summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAndrei Karas <akaras@inbox.ru>2014-04-27 19:37:59 +0300
committerAndrei Karas <akaras@inbox.ru>2014-04-27 19:37:59 +0300
commit03418ce78766b062ce5af7aaf99f7f2c62152b6b (patch)
treeeb0127126e8d9506ca4aeee639c896bc561fa6ca
parentc77f06f7b80a67c842abe837beb2f22e9ecf60cc (diff)
downloadmanaverse-03418ce78766b062ce5af7aaf99f7f2c62152b6b.tar.gz
manaverse-03418ce78766b062ce5af7aaf99f7f2c62152b6b.tar.bz2
manaverse-03418ce78766b062ce5af7aaf99f7f2c62152b6b.tar.xz
manaverse-03418ce78766b062ce5af7aaf99f7f2c62152b6b.zip
Add UpdateStatusListener.
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/actionmanager.cpp6
-rw-r--r--src/being/localplayer.cpp19
-rw-r--r--src/gui/viewport.cpp5
-rw-r--r--src/gui/windows/ministatuswindow.cpp1
-rw-r--r--src/gui/windows/ministatuswindow.h4
-rw-r--r--src/listeners/updatestatuslistener.cpp36
-rw-r--r--src/listeners/updatestatuslistener.h38
-rw-r--r--src/net/ea/inventoryhandler.cpp3
-rw-r--r--src/net/ea/playerhandler.cpp6
11 files changed, 100 insertions, 22 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 8a6774c8a..8cbfca3ba 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -815,6 +815,8 @@ SET(SRCS
listeners/selectionlistener.h
listeners/statlistener.cpp
listeners/statlistener.h
+ listeners/updatestatuslistener.cpp
+ listeners/updatestatuslistener.h
utils/sdlpixel.h
gui/widgets/widget.h
listeners/widgetlistener.h
diff --git a/src/Makefile.am b/src/Makefile.am
index 2bc92424b..ef8c6da8e 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -173,6 +173,8 @@ manaplus_SOURCES += events/actionevent.h \
listeners/selectionlistener.h \
listeners/statlistener.cpp \
listeners/statlistener.h \
+ listeners/updatestatuslistener.cpp \
+ listeners/updatestatuslistener.h \
utils/sdlpixel.h \
gui/widgets/widget.h \
listeners/widgetlistener.h \
diff --git a/src/actionmanager.cpp b/src/actionmanager.cpp
index 381244799..464403eb2 100644
--- a/src/actionmanager.cpp
+++ b/src/actionmanager.cpp
@@ -54,7 +54,6 @@
#include "gui/windows/inventorywindow.h"
#include "gui/windows/killstats.h"
#include "gui/windows/minimap.h"
-#include "gui/windows/ministatuswindow.h"
#include "gui/windows/npcdialog.h"
#include "gui/windows/outfitwindow.h"
#include "gui/windows/setupwindow.h"
@@ -69,6 +68,8 @@
#include "net/playerhandler.h"
#include "net/tradehandler.h"
+#include "listeners/updatestatuslistener.h"
+
#include "utils/gettext.h"
#ifdef ANDROID
@@ -863,8 +864,7 @@ impHandler0(changeMapMode)
{
if (viewport)
viewport->toggleDebugPath();
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
if (Game::instance())
{
if (Map *const map = Game::instance()->getCurrentMap())
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index 08dce56ad..b7747464d 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -69,6 +69,8 @@
#include "resources/db/emotedb.h"
#include "resources/db/weaponsdb.h"
+#include "listeners/updatestatuslistener.h"
+
#include "utils/delete2.h"
#include "utils/gettext.h"
#include "utils/timer.h"
@@ -1252,8 +1254,7 @@ void LocalPlayer::changeMode(unsigned *restrict const var,
*var = def;
if (save)
config.setValue(conf, *var);
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
const std::string str = (this->*func)();
if (str.size() > 4)
debugMsg(str.substr(4));
@@ -1467,8 +1468,7 @@ void LocalPlayer::setQuickDropCounter(const int n)
return;
mQuickDropCounter = n;
config.setValue("quickDropCounter", mQuickDropCounter);
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
}
const unsigned pickUpTypeSize = 7;
@@ -1619,8 +1619,7 @@ void LocalPlayer::changeAwayMode()
mAfkTime = 0;
mInactive = false;
updateName();
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
if (mAwayMode)
{
if (chatWindow)
@@ -1691,7 +1690,7 @@ void LocalPlayer::switchGameModifiers()
{
mDisableGameModifiers = !mDisableGameModifiers;
config.setValue("disableGameModifiers", mDisableGameModifiers);
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
const std::string str = getGameModifiersString();
if (str.size() > 4)
@@ -3680,8 +3679,7 @@ void LocalPlayer::resetYellowBar()
mImitationMode = config.resetIntValue("imitationMode");
mDisableGameModifiers = config.resetBoolValue("disableGameModifiers");
