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authorAndrei Karas <akaras@inbox.ru>2014-09-28 18:30:37 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-28 23:26:40 +0300
commit18973230c163336944a7a0ecf466daa563cf8355 (patch)
tree4d3122a8caedcad815493012c0d2ba697be0f2ff
parent0278a66e30a3f2df0932ee501b5e5dc09b1a23ce (diff)
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Add support for pages in equipment window.
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/Makefile.am1
-rw-r--r--src/gui/widgets/equipmentpage.h52
-rw-r--r--src/gui/widgets/tabstrip.cpp1
-rw-r--r--src/gui/windows/equipmentwindow.cpp177
-rw-r--r--src/gui/windows/equipmentwindow.h21
6 files changed, 209 insertions, 44 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index a7496a36c..d78e82464 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -154,6 +154,7 @@ SET(SRCS
gui/widgets/emoteshortcutcontainer.cpp
gui/widgets/emoteshortcutcontainer.h
gui/widgets/equipmentbox.h
+ gui/widgets/equipmentpage.h
gui/widgets/extendedlistbox.cpp
gui/widgets/extendedlistbox.h
gui/widgets/extendedlistboxitem.h
diff --git a/src/Makefile.am b/src/Makefile.am
index 8a212ba4c..36848dce2 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -276,6 +276,7 @@ manaplus_SOURCES += gui/widgets/avatarlistbox.cpp \
gui/widgets/emoteshortcutcontainer.cpp \
gui/widgets/emoteshortcutcontainer.h \
gui/widgets/equipmentbox.h \
+ gui/widgets/equipmentpage.h \
gui/widgets/extendedlistbox.cpp \
gui/widgets/extendedlistbox.h \
gui/widgets/extendedlistboxitem.h \
diff --git a/src/gui/widgets/equipmentpage.h b/src/gui/widgets/equipmentpage.h
new file mode 100644
index 000000000..bbafca15d
--- /dev/null
+++ b/src/gui/widgets/equipmentpage.h
@@ -0,0 +1,52 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_WIDGETS_EQUIPMENTPAGE_H
+#define GUI_WIDGETS_EQUIPMENTPAGE_H
+
+#include <vector>
+
+#include "localconsts.h"
+
+class EquipmentBox;
+class PlayerBox;
+
+struct EquipmentPage final
+{
+ EquipmentPage() :
+ boxes(),
+ x(0),
+ y(0),
+ width(0),
+ height(0),
+ showPlayerBox(true)
+ { }
+
+ A_DELETE_COPY(EquipmentPage)
+
+ std::vector<EquipmentBox*> boxes;
+ int x;
+ int y;
+ int width;
+ int height;
+ bool showPlayerBox;
+};
+
+#endif // GUI_WIDGETS_EQUIPMENTPAGE_H
diff --git a/src/gui/widgets/tabstrip.cpp b/src/gui/widgets/tabstrip.cpp
index e6459a103..879da6210 100644
--- a/src/gui/widgets/tabstrip.cpp
+++ b/src/gui/widgets/tabstrip.cpp
@@ -49,6 +49,7 @@ Widget *TabStrip::createWidget(const std::string &text) const
widget->adjustSize();
if (!mCount)
widget->setPressed(true);
+ widget->setTag(mWidgets.size());
return widget;
}
diff --git a/src/gui/windows/equipmentwindow.cpp b/src/gui/windows/equipmentwindow.cpp
index 55d143e9a..8ae30e055 100644
--- a/src/gui/windows/equipmentwindow.cpp
+++ b/src/gui/windows/equipmentwindow.cpp
@@ -41,7 +41,9 @@
#include "gui/widgets/button.h"
#include "gui/widgets/equipmentbox.h"
+#include "gui/widgets/equipmentpage.h"
#include "gui/widgets/playerbox.h"
+#include "gui/widgets/tabstrip.h"
#include "resources/imageset.h"
#include "resources/itemslot.h"
@@ -73,7 +75,8 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment,
mSlotBackground(),
mSlotHighlightedBackground(),
mVertexes(new ImageCollection),
- mBoxes(),
+ mPages(),
+ mTabs(nullptr),
mHighlightColor(getThemeColor(Theme::HIGHLIGHT)),
mBorderColor(getThemeColor(Theme::BORDER)),
mLabelsColor(getThemeColor(Theme::LABEL)),
@@ -86,8 +89,19 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment,
mMinY(345),
mMaxX(0),
mMaxY(0),
