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/*
* The ManaPlus Client
* Copyright (C) 2014-2020 The ManaPlus Developers
* Copyright (C) 2020-2023 The ManaVerse Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "resources/db/weaponsdb.h"
#include "configuration.h"
#include "logger.h"
#include "utils/xmlutils.h"
#include "debug.h"
namespace
{
WeaponsInfos mBows;
WeaponsInfos mSwords;
WeaponsInfos mShields;
bool mLoaded = false;
} // namespace
static void loadDB(const std::string &name,
WeaponsInfos &arr)
{
readXmlIntVector(paths.getStringValue("weaponsFile"),
"weapons",
name,
"item",
"id",
arr,
SkipError_false);
}
void WeaponsDB::load()
{
if (mLoaded)
unload();
logger->log1("Initializing weapon database...");
loadDB("swords", mSwords);
loadDB("bows", mBows);
loadDB("shields", mShields);
}
void WeaponsDB::unload()
{
logger->log1("Unloading weapon database...");
mBows.clear();
mSwords.clear();
mShields.clear();
mLoaded = false;
}
const WeaponsInfos &WeaponsDB::getBows()
{
return mBows;
}
const WeaponsInfos &WeaponsDB::getSwords()
{
return mSwords;
}
const WeaponsInfos &WeaponsDB::getShields()
{
return mShields;
}
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