diff options
author | Andrei Karas <akaras@inbox.ru> | 2016-03-06 23:12:52 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2016-03-06 23:12:52 +0300 |
commit | 4bd16234b0853058424f9b3e2f90d27b04562148 (patch) | |
tree | 6126fac2d8476c0559abefb0ecaaaa33aea0d19e | |
parent | 0d35aab89fab92c11282f1c878b0fbbf68ca4ccf (diff) | |
download | manaverse-4bd16234b0853058424f9b3e2f90d27b04562148.tar.gz manaverse-4bd16234b0853058424f9b3e2f90d27b04562148.tar.bz2 manaverse-4bd16234b0853058424f9b3e2f90d27b04562148.tar.xz manaverse-4bd16234b0853058424f9b3e2f90d27b04562148.zip |
Remove decreaseAttribute because it left from manaserv.
-rw-r--r-- | src/net/ea/playerhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/ea/playerhandler.h | 3 | ||||
-rw-r--r-- | src/net/playerhandler.h | 2 |
3 files changed, 0 insertions, 9 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp index d6464028e..9ee783af4 100644 --- a/src/net/ea/playerhandler.cpp +++ b/src/net/ea/playerhandler.cpp @@ -46,10 +46,6 @@ PlayerHandler::PlayerHandler() { } -void PlayerHandler::decreaseAttribute(const AttributesT attr A_UNUSED) const -{ -} - void PlayerHandler::ignorePlayer(const std::string &player A_UNUSED, const bool ignore A_UNUSED) const { diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h index e5105dc16..7883ed342 100644 --- a/src/net/ea/playerhandler.h +++ b/src/net/ea/playerhandler.h @@ -42,9 +42,6 @@ class PlayerHandler notfinal : public Net::PlayerHandler A_DELETE_COPY(PlayerHandler) - void decreaseAttribute(const AttributesT attr) const - override final A_CONST; - void ignorePlayer(const std::string &player, const bool ignore) const override final A_CONST; diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index 3292c6083..9e38bbdb8 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -52,8 +52,6 @@ class PlayerHandler notfinal virtual void increaseAttribute(const AttributesT attr, const int amount) const = 0; - virtual void decreaseAttribute(const AttributesT attr) const = 0; - virtual void increaseSkill(const uint16_t skillId) const = 0; virtual void pickUp(const FloorItem *const floorItem) const = 0; |