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authorAndrei Karas <akaras@inbox.ru>2013-08-21 21:18:02 +0300
committerAndrei Karas <akaras@inbox.ru>2013-08-24 21:08:15 +0300
commita3082da9c7296bb18b7a6bc0424eb2a19d485ff6 (patch)
treecd07d091f69f5a3000aaddcbc8911d472b9137e7
parent84189722a64c0794fbd918b4e6412908be2b7394 (diff)
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second part with compilation fixes for SDL2.
-rwxr-xr-xbuild/bmake3
-rw-r--r--src/client.cpp80
-rw-r--r--src/game.cpp20
-rw-r--r--src/graphicsmanager.cpp10
-rw-r--r--src/gui/sdlinput.cpp16
-rw-r--r--src/sdlshared.h18
-rw-r--r--src/utils/physfsrwops.cpp26
7 files changed, 151 insertions, 22 deletions
diff --git a/build/bmake b/build/bmake
index 7e5076655..e095494c9 100755
--- a/build/bmake
+++ b/build/bmake
@@ -45,7 +45,8 @@ autoreconf -i
--with-internalguichan=yes \
--enable-tcmalloc=no \
--enable-googleprofiler=no \
---enable-eathena=yes
+--enable-eathena=yes \
+--with-sdl2
cd po
make -j5 update-gmo 2>../build/make1.log
diff --git a/src/client.cpp b/src/client.cpp
index 38fc440f9..29d81ad64 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -483,7 +483,11 @@ void Client::gameInit()
SMALL_VERSION);
}
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowTitle
+#else
SDL_WM_SetCaption(mCaption.c_str(), nullptr);
+#endif
const ResourceManager *const resman = ResourceManager::getInstance();
@@ -589,7 +593,11 @@ void Client::gameInit()
#else
SDL_SetAlpha(mIcon, SDL_SRCALPHA, SDL_ALPHA_OPAQUE);
#endif
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowIcon
+#else
SDL_WM_SetIcon(mIcon, nullptr);
+#endif
}
#endif
@@ -1026,9 +1034,26 @@ int Client::gameExec()
// logger->log("unknown event: %d", event.type);
break;
+#ifdef USE_SDL2
+ case SDL_WINDOWEVENT:
+ {
+ switch (event.window.event)
+ {
+ // +++ need add other window events
+ case SDL_WINDOWEVENT_RESIZED:
+ resizeVideo(event.window.data1,
+ event.window.data2, false);
+ break;
+ default:
+ break;
+ }
+ break;
+ }
+#else
case SDL_VIDEORESIZE:
resizeVideo(event.resize.w, event.resize.h, false);
break;
+#endif
}
guiInput->pushInput(event);
@@ -1076,6 +1101,9 @@ int Client::gameExec()
// This is done because at some point tick_time will wrap.
lastTickTime = tick_time;
+#ifdef USE_SDL2
+ mainGraphics->updateScreen();
+#else
// Update the screen when application is active, delay otherwise.
