diff options
author | Andrei Karas <akaras@inbox.ru> | 2013-08-17 21:20:39 +0300 |
---|---|---|
committer | Andrei Karas <akaras@inbox.ru> | 2013-08-18 15:08:47 +0300 |
commit | 09ec2b1ecc1a812e03878ccc07708a0aad02896a (patch) | |
tree | efc3406706d2471d22cc427299dd48455bf8048a | |
parent | 5c278653704d4f4b90ebc99bcef2f37c5a208a72 (diff) | |
download | manaverse-09ec2b1ecc1a812e03878ccc07708a0aad02896a.tar.gz manaverse-09ec2b1ecc1a812e03878ccc07708a0aad02896a.tar.bz2 manaverse-09ec2b1ecc1a812e03878ccc07708a0aad02896a.tar.xz manaverse-09ec2b1ecc1a812e03878ccc07708a0aad02896a.zip |
Split from Graphics SDL related code into SDLGraphics.
-rw-r--r-- | src/CMakeLists.txt | 2 | ||||
-rw-r--r-- | src/Makefile.am | 2 | ||||
-rw-r--r-- | src/compoundsprite.cpp | 8 | ||||
-rw-r--r-- | src/graphics.cpp | 737 | ||||
-rw-r--r-- | src/graphics.h | 96 | ||||
-rw-r--r-- | src/graphicsmanager.cpp | 5 | ||||
-rw-r--r-- | src/maplayer.cpp | 2 | ||||
-rw-r--r-- | src/mobileopenglgraphics.h | 2 | ||||
-rw-r--r-- | src/normalopenglgraphics.h | 2 | ||||
-rw-r--r-- | src/nullopenglgraphics.h | 2 | ||||
-rw-r--r-- | src/resources/atlasmanager.cpp | 4 | ||||
-rw-r--r-- | src/resources/image.h | 1 | ||||
-rw-r--r-- | src/safeopenglgraphics.cpp | 25 | ||||
-rw-r--r-- | src/safeopenglgraphics.h | 17 | ||||
-rw-r--r-- | src/sdlgraphics.cpp | 773 | ||||
-rw-r--r-- | src/sdlgraphics.h | 140 |
16 files changed, 1014 insertions, 804 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 6f2638ebb..a46683928 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -688,6 +688,8 @@ SET(SRCS rotationalparticle.h safeopenglgraphics.cpp safeopenglgraphics.h + sdlgraphics.cpp + sdlgraphics.h shopitem.cpp shopitem.h simpleanimation.cpp diff --git a/src/Makefile.am b/src/Makefile.am index 27069e927..a3b551313 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -689,6 +689,8 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \ rotationalparticle.h \ safeopenglgraphics.cpp\ safeopenglgraphics.h \ + sdlgraphics.cpp \ + sdlgraphics.h \ shopitem.cpp \ shopitem.h \ simpleanimation.cpp \ diff --git a/src/compoundsprite.cpp b/src/compoundsprite.cpp index 748bf4d42..0d649e48e 100644 --- a/src/compoundsprite.cpp +++ b/src/compoundsprite.cpp @@ -21,16 +21,16 @@ #include "compoundsprite.h" +#include "client.h" #include "configuration.h" #include "game.h" -#include "graphics.h" #ifdef USE_OPENGL #include "main.h" #endif -#include "client.h" #include "map.h" +#include "sdlgraphics.h" #include "resources/image.h" #include "resources/imagehelper.h" @@ -330,8 +330,8 @@ void CompoundSprite::redraw() const if (!surface) return; - Graphics *graphics = new Graphics(); - graphics->setBlitMode(Graphics::BLIT_GFX); + SDLGraphics *graphics = new SDLGraphics(); + graphics->setBlitMode(SDLGraphics::BLIT_GFX); graphics->setTarget(surface); graphics->_beginDraw(); diff --git a/src/graphics.cpp b/src/graphics.cpp index a14d630bf..f32d35f3e 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -50,12 +50,6 @@ #endif #endif -#if SDL_BYTEORDER == SDL_LIL_ENDIAN -static unsigned int *cR = nullptr; -static unsigned int *cG = nullptr; -static unsigned int *cB = nullptr; -#endif - int MSDL_gfxBlitRGBA(SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst, SDL_Rect *dstrect) { @@ -69,7 +63,6 @@ Graphics::Graphics() : mBpp(0), mFullscreen(false), mHWAccel(false), - mBlitMode(BLIT_NORMAL), mRedraw(false), mDoubleBuffer(false), mRect(), @@ -77,8 +70,6 @@ Graphics::Graphics() : mOpenGL(0), mEnableResize(false), mNoFrame(false), - mOldPixel(0), - mOldAlpha(0), mName("Software"), mStartFreeMem(0), mSync(false), @@ -375,185 +366,6 @@ bool Graphics::drawImage(const Image *image, int x, int y) } } -bool Graphics::drawRescaledImage(const Image *const image, int srcX, int srcY, - int dstX, int dstY, - const int width, const int height, - const int desiredWidth, - const int desiredHeight, - const bool useColor A_UNUSED) -{ - FUNC_BLOCK("Graphics::drawRescaledImage", 1) - // Check that preconditions for blitting are met. - if (!mTarget || !image) - return false; - if (!image->mSDLSurface) - return false; - - Image *const tmpImage = image->SDLgetScaledImage( - desiredWidth, desiredHeight); - - if (!tmpImage) - return false; - if (!tmpImage->mSDLSurface) - return false; - - dstX += mClipStack.top().xOffset; - dstY += mClipStack.top().yOffset; - - srcX += image->mBounds.x; - srcY += image->mBounds.y; - - SDL_Rect dstRect; - SDL_Rect srcRect; - dstRect.x = static_cast<int16_t>(dstX); - dstRect.y = static_cast<int16_t>(dstY); - srcRect.x = static_cast<int16_t>(srcX); - srcRect.y = static_cast<int16_t>(srcY); - srcRect.w = static_cast<uint16_t>(width); - srcRect.h = static_cast<uint16_t>(height); - - const bool returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface, - &srcRect, mTarget, &dstRect) < 0); - - delete tmpImage; - - return returnValue; -} - -bool Graphics::drawImage2(const Image *const image, int srcX, int srcY, - int dstX, int dstY, const int width, - const int height, const bool useColor A_UNUSED) -{ - FUNC_BLOCK("Graphics::drawImage2", 1) - // Check that preconditions for blitting are met. - if (!mTarget || !image || !image->mSDLSurface) - return false; - - dstX += mClipStack.top().xOffset; - dstY += mClipStack.top().yOffset; - - srcX += image->mBounds.x; - srcY += image->mBounds.y; - - SDL_Rect dstRect; - SDL_Rect srcRect; - dstRect.x = static_cast<int16_t>(dstX); - dstRect.y = static_cast<int16_t>(dstY); - srcRect.x = static_cast<int16_t>(srcX); - srcRect.y = static_cast<int16_t>(srcY); - srcRect.w = static_cast<uint16_t>(width); - srcRect.h = static_cast<uint16_t>(height); - - if (mBlitMode == BLIT_NORMAL) - { - return !(SDL_BlitSurface(image->mSDLSurface, &srcRect, - mTarget, &dstRect) < 0); - } - else - { - return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect, - mTarget, &dstRect) < 0); - } -} - -void Graphics::drawImagePattern(const Image *const image, - const int x, const int y, - const int w, const int h) -{ - FUNC_BLOCK("Graphics::drawImagePattern", 1) - // Check that preconditions for blitting are met. - if (!mTarget || !image) - return; - if (!image->mSDLSurface) - return; - - const int iw = image->mBounds.w; - const int ih = image->mBounds.h; - - if (iw == 0 || ih == 0) - return; - - for (int py = 0; py < h; py += ih) // Y position on pattern plane - { - const int dh = (py + ih >= h) ? h - py : ih; - const int srcY = image->mBounds.y; - const int dstY = y + py + mClipStack.top().yOffset; - - for (int px = 0; px < w; px += iw) // X position on pattern plane - { - const int dw = (px + iw >= w) ? w - px : iw; - const int srcX = image->mBounds.x; - const int dstX = x + px + mClipStack.top().xOffset; - - SDL_Rect dstRect; - SDL_Rect srcRect; - dstRect.x = static_cast<int16_t>(dstX); - dstRect.y = static_cast<int16_t>(dstY); - srcRect.x = static_cast<int16_t>(srcX); - srcRect.y = static_cast<int16_t>(srcY); - srcRect.w = static_cast<uint16_t>(dw); - srcRect.h = static_cast<uint16_t>(dh); - - SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); - } - } -} - -void Graphics::drawRescaledImagePattern(const Image *const image, - const int x, const int y, - const int w, const int h, - const int scaledWidth, - const int scaledHeight) -{ - // Check that preconditions for blitting are met. - if (!mTarget || !image) - return; - if (!image->mSDLSurface) - return; - - if (scaledHeight == 0 || scaledWidth == 0) - return; - - Image *const tmpImage = image->SDLgetScaledImage( - scaledWidth, scaledHeight); - if (!tmpImage) - return; - - const int iw = tmpImage->mBounds.w; - const int ih = tmpImage->mBounds.h; - - if (iw == 0 || ih == 0) - return; - - for (int py = 0; py < h; py += ih) // Y position on pattern plane - { - const int dh = (py + ih >= h) ? h - py : ih; - const int srcY = tmpImage->mBounds.y; - const int dstY = y + py + mClipStack.top().yOffset; - - for (int px = 0; px < w; px += iw) // X position on pattern plane - { - const int dw = (px + iw >= w) ? w - px : iw; - const int srcX = tmpImage->mBounds.x; - const int dstX = x + px + mClipStack.top().xOffset; - - SDL_Rect dstRect; - SDL_Rect srcRect; - dstRect.x = static_cast<int16_t>(dstX); - dstRect.y = static_cast<int16_t>(dstY); - srcRect.x = static_cast<int16_t>(srcX); - srcRect.y = static_cast<int16_t>(srcY); - srcRect.w = static_cast<uint16_t>(dw); - srcRect.h = static_cast<uint16_t>(dh); - - SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, - mTarget, &dstRect); - } - } - - delete tmpImage; -} - void Graphics::drawImageRect(const int x, const int y, const int w, const int h, const Image *const topLeft, @@ -614,6 +426,18 @@ void Graphics::drawImageRect(int x, int y, int w, int h, imgRect.grid[4]); } +bool Graphics::drawNet(const int x1, const int y1, const int x2, const int y2, + const int width, const int height) +{ + for (int y = y1; y < y2; y += height) + drawLine(x1, y, x2, y); + + for (int x = x1; x < x2; x += width) + drawLine(x, y1, x, y2); + + return true; +} + bool Graphics::calcImageRect(ImageVertexes *const vert, const int x, const int y, const int w, const int h, @@ -673,540 +497,3 @@ bool Graphics::calcImageRect(ImageVertexes *const vert, BLOCK_END("Graphics::calcImageRect") return 0; } - -void Graphics::calcImagePattern(ImageVertexes* const vert, - const Image *const image, - const int x, const int y, - const int w, const int h) const -{ - // Check that preconditions for blitting are met. - if (!vert || !mTarget || !image || !image->mSDLSurface) - return; - - const int iw = image->mBounds.w; - const int ih = image->mBounds.h; - - if (iw == 0 || ih == 0) - return; - - for (int py = 0; py < h; py += ih) // Y position on pattern plane - { - const int dh = (py + ih >= h) ? h - py : ih; - const int srcY = image->mBounds.y; - const int dstY = y + py + mClipStack.top().yOffset; - - for (int px = 0; px < w; px += iw) // X position on pattern plane - { - const int dw = (px + iw >= w) ? w - px : iw; - const int srcX = image->mBounds.x; - const int dstX = x + px + mClipStack.top().xOffset; - - DoubleRect *const r = new DoubleRect(); - SDL_Rect &dstRect = r->dst; - SDL_Rect &srcRect = r->src; - dstRect.x = static_cast<int16_t>(dstX); - dstRect.y = static_cast<int16_t>(dstY); - srcRect.x = static_cast<int16_t>(srcX); - srcRect.y = static_cast<int16_t>(srcY); - srcRect.w = static_cast<uint16_t>(dw); - srcRect.h = static_cast<uint16_t>(dh); - - if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect, - mTarget, &dstRect) == 1) - { - vert->sdl.push_back(r); - } - else - { - delete r; - } - } - } -} - -void Graphics::calcImagePattern(ImageCollection* const vertCol, - const Image *const image, - const int x, const int y, - const int w, const int h) const -{ - ImageVertexes *vert = nullptr; - if (vertCol->currentImage != image) - { - vert = new ImageVertexes(); - vertCol->currentImage = image; - vertCol->currentVert = vert; - vert->image = image; - vertCol->draws.push_back(vert); - } - else - { - vert = vertCol->currentVert; - } - - calcImagePattern(vert, image, x, y, w, h); -} - -void Graphics::calcTile(ImageVertexes *const vert, - const Image *const image, - int x, int y) const -{ - vert->image = image; - calcTile(vert, x, y); -} - -void Graphics::calcTile(ImageCollection *const vertCol, - const Image *const image, - int x, int y) -{ - if (vertCol->currentImage != image) - { - ImageVertexes *const vert = new ImageVertexes(); - vertCol->currentImage = image; - vertCol->currentVert = vert; - vert->image = image; - vertCol->draws.push_back(vert); - calcTile(vert, x, y); - } - else - { - calcTile(vertCol->currentVert, x, y); - } -} - -void Graphics::drawTile(const ImageCollection *const vertCol) -{ - const ImageVertexesVector &draws = vertCol->draws; - const ImageCollectionCIter it_end = draws.end(); - for (ImageCollectionCIter it = draws.begin(); it != it_end; ++ it) - { - const ImageVertexes *const vert = *it; - const Image *const img = vert->image; - const DoubleRects *const rects = &vert->sdl; - DoubleRects::const_iterator it2 = rects->begin(); - const DoubleRects::const_iterator it2_end = rects->end(); - while (it2 != it2_end) - { - SDL_LowerBlit(img->mSDLSurface, &(*it2)->src, - mTarget, &(*it2)->dst); - ++ it2; - } - } -} - -void Graphics::calcTile(ImageVertexes *const vert, int x, int y) const -{ - // Check that preconditions for blitting are met. - if (!vert || !vert->image || !vert->image->mSDLSurface) - return; - - const Image *const image = vert->image; - - x += mClipStack.top().xOffset; - y += mClipStack.top().yOffset; - - DoubleRect *rect = new DoubleRect(); - - rect->dst.x = static_cast<int16_t>(x); - rect->dst.y = static_cast<int16_t>(y); - rect->src.x = static_cast<int16_t>(image->mBounds.x); - rect->src.y = static_cast<int16_t>(image->mBounds.y); - rect->src.w = static_cast<uint16_t>(image->mBounds.w); - rect->src.h = static_cast<uint16_t>(image->mBounds.h); - if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src, - mTarget, &rect->dst) == 1) - { - vert->sdl.push_back(rect); - } - else - { - delete rect; - } -} - -void Graphics::drawTile(const ImageVertexes *const vert) -{ - // vert and img must be != 0 - const Image *const img = vert->image; - const DoubleRects *const rects = &vert->sdl; - DoubleRects::const_iterator it = rects->begin(); - const DoubleRects::const_iterator it_end = rects->end(); - while (it != it_end) - { - SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mTarget, &(*it)->dst); - ++ it; - } -} - -void Graphics::updateScreen() -{ - BLOCK_START("Graphics::updateScreen") - if (mDoubleBuffer) - { - SDL_Flip(mTarget); - } - else - { - SDL_UpdateRects(mTarget, 1, &mRect); -// SDL_UpdateRect(mTarget, 0, 0, 0, 0); - } - BLOCK_END("Graphics::updateScreen") -} - -SDL_Surface *Graphics::getScreenshot() -{ -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - const int rmask = 0xff000000; - const int gmask = 0x00ff0000; - const int bmask = 0x0000ff00; -#else - const int rmask = 0x000000ff; - const int gmask = 0x0000ff00; - const int bmask = 0x00ff0000; -#endif - const int amask = 0x00000000; - - SDL_Surface *const screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE, - mTarget->w, mTarget->h, 24, rmask, gmask, bmask, amask); - - if (screenshot) - SDL_BlitSurface(mTarget, nullptr, screenshot, nullptr); - - return screenshot; -} - -bool Graphics::drawNet(const int x1, const int y1, const int x2, const int y2, - const int width, const int height) -{ - for (int y = y1; y < y2; y += height) - drawLine(x1, y, x2, y); - - for (int x = x1; x < x2; x += width) - drawLine(x, y1, x, y2); - - return true; -} - -bool Graphics::calcWindow(ImageCollection *const vertCol, - const int x, const int y, const int w, const int h, - const ImageRect &imgRect) -{ - ImageVertexes *vert = nullptr; - Image *const image = imgRect.grid[4]; - if (vertCol->currentImage != image) - { - vert = new ImageVertexes(); - vertCol->currentImage = image; - vertCol->currentVert = vert; - vert->image = image; - vertCol->draws.push_back(vert); -// calcTile(vert, x, y); - } - else - { - vert = vertCol->currentVert; - } - - return calcImageRect(vert, x, y, w, h, - imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8], - imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3], - imgRect.grid[4]); -} - -int Graphics::SDL_FakeUpperBlit(const SDL_Surface *const src, - SDL_Rect *const srcrect, - const SDL_Surface *const dst, - SDL_Rect *dstrect) const -{ - SDL_Rect fulldst; - int srcx, srcy, w, h; - - /* Make sure the surfaces aren't locked */ - if (!src || !dst) - return -1; - - if (src->locked || dst->locked) - return -1; - - /* If the destination rectangle is nullptr, use the entire dest surface */ - if (!dstrect) - { - fulldst.x = 0; - fulldst.y = 0; - dstrect = &fulldst; - } - - /* clip the source rectangle to the source surface */ - if (srcrect) - { - srcx = srcrect->x; - w = srcrect->w; - if (srcx < 0) - { - w += srcx; - dstrect->x -= static_cast<int16_t>(srcx); - srcx = 0; - } - int maxw = src->w - srcx; - if (maxw < w) - w = maxw; - - srcy = srcrect->y; - h = srcrect->h; - if (srcy < 0) - { - h += srcy; - dstrect->y -= static_cast<int16_t>(srcy); - srcy = 0; - } - int maxh = src->h - srcy; - if (maxh < h) - h = maxh; - } - else - { - srcx = 0; - srcy = 0; - w = src->w; - h = src->h; - } - - /* clip the destination rectangle against the clip rectangle */ - { - const SDL_Rect *const clip = &dst->clip_rect; - int dx = clip->x - dstrect->x; - if (dx > 0) - { - w -= dx; - dstrect->x += static_cast<int16_t>(dx); - srcx += dx; - } - dx = dstrect->x + w - clip->x - clip->w; - if (dx > 0) - w -= dx; - - int dy = clip->y - dstrect->y; - if (dy > 0) - { - h -= dy; - dstrect->y += static_cast<int16_t>(dy); - srcy += dy; - } - dy = dstrect->y + h - clip->y - clip->h; - if (dy > 0) - h -= dy; - } - - if (w > 0 && h > 0) - { - if (srcrect) - { - srcrect->x = static_cast<int16_t>(srcx); - srcrect->y = static_cast<int16_t>(srcy); - srcrect->w = static_cast<int16_t>(w); - srcrect->h = static_cast<int16_t>(h); - } - dstrect->w = static_cast<int16_t>(w); - dstrect->h = static_cast<int16_t>(h); - - return 1; -// return SDL_LowerBlit(src, &sr, dst, dstrect); - } - dstrect->w = dstrect->h = 0; - return 0; -} - -void Graphics::fillRectangle(const gcn::Rectangle& rectangle) -{ - FUNC_BLOCK("Graphics::fillRectangle", 1) - if (mClipStack.empty()) - return; - - const gcn::ClipRectangle& top = mClipStack.top(); - - gcn::Rectangle area = rectangle; - area.x += top.xOffset; - area.y += top.yOffset; - - if (!area.isIntersecting(top)) - return; - - if (mAlpha) - { - const int x1 = area.x > top.x ? area.x : top.x; - const int y1 = area.y > top.y ? area.y : top.y; - const int x2 = area.x + area.width < top.x + top.width ? - area.x + area.width : top.x + top.width; - const int y2 = area.y + area.height < top.y + top.height ? - area.y + area.height : top.y + top.height; - int x, y; - - SDL_LockSurface(mTarget); - - const int bpp = mTarget->format->BytesPerPixel; - const uint32_t pixel = SDL_MapRGB(mTarget->format, - static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g), - static_cast<uint8_t>(mColor.b)); - - switch (bpp) - { - case 1: - for (y = y1; y < y2; y++) - { - uint8_t *const p = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; - for (x = x1; x < x2; x++) - *(p + x) = static_cast<uint8_t>(pixel); - } - break; - case 2: - for (y = y1; y < y2; y++) - { - uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; - for (x = x1; x < x2; x++) - { - uint8_t *const p = p0 + x * 2; - *reinterpret_cast<uint16_t *>(p) = gcn::SDLAlpha16( - static_cast<uint16_t>(pixel), - *reinterpret_cast<uint16_t *>(p), - static_cast<uint8_t>(mColor.a), mTarget->format); - } - } - break; - case 3: - { - const int ca = 255 - mColor.a; - const int cr = mColor.r * mColor.a; - const int cg = mColor.g * mColor.a; - const int cb = mColor.b * mColor.a; - - for (y = y1; y < y2; y++) - { - uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; - for (x = x1; x < x2; x++) - { - uint8_t *const p = p0 + x * 3; -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - p[2] = static_cast<uint8_t>((p[2] * ca + cb) >> 8); - p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8); - p[0] = static_cast<uint8_t>((p[0] * ca + cr) >> 8); -#else - p[0] = static_cast<uint8_t>((p[0] * ca + cb) >> 8); - p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8); - p[2] = static_cast<uint8_t>((p[2] * ca + cr) >> 8); -#endif - } - } - break; - } - case 4: - { -#if SDL_BYTEORDER == SDL_BIG_ENDIAN - const unsigned pb = (pixel & 0xff) * mColor.a; - const unsigned pg = (pixel & 0xff00) * mColor.a; - const unsigned pr = (pixel & 0xff0000) * mColor.a; - const unsigned a1 = (255 - mColor.a); - - for (y = y1; y < y2; y++) - { - uint8_t *p0 = static_cast<uint8_t *>(mTarget->pixels) - + y * mTarget->pitch; - for (x = x1; x < x2; x++) - { - uint8_t *p = p0 + x * 4; - uint32_t dst = *reinterpret_cast<uint32_t *>(p); - const unsigned int b = (pb + (dst & 0xff) * a1) >> 8; - const unsigned int g = (pg + (dst & 0xff00) * a1) >> 8; - const unsigned int r = (pr - + (dst & 0xff0000) * a1) >> 8; - - *reinterpret_cast<uint32_t *>(p) = ((b & 0xff) - | (g & 0xff00) | (r & 0xff0000)); - } - } -#else - if (!cR) - { - cR = new unsigned int[0x100]; - cG = new unsigned int[0x100]; - cB = new