/*
* The ManaPlus Client
* Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2017 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ENUMS_INPUT_INPUTACTION_H
#define ENUMS_INPUT_INPUTACTION_H
#include "enums/simpletypes/enumdefines.h"
#ifdef WIN32
#undef ERROR
#undef IGNORE
#endif // WIN32
/**
* All the key functions.
* KEY_NO_VALUE is used in initialization, and should be unchanged.
* KEY_TOTAL should always be last (used as a conditional in loops).
* The key assignment view gets arranged according to the order of
* these values.
*/
enumStart(InputAction)
{
UNDEFINED_VALUE = -2,
NO_VALUE = -1,
MOVE_UP,
MOVE_DOWN,
MOVE_LEFT,
MOVE_RIGHT,
ATTACK,
TARGET_ATTACK,
MOVE_TO_TARGET,
CHANGE_MOVE_TO_TARGET,
MOVE_TO_HOME,
SET_HOME,
MOVE_TO_POINT,
TALK,
STOP_ATTACK,
UNTARGET,
TARGET_MONSTER,
TARGET_NPC,
TARGET_PLAYER,
PICKUP,
CHANGE_PICKUP_TYPE,
HIDE_WINDOWS,
SIT,
SCREENSHOT,
CHANGE_TRADE,
PATHFIND,
OK,
QUIT,
SHORTCUTS_KEY,
SHORTCUT_1,
SHORTCUT_2,
SHORTCUT_3,
SHORTCUT_4,
SHORTCUT_5,
SHORTCUT_6,
SHORTCUT_7,
SHORTCUT_8,
SHORTCUT_9,
SHORTCUT_10,
SHORTCUT_11,
SHORTCUT_12,
SHORTCUT_13,
SHORTCUT_14,
SHORTCUT_15,
SHORTCUT_16,
SHORTCUT_17,
SHORTCUT_18,
SHORTCUT_19,
SHORTCUT_20,
WINDOW_HELP,
WINDOW_STATUS,
WINDOW_INVENTORY,
WINDOW_EQUIPMENT,
WINDOW_SKILL,
WINDOW_MINIMAP,
WINDOW_CHAT,
WINDOW_SHORTCUT,
WINDOW_SETUP,
WINDOW_DEBUG,
WINDOW_SOCIAL,
WINDOW_EMOTE_SHORTCUT,
WINDOW_OUTFIT,
WINDOW_SHOP,
WINDOW_DROP,
WINDOW_KILLS,
WINDOW_SPELLS,
UNUSED1,
WINDOW_ONLINE,
WINDOW_DIDYOUKNOW,
WINDOW_QUESTS,
PREV_SOCIAL_TAB,
NEXT_SOCIAL_TAB,
EMOTE,
EMOTE_1,
EMOTE_2,
EMOTE_3,
EMOTE_4,
EMOTE_5,
EMOTE_6,
EMOTE_7,
EMOTE_8,
EMOTE_9,
EMOTE_10,
EMOTE_11,
EMOTE_12,
EMOTE_13,
EMOTE_14,
EMOTE_15,
EMOTE_16,
EMOTE_17,
EMOTE_18,
EMOTE_19,
EMOTE_20,
EMOTE_21,
EMOTE_22,
EMOTE_23,
EMOTE_24,
EMOTE_25,
EMOTE_26,
EMOTE_27,
EMOTE_28,
EMOTE_29,
EMOTE_30,
EMOTE_31,
EMOTE_32,
EMOTE_33,
EMOTE_34,
EMOTE_35,
EMOTE_36,
EMOTE_37,
EMOTE_38,
EMOTE_39,
EMOTE_40,
EMOTE_41,
EMOTE_42,
EMOTE_43,
EMOTE_44,
EMOTE_45,
EMOTE_46,
EMOTE_47,
EMOTE_48,
WEAR_OUTFIT,
COPY_OUTFIT,
