/*
* The ManaVerse Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef USE_SDL2
#include "resources/sdl2softwareimagehelper.h"
#include "resources/image/image.h"
#include "utils/sdlcheckutils.h"
#include "debug.h"
bool SDL2SoftwareImageHelper::mEnableAlphaCache = false;
SDL_PixelFormat *SDL2SoftwareImageHelper::mFormat = nullptr;
Image *SDL2SoftwareImageHelper::loadSurface(SDL_Surface *const tmpImage)
{
return _SDLload(tmpImage);
}
Image *SDL2SoftwareImageHelper::createTextSurface(SDL_Surface *const tmpImage,
const int width A_UNUSED,
const int height A_UNUSED,
const float alpha)
{
if (!tmpImage)
return nullptr;
Image *const img = _SDLload(tmpImage);
if (img)
img->setAlpha(alpha);
return img;
}
SDL_Surface* SDL2SoftwareImageHelper::SDLDuplicateSurface(SDL_Surface *const
tmpImage)
{
if (!tmpImage || !tmpImage->format)
return nullptr;
return MSDL_ConvertSurface(tmpImage, tmpImage->format, SDL_SWSURFACE);
}
Image *SDL2SoftwareImageHelper::_SDLload(SDL_Surface *tmpImage)
{
if (!tmpImage)
return nullptr;
SDL_Surface *image = SDL_ConvertSurface(tmpImage, mFormat, 0);
return new Image(image, false, nullptr);
}
int SDL2SoftwareImageHelper::combineSurface(SDL_Surface *restrict const src,
SDL_Rect *restrict const srcrect,
SDL_Surface *restrict const dst,
SDL_Rect *restrict const dstrect)
{
SDL_SetSurfaceBlendMode(src, SDL_BLENDMODE_BLEND);
SDL_BlitSurface(src, srcrect, dst, dstrect);
return 1;
}
#endif // USE_SDL2