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author | Andrei Karas <akaras@inbox.ru> | 2014-06-12 22:43:41 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-06-12 22:43:41 +0300 |
commit | bcb340f51ca2d69fd062d6548ef283303d43d9ac (patch) | |
tree | b952e8beb18f615f25ad4e0a075e561fc80c55a7 | |
parent | 720dbe1e5a90adb66ada166090e34a571e24ff0a (diff) | |
download | manaverse-bcb340f51ca2d69fd062d6548ef283303d43d9ac.tar.gz manaverse-bcb340f51ca2d69fd062d6548ef283303d43d9ac.tar.bz2 manaverse-bcb340f51ca2d69fd062d6548ef283303d43d9ac.tar.xz manaverse-bcb340f51ca2d69fd062d6548ef283303d43d9ac.zip |
Rename NormalOpenGLGraphicsVertexes into OpenGLGraphicsVertexes.
-rw-r--r-- | src/graphicsvertexes.cpp | 30 | ||||
-rw-r--r-- | src/graphicsvertexes.h | 10 | ||||
-rw-r--r-- | src/render/mobileopenglgraphics.cpp | 6 | ||||
-rw-r--r-- | src/render/mobileopenglgraphics.h | 2 | ||||
-rw-r--r-- | src/render/modernopenglgraphics.cpp | 4 | ||||
-rw-r--r-- | src/render/modernopenglgraphics.h | 2 | ||||
-rw-r--r-- | src/render/normalopenglgraphics.cpp | 6 | ||||
-rw-r--r-- | src/render/normalopenglgraphics.h | 2 | ||||
-rw-r--r-- | src/render/nullopenglgraphics.cpp | 6 | ||||
-rw-r--r-- | src/render/nullopenglgraphics.h | 2 | ||||
-rw-r--r-- | src/render/openglgraphicsdefadvanced.hpp | 2 |
11 files changed, 36 insertions, 36 deletions
diff --git a/src/graphicsvertexes.cpp b/src/graphicsvertexes.cpp index f15a16d9a..7b3e66f98 100644 --- a/src/graphicsvertexes.cpp +++ b/src/graphicsvertexes.cpp @@ -40,7 +40,7 @@ SDLGraphicsVertexes::~SDLGraphicsVertexes() } #ifdef USE_OPENGL -NormalOpenGLGraphicsVertexes::NormalOpenGLGraphicsVertexes() : +OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() : ptr(0), mFloatTexArray(nullptr), mIntTexArray(nullptr), @@ -59,12 +59,12 @@ NormalOpenGLGraphicsVertexes::NormalOpenGLGraphicsVertexes() : mVp.reserve(30); } -NormalOpenGLGraphicsVertexes::~NormalOpenGLGraphicsVertexes() +OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes() { clear(); } -void NormalOpenGLGraphicsVertexes::clear() +void OpenGLGraphicsVertexes::clear() { for (std::vector<GLfloat*>::iterator it = mFloatTexPool.begin(); it != mFloatTexPool.end(); ++ it) @@ -109,45 +109,45 @@ void NormalOpenGLGraphicsVertexes::clear() } } -void NormalOpenGLGraphicsVertexes::init() +void OpenGLGraphicsVertexes::init() { clear(); } -GLfloat *NormalOpenGLGraphicsVertexes::switchFloatTexArray() +GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray() { mFloatTexArray = new GLfloat[static_cast<size_t>(vertexBufSize * 4 + 30)]; mFloatTexPool.push_back(mFloatTexArray); return mFloatTexArray; } -GLint *NormalOpenGLGraphicsVertexes::switchIntVertArray() +GLint *OpenGLGraphicsVertexes::switchIntVertArray() { mIntVertArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)]; mIntVertPool.push_back(mIntVertArray); return mIntVertArray; } -GLshort *NormalOpenGLGraphicsVertexes::switchShortVertArray() +GLshort *OpenGLGraphicsVertexes::switchShortVertArray() { mShortVertArray = new GLshort[static_cast<size_t>(vertexBufSize * 4 + 30)]; mShortVertPool.push_back(mShortVertArray); return mShortVertArray; } -GLint *NormalOpenGLGraphicsVertexes::switchIntTexArray() +GLint *OpenGLGraphicsVertexes::switchIntTexArray() { mIntTexArray = new GLint[static_cast<size_t>(vertexBufSize * 4 + 30)]; mIntTexPool.push_back(mIntTexArray); return mIntTexArray; } -void NormalOpenGLGraphicsVertexes::switchVp(const int n) +void OpenGLGraphicsVertexes::switchVp(const int n) { mVp.push_back(n); } -int NormalOpenGLGraphicsVertexes::continueVp() +int OpenGLGraphicsVertexes::continueVp() { if (mVp.empty()) { @@ -161,14 +161,14 @@ int NormalOpenGLGraphicsVertexes::continueVp() } } -void NormalOpenGLGraphicsVertexes::updateVp(const int n) +void