/*
* The ManaPlus Client
* Copyright (C) 2012-2016 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "input/touch/touchmanager.h"
#include "configuration.h"
#include "graphicsvertexes.h"
#include "input/mouseinput.h"
#include "input/touch/touchactions.h"
#include "gui/gui.h"
#include "gui/skin.h"
#include "gui/fonts/font.h"
#include "input/inputmanager.h"
#include "gui/theme.h"
#include "resources/image.h"
#include "resources/imagerect.h"
#include "utils/delete2.h"
#include "debug.h"
TouchManager touchManager;
extern RenderType openGLMode;
TouchManager::TouchManager() :
mKeyboard(nullptr),
mPad(nullptr),
mObjects(),
mVertexes(new ImageCollection),
mRedraw(true),
mShowJoystick(false),
mShowButtons(false),
mShowKeyboard(false),
mButtonsSize(1),
mJoystickSize(1),
mButtonsFormat(0),
mWidth(0),
mHeight(0),
mShow(false),
mInGame(false),
mTempHideButtons(false)
{
for (int f = 0; f < actionsSize; f ++)
mActions[f] = false;
for (int f = 0; f < buttonsCount; f ++)
mButtons[f] = nullptr;
}
TouchManager::~TouchManager()
{
clear();
delete2(mVertexes);
CHECKLISTENERS
}
void TouchManager::shutdown() restrict2
{
config.removeListeners(this);
}
void TouchManager::init() restrict2
{
config.addListener("showScreenJoystick", this);
config.addListener("showScreenButtons", this);
config.addListener("showScreenKeyboard", this);
config.addListener("screenButtonsSize", this);
config.addListener("screenJoystickSize", this);
config.addListener("screenButtonsFormat", this);
mShowJoystick = config.getBoolValue("showScreenJoystick");
mShowButtons = config.getBoolValue("showScreenButtons");
mShowKeyboard = config.getBoolValue("showScreenKeyboard");
mButtonsSize = config.getIntValue("screenButtonsSize");
mJoystickSize = config.getIntValue("screenJoystickSize");
mButtonsFormat = config.getIntValue("screenButtonsFormat");
setHalfJoyPad(getPadSize() / 2);
if (mShowKeyboard)
loadKeyboard();
if (mShowJoystick)
loadPad();
if (mShowButtons)
loadButtons();
mWidth = mainGraphics->mWidth;
mHeight = mainGraphics->mHeight;
}
void TouchManager::loadTouchItem(TouchItem **restrict item,
const std::string &restrict name,
const std::string &restrict imageName,
const std::string &restrict text,
int x, int y,
const int width, const int height,
const int type,
const std::string &restrict eventPressed,
const std::string &restrict eventReleased,
const TouchFuncPtr fAll,
const TouchFuncPtr fPressed,
const TouchFuncPtr fReleased,
const TouchFuncPtr fOut) restrict2
{
*item = nullptr;
if (!theme)
return;
ImageRect *images = new ImageRect;
for (int f = 0; f < 9; f ++)
images->grid[f] = nullptr;
Image *icon;
if (imageName.empty())
icon = nullptr;
else
icon = Theme::getImageFromThemeXml(imageName, "");
Skin *const skin = theme->loadSkinRect(*images, name, "");
if (skin)
{
Image *const image = images->grid[0];
if (image)
{
if (x == -1)
x = skin->getOption("x", 10);
if (y == -1)
y = skin->getOption("y", 10);
const int pad = skin->getPadding();
const int pad2 = 2 * pad;
const int border = skin->getOption("clickborder");
const int border2 = border * 2;
const int diff = pad - border;
switch (type)
{
case LEFT:
y += (mainGraphics->mHeight - height) / 2;
break;
case RIGHT:
x = mainGraphics->mWidth - width - pad2 - x;
y = mainGraphics->mHeight - height - pad2 - y;
break;
case NORMAL:
default:
break;
}
*item = new TouchItem(text, Rect(x + diff, y + diff,
width + border2, height + border2), type,
eventPressed, eventReleased, images, icon,
x + pad, y + pad, width, height,
fAll, fPressed, fReleased, fOut);
mObjects.push_back(*item);
}
else
{
delete images;
}
theme->unload(skin);
}
else
{
delete images;
}
mRedraw = true;
}
void TouchManager::clear() restrict2
{
FOR_EACH (TouchItemVectorCIter, it, mObjects)
unload(*it);
mObjects.clear();
mRedraw = true;
}
void TouchManager::draw() restrict2
{
if (mRedraw)
{
mRedraw = false;
mVertexes->clear();