unsigned int[0x100]; - mOldPixel = 0; - mOldAlpha = mColor.a; - } - - const SDL_PixelFormat * const format = mTarget->format; - const unsigned rMask = format->Rmask; - const unsigned gMask = format->Gmask; - const unsigned bMask = format->Bmask; -// const unsigned aMask = format->Amask; - unsigned rShift = rMask / 0xff; - unsigned gShift = gMask / 0xff; - unsigned bShift = bMask / 0xff; - if (!rShift) - rShift = 1; - if (!gShift) - gShift = 1; - if (!bShift) - bShift = 1; - if (pixel != mOldPixel || mColor.a != mOldAlpha) - { - const unsigned pb = (pixel & bMask) * mColor.a; - const unsigned pg = (pixel & gMask) * mColor.a; - const unsigned pr = (pixel & rMask) * mColor.a; - const unsigned a0 = (255 - mColor.a); - - const unsigned int a1 = a0 * bShift; - const unsigned int a2 = a0 * gShift; - const unsigned int a3 = a0 * rShift; - - for (int f = 0; f <= 0xff; f ++) - { - cB[f] = ((pb + f * a1) >> 8) & bMask; - cG[f] = ((pg + f * a2) >> 8) & gMask; - cR[f] = ((pr + f * a3) >> 8) & rMask; - } - - mOldPixel = pixel; - mOldAlpha = mColor.a; - } - - for (y = y1; y < y2; y++) - { - uint32_t *const p0 = reinterpret_cast<uint32_t*>( - static_cast<uint8_t*>(mTarget->pixels) - + y * mTarget->pitch); - for (x = x1; x < x2; x++) - { - uint32_t *const p = p0 + x; - const uint32_t dst = *p; - *p = cB[dst & bMask / bShift] - | cG[(dst & gMask) / gShift] - | cR[(dst & rMask) / rShift]; - } - } -#endif - break; - } - default: - break; - } - - SDL_UnlockSurface(mTarget); - } - else - { - SDL_Rect rect; - rect.x = static_cast<int16_t>(area.x); - rect.y = static_cast<int16_t>(area.y); - rect.w = static_cast<uint16_t>(area.width); - rect.h = static_cast<uint16_t>(area.height); - - const uint32_t color = SDL_MapRGBA(mTarget->format, - static_cast<int8_t>(mColor.r), - static_cast<int8_t>(mColor.g), - static_cast<int8_t>(mColor.b), - static_cast<int8_t>(mColor.a)); - SDL_FillRect(mTarget, &rect, color); - } -} diff --git a/src/graphics.h b/src/graphics.h index f8a124a89..60313fdaf 100644 --- a/src/graphics.h +++ b/src/graphics.h @@ -90,12 +90,6 @@ class ImageRect final class Graphics : public gcn::SDLGraphics { public: - enum BlitMode - { - BLIT_NORMAL = 0, - BLIT_GFX - }; - /** * Constructor. */ @@ -145,33 +139,16 @@ class Graphics : public gcn::SDLGraphics /** * Draws a resclaled version of the image */ - bool drawRescaledImage(const Image *const image, - const int srcX, const int srcY, - const int dstX, const int dstY, - const int width, const int height, - const int desiredWidth, const int desiredHeight) - { - return drawRescaledImage(image, srcX, srcY, - dstX, dstY, - width, height, - desiredWidth, desiredHeight, - false); - } - - /** - * Draws a resclaled version of the image - */ virtual bool drawRescaledImage(const Image *const image, int srcX, int srcY, int dstX, int dstY, const int width, const int height, const int desiredWidth, const int desiredHeight, - const bool useColor = false); - + const bool useColor = false) = 0; virtual void drawImagePattern(const Image *const image, const int x, const int y, - const int w, const int h); + const int w, const int h) = 0; /** * Draw a pattern based on a rescaled version of the given image... @@ -180,7 +157,7 @@ class Graphics : public gcn::SDLGraphics const int x, const int y, const int w, const int h, const int scaledWidth, - const int scaledHeight); + const int scaledHeight) = 0; /** * Draws a rectangle using images. 4 corner images, 4 side images and 1 @@ -204,46 +181,50 @@ class Graphics : public gcn::SDLGraphics void drawImageRect(int x, int y, int w, int h, const ImageRect &imgRect); - virtual bool calcImageRect(ImageVertexes *const vert, - const int x, const int y, - const int w, const int h, - const Image *const topLeft, - const Image *const topRight, - const Image *const bottomLeft, - const Image *const bottomRight, - const Image *const top, - const Image *const right, - const Image *const bottom, - const Image *const left, - const Image *const center); + bool calcImageRect(ImageVertexes *const vert, + const int x, const int y, + const int w, const int h, + const Image *const topLeft, + const Image *const topRight, + const Image *const bottomLeft, + const Image *const bottomRight, + const Image *const top, + const Image *const right, + const Image *const bottom, + const Image *const left, + const Image *const center); virtual void calcImagePattern(ImageVertexes *const vert, const Image *const image, const int x, const int y, - const int w, const int h) const; + const int w, const int h) const = 0; virtual void calcImagePattern(ImageCollection *const vert, const Image *const image, const int x, const int y, - const int w, const int h) const; + const int w, const int h) const = 0; virtual void calcTile(ImageVertexes *const vert, - const Image *const image, int x, int y) const; + const Image *const image, + int x, int y) const = 0; - virtual void calcTile(ImageVertexes *const vert, int x, int y) const; + virtual void calcTileSDL(ImageVertexes *const vert A_UNUSED, + int x A_UNUSED, int y A_UNUSED) const + { + } - virtual void drawTile(const ImageVertexes *const vert); + virtual void drawTile(const ImageVertexes *const vert) = 0; - virtual void drawTile(const ImageCollection *const vertCol); + virtual void drawTile(const ImageCollection *const vertCol) = 0; virtual void calcTile(ImageCollection *const vertCol, const Image *const image, - int x, int y); + int x, int y) = 0; virtual bool calcWindow(ImageCollection *const vertCol, const int x, const int y, const int w, const int h, - const ImageRect &imgRect); + const ImageRect &imgRect) = 0; /** * Draws a rectangle using images. 4 corner images, 4 side images and 1 @@ -253,19 +234,14 @@ class Graphics : public gcn::SDLGraphics const ImageRect &imgRect) { drawImageRect(area.x, area.y, area.width, area.height, imgRect); } - void setBlitMode(const BlitMode mode) - { mBlitMode = mode; } - - BlitMode getBlitMode() const A_WARN_UNUSED - { return mBlitMode; } - - void fillRectangle(const gcn::Rectangle& rectangle) override; + virtual void fillRectangle(const gcn::Rectangle& rectangle) + override = 0; /** * Updates the screen. This is done by either copying the buffer to the * screen or swapping pages. */ - virtual void updateScreen(); + virtual void updateScreen() = 0; /** * Returns the width of the screen. @@ -280,7 +256,7 @@ class Graphics : public gcn::SDLGraphics /** * Takes a screenshot and returns it as SDL surface. */ - virtual SDL_Surface *getScreenshot() A_WARN_UNUSED; + virtual SDL_Surface *getScreenshot() A_WARN_UNUSED = 0; virtual void prepareScreenshot() { } @@ -375,7 +351,7 @@ class Graphics : public gcn::SDLGraphics int srcX, int srcY, int dstX, int dstY, const int width, const int height, - const bool