if (SDL_GetAppState() & SDL_APPACTIVE)
{
@@ -1083,13 +1111,12 @@ int Client::gameExec()
if (gui)
gui->draw();
mainGraphics->updateScreen();
-// logger->log("active");
}
else
{
-// logger->log("inactive");
SDL_Delay(100);
}
+#endif
BLOCK_START("~Client::SDL_framerateDelay")
if (mLimitFps)
@@ -2865,8 +2892,12 @@ void Client::resizeVideo(int width, int height, const bool always)
void Client::applyGrabMode()
{
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowGrab
+#else
SDL_WM_GrabInput(config.getBoolValue("grabinput")
? SDL_GRAB_ON : SDL_GRAB_OFF);
+#endif
}
void Client::applyGamma()
@@ -2874,15 +2905,21 @@ void Client::applyGamma()
if (config.getFloatValue("enableGamma"))
{
const float val = config.getFloatValue("gamma");
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowBrightness
+#else
SDL_SetGamma(val, val, val);
+#endif
}
}
void Client::applyVSync()
{
+#ifndef USE_SDL2
const int val = config.getIntValue("vsync");
if (val > 0 && val < 2)
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, val);
+#endif
}
void Client::applyKeyRepeat()
@@ -2903,7 +2940,11 @@ void Client::setIsMinimized(const bool n)
if (!n && client->mNewMessageFlag)
{
client->mNewMessageFlag = false;
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowTitle
+#else
SDL_WM_SetCaption(client->mCaption.c_str(), nullptr);
+#endif
}
}
@@ -2916,7 +2957,11 @@ void Client::newChatMessage()
if (!client->mNewMessageFlag && client->mIsMinimized)
{
// show * on window caption
+#ifdef USE_SDL2
+ // +++ need use SDL_SetWindowTitle
+#else
SDL_WM_SetCaption(("*" + client->mCaption).c_str(), nullptr);
+#endif
client->mNewMessageFlag = true;
}
}
@@ -2938,6 +2983,16 @@ void Client::logEvent(const SDL_Event &event)
logger->log("event: SDL_MOUSEMOTION: %d,%d,%d",
event.motion.state, event.motion.x, event.motion.y);
break;
+#ifdef USE_SDL2
+ case SDL_KEYDOWN:
+ logger->log("event: SDL_KEYDOWN: %d,%d", event.key.state,
+ event.key.keysym.scancode);
+ break;
+ case SDL_KEYUP:
+ logger->log("event: SDL_KEYUP: %d,%d", event.key.state,
+ event.key.keysym.scancode);
+ break;
+#else
case SDL_KEYDOWN:
logger->log("event: SDL_KEYDOWN: %d,%d,%d", event.key.state,
event.key.keysym.scancode, event.key.keysym.unicode);
@@ -2946,6 +3001,17 @@ void Client::logEvent(const SDL_Event &event)
logger->log("event: SDL_KEYUP: %d,%d,%d", event.key.state,
event.key.keysym.scancode, event.key.keysym.unicode);
break;
+ case SDL_VIDEORESIZE:
+ logger->log("event: SDL_VIDEORESIZE");
+ break;
+ case SDL_VIDEOEXPOSE:
+ logger->log("event: SDL_VIDEOEXPOSE");
+ break;
+ case SDL_ACTIVEEVENT:
+ logger->log("event: SDL_ACTIVEEVENT: %d %d",
+ event.active.state, event.active.gain);
+ break;
+#endif
case SDL_MOUSEBUTTONDOWN:
logger->log("event: SDL_MOUSEBUTTONDOWN: %d,%d,%d,%d",
event.button.button, event.button.state,
@@ -2985,19 +3051,9 @@ void Client::logEvent(const SDL_Event &event)
case SDL_SYSWMEVENT:
logger->log("event: SDL_SYSWMEVENT");
break;
- case SDL_VIDEORESIZE:
- logger->log("event: SDL_VIDEORESIZE");
- break;
- case SDL_VIDEOEXPOSE:
- logger->log("event: SDL_VIDEOEXPOSE");
- break;
case SDL_USEREVENT:
logger->log("event: SDL_USEREVENT");
break;
- case SDL_ACTIVEEVENT:
- logger->log("event: SDL_ACTIVEEVENT: %d %d",
- event.active.state, event.active.gain);
- break;
#ifdef ANDROID
case SDL_ACCELEROMETER:
logger->log("event: SDL_ACCELEROMETER");
diff --git a/src/game.cpp b/src/game.cpp