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
const TouchItem *const item = *it;
if (item && item->images && (mShow ||
(item == mKeyboard && mShowKeyboard)))
{
mainGraphics->calcWindow(mVertexes, item->x, item->y,
item->width, item->height, *item->images);
const Image *const icon = item->icon;
if (icon)
{
mainGraphics->calcTileCollection(mVertexes, icon,
item->x + (item->width - icon->mBounds.w) / 2,
item->y + (item->height - icon->mBounds.h) / 2);
}
}
}
mainGraphics->finalize(mVertexes);
}
mainGraphics->drawTileCollection(mVertexes);
drawText();
}
void TouchManager::safeDraw() restrict2
{
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
const TouchItem *const item = *it;
if (item && item->images && (mShow ||
(item == mKeyboard && mShowKeyboard)))
{
mainGraphics->drawImageRect(item->x, item->y,
item->width, item->height, *item->images);
const Image *const icon = item->icon;
if (icon)
{
mainGraphics->drawImage(icon,
item->x + (item->width - icon->mBounds.w) / 2,
item->y + (item->height - icon->mBounds.h) / 2);
}
}
}
drawText();
}
void TouchManager::drawText() restrict2
{
if (!gui)
return;
Font *const font = boldFont;
const Color &color1 = theme->getColor(ThemeColorId::TEXT, 255);
const Color &color2 = theme->getColor(ThemeColorId::TEXT_OUTLINE, 255);
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
const TouchItem *const item = *it;
if (item && mShow && !item->text.empty())
{
const std::string str = item->text;
const int textX = (item->rect.width - font->getWidth(str))
/ 2 + item->x;
const int textY = (item->rect.height - font->getHeight())
/ 2 + item->y;
font->drawString(mainGraphics,
color1,
color2,
str, textX, textY);
}
}
}
bool TouchManager::processEvent(const MouseInput &mouseInput) restrict2
{
const int x = mouseInput.getTouchX();
const int y = mouseInput.getTouchY();
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
const TouchItem *const item = *it;
if (!item || (!mShow && (item != mKeyboard || !mShowKeyboard)))
continue;
const Rect &rect = item->rect;
if (rect.isPointInRect(x, y))
{
MouseInput event = mouseInput;
event.setX(event.getTouchX() - item->x);
event.setY(event.getTouchY() - item->y);
if (item->funcAll)
item->funcAll(event);
switch (mouseInput.getType())
{
case MouseEventType::PRESSED:
if (!item->eventPressed.empty())
executeAction(item->eventPressed);
else if (item->funcPressed)
item->funcPressed(event);
break;
case MouseEventType::RELEASED:
if (!item->eventReleased.empty())
executeAction(item->eventReleased);
else if (item->funcReleased)
item->funcReleased(event);
break;
default:
case MouseEventType::MOVED:
case MouseEventType::WHEEL_MOVED_DOWN:
case MouseEventType::WHEEL_MOVED_UP:
case MouseEventType::CLICKED:
case MouseEventType::ENTERED:
case MouseEventType::EXITED:
case MouseEventType::DRAGGED:
case MouseEventType::RELEASED2:
break;
}
return true;
}
else if (item->funcOut)
{
item->funcOut(mouseInput);
}
}
return false;
}
bool TouchManager::isActionActive(const InputActionT index) restrict2 const
{
if (static_cast<int>(index) < 0 ||
static_cast<int>(index) >= actionsSize)
{
return false;
}
return mActions[static_cast<size_t>(index)];
}
void TouchManager::resize(const int width, const int height) restrict2
{
mRedraw = true;
const int maxHeight = mHeight;
const int diffW = width - mWidth;
const int diffH = height - maxHeight;
FOR_EACH (TouchItemVectorCIter, it, mObjects)
{
TouchItem *const item = *it;
if (!item)
continue;
switch (item->type)
{
case LEFT:
if (height != maxHeight)
{
item->y = (height - item->height) / 2;
item->rect.y = (height - item->rect.y) / 2;
}
break;
case RIGHT:
{
item->x += diffW;
item->rect.x += diffW;
item->y += diffH;
item->rect.y += diffH;
break;
}
case NORMAL:
default:
break;
}
}
mWidth = mainGraphics->mWidth;
mHeight = mainGraphics->mHeight;
}
void TouchManager::unload(TouchItem *restrict const item)
{
if (item)
{
if (item->images)
{
