ ItemType::Unknown,
ItemColor_one,
amount,
price);
@@ -940,7 +954,12 @@ void ShopWindow::processRequest(const std::string &nick, std::string data,
delete mTradeItem;
// +++ need impliment colors?
- mTradeItem = new ShopItem(-1, id, 0, ItemColor_one, amount, price);
+ mTradeItem = new ShopItem(-1,
+ id,
+ ItemType::Unknown,
+ ItemColor_one,
+ amount,
+ price);
if (mode == BUY)
{
diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp
index fe0ca85f1..e251b0bd9 100644
--- a/src/gui/windows/tradewindow.cpp
+++ b/src/gui/windows/tradewindow.cpp
@@ -195,7 +195,7 @@ void TradeWindow::setMoney(const int amount)
}
void TradeWindow::addItem(const int id,
- const int type,
+ const ItemTypeT type,
const bool own,
const int quantity,
const uint8_t refine,
@@ -218,7 +218,7 @@ void TradeWindow::addItem(const int id,
}
void TradeWindow::addItem2(const int id,
- const int type,
+ const ItemTypeT type,
const int *const cards,
const int sz,
const bool own,
diff --git a/src/gui/windows/tradewindow.h b/src/gui/windows/tradewindow.h
index 98b18ba7e..f8a280a20 100644
--- a/src/gui/windows/tradewindow.h
+++ b/src/gui/windows/tradewindow.h
@@ -25,6 +25,8 @@
#include "gui/widgets/window.h"
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/damaged.h"
#include "enums/simpletypes/equipm.h"
#include "enums/simpletypes/favorite.h"
@@ -72,7 +74,7 @@ class TradeWindow final : public Window,
* Add an item to the trade window.
*/
void addItem(const int id,
- const int type,
+ const ItemTypeT type,
const bool own,
const int quantity,
const uint8_t refine,
@@ -90,7 +92,7 @@ class TradeWindow final : public Window,
* Add an item to the trade window.
*/
void addItem2(const int id,
- const int type,
+ const ItemTypeT type,
const int *const cards,
const int sz,
const bool own,
@@ -122,7 +124,8 @@ class TradeWindow final : public Window,
/**
* Send trade packet.
*/
- void tradeItem(const Item *const item, const int quantity,
+ void tradeItem(const Item *const item,
+ const int quantity,
const bool check = false) const;
/**
diff --git a/src/net/ea/inventoryitem.h b/src/net/ea/inventoryitem.h
index 7971c9584..212ee98dc 100644
--- a/src/net/ea/inventoryitem.h
+++ b/src/net/ea/inventoryitem.h
@@ -25,6 +25,8 @@
#include "const/resources/item/cards.h"
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/damaged.h"
#include "enums/simpletypes/equipm.h"
#include "enums/simpletypes/favorite.h"
@@ -52,7 +54,7 @@ class InventoryItem final
public:
int slot;
int id;
- int type;
+ ItemTypeT type;
int cards[maxCards];
int quantity;
uint8_t refine;
@@ -64,7 +66,7 @@ class InventoryItem final
InventoryItem(const int slot0,
const int id0,
- const int type0,
+ const ItemTypeT type0,
const int *const cards0,
const int quantity0,
const uint8_t refine0,
diff --git a/src/net/eathena/buyingstorerecv.cpp b/src/net/eathena/buyingstorerecv.cpp
index 3596638b6..89a756ad3 100644
--- a/src/net/eathena/buyingstorerecv.cpp
+++ b/src/net/eathena/buyingstorerecv.cpp
@@ -134,7 +134,9 @@ void BuyingStoreRecv::processBuyingStoreItemsList(Net::MessageIn &msg)
{
const int price = msg.readInt32("price");
const int amount = msg.readInt16("amount");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const int itemId = msg.readInt16("item id");
if (!inv)
diff --git a/src/net/eathena/buysellrecv.cpp b/src/net/eathena/buysellrecv.cpp
index e59eb47a7..8fa02d185 100644
