/*
* The ManaVerse Client
* Copyright (C) 2006-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaVerse Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "particle/textparticle.h"
#include "gui/theme.h"
#include "gui/fonts/font.h"
#include "render/graphics.h"
#include "debug.h"
TextParticle::TextParticle(const std::string &restrict text,
const Color *restrict const color,
Font *restrict const font,
const bool outline) :
Particle(),
mText(text),
mTextFont(font),
mColor(color),
mTextWidth(mTextFont != nullptr ? mTextFont->getWidth(mText) / 2 : 1),
mOutline(outline)
{
mType = ParticleType::Text;
}
void TextParticle::draw(Graphics *restrict const graphics,
const int offsetX,
const int offsetY) const restrict2
{
BLOCK_START("TextParticle::draw")
if (!isAlive())
{
BLOCK_END("TextParticle::draw")
return;
}
const int screenX = CAST_S32(mPos.x) + offsetX;
const int screenY = CAST_S32(mPos.y) - CAST_S32(mPos.z)
+ offsetY;
float alpha = mAlpha * 255.0F;
if ((mFadeOut != 0) && mLifetimeLeft > -1 && mLifetimeLeft < mFadeOut)
{
alpha *= static_cast<float>(mLifetimeLeft)
/ static_cast<float>(mFadeOut);
}
if ((mFadeIn != 0) && mLifetimePast < mFadeIn)
{
alpha *= static_cast<float>(mLifetimePast)
/ static_cast<float>(mFadeIn);
}
Color color = *mColor;
color.a = CAST_U32(alpha);
graphics->setColor(color);
if (mOutline)
{
const Color &restrict color2 = theme->getColor(ThemeColorId::OUTLINE,
CAST_S32(alpha));
mTextFont->drawString(graphics,
color, color2,
mText,
screenX - mTextWidth, screenY);
}
else
{
mTextFont->drawString(graphics,
color, color,
mText, screenX - mTextWidth, screenY);
}
BLOCK_END("TextParticle::draw")
}