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
}
unsigned char LocalPlayer::getWalkMask() const
@@ -3782,7 +3780,6 @@ void AwayListener::action(const ActionEvent &event)
player_node->updateStatus();
if (outfitWindow)
outfitWindow->unwearAwayOutfit();
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
}
}
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index c7e2b31df..061b07adc 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -43,6 +43,8 @@
#include "gui/windows/ministatuswindow.h"
+#include "listeners/updatestatuslistener.h"
+
#include "utils/delete2.h"
#include "debug.h"
@@ -997,8 +999,7 @@ void Viewport::toggleCameraMode()
mCameraRelativeX = 0;
mCameraRelativeY = 0;
}
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
}
void Viewport::hideBeingPopup()
diff --git a/src/gui/windows/ministatuswindow.cpp b/src/gui/windows/ministatuswindow.cpp
index 95948e776..720c1375c 100644
--- a/src/gui/windows/ministatuswindow.cpp
+++ b/src/gui/windows/ministatuswindow.cpp
@@ -58,6 +58,7 @@ MiniStatusWindow::MiniStatusWindow() :
AttributeListener(),
StatListener(),
ArrowsListener(),
+ UpdateStatusListener(),
mBars(),
mBarNames(),
mIcons(),
diff --git a/src/gui/windows/ministatuswindow.h b/src/gui/windows/ministatuswindow.h
index 3b7138a23..7c16bb132 100644
--- a/src/gui/windows/ministatuswindow.h
+++ b/src/gui/windows/ministatuswindow.h
@@ -28,6 +28,7 @@
#include "listeners/arrowslistener.h"
#include "listeners/attributelistener.h"
#include "listeners/statlistener.h"
+#include "listeners/updatestatuslistener.h"
#include "gui/widgets/window.h"
@@ -48,7 +49,8 @@ class MiniStatusWindow final : public Window,
public InventoryListener,
public AttributeListener,
public StatListener,
- public ArrowsListener
+ public ArrowsListener,
+ public UpdateStatusListener
{
public:
MiniStatusWindow();
diff --git a/src/listeners/updatestatuslistener.cpp b/src/listeners/updatestatuslistener.cpp
new file mode 100644
index 000000000..12673f3a7
--- /dev/null
+++ b/src/listeners/updatestatuslistener.cpp
@@ -0,0 +1,36 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "listeners/updatestatuslistener.h"
+
+#include "debug.h"
+
+defineListener(UpdateStatusListener)
+
+void UpdateStatusListener::distributeEvent()
+{
+ FOR_EACH (std::vector<UpdateStatusListener*>::iterator,
+ it, mListeners)
+ {
+ UpdateStatusListener *const listener = *it;
+ if (listener)
+ listener->updateStatus();
+ }
+}
diff --git a/src/listeners/updatestatuslistener.h b/src/listeners/updatestatuslistener.h
new file mode 100644
index 000000000..8671687c6
--- /dev/null
+++ b/src/listeners/updatestatuslistener.h
@@ -0,0 +1,38 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef LISTENERS_UPDATESTATUSLISTENER_H
+#define LISTENERS_UPDATESTATUSLISTENER_H
+
+#include "listeners/baselistener.hpp"
+
+#include "localconsts.h"
+
+class UpdateStatusListener
+{
+ public:
+ virtual void updateStatus() = 0;
+
+ static void distributeEvent();
+
+ defineListenerHeader(UpdateStatusListener)
+};
+
+#endif // LISTENERS_UPDATESTATUSLISTENER_H
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index d1dd5cf7d..1daafc2d5 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -27,8 +27,6 @@
#include "being/localplayer.h"
-#include "gui/windows/ministatuswindow.h"
-
#include "net/messagein.h"
#include "net/ea/eaprotocol.h"
@@ -36,6 +34,7 @@
#include "utils/delete2.h"
#include "listeners/arrowslistener.h"
+#include "listeners/updatestatuslistener.h"
#include "debug.h"
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index de376cead..475df2db0 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -33,7 +33,6 @@
#include "gui/viewport.h"
-#include "gui/windows/ministatuswindow.h"
#include "gui/windows/okdialog.h"
#include "gui/windows/npcdialog.h"
#include "gui/windows/skilldialog.h"
@@ -41,6 +40,8 @@
#include "resources/db/deaddb.h"
+#include "listeners/updatestatuslistener.h"
+
#include "net/messagein.h"
#include "net/net.h"
@@ -210,8 +211,7 @@ void PlayerHandler::processPlayerWarp(Net::MessageIn &msg)
if (viewport)
{
viewport->returnCamera();
- if (miniStatusWindow)
- miniStatusWindow->updateStatus();
+ UpdateStatusListener::distributeEvent();
viewport->scrollBy(scrollOffsetX, scrollOffsetY);
}
BLOCK_END("PlayerHandler::processPlayerWarp")