--- a/src/net/eathena/buysellrecv.cpp
+++ b/src/net/eathena/buysellrecv.cpp
@@ -55,7 +55,7 @@ void BuySellRecv::processNpcBuy(Net::MessageIn &msg)
{
const int value = msg.readInt32("price");
msg.readInt32("dc value?");
- const int type = msg.readUInt8("type");
+ const ItemTypeT type = fromInt(msg.readUInt8("type"), ItemTypeT);
const int itemId = msg.readInt16("item id");
const ItemColor color = ItemColor_one;
Ea::BuySellRecv::mBuyDialog->addItem(itemId, type, color, 0, value);
diff --git a/src/net/eathena/cashshoprecv.cpp b/src/net/eathena/cashshoprecv.cpp
index 45f48eadc..4da1edcf3 100644
--- a/src/net/eathena/cashshoprecv.cpp
+++ b/src/net/eathena/cashshoprecv.cpp
@@ -51,7 +51,7 @@ void CashShopRecv::processCashShopOpen(Net::MessageIn &msg)
{
msg.readInt32("price");
const int value = msg.readInt32("discount price");
- const int type = msg.readUInt8("item type");
+ const ItemTypeT type = fromInt(msg.readUInt8("item type"), ItemTypeT);
const int itemId = msg.readInt16("item id");
const ItemColor color = ItemColor_one;
mBuyDialog->addItem(itemId, type, color, 0, value);
diff --git a/src/net/eathena/inventoryrecv.cpp b/src/net/eathena/inventoryrecv.cpp
index 4d5565d1b..967c74978 100644
--- a/src/net/eathena/inventoryrecv.cpp
+++ b/src/net/eathena/inventoryrecv.cpp
@@ -127,7 +127,9 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
{
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
msg.readInt32("location");
const int equipType = msg.readInt32("wear state");
const uint8_t refine = CAST_U8(msg.readInt8("refine"));
@@ -198,7 +200,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
for (int f = 0; f < maxCards; f++)
cards[f] = msg.readInt16("card");
const int equipType = msg.readInt32("location");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(msg.readUInt8("item type"), ItemTypeT);
const unsigned char err = msg.readUInt8("result");
msg.readInt32("hire expire date");
msg.readInt16("bind on equip");
@@ -322,7 +324,9 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg)
{
const int index = msg.readInt16("item index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemType);
const int amount = msg.readInt16("count");
msg.readInt32("wear state / equip");
int cards[maxCards];
@@ -365,7 +369,9 @@ void InventoryRecv::processPlayerStorage(Net::MessageIn &msg)
{
const int index = msg.readInt16("item index") - STORAGE_OFFSET;
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const int amount = msg.readInt16("count");
msg.readInt32("wear state / equip");
int cards[maxCards];
@@ -526,7 +532,9 @@ void InventoryRecv::processPlayerStorageEquip(Net::MessageIn &msg)
{
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const int amount = 1;
msg.readInt32("location");
msg.readInt32("wear state");
@@ -575,7 +583,7 @@ void InventoryRecv::processPlayerStorageAdd(Net::MessageIn &msg)
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int amount = msg.readInt32("amount");
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("type");
+ const ItemTypeT itemType = fromInt(msg.readUInt8("type"), ItemTypeT);
const unsigned char identified = msg.readUInt8("identify");
const Damaged damaged = fromBool(msg.readUInt8("attribute"), Damaged);
const uint8_t refine = msg.readUInt8("refine");
@@ -777,7 +785,7 @@ void InventoryRecv::processPlayerCartAdd(Net::MessageIn &msg)
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
