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authorAndrei Karas <akaras@inbox.ru>2015-04-18 19:29:26 +0300
committerAndrei Karas <akaras@inbox.ru>2015-04-18 19:29:26 +0300
commitac9d9925b52789abc07795d5ed52dd0de620c757 (patch)
treed4ab04c3285edb0e2748d39b35d9966235dcaac5
parent129f749d057e3b96161630934da7b2d89dec3c71 (diff)
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Improve gamemodifiers class for using from other places.
-rw-r--r--src/gamemodifiers.cpp12
-rw-r--r--src/gamemodifiers.h84
2 files changed, 39 insertions, 57 deletions
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp
index b5d5d91bb..a77861370 100644
--- a/src/gamemodifiers.cpp
+++ b/src/gamemodifiers.cpp
@@ -47,8 +47,8 @@
#include "debug.h"
#define addModifier(name1, name2, sz, ...) \
- static const unsigned m##name1##Size = sz; \
- static const char *const m##name1##Strings[] = \
+ const unsigned GameModifiers::m##name1##Size = sz; \
+ const char *const GameModifiers::m##name1##Strings[] = \
__VA_ARGS__; \
std::string GameModifiers::get##name1##String() \
{ \
@@ -57,8 +57,8 @@
}
#define addModifier2(name1, name2, str, sz, ...) \
- static const unsigned m##name1##Size = sz; \
- static const char *const m##name1##Strings[] = \
+ const unsigned GameModifiers::m##name1##Size = sz; \
+ const char *const GameModifiers::m##name1##Strings[] = \
__VA_ARGS__; \
void GameModifiers::change##name1(const bool forward) \
{ \
@@ -162,7 +162,7 @@ void GameModifiers::changeMoveType(const bool forward)
&GameModifiers::getMoveTypeString, 0, false, forward);
}
-static const unsigned mCrazyMoveTypeSize = 11;
+const unsigned GameModifiers::mCrazyMoveTypeSize = 11;
void GameModifiers::changeCrazyMoveType(const bool forward)
{
@@ -266,7 +266,7 @@ addModifier2(AttackType, attackType, "attackType", 4,
N_("(?) attack")
})
-const unsigned mQuickDropCounterSize = 31;
+const unsigned GameModifiers::mQuickDropCounterSize = 31;
changeMethod(QuickDropCounter, quickDropCounter, "quickDropCounter")
diff --git a/src/gamemodifiers.h b/src/gamemodifiers.h
index bdb94bd1a..d3ef572e0 100644
--- a/src/gamemodifiers.h
+++ b/src/gamemodifiers.h
@@ -25,6 +25,17 @@
#include "localconsts.h"
+#define declModifier(name1) \
+ static std::string get##name1##String(); \
+ static const unsigned m##name1##Size; \
+ static const char *const m##name1##Strings[];
+
+#define declModifier2(name1) \
+ static void change##name1(const bool forward); \
+ static std::string get##name1##String(); \
+ static const unsigned m##name1##Size; \
+ static const char *const m##name1##Strings[];
+
class GameModifiers final
{
public:
@@ -40,63 +51,31 @@ class GameModifiers final
const bool save,
const bool forward);
- static void changeMoveType(const bool forward);
-
- static void changeCrazyMoveType(const bool forward);
-
- static void changeMoveToTargetType(const bool forward);
-
- static void changeFollowMode(const bool forward);
-
- static void changeAttackWeaponType(const bool forward);
-
- static void changeAttackType(const bool forward);
-
- static void changeQuickDropCounter(const bool forward);
-
- static void changePickUpType(const bool forward);
-
- static void changeMagicAttackType(const bool forward);
-
- static void changePvpAttackType(const bool forward);
-
- static void changeImitationMode(const bool forward);
-
- static void changeGameModifiers();
+ declModifier(MoveType)
+ declModifier2(CrazyMoveType)
+ declModifier2(MoveToTargetType)
+ declModifier2(FollowMode)
+ declModifier2(AttackWeaponType)
+ declModifier2(AttackType)
+ declModifier2(QuickDropCounter)
+ declModifier2(PickUpType)
+ declModifier2(MagicAttackType)
+ declModifier2(PvpAttackType)
+ declModifier2(ImitationMode)
+ declModifier(MapDrawType)
+ declModifier(CameraMode)
+ declModifier(AwayMode);
static void changeAwayMode();
- static void setQuickDropCounter(const int n);
-
- static std::string getMoveTypeString();
-
- static std::string getCrazyMoveTypeString();
-
- static std::string getMoveToTargetTypeString();
-
- static std::string getFollowModeString();
-
- static std::string getAttackWeaponTypeString();
-
- static std::string getAttackTypeString();
-
- static std::string getQuickDropCounterString();
-
- static std::string getPickUpTypeString();
-
- static std::string getMagicAttackTypeString();
-
- static std::string getPvpAttackTypeString();
-
- static std::string getImitationModeString();
+ static void changeMoveType(const bool forward);
static std::string getGameModifiersString();
+ static void changeGameModifiers();
+ static const unsigned mGameModifiersSize;
+ static const char *const mGameModifiersStrings[];
- static std::string getMapDrawTypeString();
-
- static std::string getAwayModeString();
-
- static std::string getCameraModeString();
+ static void setQuickDropCounter(const int n);
static void resetModifiers();
@@ -106,4 +85,7 @@ class GameModifiers final
const unsigned sz) A_WARN_UNUSED;
};
+#undef declModifier
+#undef declModifier2
+
#endif // GAMEMODIFIERS_H