- mForing(foring)
+ mYPadding(0),
+ mSelectedTab(0),
+ mForing(foring),
+ mHaveDefaultPage(false)
{
+ const int size = config.getIntValue("fontSize")
+ + getOption("tabHeightAdjust", 16);
+ mTabs = new TabStrip(this, "equipment", size);
+ mTabs->addActionListener(this);
+ mTabs->setActionEventId("tab_");
+
+ mYPadding = mTabs->getHeight() + getOption("tabPadding", 2);
+
if (setupWindow)
setupWindow->registerWindowForReset(this);
@@ -95,7 +109,7 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment,
mBoxSize = 36;
// Control that shows the Player
- mPlayerBox->setDimension(Rect(50, 80, 74, 168));
+ mPlayerBox->setDimension(Rect(50, 80 + mYPadding, 74, 168));
mPlayerBox->setPlayer(being);
if (foring)
@@ -107,13 +121,9 @@ EquipmentWindow::EquipmentWindow(Equipment *const equipment,
setSaveVisible(true);
setStickyButtonLock(true);
- mBoxes.reserve(BOX_COUNT);
- for (int f = 0; f < BOX_COUNT; f ++)
- mBoxes.push_back(nullptr);
-
fillBoxes();
recalcSize();
-
+ updatePage();
loadWindowState();
}
@@ -128,6 +138,7 @@ void EquipmentWindow::postInit()
theme->loadRect(rect, "equipment_background.xml", "", 0, 1);
mSlotBackground = rect.grid[0];
mSlotHighlightedBackground = rect.grid[1];
+ add(mTabs);
add(mPlayerBox);
add(mUnequip);
enableVisibleSound(true);
@@ -141,8 +152,12 @@ EquipmentWindow::~EquipmentWindow()
delete mEquipment->getBackend();
delete2(mEquipment)
}
- delete_all(mBoxes);
- mBoxes.clear();
+ FOR_EACH (std::vector<EquipmentPage*>::iterator, it, mPages)
+ {
+ std::vector<EquipmentBox*> &boxes = (*it)->boxes;
+ delete_all(boxes);
+ boxes.clear();
+ }
if (mImageSet)
{
mImageSet->decRef();
@@ -164,13 +179,14 @@ void EquipmentWindow::draw(Graphics *graphics)
int i = 0;
Font *const font = getFont();
const int fontHeight = font->getHeight();
+ const std::vector<EquipmentBox*> &boxes = mPages[mSelectedTab]->boxes;
if (isBatchDrawRenders(openGLMode))
{
if (mLastRedraw)
{
mVertexes->clear();
- FOR_EACH (std::vector<EquipmentBox*>::const_iterator, it, mBoxes)
+ FOR_EACH (std::vector<EquipmentBox*>::const_iterator, it, boxes)
{
const EquipmentBox *const box = *it;
if (!box)
@@ -198,8 +214,8 @@ void EquipmentWindow::draw(Graphics *graphics)
}
else
{
- for (std::vector<EquipmentBox*>::const_iterator it = mBoxes.begin(),
- it_end = mBoxes.end(); it != it_end; ++ it, ++ i)
+ for (std::vector<EquipmentBox*>::const_iterator it = boxes.begin(),
+ it_end = boxes.end(); it != it_end; ++ it, ++ i)
{
const EquipmentBox *const box = *it;
if (!box)
@@ -223,8 +239,8 @@ void EquipmentWindow::draw(Graphics *graphics)
}
i = 0;
- for (std::vector<EquipmentBox*>::const_iterator it = mBoxes.begin(),
- it_end = mBoxes.end(); it != it_end; ++ it, ++ i)
+ for (std::vector<EquipmentBox*>::const_iterator it = boxes.begin(),
+ it_end = boxes.end(); it != it_end; ++ it, ++ i)
{
const EquipmentBox *const box = *it;
if (!box)
@@ -263,15 +279,37 @@ void EquipmentWindow::draw(Graphics *graphics)
void EquipmentWindow::action(const ActionEvent &event)
{
- if (!mEquipment)
- return;
-
- if (event.getId() == "unequip" && mSelected > -1)
+ const std::string &eventId = event.getId();
+ if (eventId == "unequip")
{
+ if (!mEquipment || mSelected == -1)
+ return;
+
const Item *const item = mEquipment->getEquipment(mSelected);
PlayerInfo::unequipItem(item, true);
setSelected(-1);
}
+ else if (!eventId.find("tab_"))
+ {
+ Button *const button = dynamic_cast<Button*>(event.getSource());
+ if (!button)
+ return;
+ mSelectedTab = button->getTag();
+ updatePage();
+ }
+}
+
+void EquipmentWindow::updatePage()
+{