index 8c7fbf868..f4dc97ed6 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -880,6 +880,8 @@ void Game::handleActive(const SDL_Event &event)
// logger->log("state: %d", (int)event.active.state);
// logger->log("gain: %d", (int)event.active.gain);
+ // +++ need use window events
+#ifndef USE_SDL2
int fpsLimit = 0;
if (event.active.state & SDL_APPACTIVE)
{
@@ -935,6 +937,7 @@ void Game::handleActive(const SDL_Event &event)
}
Client::setFramerate(fpsLimit);
mNextAdjustTime = cur_time + adjustDelay;
+#endif
}
/**
@@ -966,6 +969,22 @@ void Game::handleInput()
switch (event.type)
{
+#ifdef USE_SDL2
+ case SDL_WINDOWEVENT:
+ {
+ switch (event.window.event)
+ {
+ // +++ need add other window events
+ case SDL_WINDOWEVENT_RESIZED:
+ Client::resize(event.window.data1,
+ event.window.data2, false);
+ break;
+ default:
+ break;
+ }
+ break;
+ }
+#else
case SDL_VIDEORESIZE:
// Let the client deal with this one (it'll
// pass down from there)
@@ -975,6 +994,7 @@ void Game::handleInput()
case SDL_ACTIVEEVENT:
handleActive(event);
break;
+#endif
// Quit event
case SDL_QUIT:
Client::setState(STATE_EXIT);
diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp
index 23e105e5f..c0ea92ba6 100644
--- a/src/graphicsmanager.cpp
+++ b/src/graphicsmanager.cpp
@@ -413,7 +413,12 @@ void GraphicsManager::updatePlanformExtensions()
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
+#ifdef USE_SDL2
+ // +++ need use SDL_GetWindowWMInfo
+ if (false)
+#else
if (SDL_GetWMInfo(&info))
+#endif
{
#ifdef WIN32
if (!mwglGetExtensionsString)
@@ -996,7 +1001,12 @@ void GraphicsManager::detectPixelSize()
{
SDL_SysWMinfo info;
SDL_VERSION(&info.version);
+#ifdef USE_SDL2
+ // +++ need use SDL_GetWindowWMInfo
+ if (false)
+#else
if (SDL_GetWMInfo(&info))
+#endif
{
#ifdef WIN32
HDC hdc = GetDC(info.window);
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index bb0ded46f..fd72cb962 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -61,6 +61,9 @@
#include "inputmanager.h"
#include "keydata.h"
#include "mouseinput.h"
+#include "sdlshared.h"
+
+#include <SDL_keyboard.h>
#include <guichan/exception.hpp>
@@ -176,11 +179,13 @@ void SDLInput::pushInput(const SDL_Event &event)
#endif
mouseInput.setButton(convertMouseButton(event.button.button));
+#ifndef USE_SDL2
if (event.button.button == SDL_BUTTON_WHEELDOWN)
mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_DOWN);
else if (event.button.button == SDL_BUTTON_WHEELUP)
mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_UP);
else
+#endif
mouseInput.setType(gcn::MouseInput::PRESSED);
mouseInput.setTimeStamp(SDL_GetTicks());
mMouseInputQueue.push(mouseInput);
@@ -211,6 +216,7 @@ void SDLInput::pushInput(const SDL_Event &event)
mMouseInputQueue.push(mouseInput);
break;
+#ifndef USE_SDL2
case SDL_ACTIVEEVENT:
/*
* This occurs when the mouse leaves the window and the Gui-chan
@@ -237,7 +243,7 @@ void SDLInput::pushInput(const SDL_Event &event)
mMouseInWindow = true;
}
break;
-
+#endif
default:
break;
} // end switch
@@ -262,7 +268,11 @@ int SDLInput::convertMouseButton(const int button)
int SDLInput::convertKeyCharacter(const SDL_Event &event)
{
const SDL_keysym keysym = event.key.keysym;
+#ifdef USE_SDL2
+ int value = keysym.scancode;
+#else
int value = keysym.unicode;
+#endif
switch (keysym.sym)
{
@@ -298,7 +308,9 @@ int SDLInput::convertKeyCharacter(const SDL_Event &event)
// with the keysym.sym SDLK_SPACE which
// without this check would be lost. The check
// is only valid on key down events in SDL.
