/* _______ __ __ __ ______ __ __ _______ __ __
* / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
* / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
* / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
* / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
* /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
* \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
*
* Copyright (c) 2004 - 2008 Olof Naess�n and Per Larsson
* Copyright (C) 2011-2012 The ManaPlus Developers
*
*
* Per Larsson a.k.a finalman
* Olof Naess�n a.k.a jansem/yakslem
*
* Visit: http://guichan.sourceforge.net
*
* License: (BSD)
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name of Guichan nor the names of its contributors may
* be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
* TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef GCN_WINDOW_HPP
#define GCN_WINDOW_HPP
#include <string>
#include "guichan/mouselistener.hpp"
#include "guichan/platform.hpp"
#include "guichan/widgets/container.hpp"
namespace gcn
{
/**
* An implementation of a movable window that can contain other widgets.
*/
class GCN_CORE_DECLSPEC Window : public Container,
public MouseListener
{
public:
/**
* Constructor.
*/
Window();
/**
* Constructor. The window will be automatically resized in height
* to fit the caption.
*
* @param caption the caption of the window.
*/
Window(const std::string& caption);
/**
* Destructor.
*/
virtual ~Window();
/**
* Sets the caption of the window.
*
* @param caption The caption of the window.
* @see getCaption
*/
void setCaption(const std::string& caption);
/**
* Gets the caption of the window.
*
* @return the caption of the window.
* @see setCaption
*/
const std::string& getCaption() const;
/**
* Sets the alignment of the caption.
*
* @param alignment The alignment of the caption.
* @see getAlignment, Graphics
*/
void setAlignment(Graphics::Alignment alignment);
/**
* Gets the alignment of the caption.
*
* @return The alignment of caption.
* @see setAlignment, Graphics
*/
Graphics::Alignment getAlignment() const;
/**
* Sets the padding of the window. The padding is the distance between the
* window border and the content.
*
* @param padding The padding of the window.
* @see getPadding
*/
void setPadding(unsigned int padding);
/**
* Gets the padding of the window. The padding is the distance between the
* window border and the content.
*
* @return The padding of the window.
* @see setPadding
*/
unsigned int getPadding() const;
/**
* Sets the title bar height.
*
* @param height The title height value.
* @see getTitleBarHeight
*/
void setTitleBarHeight(unsigned int height);
/**
* Gets the title bar height.
*
* @return The title bar height.
* @see setTitleBarHeight
*/
unsigned int getTitleBarHeight();
/**
* Sets the window to be moveble or not.
*
* @param movable True if the window should be movable, false otherwise.
* @see isMovable
*/
void setMovable(bool movable);
/**
* Checks if the window is movable.
*
* @return True if the window is movable, false otherwise.
* @see setMovable
*/
bool isMovable() const;
/**
* Sets the window to be opaque or not. An opaque window will draw it's background
* and it's content. A non opaque window will only draw it's content.
*
* @param opaque True if the window should be opaque, false otherwise.
* @see isOpaque
*/
void setOpaque(bool opaque);
/**
* Checks if the window is opaque.
*
* @return True if the window is opaque, false otherwise.
* @see setOpaque
*/
bool isOpaque();
/**
* Resizes the window to fit the content.
*/
virtual void resizeToContent();
// Inherited from BasicContainer
virtual Rectangle getChildrenArea();
// Inherited from MouseListener
virtual void mousePressed(MouseEvent& mouseEvent) override;
virtual void mouseDragged(MouseEvent& mouseEvent) override;
virtual void mouseReleased(MouseEvent& mouseEvent) override;
protected:
/**
* Holds the caption of the window.
*/
std::string mCaption;
/**
* Holds the alignment of the caption.
*/
Graphics::Alignment mAlignment;
/**
* Holds the padding of the window.
*/
unsigned int mPadding;
/**
* Holds the title bar height of the window.
*/
unsigned int mTitleBarHeight;
/**
* True if the window is movable, false otherwise.
*/
bool mMovable;
/**
* True if the window is opaque, false otherwise.
*/
bool mOpaque;
/**
* Holds a drag offset as an x coordinate where the drag of the window
* started if the window is being dragged. It's used to move the window
* correctly when dragged.
*/
int mDragOffsetX;
/**
* Holds a drag offset as an y coordinate where the drag of the window
* started if the window is being dragged. It's used to move the window
* correctly when dragged.
*/
int mDragOffsetY;
/**
* True if the window is being moved, false otherwise.
*/
bool mMoved;
};
}
#endif // end GCN_WINDOW_HPP