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author | Andrei Karas <akaras@inbox.ru> | 2011-05-02 16:56:22 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2011-05-02 16:56:41 +0300 |
commit | bcb217f987a65fe4165caf55d96bd016933e9be6 (patch) | |
tree | 35fbc2ef8b5738b27ff7afe9287f3b6197bda868 | |
parent | 6ff97aad8bf4af8e1a69665b3ad414042efada02 (diff) | |
download | manaverse-bcb217f987a65fe4165caf55d96bd016933e9be6.tar.gz manaverse-bcb217f987a65fe4165caf55d96bd016933e9be6.tar.bz2 manaverse-bcb217f987a65fe4165caf55d96bd016933e9be6.tar.xz manaverse-bcb217f987a65fe4165caf55d96bd016933e9be6.zip |
Save being speed in being object.
-rw-r--r-- | src/being.h | 7 | ||||
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 24 |
2 files changed, 25 insertions, 6 deletions
diff --git a/src/being.h b/src/being.h index c83d0fb48..1569d5df8 100644 --- a/src/being.h +++ b/src/being.h @@ -661,6 +661,12 @@ class Being : public ActorSprite, public ConfigListener Uint8 calcDirection() const; + void setAttackDelay(int n) + { mAttackDelay = n; } + + int getAttackDelay() + { return mAttackDelay; } + protected: /** * Sets the new path for this being. @@ -783,6 +789,7 @@ class Being : public ActorSprite, public ConfigListener bool mErased; bool mEnemy; std::string mIp; + int mAttackDelay; unsigned int mPvpRank; int *mSpriteRemap; int *mSpriteHide; diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index adf49a734..7474eb66c 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -472,12 +472,13 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) break; case SMSG_SKILL_DAMAGE: + { msg.readInt16(); // Skill Id srcBeing = actorSpriteManager->findBeing(msg.readInt32()); dstBeing = actorSpriteManager->findBeing(msg.readInt32()); msg.readInt32(); // Server tick - msg.readInt32(); // src speed - msg.readInt32(); // dst speed + int srcSpeed = msg.readInt32(); // src speed + int dstSpeed = msg.readInt32(); // dst speed param1 = msg.readInt32(); // Damage msg.readInt16(); // Skill level msg.readInt16(); // Div @@ -485,19 +486,26 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) if (dstBeing) { // Perhaps a new skill attack type should be created and used? + if (dstSpeed) + dstBeing->setAttackDelay(dstSpeed); dstBeing->takeDamage(srcBeing, param1, Being::HIT); } if (srcBeing) + { + if (srcSpeed) + srcBeing->setAttackDelay(srcSpeed); srcBeing->handleAttack(dstBeing, param1, Being::HIT); + } break; - + } case SMSG_BEING_ACTION: + { srcBeing = actorSpriteManager->findBeing(msg.readInt32()); dstBeing = actorSpriteManager->findBeing(msg.readInt32()); msg.readInt32(); // server tick - msg.readInt32(); // src speed - msg.readInt32(); // dst speed + int srcSpeed = msg.readInt32(); // src speed + int dstSpeed = msg.readInt32(); // dst speed param1 = msg.readInt16(); msg.readInt16(); // param 2 type = msg.readInt8(); @@ -512,11 +520,15 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) case Being::FLEE: // Lucky Dodge if (dstBeing) { + if (dstSpeed) + dstBeing->setAttackDelay(dstSpeed); dstBeing->takeDamage(srcBeing, param1, static_cast<Being::AttackType>(type)); } if (srcBeing) { + if (srcSpeed) + srcBeing->setAttackDelay(srcSpeed); srcBeing->handleAttack(dstBeing, param1, static_cast<Being::AttackType>(type)); if (srcBeing->getType() == Being::PLAYER) @@ -567,7 +579,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) */ } break; - + } case SMSG_BEING_SELFEFFECT: { if (!effectManager) |