OpenGLGraphicsVertexes::updateVp(const int n) { if (!mVp.empty()) mVp.pop_back(); mVp.push_back(n); } -GLfloat *NormalOpenGLGraphicsVertexes::continueFloatTexArray() +GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray() { if (mFloatTexPool.empty()) { @@ -183,7 +183,7 @@ GLfloat *NormalOpenGLGraphicsVertexes::continueFloatTexArray() return mFloatTexArray; } -GLint *NormalOpenGLGraphicsVertexes::continueIntVertArray() +GLint *OpenGLGraphicsVertexes::continueIntVertArray() { if (mIntVertPool.empty()) { @@ -197,7 +197,7 @@ GLint *NormalOpenGLGraphicsVertexes::continueIntVertArray() return mIntVertArray; } -GLshort *NormalOpenGLGraphicsVertexes::continueShortVertArray() +GLshort *OpenGLGraphicsVertexes::continueShortVertArray() { if (mShortVertPool.empty()) { @@ -212,7 +212,7 @@ GLshort *NormalOpenGLGraphicsVertexes::continueShortVertArray() return mShortVertArray; } -GLint *NormalOpenGLGraphicsVertexes::continueIntTexArray() +GLint *OpenGLGraphicsVertexes::continueIntTexArray() { if (mIntTexPool.empty()) { diff --git a/src/graphicsvertexes.h b/src/graphicsvertexes.h index 8746bcce3..84597ad73 100644 --- a/src/graphicsvertexes.h +++ b/src/graphicsvertexes.h @@ -63,14 +63,14 @@ class SDLGraphicsVertexes final }; #ifdef USE_OPENGL -class NormalOpenGLGraphicsVertexes final +class OpenGLGraphicsVertexes final { public: - NormalOpenGLGraphicsVertexes(); + OpenGLGraphicsVertexes(); - A_DELETE_COPY(NormalOpenGLGraphicsVertexes) + A_DELETE_COPY(OpenGLGraphicsVertexes) - ~NormalOpenGLGraphicsVertexes(); + ~OpenGLGraphicsVertexes(); GLfloat *switchFloatTexArray(); @@ -140,7 +140,7 @@ class ImageVertexes final const Image *image; #ifdef USE_OPENGL - NormalOpenGLGraphicsVertexes ogl; + OpenGLGraphicsVertexes ogl; #endif DoubleRects sdl; }; diff --git a/src/render/mobileopenglgraphics.cpp b/src/render/mobileopenglgraphics.cpp index bd8c38d5e..35b99c43a 100644 --- a/src/render/mobileopenglgraphics.cpp +++ b/src/render/mobileopenglgraphics.cpp @@ -580,7 +580,7 @@ void MobileOpenGLGraphics::drawRescaledPattern(const Image *const image, } inline void MobileOpenGLGraphics::drawVertexes(const - NormalOpenGLGraphicsVertexes + OpenGLGraphicsVertexes &ogl) { const std::vector<GLshort*> &shortVertPool = ogl.mShortVertPool; @@ -638,7 +638,7 @@ void MobileOpenGLGraphics::calcPatternInline(ImageVertexes *const vert, const unsigned int vLimit = mMaxVertices * 4; - NormalOpenGLGraphicsVertexes &ogl = vert->ogl; + OpenGLGraphicsVertexes &ogl = vert->ogl; unsigned int vp = ogl.continueVp(); // Draw a set of textured rectangles @@ -768,7 +768,7 @@ void MobileOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert, const unsigned int vLimit = mMaxVertices * 4; - NormalOpenGLGraphicsVertexes &ogl = vert->ogl; + OpenGLGraphicsVertexes &ogl = vert->ogl; // std::vector<int> *vps = ogl.getVp(); unsigned int vp = ogl.continueVp(); diff --git a/src/render/mobileopenglgraphics.h b/src/render/mobileopenglgraphics.h index 813bcc987..8f8fae9dc 100644 --- a/src/render/mobileopenglgraphics.h +++ b/src/render/mobileopenglgraphics.h @@ -45,7 +45,7 @@ #include <set> -class NormalOpenGLGraphicsVertexes; +class OpenGLGraphicsVertexes; class MobileOpenGLGraphics final : public Graphics { diff --git a/src/render/modernopenglgraphics.cpp b/src/render/modernopenglgraphics.cpp index fc21fd622..11fda1b41 100644 --- a/src/render/modernopenglgraphics.cpp +++ b/src/render/modernopenglgraphics.cpp @@ -529,8 +529,7 @@ void ModernOpenGLGraphics::drawRescaledPattern(const Image *const image, } inline void ModernOpenGLGraphics::drawVertexes(const - NormalOpenGLGraphicsVertexes - &ogl) + OpenGLGraphicsVertexes &ogl) { } @@ -547,6 +546,7 @@ void ModernOpenGLGraphics::calcPatternInline(ImageVertexes *const vert, const int x, const int y, const int w, const