+#ifndef USE_SDL2
if (event.type == SDL_KEYUP || keysym.unicode == ' ')
+#endif
{
value = Key::SPACE;
}
@@ -387,12 +399,14 @@ int SDLInput::convertKeyCharacter(const SDL_Event &event)
case SDLK_LMETA:
value = Key::LEFT_META;
break;
+#ifndef USE_SDL2
case SDLK_LSUPER:
value = Key::LEFT_SUPER;
break;
case SDLK_RSUPER:
value = Key::RIGHT_SUPER;
break;
+#endif
case SDLK_MODE:
value = Key::ALT_GR;
break;
diff --git a/src/sdlshared.h b/src/sdlshared.h
index 2c872b404..70798d441 100644
--- a/src/sdlshared.h
+++ b/src/sdlshared.h
@@ -26,6 +26,24 @@
#define SDLKey SDL_Keycode
#define SDL_GetKeyState SDL_GetKeyboardState
#define SDL_HWSURFACE 0
+#define SDL_keysym SDL_Keysym
+
+#define KMOD_META KMOD_GUI
+#define SDLK_RMETA SDLK_RGUI
+#define SDLK_LMETA SDLK_LGUI
+#define SDLK_KP0 SDLK_KP_0
+#define SDLK_KP1 SDLK_KP_1
+#define SDLK_KP2 SDLK_KP_2
+#define SDLK_KP3 SDLK_KP_3
+#define SDLK_KP4 SDLK_KP_4
+#define SDLK_KP5 SDLK_KP_5
+#define SDLK_KP6 SDLK_KP_6
+#define SDLK_KP7 SDLK_KP_7
+#define SDLK_KP8 SDLK_KP_8
+#define SDLK_KP9 SDLK_KP_9
+#define SDLK_PRINT SDLK_PRINTSCREEN
+#define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR
+#define SDLK_SCROLLOCK SDLK_SCROLLLOCK
#else
diff --git a/src/utils/physfsrwops.cpp b/src/utils/physfsrwops.cpp
index ae334bfe4..62330f33a 100644
--- a/src/utils/physfsrwops.cpp
+++ b/src/utils/physfsrwops.cpp
@@ -28,12 +28,20 @@
#include "debug.h"
-static int physfsrwops_seek(SDL_RWops *const rw, const int offset,
- const int whence)
+#ifdef USE_SDL2
+#define PHYSFSINT int64_t
+#define PHYSFSSIZE size_t
+#else
+#define PHYSFSINT int32_t
+#define PHYSFSSIZE int
+#endif
+
+static PHYSFSINT physfsrwops_seek(SDL_RWops *const rw, const PHYSFSINT offset,
+ const int whence)
{
PHYSFS_file *const handle = static_cast<PHYSFS_file *const>(
rw->hidden.unknown.data1);
- int pos = 0;
+ PHYSFSINT pos = 0;
if (whence == SEEK_SET)
{
@@ -70,7 +78,7 @@ static int physfsrwops_seek(SDL_RWops *const rw, const int offset,
return -1;
} /* if */
- pos = static_cast<int>(len);
+ pos = static_cast<PHYSFSINT>(len);
if (static_cast<PHYSFS_sint64>(pos) != len)
{
SDL_SetError("Can't fit end-of-file position in an int!");
@@ -100,8 +108,9 @@ static int physfsrwops_seek(SDL_RWops *const rw, const int offset,
return pos;
} /* physfsrwops_seek */
-static int physfsrwops_read(SDL_RWops *const rw, void *ptr,
- const int size, const int maxnum)
+static PHYSFSSIZE physfsrwops_read(SDL_RWops *const rw, void *ptr,
+ const PHYSFSSIZE size,
+ const PHYSFSSIZE maxnum)
{
PHYSFS_file *const handle = static_cast<PHYSFS_file *const>(
rw->hidden.unknown.data1);
@@ -115,8 +124,9 @@ static int physfsrwops_read(SDL_RWops *const rw, void *ptr,
return static_cast<int>(rc);
} /* physfsrwops_read */
-static int physfsrwops_write(SDL_RWops *const rw, const void *ptr,
- const int size, const int num)
+static PHYSFSSIZE physfsrwops_write(SDL_RWops *const rw, const void *ptr,
+ const PHYSFSSIZE size,
+ const PHYSFSSIZE num)
{
PHYSFS_file *const handle = static_cast<PHYSFS_file *const>(
rw->hidden.unknown.data1);