/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/tmwa/chathandler.h"
#include "actormanager.h"
#include "being/localplayer.h"
#include "gui/chatconsts.h"
#include "gui/widgets/tabs/chat/chattab.h"
#include "gui/windows/chatwindow.h"
#include "net/serverfeatures.h"
#include "net/tmwa/messageout.h"
#include "net/tmwa/protocol.h"
#include "utils/stringutils.h"
#include <string>
#include "debug.h"
extern Net::ChatHandler *chatHandler;
namespace TmwAthena
{
ChatHandler::ChatHandler() :
MessageHandler(),
Ea::ChatHandler()
{
static const uint16_t _messages[] =
{
SMSG_BEING_CHAT,
SMSG_BEING_CHAT2,
SMSG_PLAYER_CHAT,
SMSG_PLAYER_CHAT2,
SMSG_WHISPER,
SMSG_WHISPER_RESPONSE,
SMSG_GM_CHAT,
SMSG_MVP, // MVP
SMSG_IGNORE_ALL_RESPONSE,
0
};
handledMessages = _messages;
chatHandler = this;
}
void ChatHandler::handleMessage(Net::MessageIn &msg)
{
BLOCK_START("ChatHandler::handleMessage")
switch (msg.getId())
{
case SMSG_WHISPER_RESPONSE:
processWhisperResponse(msg);
break;
// Received whisper
case SMSG_WHISPER:
processWhisper(msg);
break;
// Received speech from being
case SMSG_BEING_CHAT:
processBeingChat(msg);
break;
// Received speech from being
case SMSG_BEING_CHAT2:
processBeingChat(msg);
break;
case SMSG_PLAYER_CHAT:
processChat(msg);
break;
case SMSG_PLAYER_CHAT2:
processChat2(msg);
break;
case SMSG_GM_CHAT:
processGmChat(msg);
break;
case SMSG_MVP:
processMVP(msg);
break;
case SMSG_IGNORE_ALL_RESPONSE:
processIgnoreAllResponse(msg);
break;
default:
break;
}
BLOCK_END("ChatHandler::handleMessage")
}
void ChatHandler::talk(const std::string &restrict text,
const std::string &restrict channel) const
{
if (!localPlayer)
return;
const std::string mes = std::string(localPlayer->getName()).append(
" : ").append(text);
if (serverFeatures->haveSpecialChatChannels() && channel.size() == 3)
{
createOutPacket(CMSG_CHAT_MESSAGE2);
// Added + 1 in order to let eAthena parse admin commands correctly
outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4 + 3 + 1),
"len");
outMsg.writeInt8(channel[0], "channel byte 0");
outMsg.writeInt8(channel[1], "channel byte 1");
outMsg.writeInt8(channel[2], "channel byte 2");
outMsg.writeString(mes, static_cast<int>(mes.length() + 1), "message");
}
else
{
createOutPacket(CMSG_CHAT_MESSAGE);
// Added + 1 in order to let eAthena parse admin commands correctly
outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4 + 1), "len");
outMsg.writeString(mes, static_cast<int>(mes.length() + 1), "message");
}
}
void ChatHandler::talkRaw(const std::string &mes) const
{
createOutPacket(CMSG_CHAT_MESSAGE);
outMsg.writeInt16(static_cast<int16_t>(mes.length() + 4), "len");
outMsg.writeString(mes, static_cast<int>(mes.length()), "message");
}
void ChatHandler::privateMessage(const std::string &restrict recipient,
const std::string &restrict text)
{
createOutPacket(CMSG_CHAT_WHISPER);
outMsg.writeInt16(static_cast<int16_t>(text.length() + 28), "len");
outMsg.writeString(recipient, 24, "recipient nick");
outMsg.writeString(text, static_cast<int>(text.length()), "message");
mSentWhispers.push(recipient);
}
void ChatHandler::channelMessage(const std::string &restrict channel,
