/*
* The ManaPlus Client
* Copyright (C) 2007-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/dye.h"
#include "logger.h"
#include "resources/db/palettedb.h"
#include <cmath>
#include <sstream>
#include <SDL_endian.h>
#include "debug.h"
DyePalette::DyePalette(const std::string &description,
const int8_t blockSize) :
mColors()
{
const size_t size = static_cast<int>(description.length());
if (size == 0)
return;
if (description[0] == '#')
{
size_t pos = 1;
for ( ; ; )
{
if (pos + blockSize > size)
break;
DyeColor color(0, 0, 0, 0);
for (int i = 0, colorIdx = 0; i < blockSize && colorIdx < 4;
i += 2, colorIdx ++)
{
color.value[colorIdx] = static_cast<unsigned char>((
hexDecode(description[pos + i]) << 4)
+ hexDecode(description[pos + i + 1]));
}
mColors.push_back(color);
pos += blockSize;
if (pos == size)
return;
if (description[pos] != ',')
break;
++pos;
}
}
else if (description[0] == '@')
{
size_t pos = 1;
for ( ; pos < size ; )
{
const size_t idx = description.find(',', pos);
if (idx == std::string::npos)
return;
if (idx == pos)
break;
mColors.push_back(PaletteDB::getColor(
description.substr(pos, idx - pos)));
pos = idx + 1;
}
}
logger->log("Error, invalid embedded palette: %s", description.c_str());
}
int DyePalette::hexDecode(const signed char c)
{
if ('0' <= c && c <= '9')
return c - '0';
else if ('A' <= c && c <= 'F')
return c - 'A' + 10;
else if ('a' <= c && c <= 'f')
return c - 'a' + 10;
else
return 0;
}
void DyePalette::getColor(const int intensity, int color[3]) const
{
if (intensity == 0)
{
color[0] = 0;
color[1] = 0;
color[2] = 0;
return;
}
const int last = static_cast<int>(mColors.size());
if (last == 0)
return;
const int intLast = intensity * last;
const int i = intLast / 255;
const int t = intLast % 255;
int j = t != 0 ? i : i - 1;
if (j >= last)
j = 0;
// Get the exact color if any, the next color otherwise.
const int r2 = mColors[j].value[0];
const int g2 = mColors[j].value[1];
const int b2 = mColors[j].value[2];
if (t == 0)
{
// Exact color.
color[0] = r2;
color[1] = g2;
color[2] = b2;
return;
}
// Get the previous color. First color is implicitly black.
int r1 = 0, g1 = 0, b1 = 0;
if (i > 0 && i < last + 1)
{
r1 = mColors[i - 1].value[0];
g1 = mColors[i - 1].value[1];
b1 = mColors[i - 1].value[2];
}
// Perform a linear interpolation.
color[0] = ((255 - t) * r1 + t * r2) / 255;
color[1] = ((255 - t) * g1 + t * g2) / 255;
color[2] = ((255 - t) * b1 + t * b2) / 255;
}
void DyePalette::getColor(double intensity, int color[3]) const
{
// Nothing to do here
if (mColors.empty())
return;
// Force range
if (intensity > 1.0)
intensity = 1.0;
else if (intensity < 0.0)
intensity = 0.0;
// Scale up
intensity *= static_cast<double>(mColors.size() - 1);
// Color indices
const int i = static_cast<int>(floor(intensity));
const int j = static_cast<int>(ceil(intensity));
if (i == j)
{
// Exact color.
color[0] = mColors[i].value[0];
color[1] = mColors[i].value[1];
color[2] = mColors[i].value[2];
return;
}
intensity -= i;
const double rest = 1 - intensity;
// Get the colors
const int r1 = mColors[i].value[0];
const int g1 = mColors[i].value[1];
const int b1 = mColors[i].value[2];
const int r2 = mColors[j].value[0];
const int g2 = mColors[j].value[1];
const int b2 = mColors[j].value[2];
// Perform the interpolation.
