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authorAndrei Karas <akaras@inbox.ru>2012-07-28 01:55:56 +0300
committerAndrei Karas <akaras@inbox.ru>2012-07-28 01:55:56 +0300
commitf60d54307c20d4150e630620dbe0be62b2a1b8a5 (patch)
treedc5661a9f75cf495bbea050b6566b1fa0240781e
parent3574afc2818a5401d825fe649d49a0b9fbccdf00 (diff)
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Extend playerbox theming.
-rw-r--r--data/graphics/gui/CMakeLists.txt2
-rw-r--r--data/graphics/gui/Makefile.am2
-rw-r--r--src/gui/charcreatedialog.cpp2
-rw-r--r--src/gui/charselectdialog.cpp2
-rw-r--r--src/gui/equipmentwindow.cpp2
-rw-r--r--src/gui/npcdialog.cpp2
-rw-r--r--src/gui/widgets/playerbox.cpp55
-rw-r--r--src/gui/widgets/playerbox.h13
8 files changed, 49 insertions, 31 deletions
diff --git a/data/graphics/gui/CMakeLists.txt b/data/graphics/gui/CMakeLists.txt
index 5fda34b34..4fdc0f805 100644
--- a/data/graphics/gui/CMakeLists.txt
+++ b/data/graphics/gui/CMakeLists.txt
@@ -6,6 +6,7 @@ SET (FILES
button_highlighted.xml
button_pressed.xml
buttonplay.png
+ charcreate_playerbox.xml
checkbox.xml
circle-off.xml
circle-on.xml
@@ -14,6 +15,7 @@ SET (FILES
dropdown_background.xml
dropdown_pressed.xml
emote_selection.xml
+ equipment_playerbox.xml
equipmentbox.png
item_selection.xml
item_shortcut_background.xml
diff --git a/data/graphics/gui/Makefile.am b/data/graphics/gui/Makefile.am
index f058c3bcc..5d442eebf 100644
--- a/data/graphics/gui/Makefile.am
+++ b/data/graphics/gui/Makefile.am
@@ -9,6 +9,7 @@ gui_DATA = \
button_highlighted.xml \
button_pressed.xml \
buttonplay.png \
+ charcreate_playerbox.xml \
checkbox.xml \
circle-off.xml \
circle-on.xml \
@@ -17,6 +18,7 @@ gui_DATA = \
dropdown_background.xml \
dropdown_pressed.xml \
emote_selection.xml \
+ equipment_playerbox.xml \
equipmentbox.png \
item_selection.xml \
item_shortcut_background.xml \
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index ad766091c..693002789 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -147,7 +147,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mFemale->addActionListener(this);
mOther->addActionListener(this);
- mPlayerBox = new PlayerBox(mPlayer);
+ mPlayerBox = new PlayerBox(mPlayer, "charcreate_playerbox.xml");
mPlayerBox->setWidth(74);
mNameField->setActionEventId("create");
diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp
index 9004c52f9..a212d08c4 100644
--- a/src/gui/charselectdialog.cpp
+++ b/src/gui/charselectdialog.cpp
@@ -550,7 +550,7 @@ bool CharSelectDialog::selectByName(const std::string &name,
CharacterDisplay::CharacterDisplay(CharSelectDialog *charSelectDialog):
mCharacter(nullptr),
- mPlayerBox(new PlayerBox),
+ mPlayerBox(new PlayerBox(nullptr)),
mName(new Label("wwwwwwwwwwwwwwwwwwwwwwww")),
mLevel(new Label("(888)")),
mMoney(new Label("wwwwwwwww")),
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index c3610ea0b..6a0397a7e 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -74,7 +74,7 @@ EquipmentWindow::EquipmentWindow(Equipment *equipment, Being *being,
setupWindow->registerWindowForReset(this);
// Control that shows the Player
- mPlayerBox = new PlayerBox;
+ mPlayerBox = new PlayerBox("equipment_playerbox.xml");
mPlayerBox->setDimension(gcn::Rectangle(50, 80, 74, 168));
mPlayerBox->setPlayer(being);
