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authorAndrei Karas <akaras@inbox.ru>2016-01-07 16:59:33 +0300
committerAndrei Karas <akaras@inbox.ru>2016-01-07 16:59:33 +0300
commit62c5097904bfc6c6e44e776730ea1d01aaf891c2 (patch)
tree57216dc3193690c95152405ba50ab222d431a089
parent8eb2e7d993ad9759da2fbeccea1a924b1b7f64dd (diff)
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Add partial implimentation for craft inventory. For now almost same with npc inventory.
-rw-r--r--src/actions/actions.cpp1
-rw-r--r--src/enums/dragdropsource.h4
-rw-r--r--src/enums/inventorytype.h1
-rw-r--r--src/gui/popups/popupmenu.cpp1
-rw-r--r--src/gui/widgets/itemcontainer.cpp69
-rw-r--r--src/gui/windows/inventorywindow.cpp4
-rw-r--r--src/gui/windows/npcdialog.cpp77
-rw-r--r--src/gui/windows/npcdialog.h7
-rw-r--r--src/net/ea/inventoryhandler.cpp1
-rw-r--r--src/net/ea/npcrecv.cpp9
-rw-r--r--src/resources/inventory/inventory.cpp5
-rw-r--r--src/resources/inventory/inventory.h2
12 files changed, 174 insertions, 7 deletions
diff --git a/src/actions/actions.cpp b/src/actions/actions.cpp
index d8fa1c165..df4f23779 100644
--- a/src/actions/actions.cpp
+++ b/src/actions/actions.cpp
@@ -261,6 +261,7 @@ static Item *getItemByInvIndex(const InputEvent &event,
case InventoryType::Cart:
case InventoryType::Vending:
case InventoryType::Mail:
+ case InventoryType::Craft:
#endif
case InventoryType::TypeEnd:
default:
diff --git a/src/enums/dragdropsource.h b/src/enums/dragdropsource.h
index 2f61ca686..9a65b9dcb 100644
--- a/src/enums/dragdropsource.h
+++ b/src/enums/dragdropsource.h
@@ -35,12 +35,12 @@ enumStart(DragDropSource)
Ground,
Drop,
Shortcuts,
- Craft,
Npc,
#ifdef EATHENA_SUPPORT
Equipment,
Cart,
- Mail
+ Mail,
+ Craft
#else
Equipment
#endif
diff --git a/src/enums/inventorytype.h b/src/enums/inventorytype.h
index 9bcc0a60e..b15676c2a 100644
--- a/src/enums/inventorytype.h
+++ b/src/enums/inventorytype.h
@@ -35,6 +35,7 @@ enumStart(InventoryType)
Cart,
Vending,
Mail,
+ Craft,
#endif
TypeEnd
}
diff --git a/src/gui/popups/popupmenu.cpp b/src/gui/popups/popupmenu.cpp
index d891b19ec..f60377b19 100644
--- a/src/gui/popups/popupmenu.cpp
+++ b/src/gui/popups/popupmenu.cpp
@@ -1749,6 +1749,7 @@ void PopupMenu::showPopup(Window *const parent,
case InventoryType::Cart:
case InventoryType::Vending:
case InventoryType::Mail:
+ case InventoryType::Craft:
#endif
case InventoryType::TypeEnd:
default:
diff --git a/src/gui/widgets/itemcontainer.cpp b/src/gui/widgets/itemcontainer.cpp
index bc4ca9b1b..d96d89868 100644
--- a/src/gui/widgets/itemcontainer.cpp
+++ b/src/gui/widgets/itemcontainer.cpp
@@ -598,6 +598,9 @@ void ItemContainer::mousePressed(MouseEvent &event)
case InventoryType::Mail:
src = DragDropSource::Mail;
break;
+ case InventoryType::Craft:
+ src = DragDropSource::Craft;
+ break;
#endif
default:
#ifdef EATHENA_SUPPORT
@@ -705,6 +708,9 @@ void ItemContainer::mouseReleased(MouseEvent &event)
case InventoryType::Cart:
dst = DragDropSource::Cart;
break;
+ case InventoryType::Craft:
+ dst = DragDropSource::Craft;
+ break;
#endif
default:
#ifdef EATHENA_SUPPORT
