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authorAndrei Karas <akaras@inbox.ru>2017-08-08 00:38:31 +0300
committerAndrei Karas <akaras@inbox.ru>2017-08-08 00:38:31 +0300
commit344efb2009b8c6d329a6d19dd45ed49076252710 (patch)
tree2e5c1a7d9484e1cc3bfedac7b03c7146be442896
parentfa4c5d79b04a319550996c48448cd799fe7fde56 (diff)
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Add into skill context menu for add shortcut.
Also add chat command for add skill shortcut by skill id into free slot.
-rw-r--r--src/actions/commands.cpp42
-rw-r--r--src/actions/commands.h1
-rw-r--r--src/dyetool/actions/commands.cpp1
-rw-r--r--src/enums/input/inputaction.h1
-rw-r--r--src/gui/popups/popupmenu.cpp5
-rw-r--r--src/gui/shortcut/itemshortcut.cpp10
-rw-r--r--src/gui/shortcut/itemshortcut.h2
-rw-r--r--src/gui/widgets/skilllistbox.h5
-rw-r--r--src/gui/widgets/skillrectanglelistbox.h5
-rw-r--r--src/gui/windows/skilldialog.cpp6
-rw-r--r--src/input/inputactionmap.h6
-rw-r--r--src/resources/skill/skillinfo.cpp8
-rw-r--r--src/resources/skill/skillinfo.h2
13 files changed, 82 insertions, 12 deletions
diff --git a/src/actions/commands.cpp b/src/actions/commands.cpp
index 6b51d2270..235afecb5 100644
--- a/src/actions/commands.cpp
+++ b/src/actions/commands.cpp
@@ -33,11 +33,14 @@
#include "being/homunculusinfo.h"
#include "being/playerinfo.h"
+#include "const/resources/skill.h"
+
#include "gui/viewport.h"
#include "gui/popups/popupmenu.h"
#include "gui/shortcut/emoteshortcut.h"
+#include "gui/shortcut/itemshortcut.h"
#include "gui/windows/mailwindow.h"
@@ -45,6 +48,7 @@
#include "gui/windows/inventorywindow.h"
#include "gui/windows/npcdialog.h"
#include "gui/windows/outfitwindow.h"
+#include "gui/windows/shortcutwindow.h"
#include "gui/windows/skilldialog.h"
#include "gui/windows/socialwindow.h"
@@ -71,6 +75,8 @@
#include "resources/map/map.h"
+#include "resources/skill/skillinfo.h"
+
#include "utils/booleanoptions.h"
#include "utils/chatutils.h"
#include "utils/copynpaste.h"
@@ -2091,4 +2097,40 @@ impHandler(movePriorityAttackDown)
return false;
}
+impHandler(addSkillShortcut)
+{
+ const std::string args = event.args;
+ if (args.empty() ||
+ itemShortcutWindow == nullptr)
+ {
+ return false;
+ }
+ const SkillInfo *restrict const skill = skillDialog->getSkill(
+ atoi(args.c_str()));
+ if (skill == nullptr)
+ return false;
+
+ const int num = itemShortcutWindow->getTabIndex();
+ if (num < 0 ||
+ num >= CAST_S32(SHORTCUT_TABS) ||
+ num == SHORTCUT_AUTO_TAB)
+ {
+ return false;
+ }
+
+ ItemShortcut *const selShortcut = itemShortcut[num];
+ const int index = selShortcut->getFreeIndex();
+ if (index < 0)
+ return true;
+
+ selShortcut->setItem(index,
+ skill->id + SKILL_MIN_ID,
+ fromInt(skill->customSelectedLevel, ItemColor));
+ selShortcut->setItemData(index,
+ skill->toDataStr());
+
+// popupMenu->showSkillLevelPopup(skill);
+ return true;
+}
+
} // namespace Actions
diff --git a/src/actions/commands.h b/src/actions/commands.h
index 5d6e7ce58..414e20658 100644
--- a/src/actions/commands.h
+++ b/src/actions/commands.h
@@ -162,6 +162,7 @@ namespace Actions
decHandler(moveAttackDown);
decHandler(movePriorityAttackUp);
decHandler(movePriorityAttackDown);
+ decHandler(addSkillShortcut);
} // namespace Actions
#undef decHandler
diff --git a/src/dyetool/actions/commands.cpp b/src/dyetool/actions/commands.cpp
index 9c998f23a..7f50ab20c 100644
--- a/src/dyetool/actions/commands.cpp
+++ b/src/dyetool/actions/commands.cpp
@@ -162,5 +162,6 @@ impHandlerVoid(moveAttackUp)
impHandlerVoid(moveAttackDown)
impHandlerVoid(movePriorityAttackUp)
impHandlerVoid(movePriorityAttackDown)
+impHandlerVoid(addSkillShortcut)
} // namespace Actions
diff --git a/src/enums/input/inputaction.h b/src/enums/input/inputaction.h
index f3259b823..dc09b8f3a 100644
--- a/src/enums/input/inputaction.h
+++ b/src/enums/input/inputaction.h
@@ -708,6 +708,7 @@ enumStart(InputAction)
PET_DROP_LOOT,
PET_RETURN_TO_EGG,
PET_UNEQUIP,
+ ADD_SKILL_SHORTCUT,
TOTAL
}
enumEnd(InputAction);
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index 27ef1887c..ba71e8d04 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -2249,6 +2249,11 @@ void PopupMenu::showSkillPopup(const SkillInfo *const info)