const std::string &restrict text)
{
if (channel == TRADE_CHANNEL)
talk("\302\202" + text, GENERAL_CHANNEL);
}
void ChatHandler::who() const
{
createOutPacket(CMSG_WHO_REQUEST);
}
void ChatHandler::sendRaw(const std::string &args) const
{
std::string line = args;
std::string str;
MessageOut *outMsg = nullptr;
if (line == "")
return;
size_t pos = line.find(" ");
if (pos != std::string::npos)
{
str = line.substr(0, pos);
outMsg = new MessageOut(static_cast<int16_t>(parseNumber(str)));
line = line.substr(pos + 1);
pos = line.find(" ");
}
else
{
outMsg = new MessageOut(static_cast<int16_t>(parseNumber(line)));
delete outMsg;
return;
}
while (pos != std::string::npos)
{
str = line.substr(0, pos);
processRaw(*outMsg, str);
line = line.substr(pos + 1);
pos = line.find(" ");
}
if (line != "")
processRaw(*outMsg, line);
delete outMsg;
}
void ChatHandler::processRaw(MessageOut &restrict outMsg,
const std::string &restrict line)
{
if (line.size() < 2)
return;
const uint32_t i = parseNumber(line.substr(1));
switch (tolower(line[0]))
{
case 'b':
{
outMsg.writeInt8(static_cast<unsigned char>(i), "raw");
break;
}
case 'w':
{
outMsg.writeInt16(static_cast<int16_t>(i), "raw");
break;
}
case 'l':
{
outMsg.writeInt32(static_cast<int32_t>(i), "raw");
break;
}
default:
break;
}
}
void ChatHandler::ignoreAll() const
{
if (!serverFeatures->haveServerIgnore())
return;
createOutPacket(CMSG_IGNORE_ALL);
outMsg.writeInt8(0, "flag");
}
void ChatHandler::unIgnoreAll() const
{
if (!serverFeatures->haveServerIgnore())
return;
createOutPacket(CMSG_IGNORE_ALL);
outMsg.writeInt8(1, "flag");
}
void ChatHandler::ignore(const std::string &nick) const
{
createOutPacket(CMSG_IGNORE_NICK);
outMsg.writeString(nick, 24, "nick");
outMsg.writeInt8(0, "flag");
}
void ChatHandler::unIgnore(const std::string &nick) const
{
createOutPacket(CMSG_IGNORE_NICK);
outMsg.writeString(nick, 24, "nick");
outMsg.writeInt8(1, "flag");
}
void ChatHandler::requestIgnoreList() const
{
}
void ChatHandler::createChatRoom(const std::string &title A_UNUSED,
const std::string &password A_UNUSED,
const int limit A_UNUSED,
const bool isPublic A_UNUSED)
{
}
void ChatHandler::battleTalk(const std::string &text A_UNUSED) const
{
}
void ChatHandler::processChat(Net::MessageIn &msg)
{
BLOCK_START("ChatHandler::processChat")
const int chatMsgLength = msg.readInt16("len") - 4;
if (chatMsgLength <= 0)
{
BLOCK_END("ChatHandler::processChat")
return;
}
processChatContinue(msg.readRawString(chatMsgLength, "message"), "");
}
void ChatHandler::processChat2(Net::MessageIn &msg)
{
BLOCK_START("ChatHandler::processChat")
const int chatMsgLength = msg.readInt16("len") - 4 - 3;
std::string channel;
channel = msg.readUInt8("channel byte 0");
channel += msg.readUInt8("channel byte 1");
channel += msg.readUInt8("channel byte 2");
if (chatMsgLength <= 0)
{
BLOCK_END("ChatHandler::processChat")
return;
}
processChatContinue(msg.readRawString(chatMsgLength, "message"), channel);
}
void ChatHandler::processChatContinue(std::string chatMsg,
const std::string &channel)
{
const size_t pos = chatMsg.find(" : ", 0);
bool allow(true);
if (chatWindow)
{
allow = chatWindow->resortChatLog(chatMsg, ChatMsgType::BY_PLAYER,