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index 04e0aa9fb..116935afd 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -73,7 +73,7 @@ NpcDialog::NpcDialog(int npcId) :
mCameraMode(-1),
mCameraX(0),
mCameraY(0),
- mPlayerBox(new PlayerBox),
+ mPlayerBox(new PlayerBox(nullptr)),
mAvatarBeing(nullptr),
mShowAvatar(false)
{
diff --git a/src/gui/widgets/playerbox.cpp b/src/gui/widgets/playerbox.cpp
index bf17793f5..f0a6a5e89 100644
--- a/src/gui/widgets/playerbox.cpp
+++ b/src/gui/widgets/playerbox.cpp
@@ -36,36 +36,45 @@
#include "debug.h"
-int PlayerBox::instances = 0;
-float PlayerBox::mAlpha = 1.0;
-ImageRect PlayerBox::background;
-
-PlayerBox::PlayerBox(Being *being):
- mBeing(being)
+PlayerBox::PlayerBox(Being *being, std::string skin):
+ mBeing(being),
+ mAlpha(1.0)
{
- setFrameSize(2);
-
- if (instances == 0)
- {
- if (Theme::instance())
- {
- Theme::instance()->loadRect(background,
- "playerbox_background.xml");
- }
- }
+ init(skin);
+}
- instances++;
+PlayerBox::PlayerBox(std::string skin):
+ mBeing(nullptr),
+ mAlpha(1.0)
+{
+ init(skin);
}
PlayerBox::~PlayerBox()
{
- instances--;
- if (instances == 0 && Theme::instance())
- Theme::instance()->unloadRect(background);
+ if (Theme::instance())
+ Theme::instance()->unloadRect(mBackground);
mBeing = nullptr;
}
+void PlayerBox::init(std::string skin)
+{
+ setFrameSize(2);
+
+ if (Theme::instance())
+ {
+ if (skin.empty())
+ skin = "playerbox_background.xml";
+ Theme::instance()->loadRect(mBackground, skin);
+ }
+ else
+ {
+ for (int f = 0; f < 9; f ++)
+ mBackground.grid[f] = nullptr;
+ }
+}
+
void PlayerBox::draw(gcn::Graphics *graphics)
{
if (mBeing)
@@ -81,8 +90,8 @@ void PlayerBox::draw(gcn::Graphics *graphics)
{
for (int a = 0; a < 9; a++)
{
- if (background.grid[a])
- background.grid[a]->setAlpha(Client::getGuiAlpha());
+ if (mBackground.grid[a])
+ mBackground.grid[a]->setAlpha(Client::getGuiAlpha());
}
}
}
@@ -94,5 +103,5 @@ void PlayerBox::drawFrame(gcn::Graphics *graphics)
w = getWidth() + bs * 2;
h = getHeight() + bs * 2;
- static_cast<Graphics*>(graphics)->drawImageRect(0, 0, w, h, background);
+ static_cast<Graphics*>(graphics)->drawImageRect(0, 0, w, h, mBackground);
}
diff --git a/src/gui/widgets/playerbox.h b/src/gui/widgets/playerbox.h
index 9e5a761b4..6498e69ec 100644
--- a/src/gui/widgets/playerbox.h
+++ b/src/gui/widgets/playerbox.h
@@ -25,6 +25,8 @@
#include <guichan/widgets/scrollarea.hpp>
+#include "graphics.h"
+
#include "localconsts.h"
class Being;
@@ -42,13 +44,17 @@ class PlayerBox : public gcn::ScrollArea
* Constructor. Takes the initial player character that this box should
* display, which defaults to <code>NULL</code>.
*/
- PlayerBox(Being *being = nullptr);
+ PlayerBox(Being *being, std::string skin = "");
+
+ PlayerBox(std::string skin = "");
/**
* Destructor.
*/
~PlayerBox();
+ void init(std::string skin);
+
/**
* Sets a new player character to be displayed by this box. Setting the
* player to <code>NULL</code> causes the box not to draw any
@@ -73,9 +79,8 @@ class PlayerBox : public gcn::ScrollArea
private:
Being *mBeing; /**< The character used for display */
- static float mAlpha;
- static int instances;
- static ImageRect background;
+ float mAlpha;
+ ImageRect mBackground;
};
#endif