Theme::unloadRect(*item->images);
delete2(item->images);
if (item->icon)
{
item->icon->decRef();
item->icon = nullptr;
}
}
delete item;
}
}
void TouchManager::unloadTouchItem(TouchItem *restrict *unloadItem) restrict2
{
FOR_EACH (TouchItemVectorIter, it, mObjects)
{
TouchItem *item = *it;
if (item && *unloadItem == item)
{
mObjects.erase(it);
unload(item);
return;
}
}
}
void TouchManager::loadPad() restrict2
{
const int sz = (mJoystickSize + 2) * 50;
loadTouchItem(&mPad, "dpad.xml", "dpad_image.xml", "", -1, -1, sz, sz,
LEFT, "", "", &padEvents, &padClick, &padUp, &padOut);
}
void TouchManager::loadButtons() restrict2
{
const int sz = (mButtonsSize + 1) * 50;
if (!theme)
return;
Skin *const skin = theme->load("dbutton.xml", "");
if (skin)
{
const int x = skin->getOption("x", 10);
const int y = skin->getOption("y", 10);
const int pad = skin->getPadding();
const int pad2 = 2 * pad + sz;
const int skipWidth = pad2 + x;
const int skipHeight = pad2 + y;
switch (mButtonsFormat)
{
// 2x1
case 0:
default:
{
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
"2", x, y, sz, sz, RIGHT, "screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
"1", skipWidth, y, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
// 2x2
case 1:
{
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
"4", x, y, sz, sz, RIGHT, "screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
"3", skipWidth, y, sz, sz, RIGHT,
"screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
"2", x, skipHeight, sz, sz, RIGHT,
"screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
"1", skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
// 3x3
case 2:
{
const int pad4 = pad2 * 2;
const int skipWidth2 = pad4 + x;
const int skipHeight2 = pad4 + y;
loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml",
"9", x, y, sz, sz, RIGHT, "screenActionButton8", "");
loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
"8", skipWidth, y, sz, sz, RIGHT,
"screenActionButton7", "");
loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
"7", skipWidth2, y, sz, sz, RIGHT,
"screenActionButton6", "");
loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
"6", x, skipHeight, sz, sz, RIGHT,
"screenActionButton5", "");
loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
"5", skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton4", "");
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
"4", skipWidth2, skipHeight, sz, sz, RIGHT,
"screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
"3", x, skipHeight2, sz, sz, RIGHT,
"screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
"2", skipWidth, skipHeight2, sz, sz, RIGHT,
"screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
"1", skipWidth2, skipHeight2, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
// 4x2
case 3:
{
const int skipWidth2 = pad2 * 2 + x;
const int skipWidth3 = pad2 * 3 + x;
loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
"8", x, y, sz, sz, RIGHT, "screenActionButton7", "");
loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
"7", skipWidth, y, sz, sz, RIGHT,
"screenActionButton6", "");
loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
"6", skipWidth2, y, sz, sz, RIGHT,
"screenActionButton5", "");
loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
"5", skipWidth3, y, sz, sz, RIGHT,
"screenActionButton4", "");
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
"4", x, skipHeight, sz, sz, RIGHT,
"screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
"3", skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
"2", skipWidth2, skipHeight, sz, sz, RIGHT,
"screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
"1", skipWidth3, skipHeight, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
// 4x3
case 4:
{
const int skipWidth2 = pad2 * 2 + x;
const int skipWidth3 = pad2 * 3 + x;
const int skipHeight2 = pad2 * 2 + y;
loadTouchItem(&mButtons[11], "dbutton.xml",