int amount = msg.readInt32("count");
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(msg.readUInt8("item type"), ItemTypeT);
const uint8_t identified = msg.readUInt8("identified");
const Damaged damaged = fromBool(msg.readUInt8("attribute"), Damaged);
const uint8_t refine = msg.readUInt8("refine");
@@ -853,7 +861,9 @@ void InventoryRecv::processPlayerCartEquip(Net::MessageIn &msg)
{
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const int amount = 1;
msg.readInt32("location");
msg.readInt32("wear state");
@@ -905,7 +915,9 @@ void InventoryRecv::processPlayerCartItems(Net::MessageIn &msg)
{
const int index = msg.readInt16("item index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const int amount = msg.readInt16("count");
msg.readInt32("wear state / equip");
int cards[maxCards];
diff --git a/src/net/eathena/itemrecv.cpp b/src/net/eathena/itemrecv.cpp
index 822b4684d..80b0bd7a2 100644
--- a/src/net/eathena/itemrecv.cpp
+++ b/src/net/eathena/itemrecv.cpp
@@ -28,6 +28,8 @@
#include "const/resources/item/cards.h"
+#include "enums/resources/itemtype.h"
+
#include "net/messagein.h"
#include "debug.h"
@@ -39,7 +41,7 @@ void ItemRecv::processItemDropped(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("id");
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readInt16("type");
+ const ItemTypeT itemType = fromInt(msg.readInt16("type"), ItemTypeT);
const Identified identified = fromInt(
msg.readUInt8("identify"), Identified);
const int x = msg.readInt16("x");
@@ -68,7 +70,7 @@ void ItemRecv::processItemDropped2(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("id");
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("type");
+ const ItemTypeT itemType = fromInt(msg.readUInt8("type"), ItemTypeT);
const Identified identified = fromInt(
msg.readUInt8("identify"), Identified);
const Damaged damaged = fromBool(msg.readUInt8("attribute"), Damaged);
@@ -127,7 +129,7 @@ void ItemRecv::processItemVisible(Net::MessageIn &msg)
actorManager->createItem(id,
itemId,
x, y,
- 0,
+ ItemType::Unknown,
amount,
0,
ItemColor_one,
@@ -142,7 +144,7 @@ void ItemRecv::processItemVisible2(Net::MessageIn &msg)
{
const BeingId id = msg.readBeingId("item object id");
const int itemId = msg.readInt16("item id");
- const int itemType = msg.readUInt8("type");
+ const ItemTypeT itemType = fromInt(msg.readUInt8("type"), ItemTypeT);
const Identified identified = fromInt(
msg.readUInt8("identify"), Identified);
const Damaged damaged = fromBool(msg.readUInt8("attribute"), Damaged);
diff --git a/src/net/eathena/markethandler.cpp b/src/net/eathena/markethandler.cpp
index 6c69664ea..15370d91c 100644
--- a/src/net/eathena/markethandler.cpp
+++ b/src/net/eathena/markethandler.cpp
@@ -45,11 +45,14 @@ void MarketHandler::close() const
}
void MarketHandler::buyItem(const int itemId,
- const int type,
+ const ItemTypeT type,
const ItemColor color A_UNUSED,
const int amount) const
{
- const bool nonStack = type == 4 || type == 5 || type == 7 || type == 8;
+ const bool nonStack = type == ItemType::Weapon ||
+ type == ItemType::Armor ||
+ type == ItemType::PetEgg ||
+ type == ItemType::PetArmor;
int cnt = nonStack ? amount : 1;
const int amount2 = nonStack ? 1 : amount;
if (cnt > 100)
@@ -73,13 +76,20 @@ void MarketHandler::buyItems(const std::vector<ShopItem*> &items) const
{
const ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- const int type = item->getType();
+ const ItemTypeT type = item->getType();
if (!usedQuantity)
continue;
- if (type == 4 || type == 5 || type == 7 || type == 8)
+ if (type == ItemType::Weapon ||
+ type == ItemType::Armor ||
+ type == ItemType::PetEgg ||
+ type == ItemType::PetArmor)
+ {
cnt += item->getUsedQuantity();
+ }
else
+ {
cnt ++;
+ }
}
if (cnt > 100)
@@ -96,8 +106,11 @@ void MarketHandler::buyItems(const std::vector<ShopItem*> &items) const
item->increaseQuantity(usedQuantity);
item->increaseUsedQuantity(-usedQuantity);
item->update();
- const int type = item->getType();
- if (type == 4 || type == 5 || type == 7 || type == 8)
+ const ItemTypeT type = fromInt(item->getType(), ItemTypeT);
+ if (type == ItemType::Weapon ||
+ type == ItemType::Armor ||
+ type == ItemType::PetEgg ||
+ type == ItemType::PetArmor)
{
for (int f = 0; f < usedQuantity; f ++)
{
diff --git a/src/net/eathena/markethandler.h b/src/net/eathena/markethandler.h
index 8ba0be922..fd0d4aea5 100644
--- a/src/net/eathena/markethandler.h
+++ b/src/net/eathena/markethandler.h
@@ -36,7 +36,7 @@ class MarketHandler final : public Net::MarketHandler
void close() const override final;
void buyItem(const int itemId,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount) const override final;
diff --git a/src/net/eathena/marketrecv.cpp b/src/net/eathena/marketrecv.cpp
index 2f8d5aaae..66cab540a 100644
--- a/src/net/eathena/marketrecv.cpp
+++ b/src/net/eathena/marketrecv.cpp
@@ -53,7 +53,7 @@ void MarketRecv::processMarketOpen(Net::MessageIn &msg)
for (int f = 0; f < len; f ++)
{
const int itemId = msg.readInt16("item id");
- const int type = msg.readUInt8("type");
+ const ItemTypeT type = fromInt(msg.readUInt8("type"), ItemTypeT);
const int value = msg.readInt32("price");
const int amount = msg.readInt32("amount");
msg.readInt16("view");
diff --git a/src/net/eathena/npchandler.cpp b/src/net/eathena/npchandler.cpp
index 7d0a65abc..2e5175253 100644
--- a/src/net/eathena/npchandler.cpp
+++ b/src/net/eathena/npchandler.cpp
@@ -142,13 +142,20 @@ void NpcHandler::buyItems(std::vector<ShopItem*> &items) const
{
ShopItem *const item = *it;
const int usedQuantity = item->getUsedQuantity();
- const int type = item->getType();
+ const ItemTypeT type = item->getType();
if (!usedQuantity)
continue;
- if (type == 4 || type == 5 || type == 7 || type == 8)
+ if (type == ItemType::Weapon ||
+ type == ItemType::Armor ||
+ type == ItemType::PetEgg ||
+ type == ItemType::PetArmor)
+ {
cnt += item->getUsedQuantity();
+ }
else
+ {
cnt ++;
+ }
}
if (cnt > 100)
@@ -164,8 +171,11 @@ void NpcHandler::buyItems(std::vector<ShopItem*> &items) const
continue;
item->increaseUsedQuantity(-usedQuantity);
item->update();
- const int type = item->getType();
- if (type == 4 || type == 5 || type == 7 || type == 8)
+ const ItemTypeT type = item->getType();
+ if (type == ItemType::Weapon ||
+ type == ItemType::Armor ||
+ type == ItemType::PetEgg ||
+ type == ItemType::PetArmor)
{
for (int f = 0; f < usedQuantity; f ++)
{
diff --git a/src/net/eathena/traderecv.cpp b/src/net/eathena/traderecv.cpp
index b77c8af87..edac5d21e 100644
--- a/src/net/eathena/traderecv.cpp
+++ b/src/net/eathena/traderecv.cpp
@@ -72,7 +72,7 @@ void TradeRecv::processTradeResponse(Net::MessageIn &msg)
void TradeRecv::processTradeItemAdd(Net::MessageIn &msg)
{