@@ -848,6 +854,69 @@ void ItemContainer::mouseReleased(MouseEvent &event)
}
}
#ifdef EATHENA_SUPPORT
+ else if (src == DragDropSource::Inventory &&
+ dst == DragDropSource::Craft)
+ {
+ inventory = PlayerInfo::getInventory();
+ if (inventory)
+ {
+ Item *const item = inventory->getItem(dragDrop.getTag());
+ if (mInventory->addVirtualItem(
+ item,
+ getSlotByXY(event.getX(), event.getY())))
+ {
+ inventory->virtualRemove(item, 1);
+ }
+ }
+ return;
+ }
+ else if (src == DragDropSource::Craft)
+ {
+ inventory = PlayerInfo::getInventory();
+ if (dst == DragDropSource::Craft)
+ {
+ const Item *const item = mInventory->getItem(
+ dragDrop.getTag());
+ const int index = getSlotByXY(event.getX(), event.getY());
+ if (index == Inventory::NO_SLOT_INDEX)
+ {
+ if (inventory)
+ inventory->virtualRestore(item, 1);
+ mInventory->removeItemAt(dragDrop.getTag());
+ return;
+ }
+ mInventory->removeItemAt(index);
+ mInventory->setItem(index,
+ item->getId(),
+ item->getType(),
+ 1,
+ 1,
+ item->getColor(),
+ item->getIdentified(),
+ item->getDamaged(),
+ item->getFavorite(),
+ Equipm_false,
+ Equipped_false);
+ Item *const item2 = mInventory->getItem(index);
+ if (item2)
+ item2->setTag(item->getTag());
+ mInventory->removeItemAt(dragDrop.getTag());
+ }
+ else
+ {
+ if (inventory)
+ {
+ const Item *const item = inventory->getItem(
+ dragDrop.getTag());
+ if (item)
+ {
+ inventory->virtualRestore(item, 1);
+ mInventory->removeItemAt(dragDrop.getTag());
+ }
+ }
+ return;
+ }
+ }
else if (src == DragDropSource::Mail)
{
inventory = PlayerInfo::getInventory();
diff --git a/src/gui/windows/inventorywindow.cpp b/src/gui/windows/inventorywindow.cpp
index f1b76a2d1..eac1b692d 100644
--- a/src/gui/windows/inventorywindow.cpp
+++ b/src/gui/windows/inventorywindow.cpp
@@ -124,6 +124,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) :
#ifdef EATHENA_SUPPORT
case InventoryType::Vending:
case InventoryType::Mail:
+ case InventoryType::Craft:
#endif
case InventoryType::TypeEnd:
default:
@@ -319,6 +320,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory) :
#ifdef EATHENA_SUPPORT
case InventoryType::Vending:
case InventoryType::Mail:
+ case InventoryType::Craft:
#endif
case InventoryType::TypeEnd:
break;
@@ -380,6 +382,7 @@ void InventoryWindow::storeSortOrder() const
#ifdef EATHENA_SUPPORT
case InventoryType::Vending:
case InventoryType::Mail:
+ case InventoryType::Craft:
#endif
case InventoryType::TypeEnd:
default:
@@ -823,6 +826,7 @@ void InventoryWindow::close()
#ifdef EATHENA_SUPPORT
case InventoryType::Vending:
case InventoryType::Mail:
+ case InventoryType::Craft:
#endif
case InventoryType::TypeEnd:
break;
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index b589e5bb8..54ba7ca60 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -61,6 +61,8 @@
#include "resources/db/npcdb.h"
#include "resources/db/npcdialogdb.h"
+#include "resources/inventory/complexinventory.h"
+
#include "resources/item/item.h"
#include "net/npchandler.h"
@@ -126,7 +128,8 @@ NpcDialog::NpcDialog(const BeingId npcId) :
mButton3(new Button(this, _("Add"), "add", this)),