"dbutton_image.xml", "12", x, y, sz, sz, RIGHT,
"screenActionButton11", "");
loadTouchItem(&mButtons[10], "dbutton.xml",
"dbutton_image.xml", "11", skipWidth, y, sz, sz, RIGHT,
"screenActionButton10", "");
loadTouchItem(&mButtons[9], "dbutton.xml", "dbutton_image.xml",
"10", skipWidth2, y, sz, sz, RIGHT,
"screenActionButton9", "");
loadTouchItem(&mButtons[8], "dbutton.xml", "dbutton_image.xml",
"9", skipWidth3, y, sz, sz, RIGHT,
"screenActionButton8", "");
loadTouchItem(&mButtons[7], "dbutton.xml", "dbutton_image.xml",
"8", x, skipHeight, sz, sz, RIGHT,
"screenActionButton7", "");
loadTouchItem(&mButtons[6], "dbutton.xml", "dbutton_image.xml",
"7", skipWidth, skipHeight, sz, sz, RIGHT,
"screenActionButton6", "");
loadTouchItem(&mButtons[5], "dbutton.xml", "dbutton_image.xml",
"6", skipWidth2, skipHeight, sz, sz, RIGHT,
"screenActionButton5", "");
loadTouchItem(&mButtons[4], "dbutton.xml", "dbutton_image.xml",
"5", skipWidth3, skipHeight, sz, sz, RIGHT,
"screenActionButton4", "");
loadTouchItem(&mButtons[3], "dbutton.xml", "dbutton_image.xml",
"4", x, skipHeight2, sz, sz, RIGHT,
"screenActionButton3", "");
loadTouchItem(&mButtons[2], "dbutton.xml", "dbutton_image.xml",
"3", skipWidth, skipHeight2, sz, sz, RIGHT,
"screenActionButton2", "");
loadTouchItem(&mButtons[1], "dbutton.xml", "dbutton_image.xml",
"2", skipWidth2, skipHeight2, sz, sz, RIGHT,
"screenActionButton1", "");
loadTouchItem(&mButtons[0], "dbutton.xml", "dbutton_image.xml",
"1", skipWidth3, skipHeight2, sz, sz, RIGHT,
"screenActionButton0", "");
break;
}
};
theme->unload(skin);
}
}
void TouchManager::loadKeyboard() restrict2
{
loadTouchItem(&mKeyboard, "keyboard_icon.xml", "", "", -1, -1, 28, 28,
NORMAL, "", "screenActionKeyboard");
}
void TouchManager::optionChanged(const std::string &value) restrict2
{
if (value == "showScreenJoystick")
{
if (mShowJoystick == config.getBoolValue("showScreenJoystick"))
return;
mShowJoystick = config.getBoolValue("showScreenJoystick");
if (mShowJoystick)
loadPad();
else
unloadTouchItem(&mPad);
mRedraw = true;
}
else if (value == "showScreenButtons")
{
if (mShowButtons == config.getBoolValue("showScreenButtons"))
return;
mShowButtons = config.getBoolValue("showScreenButtons");
if (mShowButtons)
{
loadButtons();
}
else
{
for (int f = 0; f < buttonsCount; f ++)
unloadTouchItem(&mButtons[f]);
}
mRedraw = true;
}
else if (value == "showScreenKeyboard")
{
if (mShowKeyboard == config.getBoolValue("showScreenKeyboard"))
return;
mShowKeyboard = config.getBoolValue("showScreenKeyboard");
if (mShowKeyboard)
loadKeyboard();
else
unloadTouchItem(&mKeyboard);
mRedraw = true;
}
else if (value == "screenButtonsSize")
{
if (mButtonsSize == config.getIntValue("screenButtonsSize"))
return;
mButtonsSize = config.getIntValue("screenButtonsSize");
if (mShowButtons)
{
for (int f = 0; f < buttonsCount; f ++)
unloadTouchItem(&mButtons[f]);
loadButtons();
}
}
else if (value == "screenJoystickSize")
{
if (mJoystickSize == config.getIntValue("screenJoystickSize"))
return;
mJoystickSize = config.getIntValue("screenJoystickSize");
setHalfJoyPad(getPadSize() / 2);
if (mShowJoystick)
{
unloadTouchItem(&mPad);
loadPad();
}
}
else if (value == "screenButtonsFormat")
{
if (mButtonsFormat == config.getIntValue("screenButtonsFormat"))
return;
mButtonsFormat = config.getIntValue("screenButtonsFormat");
if (mShowButtons)
{
for (int f = 0; f < buttonsCount; f ++)
unloadTouchItem(&mButtons[f]);
loadButtons();
}
}
}
void TouchManager::setInGame(const bool b) restrict2
{
mInGame = b;
mShow = mInGame && !mTempHideButtons;
mRedraw = true;
}
void TouchManager::setTempHide(const bool b) restrict2
{
mTempHideButtons = b;
mShow = mInGame && !mTempHideButtons;
mRedraw = true;
}
void TouchManager::executeAction(const std::string &restrict event)
{
inputManager.executeAction(static_cast<InputActionT>(
config.getIntValue(event)));
}