// TRANSLATORS: popup menu header
mBrowserBox->addRow(_("Skill"));
+ mBrowserBox->addRow("/addskillshortcut 'ITEMID'",
+ // TRANSLATORS: popup menu item
+ // TRANSLATORS: add skill to shortcurs tab
+ _("Add skill shortcut"));
+ mBrowserBox->addSeparator("##3---");
mBrowserBox->addRow("/showskilllevels 'ITEMID'",
// TRANSLATORS: popup menu item
// TRANSLATORS: set skill level
diff --git a/src/gui/shortcut/itemshortcut.cpp b/src/gui/shortcut/itemshortcut.cpp
index 7b9bab6e6..2f80f6759 100644
--- a/src/gui/shortcut/itemshortcut.cpp
+++ b/src/gui/shortcut/itemshortcut.cpp
@@ -277,3 +277,13 @@ void ItemShortcut::swap(const int index1, const int index2)
mItemData[index2] = tmpData;
save();
}
+
+size_t ItemShortcut::getFreeIndex() const
+{
+ for (size_t i = 0; i < SHORTCUT_ITEMS; i++)
+ {
+ if (mItems[i] < 0)
+ return i;
+ }
+ return -1;
+}
diff --git a/src/gui/shortcut/itemshortcut.h b/src/gui/shortcut/itemshortcut.h
index b7ea160a7..15324d30c 100644
--- a/src/gui/shortcut/itemshortcut.h
+++ b/src/gui/shortcut/itemshortcut.h
@@ -168,6 +168,8 @@ class ItemShortcut final
void clear();
+ size_t getFreeIndex() const A_WARN_UNUSED;
+
private:
int mItems[SHORTCUT_ITEMS]; /**< The items. */
ItemColor mItemColors[SHORTCUT_ITEMS]; /**< The item colors. */
diff --git a/src/gui/widgets/skilllistbox.h b/src/gui/widgets/skilllistbox.h
index 93c702381..46f116d4c 100644
--- a/src/gui/widgets/skilllistbox.h
+++ b/src/gui/widgets/skilllistbox.h
@@ -224,10 +224,7 @@ class SkillListBox final : public ListBox
return;
dragDrop.dragSkill(skill, DragDropSource::Skills);
dragDrop.setItem(skill->id + SKILL_MIN_ID);
- dragDrop.setItemData(strprintf("%d %d %d",
- CAST_S32(skill->customCastType),
- skill->customOffsetX,
- skill->customOffsetY));
+ dragDrop.setItemData(skill->toDataStr());
}
ListBox::mouseDragged(event);
}
diff --git a/src/gui/widgets/skillrectanglelistbox.h b/src/gui/widgets/skillrectanglelistbox.h
index 88698de1c..a0775db3c 100644
--- a/src/gui/widgets/skillrectanglelistbox.h
+++ b/src/gui/widgets/skillrectanglelistbox.h
@@ -306,10 +306,7 @@ class SkillRectangleListBox final : public Widget,
return;
dragDrop.dragSkill(skill, DragDropSource::Skills);
dragDrop.setItem(skill->id + SKILL_MIN_ID);
- dragDrop.setItemData(strprintf("%d %d %d",
- CAST_S32(skill->customCastType),
- skill->customOffsetX,
- skill->customOffsetY));
+ dragDrop.setItemData(skill->toDataStr());
}
}
}
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index f48baaf83..b4e277b98 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -268,10 +268,8 @@ void SkillDialog::update()
info->id + SKILL_MIN_ID,
fromInt(info->customSelectedLevel, ItemColor));
- shortcuts->setItemData(idx, strprintf("%d %d %d",
- CAST_S32(info->customCastType),
- info->customOffsetX,
- info->customOffsetY));
+ shortcuts->setItemData(idx,
+ info->toDataStr());
idx ++;
}
}
diff --git a/src/input/inputactionmap.h b/src/input/inputactionmap.h
index 9f4f3f63e..6017d95dc 100644
--- a/src/input/inputactionmap.h
+++ b/src/input/inputactionmap.h
@@ -5738,6 +5738,12 @@ static const InputActionData inputActionData
"petunequip|unequippet",
UseArgs_false,
Protected_false},
+ {"keyAddSkillShortcut",
+ defaultAction(&Actions::addSkillShortcut),
+ InputCondition::INGAME,
+ "addskillshortcut|skillshortcut",
+ UseArgs_true,
+ Protected_false},
};
#undef defaultAction
diff --git a/src/resources/skill/skillinfo.cpp b/src/resources/skill/skillinfo.cpp
index 3c74fcaa9..3f6a50eb6 100644
--- a/src/resources/skill/skillinfo.cpp
+++ b/src/resources/skill/skillinfo.cpp
@@ -194,3 +194,11 @@ SkillData *SkillInfo::getData1(const int lev) const
return (*dataMap.begin()).second;
return (*it).second;
}
+
+std::string SkillInfo::toDataStr() const
+{
+ return strprintf("%d %d %d",
+ CAST_S32(customCastType),
+ customOffsetX,
+ customOffsetY);
+}
diff --git a/src/resources/skill/skillinfo.h b/src/resources/skill/skillinfo.h
index 391a19912..c07b3209f 100644
--- a/src/resources/skill/skillinfo.h
+++ b/src/resources/skill/skillinfo.h
@@ -98,6 +98,8 @@ struct SkillInfo final
|| type == SkillType::Self
|| type == SkillType::Support;
}
+
+ std::string toDataStr() const A_WARN_UNUSED;
};
typedef STD_VECTOR<SkillInfo*> SkillList;