channel, false, true);
}
if (channel.empty())
{
const std::string senseStr("You sense the following: ");
if (actorManager && !chatMsg.find(senseStr))
{
actorManager->parseLevels(
chatMsg.substr(senseStr.size()));
}
}
if (pos == std::string::npos && !mShowMotd
&& mSkipping && channel.empty())
{
// skip motd from "new" tmw server
if (mMotdTime == -1)
mMotdTime = cur_time + 1;
else if (mMotdTime == cur_time || mMotdTime < cur_time)
mSkipping = false;
BLOCK_END("ChatHandler::processChat")
return;
}
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
trim(chatMsg);
if (localPlayer)
{
if ((chatWindow || mShowMotd) && allow)
localPlayer->setSpeech(chatMsg, channel);
}
BLOCK_END("ChatHandler::processChat")
}
void ChatHandler::processGmChat(Net::MessageIn &msg)
{
BLOCK_START("ChatHandler::processChat")
const bool channels = msg.getId() == SMSG_PLAYER_CHAT2;
const bool normalChat = msg.getId() == SMSG_PLAYER_CHAT
|| msg.getId() == SMSG_PLAYER_CHAT2;
int chatMsgLength = msg.readInt16("len") - 4;
std::string channel;
if (channels)
{
chatMsgLength -= 3;
channel = msg.readUInt8("channel byte 0");
channel += msg.readUInt8("channel byte 1");
channel += msg.readUInt8("channel byte 2");
}
if (chatMsgLength <= 0)
{
BLOCK_END("ChatHandler::processChat")
return;
}
std::string chatMsg = msg.readRawString(chatMsgLength, "message");
const size_t pos = chatMsg.find(" : ", 0);
if (normalChat)
{
bool allow(true);
if (chatWindow)
{
allow = chatWindow->resortChatLog(chatMsg, ChatMsgType::BY_PLAYER,
channel, false, true);
}
if (channel.empty())
{
const std::string senseStr("You sense the following: ");
if (actorManager && !chatMsg.find(senseStr))
{
actorManager->parseLevels(
chatMsg.substr(senseStr.size()));
}
}
if (pos == std::string::npos && !mShowMotd
&& mSkipping && channel.empty())
{
// skip motd from "new" tmw server
if (mMotdTime == -1)
mMotdTime = cur_time + 1;
else if (mMotdTime == cur_time || mMotdTime < cur_time)
mSkipping = false;
BLOCK_END("ChatHandler::processChat")
return;
}
if (pos != std::string::npos)
chatMsg.erase(0, pos + 3);
trim(chatMsg);
if (localPlayer)
{
if ((chatWindow || mShowMotd) && allow)
localPlayer->setSpeech(chatMsg, channel);
}
}
else if (localChatTab)
{
if (chatWindow)
chatWindow->addGlobalMessage(chatMsg);
}
BLOCK_END("ChatHandler::processChat")
}
void ChatHandler::processWhisper(Net::MessageIn &msg)
{
BLOCK_START("ChatHandler::processWhisper")
const int chatMsgLength = msg.readInt16("len") - 28;
std::string nick = msg.readString(24, "nick");
if (chatMsgLength <= 0)
{
BLOCK_END("ChatHandler::processWhisper")
return;
}
processWhisperContinue(nick, msg.readString(chatMsgLength, "message"));
}
void ChatHandler::processWhisperResponse(Net::MessageIn &msg)
{
BLOCK_START("ChatHandler::processWhisperResponse")
const uint8_t type = msg.readUInt8("response");
processWhisperResponseContinue(type);
}
void ChatHandler::joinChat(const ChatObject *const chat A_UNUSED,
const std::string &password A_UNUSED) const
{
}
void ChatHandler::joinChannel(const std::string &channel A_UNUSED)
{
}
void ChatHandler::partChannel(const std::string &channel A_UNUSED)
{
}
} // namespace TmwAthena