useColor); + const bool useColor) = 0; void setMainFlags(int w, int h, int bpp, bool fs, @@ -391,15 +367,9 @@ class Graphics : public gcn::SDLGraphics bool videoInfo(); - int SDL_FakeUpperBlit(const SDL_Surface *const src, - SDL_Rect *const srcrect, - const SDL_Surface *const dst, - SDL_Rect *dstrect) const; - int mBpp; bool mFullscreen; bool mHWAccel; - BlitMode mBlitMode; bool mRedraw; bool mDoubleBuffer; SDL_Rect mRect; @@ -407,8 +377,6 @@ class Graphics : public gcn::SDLGraphics int mOpenGL; bool mEnableResize; bool mNoFrame; - uint32_t mOldPixel; - int mOldAlpha; std::string mName; int mStartFreeMem; bool mSync; diff --git a/src/graphicsmanager.cpp b/src/graphicsmanager.cpp index 7628b19fc..3bba8f9af 100644 --- a/src/graphicsmanager.cpp +++ b/src/graphicsmanager.cpp @@ -41,6 +41,7 @@ #include "graphicsvertexes.h" #include "logger.h" #include "mgl.h" +#include "sdlgraphics.h" #include "resources/fboinfo.h" #include "resources/imagehelper.h" @@ -228,7 +229,7 @@ void GraphicsManager::initGraphics(const bool noOpenGL) case 0: imageHelper = new SDLImageHelper; sdlImageHelper = imageHelper; - mainGraphics = new Graphics; + mainGraphics = new SDLGraphics; mUseTextureSampler = false; break; case 1: @@ -261,7 +262,7 @@ void GraphicsManager::initGraphics(const bool noOpenGL A_UNUSED) // Create the graphics context imageHelper = new SDLImageHelper; sdlImageHelper = imageHelper; - mainGraphics = new Graphics; + mainGraphics = new SDLGraphics; #endif } diff --git a/src/maplayer.cpp b/src/maplayer.cpp index 980a9a786..81561d94a 100644 --- a/src/maplayer.cpp +++ b/src/maplayer.cpp @@ -227,7 +227,7 @@ void MapLayer::updateSDL(Graphics *const graphics, int startX, int startY, row->images.push_back(imgVert); lastImage = img; } - graphics->calcTile(imgVert, px, py); + graphics->calcTileSDL(imgVert, px, py); } } } diff --git a/src/mobileopenglgraphics.h b/src/mobileopenglgraphics.h index 4f96ce1df..c41a15a04 100644 --- a/src/mobileopenglgraphics.h +++ b/src/mobileopenglgraphics.h @@ -201,8 +201,6 @@ class MobileOpenGLGraphics final : public Graphics void setTexturingAndBlending(const bool enable); - void updateMemoryInfo(); - void debugBindTexture(const Image *image); private: diff --git a/src/normalopenglgraphics.h b/src/normalopenglgraphics.h index 9da63c32c..3b6dc0c19 100644 --- a/src/normalopenglgraphics.h +++ b/src/normalopenglgraphics.h @@ -212,8 +212,6 @@ class NormalOpenGLGraphics final : public Graphics void setTexturingAndBlending(const bool enable); - void updateMemoryInfo(); - void debugBindTexture(const Image *const image); private: diff --git a/src/nullopenglgraphics.h b/src/nullopenglgraphics.h index 7f58e1242..73c08b81e 100644 --- a/src/nullopenglgraphics.h +++ b/src/nullopenglgraphics.h @@ -209,8 +209,6 @@ class NullOpenGLGraphics final : public Graphics void setTexturingAndBlending(const bool enable); - void updateMemoryInfo(); - void debugBindTexture(const Image *const image); private: diff --git a/src/resources/atlasmanager.cpp b/src/resources/atlasmanager.cpp index 0f7565ecd..1d7147d72 100644 --- a/src/resources/atlasmanager.cpp +++ b/src/resources/atlasmanager.cpp @@ -25,9 +25,9 @@ #include "resources/atlasmanager.h" #include "client.h" -#include "graphics.h" #include "graphicsmanager.h" #include "logger.h" +#include "sdlgraphics.h" #include "utils/mathutils.h" #include "utils/physfsrwops.h" @@ -227,7 +227,7 @@ SDL_Surface *AtlasManager::createSDLAtlas(TextureAtlas *const atlas) if (!surface) return nullptr; - Graphics *const graphics = new Graphics(); + SDLGraphics *const graphics = new SDLGraphics(); graphics->setTarget(surface); graphics->_beginDraw(); diff --git a/src/resources/image.h b/src/resources/image.h index 5ac239471..556109564 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -55,6 +55,7 @@ class Image : public Resource friend class Graphics; friend class ImageHelper; friend class OpenGLImageHelper; + friend class SDLGraphics; friend class SDLImageHelper; #ifdef USE_OPENGL friend class AtlasManager; diff --git a/src/safeopenglgraphics.cpp b/src/safeopenglgraphics.cpp index 35748f539..2e8666e55 100644 --- a/src/safeopenglgraphics.cpp +++ b/src/safeopenglgraphics.cpp @@ -345,10 +345,28 @@ void SafeOpenGLGraphics::calcTile(ImageVertexes *const vert A_UNUSED, { } +void SafeOpenGLGraphics::calcImagePattern(ImageVertexes *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const +{ +} + +void SafeOpenGLGraphics::calcImagePattern(ImageCollection *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const +{ +} + void SafeOpenGLGraphics::drawTile(const ImageVertexes *const vert A_UNUSED) { } +void SafeOpenGLGraphics::drawTile(const ImageCollection *const vertCol) +{ +} + void SafeOpenGLGraphics::updateScreen() { BLOCK_START("Graphics::updateScreen") @@ -358,6 +376,13 @@ void SafeOpenGLGraphics::updateScreen() BLOCK_END("Graphics::updateScreen") } +bool SafeOpenGLGraphics::calcWindow(ImageCollection *const vertCol, + const int x, const int y, + const int w, const int h, + const ImageRect &imgRect) +{ +} + void SafeOpenGLGraphics::_beginDraw() { glMatrixMode(GL_TEXTURE); diff --git a/src/safeopenglgraphics.h b/src/safeopenglgraphics.h index c134caa2d..469c4cda0 100644 --- a/src/safeopenglgraphics.h +++ b/src/safeopenglgraphics.h @@ -89,10 +89,27 @@ class SafeOpenGLGraphics final : public Graphics void calcTile(ImageCollection *const vertCol, const Image *const image, int x, int y) override; + void calcImagePattern(ImageVertexes *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + + void calcImagePattern(ImageCollection *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + void drawTile(const ImageVertexes *const vert) override; + void drawTile(const ImageCollection *const vertCol) override; + void updateScreen() override; + bool calcWindow(ImageCollection *const vertCol, + const int x, const int y, + const int w, const int h, + const ImageRect &imgRect); + void _beginDraw(); void _endDraw(); diff --git a/src/sdlgraphics.cpp b/src/sdlgraphics.cpp new file mode 100644 index 000000000..81970b0e3 --- /dev/null +++ b/src/sdlgraphics.cpp @@ -0,0 +1,773 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "sdlgraphics.h" + +#include "main.h" + +#include "configuration.h" +#include "graphicsmanager.h" +#include "graphicsvertexes.h" +#include "logger.h" + +#include "resources/imagehelper.h" + +#include <guichan/sdl/sdlpixel.hpp> + +#include <SDL_gfxBlitFunc.h> + +#include "debug.h" + +#if SDL_BYTEORDER == SDL_LIL_ENDIAN +static unsigned int *cR = nullptr; +static unsigned int *cG = nullptr; +static unsigned int *cB = nullptr; +#endif + +SDLGraphics::SDLGraphics() : + Graphics(), + mBlitMode(BLIT_NORMAL), + mOldPixel(0), + mOldAlpha(0) +{ +} + +SDLGraphics::~SDLGraphics() +{ +} + +bool