COPY_EQUIPED_OUTFIT,
OUTFIT_1,
OUTFIT_2,
OUTFIT_3,
OUTFIT_4,
OUTFIT_5,
OUTFIT_6,
OUTFIT_7,
OUTFIT_8,
OUTFIT_9,
OUTFIT_10,
OUTFIT_11,
OUTFIT_12,
OUTFIT_13,
OUTFIT_14,
OUTFIT_15,
OUTFIT_16,
OUTFIT_17,
OUTFIT_18,
OUTFIT_19,
OUTFIT_20,
OUTFIT_21,
OUTFIT_22,
OUTFIT_23,
OUTFIT_24,
OUTFIT_25,
OUTFIT_26,
OUTFIT_27,
OUTFIT_28,
OUTFIT_29,
OUTFIT_30,
OUTFIT_31,
OUTFIT_32,
OUTFIT_33,
OUTFIT_34,
OUTFIT_35,
OUTFIT_36,
OUTFIT_37,
OUTFIT_38,
OUTFIT_39,
OUTFIT_40,
OUTFIT_41,
OUTFIT_42,
OUTFIT_43,
OUTFIT_44,
OUTFIT_45,
OUTFIT_46,
OUTFIT_47,
OUTFIT_48,
MOVE_TO_POINT_1,
MOVE_TO_POINT_2,
MOVE_TO_POINT_3,
MOVE_TO_POINT_4,
MOVE_TO_POINT_5,
MOVE_TO_POINT_6,
MOVE_TO_POINT_7,
MOVE_TO_POINT_8,
MOVE_TO_POINT_9,
MOVE_TO_POINT_10,
MOVE_TO_POINT_11,
MOVE_TO_POINT_12,
MOVE_TO_POINT_13,
MOVE_TO_POINT_14,
MOVE_TO_POINT_15,
MOVE_TO_POINT_16,
MOVE_TO_POINT_17,
MOVE_TO_POINT_18,
MOVE_TO_POINT_19,
MOVE_TO_POINT_20,
MOVE_TO_POINT_21,
MOVE_TO_POINT_22,
MOVE_TO_POINT_23,
MOVE_TO_POINT_24,
MOVE_TO_POINT_25,
MOVE_TO_POINT_26,
MOVE_TO_POINT_27,
MOVE_TO_POINT_28,
MOVE_TO_POINT_29,
MOVE_TO_POINT_30,
MOVE_TO_POINT_31,
MOVE_TO_POINT_32,
MOVE_TO_POINT_33,
MOVE_TO_POINT_34,
MOVE_TO_POINT_35,
MOVE_TO_POINT_36,
MOVE_TO_POINT_37,
MOVE_TO_POINT_38,
MOVE_TO_POINT_39,
MOVE_TO_POINT_40,
MOVE_TO_POINT_41,
MOVE_TO_POINT_42,
MOVE_TO_POINT_43,
MOVE_TO_POINT_44,
MOVE_TO_POINT_45,
MOVE_TO_POINT_46,
MOVE_TO_POINT_47,
MOVE_TO_POINT_48,
TOGGLE_CHAT,
SCROLL_CHAT_UP,
SCROLL_CHAT_DOWN,
PREV_CHAT_TAB,
NEXT_CHAT_TAB,
CLOSE_CHAT_TAB,
CHAT_PREV_HISTORY,
CHAT_NEXT_HISTORY,
IGNORE_INPUT_1,
IGNORE_INPUT_2,
DIRECT_UP,
DIRECT_DOWN,
DIRECT_LEFT,
DIRECT_RIGHT,
CRAZY_MOVES,
CHANGE_CRAZY_MOVES_TYPE,
QUICK_DROP,
QUICK_DROPN,
SWITCH_QUICK_DROP,
MAGIC_INMA1,
MAGIC_ITENPLZ,
MAGIC_ATTACK,
SWITCH_MAGIC_ATTACK,
SWITCH_PVP_ATTACK,
INVERT_DIRECTION,
CHANGE_ATTACK_WEAPON_TYPE,
CHANGE_ATTACK_TYPE,
CHANGE_FOLLOW_MODE,
CHANGE_IMITATION_MODE,
DISABLE_GAME_MODIFIERS,
CHANGE_AUDIO,
AWAY,
RIGHT_CLICK,
CAMERA,
RESERVED1,
GUI_UP,
GUI_DOWN,
GUI_LEFT,
GUI_RIGHT,
GUI_SELECT,
GUI_SELECT2,
GUI_CANCEL,
