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authorAndrei Karas <akaras@inbox.ru>2011-05-05 03:27:42 +0300
committerAndrei Karas <akaras@inbox.ru>2011-05-05 03:27:42 +0300
commit5a3044c07571df665fb6e5d886f44db9348414d6 (patch)
tree55899427b35f3b3e3ec19aa35859a10dea322c14
parentdc13551309d1ae1b56c94bab4c05f5ebe0ca67de (diff)
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Fix align in itemdb.cpp.
-rw-r--r--src/resources/itemdb.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index ab38e282e..234394cbe 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -227,9 +227,9 @@ void ItemDB::load()
std::string missileParticle = XML::getProperty(
node, "missile-particle", "");
int hitEffectId = XML::getProperty(node, "hit-effect-id",
- paths.getIntValue("hitEffectId"));
+ paths.getIntValue("hitEffectId"));
int criticalEffectId = XML::getProperty(node, "critical-hit-effect-id",
- paths.getIntValue("criticalHitEffectId"));
+ paths.getIntValue("criticalHitEffectId"));
SpriteDisplay display;
display.image = image;