color[0] = static_cast<int>(rest * r1 + intensity * r2);
color[1] = static_cast<int>(rest * g1 + intensity * g2);
color[2] = static_cast<int>(rest * b1 + intensity * b2);
}
void DyePalette::replaceSColor(uint32_t *pixels, const int bufSize) const
{
std::vector<DyeColor>::const_iterator it_end = mColors.end();
const int sz = mColors.size();
if (!sz)
return;
if (sz % 2)
-- it_end;
int c = 0;
for (uint32_t *p_end = pixels + bufSize; pixels != p_end; ++pixels)
{
c ++;
uint8_t *const p = reinterpret_cast<uint8_t *>(pixels);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const int alpha = *pixels & 0xff000000;
const unsigned int data = (*pixels) & 0x00ffffff;
#else
const int alpha = *p & 0xff;
const unsigned int data = (*pixels) & 0xffffff00;
#endif
// logger->log("c:%04d %08x", c, *pixels);
// logger->log("data: %08x", data);
if (!alpha)
{
// logger->log("skip: %08x", *pixels);
continue;
}
std::vector<DyeColor>::const_iterator it = mColors.begin();
while (it != it_end)
{
const DyeColor &col = *it;
++ it;
const DyeColor &col2 = *it;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const unsigned int coldata = (col.value[2] << 16)
| (col.value[1] << 8) | (col.value[0]);
#else
const unsigned int coldata = (col.value[2] << 8)
| (col.value[1] << 16) | (col.value[0] << 24);
#endif
// logger->log("coldata: %08x", coldata);
if (data == coldata)
{
// logger->log("correct");
p[3] = col2.value[0];
p[2] = col2.value[1];
p[1] = col2.value[2];
break;
}
++ it;
}
}
}
void DyePalette::replaceAColor(uint32_t *pixels, const int bufSize) const
{
std::vector<DyeColor>::const_iterator it_end = mColors.end();
const int sz = mColors.size();
if (!sz)
return;
if (sz % 2)
-- it_end;
for (uint32_t *p_end = pixels + bufSize; pixels != p_end; ++pixels)
{
uint8_t *const p = reinterpret_cast<uint8_t *>(pixels);
const unsigned int data = *pixels;
std::vector<DyeColor>::const_iterator it = mColors.begin();
while (it != it_end)
{
const DyeColor &col = *it;
++ it;
const DyeColor &col2 = *it;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const unsigned int coldata = (col.value[3] << 24)
| (col.value[2] << 16) | (col.value[1] << 8) | (col.value[0]);
#else
const unsigned int coldata = (col.value[3]) | (col.value[2] << 8)
| (col.value[1] << 16) | (col.value[0] << 24);
#endif
if (data == coldata)
{
p[3] = col2.value[0];
p[2] = col2.value[1];
p[1] = col2.value[2];
p[0] = col2.value[3];
break;
}
++ it;
}
}
}
void DyePalette::replaceSOGLColor(uint32_t *pixels, const int bufSize) const
{
std::vector<DyeColor>::const_iterator it_end = mColors.end();
const int sz = mColors.size();
if (!sz)
return;
if (sz % 2)
-- it_end;
for (uint32_t *p_end = pixels + bufSize; pixels != p_end; ++pixels)
{
uint8_t *const p = reinterpret_cast<uint8_t *>(pixels);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const int alpha = *p & 0xff;
const unsigned int data = (*pixels) & 0xffffff00;
#else
const int alpha = *pixels & 0xff000000;
const unsigned int data = (*pixels) & 0x00ffffff;
#endif
if (!alpha)
continue;
std::vector<DyeColor>::const_iterator it = mColors.begin();
while (it != it_end)
{
const DyeColor &col = *it;
++ it;
const DyeColor &col2 = *it;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const unsigned int coldata = (col.value[0] << 24)
| (col.value[1] << 16) | (col.value[2] << 8);
#else
const unsigned int coldata = (col.value[0])
| (col.value[1] << 8) | (col.value[2] << 16);
#endif
if (data == coldata)
{
p[0] = col2.value[0];
p[1] = col2.value[1];
p[2] = col2.value[2];
break;
}
++ it;
}
}
}
void DyePalette::replaceAOGLColor(uint32_t *pixels, const int bufSize) const
{
std::vector<DyeColor>::const_iterator it_end = mColors.end();
const int sz = mColors.size();
if (!sz)
return;
if (sz % 2)
-- it_end;
for (uint32_t *p_end = pixels + bufSize; pixels != p_end; ++pixels)
{
uint8_t *const p = reinterpret_cast<uint8_t *>(pixels);
const unsigned int data = *pixels;
std::vector<DyeColor>::const_iterator it = mColors.begin();
while (it != it_end)
{
const DyeColor &col = *it;
++ it;
const DyeColor &col2 = *it;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const unsigned int coldata = (col.value[0] << 24)
| (col.value[1] << 16) | (col.value[2] << 8) | col.value[3];
#else
const unsigned int coldata = (col.value[0]) | (col.value[1] << 8)
| (col.value[2] << 16) | (col.value[3] << 24);
#endif
if (data == coldata)
{
p[0] = col2.value[0];
p[1] = col2.value[1];
p[2] = col2.value[2];
p[3] = col2.value[3];
break;
}
++ it;
}
}
}
Dye::Dye(const std::string &description)
{
for (int i = 0; i < dyePalateSize; ++i)
