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author | Andrei Karas <akaras@inbox.ru> | 2014-05-26 01:13:49 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-05-26 02:26:55 +0300 |
commit | e82ae5648c5c7fa47146c63e08728e53bf9c3a1c (patch) | |
tree | fc00be576e8c784385b75842a2ac5aeb8698091b | |
parent | fb7c6d3e40a25b68b4947a30ef4678fefc086593 (diff) | |
download | manaverse-e82ae5648c5c7fa47146c63e08728e53bf9c3a1c.tar.gz manaverse-e82ae5648c5c7fa47146c63e08728e53bf9c3a1c.tar.bz2 manaverse-e82ae5648c5c7fa47146c63e08728e53bf9c3a1c.tar.xz manaverse-e82ae5648c5c7fa47146c63e08728e53bf9c3a1c.zip |
Fix max texture size detection.
-rw-r--r-- | src/test/testlauncher.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/test/testlauncher.cpp b/src/test/testlauncher.cpp index 0ba6ab97b..1a435d280 100644 --- a/src/test/testlauncher.cpp +++ b/src/test/testlauncher.cpp @@ -187,8 +187,8 @@ int TestLauncher::testBatches() int TestLauncher::testTextures() { - int maxSize = 1024; - int nextSize = 1024; + int maxSize = 512; + int nextSize = 512; int sz = OpenGLImageHelper::getTextureSize() + 1; if (sz > 16500) sz = 16500; @@ -201,8 +201,8 @@ int TestLauncher::testTextures() const uint32_t bytes2[] = { - 0x00FF0000U, 0xFFFFFFFFU, 0x0000FF00U, 0xFF000000U, - 0x0000FF00U, 0x00000000U + 0xFF0000FFU, 0xFF00FFFFU, 0xFFFFFF00U, 0xFFFF0000U, + 0xFF000000U, 0xFFFF00FFU }; for (nextSize = 512; nextSize < sz; nextSize *= 2) @@ -237,12 +237,13 @@ int TestLauncher::testTextures() mainGraphics->updateScreen(); mainGraphics->drawImage(subImage, 0, 0); delete subImage; - SDL_Surface *const screen = mainGraphics->getScreenshot(); - pixels = static_cast<uint32_t*>(screen->pixels); + SDL_Surface *const screen1 = mainGraphics->getScreenshot(); + SDL_Surface *const screen2 = imageHelper->convertTo32Bit(screen1); + SDL_FreeSurface(screen1); + pixels = static_cast<uint32_t*>(screen2->pixels); bool fail(false); for (int f = 0; f < 6; f ++) { -// printf("diff: %d, %x and %x\n", f, pixels[f], bytes2[f]); if (pixels[f] != bytes2[f]) { fail = true; @@ -250,7 +251,7 @@ int TestLauncher::testTextures() } } - SDL_FreeSurface(screen); + SDL_FreeSurface(screen2); if (fail) break; |