GUI_HOME,
GUI_END,
GUI_DELETE,
GUI_BACKSPACE,
GUI_TAB,
GUI_PAGE_UP,
GUI_PAGE_DOWN,
GUI_INSERT,
GUI_MOD,
SAFE_VIDEO,
STOP_SIT,
SHOW_KEYBOARD,
SHOW_WINDOWS,
CHAT_MOD,
MOVE_FORWARD,
GUI_CTRL,
GUI_B,
GUI_C,
GUI_D,
GUI_E,
GUI_F,
GUI_H,
GUI_K,
GUI_U,
GUI_V,
GUI_W,
PREV_SHORTCUTS_TAB,
NEXT_SHORTCUTS_TAB,
PREV_COMMANDS_TAB,
NEXT_COMMANDS_TAB,
OPEN_TRADE,
GUI_F1,
GUI_F2,
GUI_F3,
GUI_F4,
GUI_F5,
GUI_F6,
GUI_F7,
GUI_F8,
GUI_F9,
GUI_F10,
GUI_F11,
GUI_F12,
WINDOW_ABOUT,
WINDOW_UPDATER,
TARGET_CLOSEST_MONSTER,
CLOSE_ALL_CHAT_TABS,
IGNORE_ALL_WHISPERS,
CHAT_ANNOUNCE,
IPC_TOGGLE,
WHERE,
WHO,
WHISPER,
QUERY,
CLEAR_CHAT_TAB,
IGNORE,
UNIGNORE,
FRIEND,
DISREGARD,
NEUTRAL,
BLACKLIST,
ENEMY,
ERASE,
CLEAN_GRAPHICS,
CLEAN_FONTS,
CREATE_PARTY,
CREATE_GUILD,
PARTY,
ME,
TOGGLE,
PRESENT,
PRINT_ALL,
MOVE,
TARGET,
ATTACK_HUMAN,
COMMAMD_OUTFIT,
COMMAMD_EMOTE,
COMMAND_EMOTE_PET,
AWAY_MESSAGE,
PSEUDO_AWAY,
FOLLOW,
NAVIGATE,
IMITATION,
SEND_MAIL,
TRADE,
PRICE_LOAD,
PRICE_SAVE,
CACHE_INFO,
DISCONNECT,
UNDRESS,
DIRS,
INFO,
WAIT,
UPTIME,
ADD_PRIORITY_ATTACK,
ADD_ATTACK,
REMOVE_ATTACK,
ADD_IGNORE_ATTACK,
DUMP,
SERVER_IGNORE_ALL,
SERVER_UNIGNORE_ALL,
SET_DROP,
ERROR,
DUMP_GRAPHICS,
DUMP_ENVIRONMENT,
DUMP_TESTS,
DUMP_OGL,
DUMP_GL,
DUMP_MODS,
URL,
OPEN_URL,
EXECUTE,
TEST_SDL_FONT,
ENABLE_HIGHLIGHT,
DISABLE_HIGHLIGHT,
DONT_REMOVE_NAME,
REMOVE_NAME,
DISABLE_AWAY,
ENABLE_AWAY,
TEST_PARTICLE,
CREATE_ITEMS,
TALK_RAW,
TALK_PET,
UPLOAD_CONFIG,
UPLOAD_SERVER_CONFIG,
UPLOAD_LOG,
GM,
HACK,
DEBUG_SPAWN,
PET_EMOTE,
PET_EMOTE_1,
PET_EMOTE_2,
PET_EMOTE_3,
PET_EMOTE_4,
PET_EMOTE_5,
PET_EMOTE_6,
PET_EMOTE_7,
PET_EMOTE_8,
PET_EMOTE_9,
PET_EMOTE_10,
PET_EMOTE_11,
PET_EMOTE_12,
PET_EMOTE_13,
PET_EMOTE_14,
PET_EMOTE_15,
PET_EMOTE_16,
PET_EMOTE_17,
PET_EMOTE_18,
PET_EMOTE_19,
PET_EMOTE_20,
PET_EMOTE_21,
PET_EMOTE_22,
PET_EMOTE_23,
PET_EMOTE_24,
PET_EMOTE_25,
PET_EMOTE_26,
PET_EMOTE_27,
PET_EMOTE_28,
PET_EMOTE_29,
PET_EMOTE_30,
PET_EMOTE_31,
PET_EMOTE_32,
PET_EMOTE_33,
PET_EMOTE_34,
PET_EMOTE_35,
PET_EMOTE_36,
PET_EMOTE_37,
PET_EMOTE_38,
PET_EMOTE_39,
PET_EMOTE_40,
