/*
* The ManaPlus Client
* Copyright (C) 2012-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "unittests/unittests.h"
#include "client.h"
#include "configuration.h"
#include "configmanager.h"
#include "dirs.h"
#include "actormanager.h"
#include "graphicsmanager.h"
#include "party.h"
#include "being/localplayer.h"
#include "fs/virtfs/fs.h"
#include "gui/gui.h"
#include "gui/theme.h"
#include "utils/chatutils.h"
#include "utils/delete2.h"
#include "utils/env.h"
#include "render/sdlgraphics.h"
#include "resources/sdlimagehelper.h"
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
#ifndef USE_SDL2
#include <SDL.h>
#endif // USE_SDL2
PRAGMA48(GCC diagnostic pop)
#include "debug.h"
TEST_CASE("chatutils replaceVars", "")
{
setEnv("SDL_VIDEODRIVER", "dummy");
client = new Client;
XML::initXML();
SDL_Init(SDL_INIT_VIDEO);
VirtFs::mountDirSilent("data", Append_false);
VirtFs::mountDirSilent("../data", Append_false);
imageHelper = new SDLImageHelper();
mainGraphics = new SDLGraphics;
Dirs::initRootDir();
Dirs::initHomeDir();
ConfigManager::initConfiguration();
setConfigDefaults2(config);
setBrandingDefaults(branding);
#ifdef USE_SDL2
SDLImageHelper::setRenderer(graphicsManager.createRenderer(
GraphicsManager::createWindow(640, 480, 0,
SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE));
#else // USE_SDL2
GraphicsManager::createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE);
#endif // USE_SDL2
theme = new Theme;
Theme::selectSkin();
gui = new Gui();
gui->postInit(mainGraphics);
ActorSprite::load();
localPlayer = new LocalPlayer(static_cast<BeingId>(1),
BeingTypeId_zero);
actorManager = new ActorManager;
std::string str;
SECTION("empty")
{
replaceVars(str);
REQUIRE(str.empty());
str = "test line";
replaceVars(str);
REQUIRE(str == "test line");
str = "test <PLAYER>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <MONSTER>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <PEOPLE>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test ");
str = "test <SOMETHING>";
replaceVars(str);
REQUIRE(str == "test <SOMETHING>");
}
SECTION("player")
{
Being *player1 = Being::createBeing(static_cast<BeingId>(2),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player1->setName("player1");
actorManager->mActors.insert(player1);
localPlayer->setTarget(player1);
str = "test <PLAYER>";
replaceVars(str);
REQUIRE(str == "test player1");
}
SECTION("monster")
{
Being *const monster = Being::createBeing(static_cast<BeingId>(3),
ActorType::Monster,
BeingTypeId_zero,
nullptr);
monster->setName("monster1");
actorManager->mActors.insert(monster);
localPlayer->setTarget(monster);
str = "test <MONSTER>";
replaceVars(str);
REQUIRE(str == "test monster1");
}
SECTION("people")
{
actorManager->mActors.insert(localPlayer);
str = "test <PEOPLE>";
replaceVars(str);
REQUIRE(str == "test ");
Being *const player1 = Being::createBeing(static_cast<BeingId>(2),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player1->setName("player1");
actorManager->mActors.insert(player1);
str = "test <PEOPLE>";
replaceVars(str);
REQUIRE(str == "test player1");
Being *const player2 = Being::createBeing(static_cast<BeingId>(4),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player2->setName("player2");
actorManager->mActors.insert(player2);
str = "test <PEOPLE>";
replaceVars(str);
const bool correct = str == "test player1,player2" ||
str == "test player2,player1";
REQUIRE(correct == true);
}
SECTION("party")
{
actorManager->mActors.insert(localPlayer);
Party *const party1 = Party::getParty(1);
localPlayer->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test ");
Being *const player1 = Being::createBeing(static_cast<BeingId>(2),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player1->setName("player1");
actorManager->mActors.insert(player1);
player1->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1");
Being *const player2 = Being::createBeing(static_cast<BeingId>(4),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player2->setName("player2");
actorManager->mActors.insert(player2);
player2->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player2");
Party *const party2 = Party::getParty(2);
Being *const player3 = Being::createBeing(static_cast<BeingId>(5),
ActorType::Player,
BeingTypeId_zero,
nullptr);
player3->setName("player3");
actorManager->mActors.insert(player3);
player3->setParty(party2);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player2");
player3->setParty(party1);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player2,player3");
player2->setParty(party2);
str = "test <PARTY>";
replaceVars(str);
REQUIRE(str == "test player1,player3");
Party::clearParties();
}
delete2(actorManager)
delete2(localPlayer)
delete2(client)
VirtFs::unmountDirSilent("data");
VirtFs::unmountDirSilent("../data");
}
TEST_CASE("chatutils textToMe", "")
{
REQUIRE(textToMe("") == "**");
REQUIRE(textToMe("123") == "*123*");
REQUIRE(textToMe("*") == "***");
REQUIRE(textToMe("test line") == "*test line*");
}