const int type = msg.readInt16("type");
- const int itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(msg.readUInt8("item type"), ItemTypeT);
const int amount = msg.readInt32("amount");
const uint8_t identify = msg.readUInt8("identify");
const Damaged damaged = fromBool(msg.readUInt8("attribute"), Damaged);
diff --git a/src/net/eathena/vendingrecv.cpp b/src/net/eathena/vendingrecv.cpp
index 7e088a2b0..06cdfa44c 100644
--- a/src/net/eathena/vendingrecv.cpp
+++ b/src/net/eathena/vendingrecv.cpp
@@ -93,7 +93,7 @@ void VendingRecv::processItemsList(Net::MessageIn &msg)
const int value = msg.readInt32("price");
const int amount = msg.readInt16("amount");
const int index = msg.readInt16("inv index");
- const int type = msg.readUInt8("item type");
+ const ItemTypeT type = fromInt(msg.readUInt8("item type"), ItemTypeT);
const int itemId = msg.readInt16("item id");
msg.readUInt8("identify");
msg.readUInt8("attribute");
diff --git a/src/net/markethandler.h b/src/net/markethandler.h
index 856014686..f571237a8 100644
--- a/src/net/markethandler.h
+++ b/src/net/markethandler.h
@@ -23,6 +23,8 @@
#ifdef EATHENA_SUPPORT
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/itemcolor.h"
#include <string>
@@ -44,7 +46,7 @@ class MarketHandler notfinal
virtual void close() const = 0;
virtual void buyItem(const int itemId,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount) const = 0;
diff --git a/src/net/tmwa/buysellrecv.cpp b/src/net/tmwa/buysellrecv.cpp
index 13027d1f2..625cb2a14 100644
--- a/src/net/tmwa/buysellrecv.cpp
+++ b/src/net/tmwa/buysellrecv.cpp
@@ -54,7 +54,7 @@ void BuySellRecv::processNpcBuy(Net::MessageIn &msg)
{
const int value = msg.readInt32("price");
msg.readInt32("dc value?");
- const int type = msg.readUInt8("type");
+ const ItemTypeT type = fromInt(msg.readUInt8("type"), ItemTypeT);
const int itemId = msg.readInt16("item id");
const ItemColor color = ItemColor_one;
Ea::BuySellRecv::mBuyDialog->addItem(itemId, type, color, 0, value);
diff --git a/src/net/tmwa/inventoryrecv.cpp b/src/net/tmwa/inventoryrecv.cpp
index 6e1fe0cfe..605f08bbe 100644
--- a/src/net/tmwa/inventoryrecv.cpp
+++ b/src/net/tmwa/inventoryrecv.cpp
@@ -93,9 +93,10 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
{
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
- const uint8_t itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const uint8_t identified = msg.readUInt8("identify");
-
msg.readInt16("equip type?");
const int equipType = msg.readInt16("equip type");
msg.readUInt8("attribute");
@@ -107,7 +108,7 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg)
if (Ea::InventoryRecv::mDebugInventory)
{
logger->log("Index: %d, ID: %d, Type: %d, Identified: %d",
- index, itemId, itemType, identified);
+ index, itemId, CAST_S32(itemType), identified);
}
if (inventory)
@@ -158,8 +159,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg)
for (int f = 0; f < maxCards; f++)
cards[f] = msg.readInt16("card");
const int equipType = msg.readInt16("equip type");
- const int type = msg.readUInt8("item type");
-
+ const ItemTypeT type = fromInt(msg.readUInt8("item type"), ItemTypeT);
const ItemInfo &itemInfo = ItemDB::get(itemId);
const unsigned char err = msg.readUInt8("status");
BeingId floorId;
@@ -270,7 +270,9 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg)
int cards[maxCards];
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
