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authorAndrei Karas <akaras@inbox.ru>2015-11-11 21:29:51 +0300
committerAndrei Karas <akaras@inbox.ru>2015-11-11 21:30:42 +0300
commitc6997f8ee41d5f85dd8a1269e82982e1ab0b5c74 (patch)
treed34c46ef9d3cf927c6b3a0756cfa6d87283773a8
parent540ddb5411378d5e60c942cda230ddf186bdfbc6 (diff)
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In personal shops in sell dialog shop no existing items with amount 0 and disabled.
Only for legacy servers.
-rw-r--r--src/gui/widgets/selldialog.cpp13
-rw-r--r--src/gui/widgets/selldialog.h11
-rw-r--r--src/gui/widgets/shoplistbox.cpp7
-rw-r--r--src/gui/windows/shopwindow.cpp18
-rw-r--r--src/shopitem.cpp3
-rw-r--r--src/shopitem.h7
6 files changed, 40 insertions, 19 deletions
diff --git a/src/gui/widgets/selldialog.cpp b/src/gui/widgets/selldialog.cpp
index 3ad8e5e7e..76cea21f2 100644
--- a/src/gui/widgets/selldialog.cpp
+++ b/src/gui/widgets/selldialog.cpp
@@ -218,18 +218,19 @@ void SellDialog::addItem(const Item *const item, const int price)
mShopItemList->adjustSize();
}
-void SellDialog::addItem(const int id,
- const int type,
- const ItemColor color,
- const int amount,
- const int price)
+ShopItem *SellDialog::addItem(const int id,
+ const int type,
+ const ItemColor color,
+ const int amount,
+ const int price)
{
- mShopItems->addItem(id,
+ ShopItem *const item = mShopItems->addItem(id,
type,
color,
amount,
price);
mShopItemList->adjustSize();
+ return item;
}
diff --git a/src/gui/widgets/selldialog.h b/src/gui/widgets/selldialog.h
index 92008df38..e94619f1f 100644
--- a/src/gui/widgets/selldialog.h
+++ b/src/gui/widgets/selldialog.h
@@ -34,6 +34,7 @@ class Button;
class Item;
class Label;
class ScrollArea;
+class ShopItem;
class ShopItems;
class ShopListBox;
class Slider;
@@ -93,11 +94,11 @@ class SellDialog notfinal : public Window,
*/
void setVisible(Visible visible) override final;
- void addItem(const int id,
- const int type,
- const ItemColor color,
- const int amount,
- const int price);
+ ShopItem *addItem(const int id,
+ const int type,
+ const ItemColor color,
+ const int amount,
+ const int price);
/**
* Returns true if any instances exist.
diff --git a/src/gui/widgets/shoplistbox.cpp b/src/gui/widgets/shoplistbox.cpp
index c8f1bd889..6cdf58d2e 100644
--- a/src/gui/widgets/shoplistbox.cpp
+++ b/src/gui/widgets/shoplistbox.cpp
@@ -106,9 +106,10 @@ void ShopListBox::draw(Graphics *graphics)
Color* backgroundColor = &mBackgroundColor;
ShopItem *const item = mShopItems->at(i);
- if (item && ((mShopItems && mPlayerMoney < item->getPrice()
- && mPriceCheck)
- || (mProtectItems && PlayerInfo::isItemProtected(item->getId()))))
+ if (item &&
+ (item->getDisabled() ||
+ (mShopItems && mPlayerMoney < item->getPrice() && mPriceCheck) ||
+ (mProtectItems && PlayerInfo::isItemProtected(item->getId()))))
{
if (i != mSelected)
{
diff --git a/src/gui/windows/shopwindow.cpp b/src/gui/windows/shopwindow.cpp
index 645ae5314..67e361715 100644
--- a/src/gui/windows/shopwindow.cpp
+++ b/src/gui/windows/shopwindow.cpp
@@ -849,15 +849,25 @@ void ShopWindow::showList(const std::string &nick, std::string data)
{
// +++ need support for colors
const Item *const item = inv->findItem(id, ItemColor_zero);
+ bool enabled(true);
+
if (item)
{
if (item->getQuantity() < amount)
amount = item->getQuantity();
- if (amount > 0)
- sellDialog->addItem(id, 0, ItemColor_one, amount, price);
- else
- sellDialog->addItem(id, 0, ItemColor_one, -1, price);
}
+ else
+ {
+ amount = 0;
+ }
+ ShopItem *const shopItem = sellDialog->addItem(id,
+ 0,
+ ItemColor_one,
+ amount,
+ price);
+
+ if (shopItem && amount <= 0)
+ shopItem->setDisabled(true);
}
}
if (buyDialog)
diff --git a/src/shopitem.cpp b/src/shopitem.cpp
index eb7499522..db60e35f8 100644
--- a/src/shopitem.cpp
+++ b/src/shopitem.cpp
@@ -49,7 +49,8 @@ ShopItem::ShopItem(const int inventoryIndex,
mPrice(price),
mUsedQuantity(0),
mShowQuantity(true),
- mVisible(true)
+ mVisible(true),
+ mDisabled(false)
{
updateDisplayName(quantity);
setInvIndex(inventoryIndex);
diff --git a/src/shopitem.h b/src/shopitem.h
index bfe7fe39a..36ccf3c65 100644
--- a/src/shopitem.h
+++ b/src/shopitem.h
@@ -148,6 +148,12 @@ class ShopItem final : public Item
int getUsedQuantity() const A_WARN_UNUSED
{ return mUsedQuantity; }
+ void setDisabled(const bool b)
+ { mDisabled = b; }
+
+ bool getDisabled() const A_WARN_UNUSED
+ { return mDisabled; }
+
protected:
void updateDisplayName(const int quantity);
@@ -166,6 +172,7 @@ class ShopItem final : public Item
int mUsedQuantity;
bool mShowQuantity;
bool mVisible;
+ bool mDisabled;
};
#endif // SHOPITEM_H