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authorAndrei Karas <akaras@inbox.ru>2012-07-29 19:02:42 +0300
committerAndrei Karas <akaras@inbox.ru>2012-07-29 20:51:21 +0300
commit42391243274b2cdc01363cd42b49468ddea445bc (patch)
treee0517e9f9d9b96f86a8d30ad52e142b33b77e4d3
parent8f664b75f4757ff0c0d1d20ae2d2ba892c1ad7c0 (diff)
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Fix quests update in quests window.
-rw-r--r--src/gui/questswindow.cpp101
1 files changed, 71 insertions, 30 deletions
diff --git a/src/gui/questswindow.cpp b/src/gui/questswindow.cpp
index 94e42fd87..e9eb37600 100644
--- a/src/gui/questswindow.cpp
+++ b/src/gui/questswindow.cpp
@@ -56,12 +56,18 @@ struct QuestItemText
struct QuestItem
{
+ QuestItem() :
+ var(0), completeFlag(-1)
+ {
+ }
+
int var;
std::string name;
std::string group;
std::set<int> incomplete;
std::set<int> complete;
std::vector<QuestItemText> texts;
+ int completeFlag;
};
class QuestsModel : public ExtendedNamesModel
@@ -76,7 +82,7 @@ class QuestsModel : public ExtendedNamesModel
};
QuestsWindow::QuestsWindow() :
- Window(_("Quests Window"), false, nullptr, "quest.xml"),
+ Window(_("Quests"), false, nullptr, "quest.xml"),
mQuestsModel(new QuestsModel),
mQuestsListBox(new ExtendedListBox(mQuestsModel)),
mQuestScrollArea(new ScrollArea(mQuestsListBox)),
@@ -90,6 +96,7 @@ QuestsWindow::QuestsWindow() :
setResizable(true);
setCloseButton(true);
setStickyButtonLock(true);
+ setSaveVisible(true);
setDefaultSize(400, 350, ImageRect::RIGHT);
setMinWidth(400);
@@ -114,11 +121,11 @@ QuestsWindow::QuestsWindow() :
placer(4, 0, mTextScrollArea, 4, 3).setPadding(3);
placer(7, 3, mCloseButton);
- loadWindowState();
- loadXml();
-
Layout &layout = getLayout();
layout.setRowHeight(0, Layout::AUTO_SET);
+
+ loadWindowState();
+ loadXml();
}
QuestsWindow::~QuestsWindow()
@@ -236,8 +243,12 @@ void QuestsWindow::updateQuest(int var, int val)
void QuestsWindow::rebuild()
{
mQuestsModel->clear();
+ mQuestLinks.clear();
StringVect &names = mQuestsModel->getNames();
std::vector<Image*> &images = mQuestsModel->getImages();
+ std::vector<QuestItem*> complete;
+ std::vector<QuestItem*> incomplete;
+ int updatedQuest = -1;
for (std::map<int, int>::const_iterator it = mVars.begin(),
it_end = mVars.end(); it != it_end; ++ it)
@@ -251,36 +262,66 @@ void QuestsWindow::rebuild()
if (!*it2)
continue;
QuestItem *quest = *it2;
+ // complete quest
if (quest->complete.find(val) != quest->complete.end())
- {
- mQuestLinks.push_back(quest);
- names.push_back(quest->name);
- if (mCompleteIcon)
- {
- mCompleteIcon->incRef();
- images.push_back(mCompleteIcon);
- }
- else
- {
- images.push_back(nullptr);
- }
- }
+ complete.push_back(quest);
+ // incomplete quest
else if (quest->incomplete.find(val) != quest->incomplete.end())
- {
- mQuestLinks.push_back(quest);
- names.push_back(quest->name);
- if (mIncompleteIcon)
- {
- mIncompleteIcon->incRef();
- images.push_back(mIncompleteIcon);
- }
- else
- {
- images.push_back(nullptr);
- }
- }
+ incomplete.push_back(quest);
+ }
+ }
+
+ int k = 0;
+
+ for (std::vector<QuestItem*>::const_iterator it = complete.begin(),
+ it_end = complete.end(); it != it_end; ++ it, k ++)
+ {
+ QuestItem *quest = *it;
+ if (quest->completeFlag == 0)
+ updatedQuest = k;
+ quest->completeFlag = 1;
+ mQuestLinks.push_back(quest);
+ names.push_back(quest->name);
+ if (mCompleteIcon)
+ {
+ mCompleteIcon->incRef();
+ images.push_back(mCompleteIcon);
+ }
+ else
+ {
+ images.push_back(nullptr);
+ }
+ }
+
+ for (std::vector<QuestItem*>::const_iterator it = incomplete.begin(),
+ it_end = incomplete.end(); it != it_end; ++ it, k ++)
+ {
+ QuestItem *quest = *it;
+ if (quest->completeFlag == -1)
+ updatedQuest = k;
+ quest->completeFlag = 0;
+ mQuestLinks.push_back(quest);
+ names.push_back(quest->name);
+ if (mIncompleteIcon)
+ {
+ mIncompleteIcon->incRef();
+ images.push_back(mIncompleteIcon);
+ }
+ else
+ {
+ images.push_back(nullptr);
}
}
+
+ if (updatedQuest == -1)
+ updatedQuest = mQuestLinks.size() - 1;
+ else if (updatedQuest >= static_cast<int>(mQuestLinks.size()))
+ updatedQuest = mQuestLinks.size() - 1;
+ if (updatedQuest >= 0)
+ {
+ mQuestsListBox->setSelected(updatedQuest);
+ showQuest(mQuestLinks[updatedQuest]);
+ }
}
void QuestsWindow::showQuest(QuestItem *quest)