- const uint8_t itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const uint8_t identified = msg.readUInt8("identified");
const int amount = msg.readInt16("amount");
const int arrow = msg.readInt16("arrow");
@@ -281,7 +283,7 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg)
{
logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, "
"Qty: %d, Cards: %d, %d, %d, %d",
- index, itemId, itemType, identified, amount,
+ index, itemId, CAST_S32(itemType), identified, amount,
cards[0], cards[1], cards[2], cards[3]);
}
@@ -320,7 +322,9 @@ void InventoryRecv::processPlayerStorage(Net::MessageIn &msg)
int cards[maxCards];
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int itemId = msg.readInt16("item id");
- const uint8_t itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const uint8_t identified = msg.readUInt8("identified");
const int amount = msg.readInt16("amount");
msg.readInt16("arrow");
@@ -331,7 +335,7 @@ void InventoryRecv::processPlayerStorage(Net::MessageIn &msg)
{
logger->log("Index: %d, ID: %d, Type: %d, Identified: %d, "
"Qty: %d, Cards: %d, %d, %d, %d",
- index, itemId, itemType, identified, amount,
+ index, itemId, CAST_S32(itemType), identified, amount,
cards[0], cards[1], cards[2], cards[3]);
}
@@ -400,7 +404,9 @@ void InventoryRecv::processPlayerStorageEquip(Net::MessageIn &msg)
int cards[maxCards];
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int itemId = msg.readInt16("item id");
- const uint8_t itemType = msg.readUInt8("item type");
+ const ItemTypeT itemType = fromInt(
+ msg.readUInt8("item type"),
+ ItemTypeT);
const uint8_t identified = msg.readUInt8("identified");
const int amount = 1;
msg.readInt16("equip point?");
@@ -414,7 +420,7 @@ void InventoryRecv::processPlayerStorageEquip(Net::MessageIn &msg)
{
logger->log("Index: %d, ID: %d, Type: %d, Identified: %u, "
"Qty: %d, Cards: %d, %d, %d, %d, Refine: %u",
- index, itemId, itemType,
+ index, itemId, CAST_S32(itemType),
CAST_U32(identified), amount,
cards[0], cards[1], cards[2], cards[3],
CAST_U32(refine));
@@ -461,7 +467,7 @@ void InventoryRecv::processPlayerStorageAdd(Net::MessageIn &msg)
{
Ea::InventoryRecv::mStorage->setItem(index,
itemId,
- 0,
+ ItemType::Unknown,
amount,
refine,
ItemColor_one,
diff --git a/src/net/tmwa/itemrecv.cpp b/src/net/tmwa/itemrecv.cpp
index d7038942d..041bf5af7 100644
--- a/src/net/tmwa/itemrecv.cpp
+++ b/src/net/tmwa/itemrecv.cpp
@@ -47,7 +47,7 @@ void ItemRecv::processItemDropped(Net::MessageIn &msg)
actorManager->createItem(id,
itemId,
x, y,
- 0,
+ ItemType::Unknown,
amount,
0,
ItemColor_one,
@@ -75,7 +75,7 @@ void ItemRecv::processItemVisible(Net::MessageIn &msg)
actorManager->createItem(id,
itemId,
x, y,
- 0,
+ ItemType::Unknown,
amount,
0,
ItemColor_one,
diff --git a/src/net/tmwa/markethandler.cpp b/src/net/tmwa/markethandler.cpp
index ecab3790e..7c29d042d 100644
--- a/src/net/tmwa/markethandler.cpp
+++ b/src/net/tmwa/markethandler.cpp
@@ -37,7 +37,7 @@ void MarketHandler::close() const
}
void MarketHandler::buyItem(const int itemId A_UNUSED,
- const int type A_UNUSED,
+ const ItemTypeT type A_UNUSED,
const ItemColor color A_UNUSED,
const int amount A_UNUSED) const
{
diff --git a/src/net/tmwa/markethandler.h b/src/net/tmwa/markethandler.h
index 7c99bd164..a9dac7519 100644
--- a/src/net/tmwa/markethandler.h
+++ b/src/net/tmwa/markethandler.h