SDLGraphics::drawRescaledImage(const Image *const image, int srcX, int srcY, + int dstX, int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight, + const bool useColor A_UNUSED) +{ + FUNC_BLOCK("Graphics::drawRescaledImage", 1) + // Check that preconditions for blitting are met. + if (!mTarget || !image) + return false; + if (!image->mSDLSurface) + return false; + + Image *const tmpImage = image->SDLgetScaledImage( + desiredWidth, desiredHeight); + + if (!tmpImage) + return false; + if (!tmpImage->mSDLSurface) + return false; + + dstX += mClipStack.top().xOffset; + dstY += mClipStack.top().yOffset; + + srcX += image->mBounds.x; + srcY += image->mBounds.y; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast<int16_t>(dstX); + dstRect.y = static_cast<int16_t>(dstY); + srcRect.x = static_cast<int16_t>(srcX); + srcRect.y = static_cast<int16_t>(srcY); + srcRect.w = static_cast<uint16_t>(width); + srcRect.h = static_cast<uint16_t>(height); + + const bool returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface, + &srcRect, mTarget, &dstRect) < 0); + + delete tmpImage; + + return returnValue; +} + +bool SDLGraphics::drawImage2(const Image *const image, int srcX, int srcY, + int dstX, int dstY, const int width, + const int height, const bool useColor A_UNUSED) +{ + FUNC_BLOCK("Graphics::drawImage2", 1) + // Check that preconditions for blitting are met. + if (!mTarget || !image || !image->mSDLSurface) + return false; + + dstX += mClipStack.top().xOffset; + dstY += mClipStack.top().yOffset; + + srcX += image->mBounds.x; + srcY += image->mBounds.y; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast<int16_t>(dstX); + dstRect.y = static_cast<int16_t>(dstY); + srcRect.x = static_cast<int16_t>(srcX); + srcRect.y = static_cast<int16_t>(srcY); + srcRect.w = static_cast<uint16_t>(width); + srcRect.h = static_cast<uint16_t>(height); + + if (mBlitMode == BLIT_NORMAL) + { + return !(SDL_BlitSurface(image->mSDLSurface, &srcRect, + mTarget, &dstRect) < 0); + } + else + { + return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect, + mTarget, &dstRect) < 0); + } +} + +void SDLGraphics::drawImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h) +{ + FUNC_BLOCK("Graphics::drawImagePattern", 1) + // Check that preconditions for blitting are met. + if (!mTarget || !image) + return; + if (!image->mSDLSurface) + return; + + const int iw = image->mBounds.w; + const int ih = image->mBounds.h; + + if (iw == 0 || ih == 0) + return; + + for (int py = 0; py < h; py += ih) // Y position on pattern plane + { + const int dh = (py + ih >= h) ? h - py : ih; + const int srcY = image->mBounds.y; + const int dstY = y + py + mClipStack.top().yOffset; + + for (int px = 0; px < w; px += iw) // X position on pattern plane + { + const int dw = (px + iw >= w) ? w - px : iw; + const int srcX = image->mBounds.x; + const int dstX = x + px + mClipStack.top().xOffset; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast<int16_t>(dstX); + dstRect.y = static_cast<int16_t>(dstY); + srcRect.x = static_cast<int16_t>(srcX); + srcRect.y = static_cast<int16_t>(srcY); + srcRect.w = static_cast<uint16_t>(dw); + srcRect.h = static_cast<uint16_t>(dh); + + SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect); + } + } +} + +void SDLGraphics::drawRescaledImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h, + const int scaledWidth, + const int scaledHeight) +{ + // Check that preconditions for blitting are met. + if (!mTarget || !image) + return; + if (!image->mSDLSurface) + return; + + if (scaledHeight == 0 || scaledWidth == 0) + return; + + Image *const tmpImage = image->SDLgetScaledImage( + scaledWidth, scaledHeight); + if (!tmpImage) + return; + + const int iw = tmpImage->mBounds.w; + const int ih = tmpImage->mBounds.h; + + if (iw == 0 || ih == 0) + return; + + for (int py = 0; py < h; py += ih) // Y position on pattern plane + { + const int dh = (py + ih >= h) ? h - py : ih; + const int srcY = tmpImage->mBounds.y; + const int dstY = y + py + mClipStack.top().yOffset; + + for (int px = 0; px < w; px += iw) // X position on pattern plane + { + const int dw = (px + iw >= w) ? w - px : iw; + const int srcX = tmpImage->mBounds.x; + const int dstX = x + px + mClipStack.top().xOffset; + + SDL_Rect dstRect; + SDL_Rect srcRect; + dstRect.x = static_cast<int16_t>(dstX); + dstRect.y = static_cast<int16_t>(dstY); + srcRect.x = static_cast<int16_t>(srcX); + srcRect.y = static_cast<int16_t>(srcY); + srcRect.w = static_cast<uint16_t>(dw); + srcRect.h = static_cast<uint16_t>(dh); + + SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect, + mTarget, &dstRect); + } + } + + delete tmpImage; +} + +void SDLGraphics::calcImagePattern(ImageVertexes* const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const +{ + // Check that preconditions for blitting are met. + if (!vert || !mTarget || !image || !image->mSDLSurface) + return; + + const int iw = image->mBounds.w; + const int ih = image->mBounds.h; + + if (iw == 0 || ih == 0) + return; + + for (int py = 0; py < h; py += ih) // Y position on pattern plane + { + const int dh = (py + ih >= h) ? h - py : ih; + const int srcY = image->mBounds.y; + const int dstY = y + py + mClipStack.top().yOffset; + + for (int px = 0; px < w; px += iw) // X position on pattern plane + { + const int dw = (px + iw >= w) ? w - px : iw; + const int srcX = image->mBounds.x; + const int dstX = x + px + mClipStack.top().xOffset; + + DoubleRect *const r = new DoubleRect(); + SDL_Rect &dstRect = r->dst; + SDL_Rect &srcRect = r->src; + dstRect.x = static_cast<int16_t>(dstX); + dstRect.y = static_cast<int16_t>(dstY); + srcRect.x = static_cast<int16_t>(srcX); + srcRect.y = static_cast<int16_t>(srcY); + srcRect.w = static_cast<uint16_t>(dw); + srcRect.h = static_cast<uint16_t>(dh); + + if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect, + mTarget, &dstRect) == 1) + { + vert->sdl.push_back(r); + } + else + { + delete r; + } + } + } +} + +void SDLGraphics::calcImagePattern(ImageCollection* const vertCol, + const Image *const image, + const int x, const int y, + const int w, const int h) const +{ + ImageVertexes *vert = nullptr; + if (vertCol->currentImage != image) + { + vert = new ImageVertexes(); + vertCol->currentImage = image; + vertCol->currentVert = vert; + vert->image = image; + vertCol->draws.push_back(vert); + } + else + { + vert = vertCol->currentVert; + } + + calcImagePattern(vert, image, x, y, w, h); +} + +void SDLGraphics::calcTile(ImageVertexes *const vert, + const Image *const image, + int x, int y) const +{ + vert->image = image; + calcTileSDL(vert, x, y); +} + +void SDLGraphics::calcTileSDL(ImageVertexes *const vert, int x, int y) const +{ + // Check that preconditions for blitting are met. + if (!vert || !vert->image || !vert->image->mSDLSurface) + return; + + const Image *const image = vert->image; + + x += mClipStack.top().xOffset; + y += mClipStack.top().yOffset; + + DoubleRect *rect = new DoubleRect(); + + rect->dst.x = static_cast<int16_t>(x); + rect->dst.y = static_cast<int16_t>(y); + rect->src.x = static_cast<int16_t>(image->mBounds.x); + rect->src.y = static_cast<int16_t>(image->mBounds.y); + rect->src.w = static_cast<uint16_t>(image->mBounds.w); + rect->src.h = static_cast<uint16_t>(image->mBounds.h); + if (SDL_FakeUpperBlit(image->mSDLSurface, &rect->src, + mTarget, &rect->dst) == 1) + { + vert->sdl.push_back(rect); + } + else + { + delete rect; + } +} + +void SDLGraphics::calcTile(ImageCollection *const vertCol, + const Image *const image, + int x, int y) +{ + if (vertCol->currentImage != image) + { + ImageVertexes *const vert = new ImageVertexes(); + vertCol->currentImage = image; + vertCol->currentVert = vert; + vert->image = image; + vertCol->draws.push_back(vert); + calcTileSDL(vert, x, y); + } + else + { + calcTileSDL(vertCol->currentVert, x, y); + } +} + +void SDLGraphics::drawTile(const ImageCollection *const vertCol) +{ + const ImageVertexesVector &draws = vertCol->draws; + const ImageCollectionCIter it_end = draws.end(); + for (ImageCollectionCIter it = draws.begin(); it != it_end; ++ it) + { + const ImageVertexes *const vert = *it; + const Image *const img = vert->image; + const DoubleRects *const rects = &vert->sdl; + DoubleRects::const_iterator it2 = rects->begin(); + const DoubleRects::const_iterator it2_end = rects->end(); + while (it2 != it2_end) + { + SDL_LowerBlit(img->mSDLSurface, &(*it2)->src, + mTarget, &(*it2)->dst); + ++ it2; + } + } +} + +void SDLGraphics::drawTile(const ImageVertexes *const vert) +{ + // vert and img must be != 0 + const Image *const img = vert->image; + const DoubleRects *const rects = &vert->sdl; + DoubleRects::const_iterator it = rects->begin(); + const DoubleRects::const_iterator it_end = rects->end(); + while (it != it_end) + { + SDL_LowerBlit(img->mSDLSurface, &(*it)->src, mTarget, &(*it)->dst); + ++ it; + } +} + +void SDLGraphics::updateScreen() +{ + BLOCK_START("Graphics::updateScreen") + if (mDoubleBuffer) + { + SDL_Flip(mTarget); + } + else + { + SDL_UpdateRects(mTarget, 1, &mRect); +// SDL_UpdateRect(mTarget, 0, 0, 0, 0); + } + BLOCK_END("Graphics::updateScreen") +} + +SDL_Surface *SDLGraphics::getScreenshot() +{ +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + const int rmask = 0xff000000; + const int gmask = 0x00ff0000; + const int bmask = 0x0000ff00; +#else + const int rmask = 0x000000ff; + const int gmask = 0x0000ff00; + const int bmask = 0x00ff0000; +#endif + const int amask = 0x00000000; + + SDL_Surface *const screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE, + mTarget->w, mTarget->h, 24, rmask, gmask, bmask, amask); + + if (screenshot) + SDL_BlitSurface(mTarget, nullptr, screenshot, nullptr); + + return screenshot; +} + +bool SDLGraphics::drawNet(const int x1, const int y1, + const int x2, const int y2, + const int width, const int height) +{ + for (int y = y1; y < y2; y += height) + drawLine(x1, y, x2, y); + + for (int x = x1; x < x2; x += width) + drawLine(x, y1, x, y2); + + return true; +} + +bool SDLGraphics::calcWindow(ImageCollection *const vertCol, + const int x, const int y, + const int w, const int h, + const ImageRect &imgRect) +{ + ImageVertexes *vert = nullptr; + Image *const image = imgRect.grid[4]; + if (vertCol->currentImage != image) + { + vert = new ImageVertexes(); + vertCol->currentImage = image; + vertCol->currentVert = vert; + vert->image = image; + vertCol->draws.push_back(vert); + } + else + { + vert = vertCol->currentVert; + } + + return calcImageRect(vert, x, y, w, h, + imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8], + imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3], + imgRect.grid[4]); +} + +int SDLGraphics::SDL_FakeUpperBlit(const SDL_Surface *const src, + SDL_Rect *const srcrect, + const SDL_Surface *const dst, + SDL_Rect *dstrect) const +{ + SDL_Rect fulldst; + int srcx, srcy, w, h; + + // Make sure the surfaces aren't locked + if (!src || !dst) + return -1; + + if (src->locked || dst->locked) + return -1; + + // If the destination rectangle is nullptr, use the entire dest surface + if (!dstrect) + { + fulldst.x = 0; + fulldst.y = 0; + dstrect = &fulldst; + } + + // clip the source rectangle to the source surface + if (srcrect) + { + srcx = srcrect->x; + w = srcrect->w; + if (srcx < 0) + { + w += srcx; + dstrect->x -= static_cast<int16_t>(srcx); + srcx = 0; + } + int maxw = src->w - srcx; + if (maxw < w) + w = maxw; + + srcy = srcrect->y; + h = srcrect->h; + if (srcy < 0) + { + h += srcy; + dstrect->y -= static_cast<int16_t>(srcy); + srcy = 0; + } + int maxh = src->h - srcy; + if (maxh < h) + h = maxh; + } + else + { + srcx = 0; + srcy = 0; + w = src->w; + h = src->h; + } + + // clip the destination rectangle against the clip rectangle + { + const SDL_Rect *const clip = &dst->clip_rect; + int dx = clip->x - dstrect->x; + if (dx > 0) + { + w -= dx; + dstrect->x += static_cast<int16_t>(dx); + srcx += dx; + } + dx = dstrect->x + w - clip->x - clip->w; + if (dx > 0) + w -= dx; + + int dy = clip->y - dstrect->y; + if (dy > 0) + { + h -= dy; + dstrect->y += static_cast<int16_t>(dy); + srcy += dy; + } + dy = dstrect->y + h - clip->y - clip->h; + if (dy > 0) + h -= dy; + } + + if (w > 0 && h > 0) + { + if (srcrect) + { + srcrect->x = static_cast<int16_t>(srcx); + srcrect->y = static_cast<int16_t>(srcy); + srcrect->w = static_cast<int16_t>(w); + srcrect->h = static_cast<int16_t>(h); + } + dstrect->w = static_cast<int16_t>(w); + dstrect->h = static_cast<int16_t>(h); + + return 1; +// return SDL_LowerBlit(src, &sr, dst, dstrect); + } + dstrect->w = dstrect->h = 0; + return 0; +} + +void SDLGraphics::fillRectangle(const gcn::Rectangle& rectangle) +{ + FUNC_BLOCK("Graphics::fillRectangle", 1) + if (mClipStack.empty()) + return; + + const gcn::ClipRectangle& top = mClipStack.top(); + + gcn::Rectangle area = rectangle; + area.x += top.xOffset; + area.y += top.yOffset; + + if (!area.isIntersecting(top)) + return; + + if (mAlpha) + { + const int x1 = area.x > top.x ? area.x : top.x; + const int y1 = area.y > top.y ? area.y : top.y; + const int x2 = area.x + area.width < top.x + top.width ? + area.x + area.width : top.x + top.width; + const int y2 = area.y + area.height < top.y + top.height ? + area.y + area.height : top.y + top.height; + int x, y; + + SDL_LockSurface(mTarget); + + const int bpp = mTarget->format->BytesPerPixel; + const uint32_t pixel = SDL_MapRGB(mTarget->format, + static_cast<uint8_t>(mColor.r), static_cast<uint8_t>(mColor.g), + static_cast<uint8_t>(mColor.b)); + + switch (bpp) + { + case 1: + for (y = y1; y < y2; y++) + { + uint8_t *const p = static_cast<uint8_t *>(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + *(p + x) = static_cast<uint8_t>(pixel); + } + break; + case 2: + for (y = y1; y < y2; y++) + { + uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + { + uint8_t *const p = p0 + x * 2; + *reinterpret_cast<uint16_t *>(p) = gcn::SDLAlpha16( + static_cast<uint16_t>(pixel), + *reinterpret_cast<uint16_t *>(p), + static_cast<uint8_t>(mColor.a), mTarget->format); + } + } + break; + case 3: + { + const int ca = 255 - mColor.a; + const int cr = mColor.r * mColor.a; + const int cg = mColor.g * mColor.a; + const int cb = mColor.b * mColor.a; + + for (y = y1; y < y2; y++) + { + uint8_t *const p0 = static_cast<uint8_t *>(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + { + uint8_t *const p = p0 + x * 3; +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + p[2] = static_cast<uint8_t>((p[2] * ca + cb) >> 8); + p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8); + p[0] = static_cast<uint8_t>((p[0] * ca + cr) >> 8); +#else + p[0] = static_cast<uint8_t>((p[0] * ca + cb) >> 8); + p[1] = static_cast<uint8_t>((p[1] * ca + cg) >> 8); + p[2] = static_cast<uint8_t>((p[2] * ca + cr) >> 8); +#endif + } + } + break; + } + case 4: + { +#if SDL_BYTEORDER == SDL_BIG_ENDIAN + const unsigned pb = (pixel & 0xff) * mColor.a; + const unsigned pg = (pixel & 0xff00) * mColor.a; + const unsigned pr = (pixel & 0xff0000) * mColor.a; + const unsigned a1 = (255 - mColor.a); + + for (y = y1; y < y2; y++) + { + uint8_t *p0 = static_cast<uint8_t *>(mTarget->pixels) + + y * mTarget->pitch; + for (x = x1; x < x2; x++) + { + uint8_t *p = p0 + x * 4; + uint32_t dst = *reinterpret_cast<uint32_t *>(p); + const unsigned int b = (pb + (dst & 0xff) * a1) >> 8; + const unsigned int g = (pg + (dst & 0xff00) * a1) >> 8; + const unsigned int r = (pr + + (dst & 0xff0000) * a1) >> 8; + + *reinterpret_cast<uint32_t *>(p) = ((b & 0xff) + | (g & 0xff00) | (r & 0xff0000)); + } + } +#else + if (!cR) + { + cR = new unsigned int[0x100]; + cG = new unsigned int[0x100]; + cB = new unsigned int[0x100]; + mOldPixel = 0; + mOldAlpha = mColor.a; + } + + const SDL_PixelFormat * const format = mTarget->format; + const unsigned rMask = format->Rmask; + const unsigned gMask = format->Gmask; + const unsigned bMask = format->Bmask; +// const unsigned aMask = format->Amask; + unsigned rShift = rMask / 0xff; + unsigned gShift = gMask / 0xff; + unsigned bShift = bMask / 0xff; + if (!rShift) + rShift = 1; + if (!gShift) + gShift = 1; + if (!bShift) + bShift = 1; + if (pixel != mOldPixel || mColor.a != mOldAlpha) + { + const unsigned pb = (pixel & bMask) * mColor.a; + const unsigned pg = (pixel & gMask) * mColor.a; + const unsigned pr = (pixel & rMask) * mColor.a; + const unsigned a0 = (255 - mColor.a); + + const unsigned int a1 = a0 * bShift; + const unsigned int a2 = a0 * gShift; + const unsigned int a3 = a0 * rShift; + + for (int f = 0; f <= 0xff; f ++) + { + cB[f] = ((pb + f * a1) >> 8) & bMask; + cG[f] = ((pg + f * a2) >> 8) & gMask; + cR[f] = ((pr + f * a3) >> 8) & rMask; + } + + mOldPixel = pixel; + mOldAlpha = mColor.a; + } + + for (y = y1; y < y2; y++) + { + uint32_t *const p0 = reinterpret_cast<uint32_t*>( + static_cast<uint8_t*>(mTarget->pixels) + + y * mTarget->pitch); + for (x = x1; x < x2; x++) + { + uint32_t *const p = p0 + x; + const uint32_t dst = *p; + *p = cB[dst & bMask / bShift] + | cG[(dst & gMask) / gShift] + | cR[(dst & rMask) / rShift]; + } + } +#endif + break; + } + default: + break; + } + + SDL_UnlockSurface(mTarget); + } + else + { + SDL_Rect rect; + rect.x = static_cast<int16_t>(area.x); + rect.y = static_cast<int16_t>(area.y); + rect.w = static_cast<uint16_t>(area.width); + rect.h = static_cast<uint16_t>(area.height); + + const uint32_t color = SDL_MapRGBA(mTarget->format, + static_cast<int8_t>(mColor.r), + static_cast<int8_t>(mColor.g), + static_cast<int8_t>(mColor.b), + static_cast<int8_t>(mColor.a)); + SDL_FillRect(mTarget, &rect, color); + } +} diff --git a/src/sdlgraphics.h b/src/sdlgraphics.h new file mode 100644 index 000000000..823ee9a43 --- /dev/null +++ b/src/sdlgraphics.h @@ -0,0 +1,140 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef SDLGRAPHICS_H +#define SDLGRAPHICS_H + +#include "graphics.h" + +#include "localconsts.h" + +class Image; +class ImageCollection; +class ImageVertexes; +class MapLayer; + +struct SDL_Surface; + +/** + * A central point of control for graphics. + */ +class SDLGraphics : public Graphics +{ + public: + enum BlitMode + { + BLIT_NORMAL = 0, + BLIT_GFX + }; + + /** + * Constructor. + */ + SDLGraphics(); + + A_DELETE_COPY(SDLGraphics) + + /** + * Destructor. + */ + virtual ~SDLGraphics(); + + virtual bool drawRescaledImage(const Image *const image, int srcX, + int srcY, int dstX, int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight, + const bool useColor = false); + + virtual void drawImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h); + + virtual void drawRescaledImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h, + const int scaledWidth, + const int scaledHeight); + + virtual void calcImagePattern(ImageVertexes *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + + virtual void calcImagePattern(ImageCollection *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) const; + + virtual void calcTile(ImageVertexes *const vert, + const Image *const image, int x, int y) const; + + virtual void calcTileSDL(ImageVertexes *const vert, + int x, int y) const; + + virtual void calcTile(ImageCollection *const vertCol, + const Image *const image, + int x, int y); + + virtual void drawTile(const ImageVertexes *const vert); + + virtual void drawTile(const ImageCollection *const vertCol); + + virtual void updateScreen(); + + virtual SDL_Surface *getScreenshot() A_WARN_UNUSED; + + virtual bool drawNet(const int x1, const int y1, + const int x2, const int y2, + const int width, const int height); + + virtual bool calcWindow(ImageCollection *const vertCol, + const int x, const int y, + const int w, const int h, + const ImageRect &imgRect); + + void setBlitMode(const BlitMode mode) + { mBlitMode = mode; } + + BlitMode getBlitMode() const A_WARN_UNUSED + { return mBlitMode; } + + void fillRectangle(const gcn::Rectangle& rectangle) override; + + protected: + virtual bool drawImage2(const Image *const image, + int srcX, int srcY, + int dstX, int dstY, + const int width, const int height, + const bool useColor); + + int SDL_FakeUpperBlit(const SDL_Surface *const src, + SDL_Rect *const srcrect, + const SDL_Surface *const dst, + SDL_Rect *dstrect) const; + + BlitMode mBlitMode; + uint32_t mOldPixel; + int mOldAlpha; +}; + +#endif // SDLGRAPHICS_H |