+ EquipmentPage *const page = mPages[mSelectedTab];
+ const bool visible = page->showPlayerBox;
+ mPlayerBox->setVisible(visible);
+ if (visible)
+ {
+ mPlayerBox->setDimension(Rect(page->x, page->y,
+ page->width, page->height));
+ }
+ mRedraw = true;
}
Item *EquipmentWindow::getItem(const int x, const int y) const
@@ -281,8 +319,9 @@ Item *EquipmentWindow::getItem(const int x, const int y) const
int i = 0;
- for (std::vector<EquipmentBox*>::const_iterator it = mBoxes.begin(),
- it_end = mBoxes.end(); it != it_end; ++ it, ++ i)
+ std::vector<EquipmentBox*> &boxes = mPages[mSelectedTab]->boxes;
+ for (std::vector<EquipmentBox*>::const_iterator it = boxes.begin(),
+ it_end = boxes.end(); it != it_end; ++ it, ++ i)
{
const EquipmentBox *const box = *it;
if (!box)
@@ -318,8 +357,9 @@ void EquipmentWindow::mousePressed(MouseEvent& event)
bool inBox(false);
- for (std::vector<EquipmentBox*>::const_iterator it = mBoxes.begin(),
- it_end = mBoxes.end(); it != it_end; ++ it, ++ i)
+ std::vector<EquipmentBox*> &boxes = mPages[mSelectedTab]->boxes;
+ for (std::vector<EquipmentBox*>::const_iterator it = boxes.begin(),
+ it_end = boxes.end(); it != it_end; ++ it, ++ i)
{
const EquipmentBox *const box = *it;
if (!box)
@@ -401,8 +441,9 @@ void EquipmentWindow::mouseReleased(MouseEvent &event)
{
const int x = event.getX();
const int y = event.getY();
+ std::vector<EquipmentBox*> &boxes = mPages[mSelectedTab]->boxes;
for (std::vector<EquipmentBox*>::const_iterator
- it = mBoxes.begin(), it_end = mBoxes.end();
+ it = boxes.begin(), it_end = boxes.end();
it != it_end; ++ it)
{
const EquipmentBox *const box = *it;
@@ -510,32 +551,68 @@ void EquipmentWindow::fillBoxes()
for_each_xml_child_node(node, root)
{
- if (xmlNameEqual(node, "playerbox"))
- loadPlayerBox(node);
+ if (xmlNameEqual(node, "page"))
+ {
+ loadPage(node);
+ }
+ else if (xmlNameEqual(node, "playerbox"))
+ {
+ addDefaultPage();
+ loadPlayerBox(node, 0);
+ }
else if (xmlNameEqual(node, "slot"))
- loadSlot(node, mImageSet);
+ {
+ addDefaultPage();
+ loadSlot(node, mImageSet, 0);
+ }
}
delete doc;
}
-void EquipmentWindow::loadPlayerBox(const XmlNodePtr playerBoxNode)
+void EquipmentWindow::addDefaultPage()
{
- mPlayerBox->setDimension(Rect(
- XML::getProperty(playerBoxNode, "x", 50),
- XML::getProperty(playerBoxNode, "y", 80),
- XML::getProperty(playerBoxNode, "width", 74),
- XML::getProperty(playerBoxNode, "height", 168)));
+ if (!mHaveDefaultPage)
+ {
+ mHaveDefaultPage = true;
+ addPage(_("default"));
+ }
+}
+
+void EquipmentWindow::loadPage(const XmlNodePtr node)
+{
+ // TRANSLATORS: unknown equipment page name
+ const std::string &name = XML::langProperty(node, "name", _("Unknown"));
+ const int page = addPage(name);
+ for_each_xml_child_node(childNode, node)
+ {
+ if (xmlNameEqual(childNode, "playerbox"))
+ loadPlayerBox(childNode, page);
+ else if (xmlNameEqual(childNode, "slot"))
+ loadSlot(childNode, mImageSet, page);
+ }
+}
+
+void EquipmentWindow::loadPlayerBox(const XmlNodePtr playerBoxNode,
+ const int page)
+{
+ EquipmentPage *const data = mPages[page];
+ data->x = XML::getProperty(playerBoxNode, "x", 50);
+ data->y = XML::getProperty(playerBoxNode, "y", 80) + mYPadding;
+ data->width = XML::getProperty(playerBoxNode, "width", 74);
+ data->height = XML::getProperty(playerBoxNode, "height", 168);
}
void EquipmentWindow::loadSlot(const XmlNodePtr slotNode,
- const ImageSet *const imageset)
+ const ImageSet *const imageset,
+ const int page)
{
const int slot = parseSlotName(XML::getProperty(slotNode, "name", ""));