@@ -37,7 +37,7 @@ class MarketHandler final : public Net::MarketHandler
void close() const override final A_CONST;
void buyItem(const int itemId,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int amount) const override final A_CONST;
diff --git a/src/net/tmwa/traderecv.cpp b/src/net/tmwa/traderecv.cpp
index 393502273..f68bee9f5 100644
--- a/src/net/tmwa/traderecv.cpp
+++ b/src/net/tmwa/traderecv.cpp
@@ -77,7 +77,7 @@ void TradeRecv::processTradeItemAdd(Net::MessageIn &msg)
else
{
tradeWindow->addItem2(type,
- 0,
+ ItemType::Unknown,
cards,
4,
false,
diff --git a/src/resources/inventory/complexinventory.cpp b/src/resources/inventory/complexinventory.cpp
index 60f6092e6..724b89762 100644
--- a/src/resources/inventory/complexinventory.cpp
+++ b/src/resources/inventory/complexinventory.cpp
@@ -116,7 +116,7 @@ bool ComplexInventory::addVirtualItem(const Item *const item,
void ComplexInventory::setItem(const int index,
const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
diff --git a/src/resources/inventory/complexinventory.h b/src/resources/inventory/complexinventory.h
index 95183cb7f..996212d18 100644
--- a/src/resources/inventory/complexinventory.h
+++ b/src/resources/inventory/complexinventory.h
@@ -51,7 +51,7 @@ class ComplexInventory final : public Inventory
void setItem(const int index,
const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
diff --git a/src/resources/inventory/inventory.cpp b/src/resources/inventory/inventory.cpp
index 7d78605dc..d732874be 100644
--- a/src/resources/inventory/inventory.cpp
+++ b/src/resources/inventory/inventory.cpp
@@ -54,7 +54,8 @@ namespace
};
} // namespace
-Inventory::Inventory(const InventoryTypeT type, const int size1) :
+Inventory::Inventory(const InventoryTypeT type,
+ const int size1) :
mInventoryListeners(),
mVirtualRemove(),
mType(type),
@@ -109,7 +110,7 @@ Item *Inventory::findItem(const int itemId,
}
int Inventory::addItem(const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
@@ -120,14 +121,23 @@ int Inventory::addItem(const int id,
const Equipped equipped)
{
const int slot = getFreeSlot();
- setItem(slot, id, type, quantity, refine, color,
- identified, damaged, favorite, equipment, equipped);
+ setItem(slot,
+ id,
+ type,
+ quantity,
+ refine,
+ color,
+ identified,
+ damaged,
+ favorite,
+ equipment,
+ equipped);
return slot;
}
void Inventory::setItem(const int index,
const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
@@ -146,8 +156,16 @@ void Inventory::setItem(const int index,
Item *const item1 = mItems[index];
if (!item1 && id > 0)
{
- Item *const item = new Item(id, type, quantity, refine, color,
- identified, damaged, favorite, equipment, equipped);
+ Item *const item = new Item(id,
+ type,
+ quantity,
+ refine,
+ color,
+ identified,
+ damaged,
+ favorite,
+ equipment,
+ equipped);
item->setInvIndex(index);
mItems[index] = item;
mUsed++;
diff --git a/src/resources/inventory/inventory.h b/src/resources/inventory/inventory.h
index 9186fbd73..f687339cb 100644
--- a/src/resources/inventory/inventory.h
+++ b/src/resources/inventory/inventory.h
@@ -25,6 +25,8 @@
#include "enums/inventorytype.h"
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/beingtypeid.h"
#include "enums/simpletypes/damaged.h"
#include "enums/simpletypes/equipm.h"
@@ -90,7 +92,7 @@ class Inventory notfinal
* Adds a new item in a free slot.