// TRANSLATORS: npc dialog button
mResetButton(new Button(this, _("Reset"), "reset", this)),
- mInventory(new Inventory(InventoryType::Npc, 1)),
+ mInventory(new Inventory(InventoryType::Craft, 1)),
+ mComplexInventory(new ComplexInventory(InventoryType::Npc, 1)),
mItemContainer(new ItemContainer(this, mInventory,
10000, ShowEmptyRows_true)),
mItemScrollArea(new ScrollArea(this, mItemContainer,
@@ -258,6 +261,7 @@ NpcDialog::~NpcDialog()
delete2(mItemLinkHandler);
delete2(mItemContainer);
delete2(mInventory);
+ delete2(mComplexInventory);
delete2(mItemScrollArea);
delete2(mListScrollArea);
delete2(mSkinScrollArea);
@@ -459,13 +463,64 @@ void NpcDialog::action(const ActionEvent &event)
mInventory->clear();
break;
}
+ case NPC_INPUT_ITEM_CRAFT:
+ {
+ restoreVirtuals();
+ if (!PacketLimiter::limitPackets(
+ PacketType::PACKET_NPC_INPUT))
+ {
+ return;
+ }
+
+ std::string str;
+ const int sz = mInventory->getSize();
+ if (sz == 0)
+ {
+ str = "";
+ }
+ else
+ {
+ const Item *item = mInventory->getItem(0);
+ if (item)
+ {
+ str = strprintf("%d,%d",
+ item->getTag(),
+ item->getQuantity());
+ }
+ else
+ {
+ str = "";
+ }
+ for (int f = 1; f < sz; f ++)
+ {
+ str.append("|");
+ item = mInventory->getItem(f);
+ if (item)
+ {
+ str.append(strprintf("%d,%d",
+ item->getTag(),
+ item->getQuantity()));
+ }
+ else
+ {
+ str.append("");
+ }
+ }
+ }
+
+ // need send selected item
+ npcHandler->stringInput(mNpcId, str);
+ mInventory->clear();
+ break;
+ }
case NPC_INPUT_NONE:
default:
break;
}
if (mInputState != NPC_INPUT_ITEM &&
- mInputState != NPC_INPUT_ITEM_INDEX)
+ mInputState != NPC_INPUT_ITEM_INDEX &&
+ mInputState != NPC_INPUT_ITEM_CRAFT)
{
// addText will auto remove the input layout
addText(strprintf("> \"%s\"", printText.c_str()), false);
@@ -488,6 +543,7 @@ void NpcDialog::action(const ActionEvent &event)
break;
case NPC_INPUT_ITEM:
case NPC_INPUT_ITEM_INDEX:
+ case NPC_INPUT_ITEM_CRAFT:
mInventory->clear();
break;
case NPC_INPUT_NONE:
@@ -510,6 +566,7 @@ void NpcDialog::action(const ActionEvent &event)
{
case NPC_INPUT_ITEM:
case NPC_INPUT_ITEM_INDEX:
+ case NPC_INPUT_ITEM_CRAFT:
mInventory->clear();
break;
case NPC_INPUT_STRING:
@@ -534,6 +591,9 @@ void NpcDialog::action(const ActionEvent &event)
case NPC_INPUT_ITEM_INDEX:
npcHandler->stringInput(mNpcId, "-1");
break;
+ case NPC_INPUT_ITEM_CRAFT:
+ npcHandler->stringInput(mNpcId, "");
+ break;
case NPC_INPUT_STRING:
case NPC_INPUT_INTEGER:
case NPC_INPUT_NONE:
@@ -568,7 +628,8 @@ void NpcDialog::action(const ActionEvent &event)
printText = mItems[cnt];
if (mInputState != NPC_INPUT_ITEM &&
- mInputState != NPC_INPUT_ITEM_INDEX)
+ mInputState != NPC_INPUT_ITEM_INDEX &&
+ mInputState != NPC_INPUT_ITEM_CRAFT)
{
// addText will auto remove the input layout
addText(strprintf("> \"%s\"", printText.c_str()), false);
@@ -727,6 +788,14 @@ void NpcDialog::itemIndexRequest(const int size)
buildLayout();
}
+void NpcDialog::itemCraftRequest(const int size)
+{
+ mActionState = NPC_ACTION_INPUT;
+ mInputState = NPC_INPUT_ITEM_CRAFT;
+ mInventory->resize(size);
+ buildLayout();
+}
+