int h) const { + } void ModernOpenGLGraphics::calcTileCollection(ImageCollection *const vertCol, diff --git a/src/render/modernopenglgraphics.h b/src/render/modernopenglgraphics.h index ada964ee9..651a9462f 100644 --- a/src/render/modernopenglgraphics.h +++ b/src/render/modernopenglgraphics.h @@ -45,7 +45,7 @@ #include <set> -class NormalOpenGLGraphicsVertexes; +class OpenGLGraphicsVertexes; class ShaderProgram; class ModernOpenGLGraphics final : public Graphics diff --git a/src/render/normalopenglgraphics.cpp b/src/render/normalopenglgraphics.cpp index 54d773cc4..2348fa22b 100644 --- a/src/render/normalopenglgraphics.cpp +++ b/src/render/normalopenglgraphics.cpp @@ -776,7 +776,7 @@ void NormalOpenGLGraphics::drawRescaledPattern(const Image *const image, } inline void NormalOpenGLGraphics::drawVertexes(const - NormalOpenGLGraphicsVertexes + OpenGLGraphicsVertexes &ogl) { const std::vector<GLint*> &intVertPool = ogl.mIntVertPool; @@ -848,7 +848,7 @@ void NormalOpenGLGraphics::calcPatternInline(ImageVertexes* const vert, const unsigned int vLimit = mMaxVertices * 4; - NormalOpenGLGraphicsVertexes &ogl = vert->ogl; + OpenGLGraphicsVertexes &ogl = vert->ogl; unsigned int vp = ogl.continueVp(); // Draw a set of textured rectangles @@ -1007,7 +1007,7 @@ void NormalOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert, const unsigned int vLimit = mMaxVertices * 4; - NormalOpenGLGraphicsVertexes &ogl = vert->ogl; + OpenGLGraphicsVertexes &ogl = vert->ogl; // std::vector<int> *vps = ogl.getVp(); unsigned int vp = ogl.continueVp(); diff --git a/src/render/normalopenglgraphics.h b/src/render/normalopenglgraphics.h index bc77b6563..361093183 100644 --- a/src/render/normalopenglgraphics.h +++ b/src/render/normalopenglgraphics.h @@ -45,7 +45,7 @@ #include <set> -class NormalOpenGLGraphicsVertexes; +class OpenGLGraphicsVertexes; class NormalOpenGLGraphics final : public Graphics { diff --git a/src/render/nullopenglgraphics.cpp b/src/render/nullopenglgraphics.cpp index d6f724f06..bfe9172c8 100644 --- a/src/render/nullopenglgraphics.cpp +++ b/src/render/nullopenglgraphics.cpp @@ -516,7 +516,7 @@ void NullOpenGLGraphics::drawRescaledPattern(const Image *const image, } inline void NullOpenGLGraphics::drawVertexes(const - NormalOpenGLGraphicsVertexes + OpenGLGraphicsVertexes &ogl) { const std::vector<GLint*> &intVertPool = ogl.mIntVertPool; @@ -588,7 +588,7 @@ void NullOpenGLGraphics::calcPatternInline(ImageVertexes* const vert, const unsigned int vLimit = mMaxVertices * 4; - NormalOpenGLGraphicsVertexes &ogl = vert->ogl; + OpenGLGraphicsVertexes &ogl = vert->ogl; unsigned int vp = ogl.continueVp(); // Draw a set of textured rectangles @@ -788,7 +788,7 @@ void NullOpenGLGraphics::calcTileVertexesInline(ImageVertexes *const vert, const unsigned int vLimit = mMaxVertices * 4; - NormalOpenGLGraphicsVertexes &ogl = vert->ogl; + OpenGLGraphicsVertexes &ogl = vert->ogl; // std::vector<int> *vps = ogl.getVp(); unsigned int vp = ogl.continueVp(); diff --git a/src/render/nullopenglgraphics.h b/src/render/nullopenglgraphics.h index e01e3b2ef..9667a483b 100644 --- a/src/render/nullopenglgraphics.h +++ b/src/render/nullopenglgraphics.h @@ -45,7 +45,7 @@ #include <set> -class NormalOpenGLGraphicsVertexes; +class OpenGLGraphicsVertexes; class NullOpenGLGraphics final : public Graphics { diff --git a/src/render/openglgraphicsdefadvanced.hpp b/src/render/openglgraphicsdefadvanced.hpp index bb45035c3..321fcdb69 100644 --- a/src/render/openglgraphicsdefadvanced.hpp +++ b/src/render/openglgraphicsdefadvanced.hpp @@ -21,7 +21,7 @@ */ public: - inline void drawVertexes(const NormalOpenGLGraphicsVertexes &ogl); + inline void drawVertexes(const OpenGLGraphicsVertexes &ogl); void initArrays(const int vertCount) override final; |