*/
int addItem(const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
@@ -105,7 +107,7 @@ class Inventory notfinal
*/
virtual void setItem(const int index,
const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
diff --git a/src/resources/item/complexitem.cpp b/src/resources/item/complexitem.cpp
index 3d50d62e5..ecb4edb9e 100644
--- a/src/resources/item/complexitem.cpp
+++ b/src/resources/item/complexitem.cpp
@@ -25,7 +25,7 @@
#include "debug.h"
ComplexItem::ComplexItem(const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
diff --git a/src/resources/item/complexitem.h b/src/resources/item/complexitem.h
index b567c49e8..aae9130fc 100644
--- a/src/resources/item/complexitem.h
+++ b/src/resources/item/complexitem.h
@@ -35,7 +35,7 @@ class ComplexItem final : public Item
* Constructor.
*/
ComplexItem(const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
diff --git a/src/resources/item/item.cpp b/src/resources/item/item.cpp
index 044e11fdb..f6d0af1d9 100644
--- a/src/resources/item/item.cpp
+++ b/src/resources/item/item.cpp
@@ -38,7 +38,7 @@
DragDrop dragDrop(nullptr, DragDropSource::Empty);
Item::Item(const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
diff --git a/src/resources/item/item.h b/src/resources/item/item.h
index 9a910c31b..d0bb9b9f3 100644
--- a/src/resources/item/item.h
+++ b/src/resources/item/item.h
@@ -25,6 +25,8 @@
#include "const/resources/item/cards.h"
+#include "enums/resources/itemtype.h"
+
#include "enums/simpletypes/damaged.h"
#include "enums/simpletypes/equipm.h"
#include "enums/simpletypes/equipped.h"
@@ -48,7 +50,7 @@ class Item notfinal
* Constructor.
*/
Item(const int id,
- const int type,
+ const ItemTypeT type,
const int quantity,
const uint8_t refine,
const ItemColor color,
@@ -209,10 +211,10 @@ class Item notfinal
const int *getCards() const
{ return mCards; }
- void setType(const int type)
+ void setType(const ItemTypeT type)
{ mType = type; }
- int getType() const A_WARN_UNUSED
+ ItemTypeT getType() const A_WARN_UNUSED
{ return mType; }
void setTag(const int tag)
@@ -225,7 +227,7 @@ class Item notfinal
void updateColor();
- int mId; /**< Item type id. */
+ int mId; /**< Item id. */
ItemColor mColor;
int mQuantity; /**< Number of items. */
int mTag;
@@ -237,7 +239,7 @@ class Item notfinal
int mCards[maxCards];
uint8_t mRefine; /**< Item refine level. */
int mInvIndex; /**< Inventory index. */
- int mType; /**< Item type. */
+ ItemTypeT mType; /**< Item type. */
Equipm mEquipment; /**< Item is equipment. */
Equipped mEquipped; /**< Item is equipped. */
bool mInEquipment; /**< Item is in equipment */
diff --git a/src/resources/item/shopitem.cpp b/src/resources/item/shopitem.cpp
index f8e837c86..1f70076b9 100644
--- a/src/resources/item/shopitem.cpp
+++ b/src/resources/item/shopitem.cpp
@@ -34,7 +34,7 @@
ShopItem::ShopItem(const int inventoryIndex,
const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int quantity,
const int price) :
@@ -58,7 +58,7 @@ ShopItem::ShopItem(const int inventoryIndex,
}
ShopItem::ShopItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int price) :
Item(id, type, 0, 0, color,
diff --git a/src/resources/item/shopitem.h b/src/resources/item/shopitem.h
index 6c4d3f886..bf966aeb7 100644
--- a/src/resources/item/shopitem.h
+++ b/src/resources/item/shopitem.h
@@ -46,7 +46,7 @@ class ShopItem final : public Item
*/
ShopItem(const int inventoryIndex,
const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int quantity,
const int price);
@@ -59,7 +59,7 @@ class ShopItem final : public Item
* @param price price of the item
*/
ShopItem(const int id,
- const int type,
+ const ItemTypeT type,
const ItemColor color,
const int price);