void NpcDialog::move(const int amount)
{
if (mActionState != NPC_ACTION_INPUT)
@@ -744,6 +813,7 @@ void NpcDialog::move(const int amount)
case NPC_INPUT_STRING:
case NPC_INPUT_ITEM:
case NPC_INPUT_ITEM_INDEX:
+ case NPC_INPUT_ITEM_CRAFT:
default:
break;
}
@@ -995,6 +1065,7 @@ void NpcDialog::buildLayout()
case NPC_INPUT_ITEM:
case NPC_INPUT_ITEM_INDEX:
+ case NPC_INPUT_ITEM_CRAFT:
placeItemInputControls();
break;
diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h
index 7a27e0100..7868fd7d1 100644
--- a/src/gui/windows/npcdialog.h
+++ b/src/gui/windows/npcdialog.h
@@ -35,6 +35,7 @@
class Being;
class Button;
class BrowserBox;
+class ComplexInventory;
class Container;
class ExtendedListBox;
class ItemLinkHandler;
@@ -168,6 +169,8 @@ class NpcDialog final : public Window,
void itemIndexRequest(const int size);
+ void itemCraftRequest(const int size);
+
void move(const int amount);
void setVisible(Visible visible) override final;
@@ -286,6 +289,7 @@ class NpcDialog final : public Window,
Button *mResetButton A_NONNULLPOINTER;
Inventory *mInventory A_NONNULLPOINTER;
+ ComplexInventory *mComplexInventory A_NONNULLPOINTER;
ItemContainer *mItemContainer A_NONNULLPOINTER;
ScrollArea *mItemScrollArea A_NONNULLPOINTER;
@@ -296,7 +300,8 @@ class NpcDialog final : public Window,
NPC_INPUT_STRING,
NPC_INPUT_INTEGER,
NPC_INPUT_ITEM,
- NPC_INPUT_ITEM_INDEX
+ NPC_INPUT_ITEM_INDEX,
+ NPC_INPUT_ITEM_CRAFT
};
enum NpcActionState
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index 179d23845..81fc0103a 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -91,6 +91,7 @@ size_t InventoryHandler::getSize(const InventoryTypeT type) const
case InventoryType::Cart:
case InventoryType::Vending:
case InventoryType::Mail:
+ case InventoryType::Craft:
#endif
case InventoryType::TypeEnd:
default:
diff --git a/src/net/ea/npcrecv.cpp b/src/net/ea/npcrecv.cpp
index d4c6b3d6b..c447fd5c5 100644
--- a/src/net/ea/npcrecv.cpp
+++ b/src/net/ea/npcrecv.cpp
@@ -202,6 +202,15 @@ void NpcRecv::processNpcCommand(Net::MessageIn &msg)
mDialog->itemIndexRequest(invSize);
break;
}
+ case 12: // send complex items
+ {
+ int invSize = toInt(id, int);
+ if (!invSize)
+ invSize = 1;
+ if (mDialog)
+ mDialog->itemCraftRequest(invSize);
+ break;
+ }
default:
UNIMPLIMENTEDPACKET;
break;
diff --git a/src/resources/inventory/inventory.cpp b/src/resources/inventory/inventory.cpp
index ad44245a1..180a1b4f3 100644
--- a/src/resources/inventory/inventory.cpp
+++ b/src/resources/inventory/inventory.cpp
@@ -330,6 +330,11 @@ std::string Inventory::getName() const
// TRANSLATORS: inventory type name
return N_("Mail");
}
+ case InventoryType::Craft:
+ {
+ // TRANSLATORS: inventory type name
+ return N_("Craft");
+ }
#endif
case InventoryType::Trade:
{
diff --git a/src/resources/inventory/inventory.h b/src/resources/inventory/inventory.h
index 501141ed8..1e1a97dd4 100644
--- a/src/resources/inventory/inventory.h
+++ b/src/resources/inventory/inventory.h
@@ -45,7 +45,7 @@
class InventoryListener;
class Item;
-class Inventory final
+class Inventory notfinal
{
public:
A_DELETE_COPY(Inventory)