mDyePalettes[i] = nullptr;
if (description.empty())
return;
size_t next_pos = 0;
const size_t length = description.length();
do
{
const size_t pos = next_pos;
next_pos = description.find(';', pos);
if (next_pos == std::string::npos)
next_pos = length;
if (next_pos <= pos + 3 || description[pos + 1] != ':')
{
logger->log("Error, invalid dye: %s", description.c_str());
return;
}
int i = 0;
switch (description[pos])
{
case 'R': i = 0; break;
case 'G': i = 1; break;
case 'Y': i = 2; break;
case 'B': i = 3; break;
case 'M': i = 4; break;
case 'C': i = 5; break;
case 'W': i = 6; break;
case 'S': i = 7; break;
case 'A': i = 8; break;
default:
logger->log("Error, invalid dye: %s", description.c_str());
return;
}
mDyePalettes[i] = new DyePalette(description.substr(
pos + 2, next_pos - pos - 2), i != 8 ? 6 : 8);
++next_pos;
}
while (next_pos < length);
}
Dye::~Dye()
{
for (int i = 0; i < dyePalateSize; ++i)
{
delete mDyePalettes[i];
mDyePalettes[i] = nullptr;
}
}
void Dye::instantiate(std::string &target, const std::string &palettes)
{
size_t next_pos = target.find('|');
if (next_pos == std::string::npos || palettes.empty())
return;
++next_pos;
std::ostringstream s;
s << target.substr(0, next_pos);
size_t last_pos = target.length(), pal_pos = 0;
do
{
const size_t pos = next_pos;
next_pos = target.find(';', pos);
if (next_pos == std::string::npos)
next_pos = last_pos;
if (next_pos == pos + 1 && pal_pos != std::string::npos)
{
const size_t pal_next_pos = palettes.find(';', pal_pos);
s << target[pos] << ':';
if (pal_next_pos == std::string::npos)
{
s << palettes.substr(pal_pos);
s << target.substr(next_pos);
break;
}
s << palettes.substr(pal_pos, pal_next_pos - pal_pos);
pal_pos = pal_next_pos + 1;
}
else if (next_pos > pos + 2)
{
s << target.substr(pos, next_pos - pos);
}
else
{
logger->log("Error, invalid dye placeholder: %s", target.c_str());
return;
}
s << target[next_pos];
++next_pos;
}
while (next_pos < last_pos);
target = s.str();
}
int Dye::getType() const
{
if (mDyePalettes[sPaleteIndex])
return 1;
if (mDyePalettes[aPaleteIndex])
return 2;
return 0;
}
void Dye::normalDye(uint32_t *pixels, const int bufSize) const
{
for (uint32_t *p_end = pixels + bufSize; pixels != p_end; ++ pixels)
{
const uint32_t p = *pixels;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const int alpha = p & 0xff000000;
#else
const int alpha = p & 0xff;
#endif
if (!alpha)
continue;
int color[3];
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color[0] = (p) & 255;
color[1] = (p >> 8) & 255;
color[2] = (p >> 16) & 255;
#else
color[0] = (p >> 24) & 255;
color[1] = (p >> 16) & 255;
color[2] = (p >> 8) & 255;
#endif
const int cmax = std::max(color[0], std::max(color[1], color[2]));
if (cmax == 0)
continue;
const int cmin = std::min(color[0], std::min(color[1], color[2]));
const int intensity = color[0] + color[1] + color[2];
if (cmin != cmax && (cmin != 0 || (intensity != cmax
&& intensity != 2 * cmax)))
{
// not pure
continue;
}
const int i = (color[0] != 0) | ((color[1] != 0) << 1)
| ((color[2] != 0) << 2);
if (mDyePalettes[i - 1])
mDyePalettes[i - 1]->getColor(cmax, color);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*pixels = (color[0]) | (color[1] << 8)
| (color[2] << 16) | alpha;
#else
*pixels = (color[0] << 24) | (color[1] << 16)
| (color[2] << 8) | alpha;
#endif
}
}
void Dye::normalOGLDye(uint32_t *pixels, const int bufSize) const
{
for (uint32_t *p_end = pixels + bufSize; pixels != p_end; ++ pixels)
{
const uint32_t p = *pixels;
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
const int alpha = p & 255;
#else
const int alpha = p & 0xff000000;
#endif
if (!alpha)
continue;
int color[3];
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color[0] = (p >> 24) & 255;
color[1] = (p >> 16) & 255;
color[2] = (p >> 8) & 255;
#else
color[0] = (p) & 255;
color[1] = (p >> 8) & 255;
color[2] = (p >> 16) & 255;
#endif
const int cmax = std::max(color[0], std::max(color[1], color[2]));
if (cmax == 0)
continue;
const int cmin = std::min(color[0], std::min(color[1], color[2]));
const int intensity = color[0] + color[1] + color[2];
if (cmin != cmax && (cmin != 0 || (intensity != cmax
&& intensity != 2 * cmax)))
{
// not pure
continue;
}
const int i = (color[0] != 0) | ((color[1] != 0) << 1)
| ((color[2] != 0) << 2);
if (mDyePalettes[i - 1])
mDyePalettes[i - 1]->getColor(cmax, color);
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*pixels = (color[0] << 24) | (color[1] << 16)
| (color[2] << 8) | alpha;
#else
*pixels = (color[0]) | (color[1] << 8)
| (color[2] << 16) | alpha;
#endif
}
}