if (slot < 0)
return;
const int x = XML::getProperty(slotNode, "x", 0) + getPadding();
- const int y = XML::getProperty(slotNode, "y", 0) + getTitleBarHeight();
+ const int y = XML::getProperty(slotNode, "y", 0)
+ + getTitleBarHeight() + mYPadding;
const int imageIndex = XML::getProperty(slotNode, "image", -1);
Image *image = nullptr;
@@ -545,16 +622,17 @@ void EquipmentWindow::loadSlot(const XmlNodePtr slotNode,
image = imageset->get(imageIndex);
}
- if (mBoxes[slot])
+ std::vector<EquipmentBox*> &boxes = mPages[page]->boxes;
+ if (boxes[slot])
{
- EquipmentBox *const box = mBoxes[slot];
+ EquipmentBox *const box = boxes[slot];
box->x = x;
box->y = y;
box->image = image;
}
else
{
- mBoxes[slot] = new EquipmentBox(x, y, image);
+ boxes[slot] = new EquipmentBox(x, y, image);
}
if (x < mMinX)
mMinX = x;
@@ -660,8 +738,9 @@ void EquipmentWindow::addBox(const int idx, int x, int y, const int imageIndex)
}
x += getPadding();
- y += getTitleBarHeight();
- mBoxes[idx] = new EquipmentBox(x, y, image);
+ y += getTitleBarHeight() + mYPadding;
+ std::vector<EquipmentBox*> &boxes = mPages[0]->boxes;
+ boxes[idx] = new EquipmentBox(x, y, image);
if (x < mMinX)
mMinX = x;
@@ -676,6 +755,22 @@ void EquipmentWindow::addBox(const int idx, int x, int y, const int imageIndex)
void EquipmentWindow::recalcSize()
{
mMaxX += mMinX;
- mMaxY += mMinY + mUnequip->getHeight() + mButtonPadding;
+ mMaxY += mMinY;
+ mTabs->setWidth(mMaxX);
+ mMaxY += mUnequip->getHeight() - mYPadding;
setDefaultSize(mMaxX, mMaxY, ImageRect::CENTER);
}
+
+int EquipmentWindow::addPage(const std::string &name)
+{
+ EquipmentPage *const page = new EquipmentPage;
+ mPages.push_back(page);
+ std::vector<EquipmentBox*> &boxes = page->boxes;
+
+ boxes.reserve(BOX_COUNT);
+ for (int f = 0; f < BOX_COUNT; f ++)
+ boxes.push_back(nullptr);
+
+ mTabs->addButton(name);
+ return mPages.size() - 1;
+}
diff --git a/src/gui/windows/equipmentwindow.h b/src/gui/windows/equipmentwindow.h
index 30fdcc366..628b2fdbe 100644
--- a/src/gui/windows/equipmentwindow.h
+++ b/src/gui/windows/equipmentwindow.h
@@ -26,6 +26,7 @@
#include "equipment.h"
#include "localconsts.h"
+#include "gui/widgets/equipmentpage.h"
#include "gui/widgets/window.h"
#include "utils/xml.h"
@@ -40,6 +41,7 @@ class Image;
class ImageSet;
class Item;
class PlayerBox;
+class TabStrip;
struct EquipmentBox;
@@ -102,14 +104,23 @@ class EquipmentWindow final : public Window,
void fillDefault();
+ void updatePage();
+
+ int addPage(const std::string &name);
+
+ void addDefaultPage();
+
void addBox(const int idx, int x, int y, const int imageIndex);
void loadWindow(const XmlNodePtrConst windowNode);
- void loadPlayerBox(const XmlNodePtr playerBoxNode);
+ void loadPage(const XmlNodePtr node);
+
+ void loadPlayerBox(const XmlNodePtr playerBoxNode, const int page);
void loadSlot(const XmlNodePtr slotNode,
- const ImageSet *const imageset);
+ const ImageSet *const imageset,
+ const int page);
static int parseSlotName(const std::string &name) A_WARN_UNUSED;
@@ -123,7 +134,8 @@ class EquipmentWindow final : public Window,
Image *mSlotBackground;
Image *mSlotHighlightedBackground;
ImageCollection *mVertexes;
- std::vector<EquipmentBox*> mBoxes;
+ std::vector<EquipmentPage*> mPages;
+ TabStrip *mTabs;
Color mHighlightColor;
Color mBorderColor;
Color mLabelsColor;
@@ -136,7 +148,10 @@ class EquipmentWindow final : public Window,
int mMinY;
int mMaxX;
int mMaxY;
+ int mYPadding;
+ int mSelectedTab;
bool mForing;
+ bool mHaveDefaultPage;
};
extern EquipmentWindow *equipmentWindow;