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authorAndrei Karas <akaras@inbox.ru>2014-07-23 23:21:32 +0300
committerAndrei Karas <akaras@inbox.ru>2014-07-23 23:21:32 +0300
commit63c072892b781d7661c505853ef8775eec593c7c (patch)
tree05829bdd38927fb60ea678dae57640be1fc197fb
parentb700c6dde6b34b3f5ec3cbd492ffc490bbfef922 (diff)
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In gamemodifiers combine macro addModifier and stringModifier.
-rw-r--r--src/gamemodifiers.cpp49
1 files changed, 19 insertions, 30 deletions
diff --git a/src/gamemodifiers.cpp b/src/gamemodifiers.cpp
index b25a7a4e6..2db410884 100644
--- a/src/gamemodifiers.cpp
+++ b/src/gamemodifiers.cpp
@@ -42,9 +42,15 @@
#include "debug.h"
-#define addModifier(name, sz) \
- static const unsigned m##name##Size = sz; \
- static const char *const m##name##Strings[] =
+#define addModifier(name1, name2, sz, ...) \
+ static const unsigned m##name1##Size = sz; \
+ static const char *const m##name1##Strings[] = \
+ __VA_ARGS__; \
+ std::string GameModifiers::get##name1##String() \
+ { \
+ return gettext(getVarItem(&m##name1##Strings[0], \
+ settings.name2, m##name1##Size)); \
+ }
#define addModifier2(name1, name2, str, sz, ...) \
static const unsigned m##name1##Size = sz; \
@@ -61,13 +67,6 @@
settings.name2, m##name1##Size)); \
}
-#define stringModifier(name1, name2) \
- std::string GameModifiers::get##name1##String() \
- { \
- return gettext(getVarItem(&m##name1##Strings[0], \
- settings.name2, m##name1##Size)); \
- }
-
#define changeMethod(name1, name2, str) \
void GameModifiers::change##name1(const bool forward) \
{ \
@@ -139,7 +138,7 @@ const char *GameModifiers::getVarItem(const char *const *const arr,
return arr[sz];
}
-addModifier(MoveType, 5)
+addModifier(MoveType, moveType, 5,
{
// TRANSLATORS: move type in status bar
N_("(D) default moves"),
@@ -153,7 +152,7 @@ addModifier(MoveType, 5)
N_("(d) double normal + crazy"),
// TRANSLATORS: move type in status bar
N_("(?) unknown move")
-};
+})
void GameModifiers::changeMoveType(const bool forward)
{
@@ -162,8 +161,6 @@ void GameModifiers::changeMoveType(const bool forward)
&GameModifiers::getMoveTypeString, 0, false, forward);
}
-stringModifier(MoveType, moveType)
-
static const unsigned mCrazyMoveTypeSize = 11;
void GameModifiers::changeCrazyMoveType(const bool forward)
@@ -355,7 +352,7 @@ addModifier2(ImitationMode, imitationMode, "imitationMode", 2,
N_("(?) imitation")
})
-addModifier(GameModifiers, 2)
+addModifier(GameModifiers, disableGameModifiers, 2,
{
// TRANSLATORS: game modifiers state in status bar
N_("Game modifiers are enabled"),
@@ -363,7 +360,7 @@ addModifier(GameModifiers, 2)
N_("Game modifiers are disabled"),
// TRANSLATORS: game modifiers state in status bar
N_("Game modifiers are unknown")
-};
+})
void GameModifiers::changeGameModifiers()
{
@@ -372,9 +369,7 @@ void GameModifiers::changeGameModifiers()
UpdateStatusListener::distributeEvent();
}
-stringModifier(GameModifiers, disableGameModifiers)
-
-addModifier(MapDrawType, 7)
+addModifier(MapDrawType, mapDrawType, 7,
{
// TRANSLATORS: map view type in status bar
N_("(N) normal map view"),
@@ -392,11 +387,9 @@ addModifier(MapDrawType, 7)
N_("(b) black & white map view"),
// TRANSLATORS: pickup size in status bar
N_("(?) map view")
-};
-
-stringModifier(MapDrawType, mapDrawType)
+})
-addModifier(AwayMode, 2)
+addModifier(AwayMode, awayMode, 2,
{
// TRANSLATORS: away type in status bar
N_("(O) on keyboard"),
@@ -404,7 +397,7 @@ addModifier(AwayMode, 2)
N_("(A) away"),
// TRANSLATORS: away type in status bar
N_("(?) away")
-};
+})
void GameModifiers::changeAwayMode()
{
@@ -447,9 +440,7 @@ void GameModifiers::changeAwayMode()
}
}
-stringModifier(AwayMode, awayMode)
-
-addModifier(CameraMode, 2)
+addModifier(CameraMode, cameraMode, 2,
{
// TRANSLATORS: camera mode in status bar
N_("(G) game camera mode"),
@@ -457,6 +448,4 @@ addModifier(CameraMode, 2)
N_("(F) free camera mode"),
// TRANSLATORS: camera mode in status bar
N_("(?) away")
-};
-
-stringModifier(CameraMode, cameraMode)
+})