/*
* The ManaPlus Client
* Copyright (C) 2014-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "unittests/unittests.h"
#include "client.h"
#include "configmanager.h"
#include "configuration.h"
#include "dirs.h"
#include "graphicsmanager.h"
#include "being/actorsprite.h"
#include "fs/virtfs/fs.h"
#include "gui/userpalette.h"
#include "gui/theme.h"
#include "utils/delete2.h"
#include "utils/env.h"
#include "utils/xmlutils.h"
#include "render/sdlgraphics.h"
#include "resources/resourcemanager/resourcemanager.h"
#include "resources/sdlimagehelper.h"
#include "debug.h"
TEST_CASE("xmlutils readXmlIntVector 1", "")
{
setEnv("SDL_VIDEODRIVER", "dummy");
client = new Client;
XML::initXML();
VirtFs::mountDirSilent("data", Append_false);
VirtFs::mountDirSilent("../data", Append_false);
mainGraphics = new SDLGraphics;
imageHelper = new SDLImageHelper();
Dirs::initHomeDir();
setBrandingDefaults(branding);
ConfigManager::initConfiguration();
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
GraphicsManager::createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
GraphicsManager::createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
userPalette = new UserPalette;
Dirs::initRootDir();
theme = new Theme;
Theme::selectSkin();
ActorSprite::load();
STD_VECTOR<int> arr;
readXmlIntVector("graphics/gui/browserbox.xml",
"skinset",
"widget",
"option",
"value",
arr,
SkipError_false);
REQUIRE(5 == arr.size());
REQUIRE(1 == arr[0]);
REQUIRE(15 == arr[1]);
REQUIRE(0 == arr[2]);
REQUIRE(1 == arr[3]);
REQUIRE(1 == arr[4]);
delete2(userPalette)
delete2(theme)
delete2(client)
ResourceManager::deleteInstance();
VirtFs::unmountDirSilent("data");
VirtFs::unmountDirSilent("../data");
}
TEST_CASE("xmlutils readXmlStringMap 1", "")
{
setEnv("SDL_VIDEODRIVER", "dummy");
client = new Client;
XML::initXML();
VirtFs::mountDirSilent("data", Append_false);
VirtFs::mountDirSilent("../data", Append_false);
mainGraphics = new SDLGraphics;
imageHelper = new SDLImageHelper();
Dirs::initRootDir();
Dirs::initHomeDir();
setBrandingDefaults(branding);
ConfigManager::initConfiguration();
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
GraphicsManager::createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
GraphicsManager::createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
userPalette = new UserPalette;
theme = new Theme;
Theme::selectSkin();
ActorSprite::load();
std::map<std::string, std::string> arr;
readXmlStringMap("graphics/sprites/manaplus_emotes.xml",
"emotes",
"emote",
"sprite",
"name",
"variant",
arr,
SkipError_false);
REQUIRE(arr.size() == 27);
REQUIRE(arr["Kitty"] == "0");
REQUIRE(arr["xD"] == "1");
REQUIRE(arr["Metal"] == "26");
delete2(userPalette)
delete2(theme)
delete2(client)
ResourceManager::deleteInstance();
VirtFs::unmountDirSilent("data");
VirtFs::unmountDirSilent("../data");
}
TEST_CASE("xmlutils readXmlIntMap 1", "")
{
setEnv("SDL_VIDEODRIVER", "dummy");
client = new Client;
XML::initXML();
VirtFs::mountDirSilent("data", Append_false);
VirtFs::mountDirSilent("../data", Append_false);
VirtFs::mountDirSilent("data/test", Append_false);
VirtFs::mountDirSilent("../data/test", Append_false);
mainGraphics = new SDLGraphics;
imageHelper = new SDLImageHelper();
Dirs::initRootDir();
Dirs::initHomeDir();
setBrandingDefaults(branding);
ConfigManager::initConfiguration();
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
GraphicsManager::createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
GraphicsManager::createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
userPalette = new UserPalette;
theme = new Theme;
Theme::selectSkin();
ActorSprite::load();
std::map<int32_t, int32_t> arr;
readXmlIntMap("testintmap.xml",
"tests",
"sub",
"item",
"id",
"val",
arr,
SkipError_false);
REQUIRE(arr.size() == 3);
REQUIRE(arr[1] == 2);
REQUIRE(arr[10] == 20);
REQUIRE(arr[3] == 0);
delete2(userPalette)
delete2(theme)
delete2(client)
ResourceManager::deleteInstance();
VirtFs::unmountDirSilent("data/test");
VirtFs::unmountDirSilent("../data/test");
VirtFs::unmountDirSilent("data");
VirtFs::unmountDirSilent("../data");
}