PET_EMOTE_41,
PET_EMOTE_42,
PET_EMOTE_43,
PET_EMOTE_44,
PET_EMOTE_45,
PET_EMOTE_46,
PET_EMOTE_47,
PET_EMOTE_48,
CATCH_PET,
IGNORE_WHISPER,
UNIGNORE_WHISPER,
MERCENARY_FIRE,
TARGET_MERCENARY,
TARGET_PET,
PET_SET_NAME,
HOMUNCULUS_SET_NAME,
HOMUNCULUS_FIRE,
WINDOW_BANK,
PREV_INV_TAB,
NEXT_INV_TAB,
CONTEXT_MENU,
BUY,
SELL,
WHISPER2,
GUILD,
NUKE,
USE,
CHAT_ADD,
WHISPER_TEXT,
NAVIGATE_TO,
CAMERA_MOVE,
DROP_ITEM,
DROP_ITEM_ALL,
DROP_INV,
DROP_INV_ALL,
USE_INV,
INV_TO_STORAGE,
TRADE_ADD,
STORAGE_TO_INV,
ITEM_PROTECT,
ITEM_UNPROTECT,
KICK_PARTY,
ADD_TEXT,
KICK,
LEAVE_PARTY,
WARP,
CLEAR_CHAT,
PET_MOVE_UP,
PET_MOVE_DOWN,
PET_MOVE_LEFT,
PET_MOVE_RIGHT,
PET_DIRECT_UP,
PET_DIRECT_DOWN,
PET_DIRECT_LEFT,
PET_DIRECT_RIGHT,
PET_AI_START,
PET_AI_STOP,
CHAT_GENERAL_TAB,
CHAT_DEBUG_TAB,
CHAT_BATTLE_TAB,
CHAT_TRADE_TAB,
CHAT_LANG_TAB,
CHAT_GM_TAB,
CHAT_PARTY_TAB,
CHAT_GUILD_TAB,
DROP_CLEAR,
WINDOW_CART,
HEAL_MOST_DAMAGED,
PET_MOVE,
HOMUN_TALK,
HOMUN_SMILE,
HOMUN_EMOTE,
HOMUN_EMOTE_1,
HOMUN_EMOTE_2,
HOMUN_EMOTE_3,
HOMUN_EMOTE_4,
HOMUN_EMOTE_5,
HOMUN_EMOTE_6,
HOMUN_EMOTE_7,
HOMUN_EMOTE_8,
HOMUN_EMOTE_9,
HOMUN_EMOTE_10,
HOMUN_EMOTE_11,
HOMUN_EMOTE_12,
HOMUN_EMOTE_13,
HOMUN_EMOTE_14,
HOMUN_EMOTE_15,
HOMUN_EMOTE_16,
HOMUN_EMOTE_17,
HOMUN_EMOTE_18,
HOMUN_EMOTE_19,
HOMUN_EMOTE_20,
HOMUN_EMOTE_21,
HOMUN_EMOTE_22,
HOMUN_EMOTE_23,
HOMUN_EMOTE_24,
HOMUN_EMOTE_25,
HOMUN_EMOTE_26,
HOMUN_EMOTE_27,
HOMUN_EMOTE_28,
HOMUN_EMOTE_29,
HOMUN_EMOTE_30,
HOMUN_EMOTE_31,
HOMUN_EMOTE_32,
HOMUN_EMOTE_33,
HOMUN_EMOTE_34,
HOMUN_EMOTE_35,
HOMUN_EMOTE_36,
HOMUN_EMOTE_37,
HOMUN_EMOTE_38,
HOMUN_EMOTE_39,
HOMUN_EMOTE_40,
HOMUN_EMOTE_41,
HOMUN_EMOTE_42,
HOMUN_EMOTE_43,
HOMUN_EMOTE_44,
HOMUN_EMOTE_45,
HOMUN_EMOTE_46,
HOMUN_EMOTE_47,
HOMUN_EMOTE_48,
KICK_GUILD,
HAT,
CREATE_PUBLIC_ROOM,
JOIN_ROOM,
LEAVE_ROOM,
WINDOW_QUICK_SETTINGS,
WINDOW_MAIL,
CONF_SET,
SERVER_CONF_SET,
CONG_GET,
SERVER_CONG_GET,
CHANGE_TARGETING_TYPE,
TEST_INFO,
SLIDE,
SELECT_SKILL_LEVEL,
SKILL,
CRAFT_1,
CRAFT_2,
CRAFT_3,
CRAFT_4,
CRAFT_5,
CRAFT_6,
CRAFT_7,
CRAFT_8,
CRAFT_9,
CRAFT,
CHAT_CLIPBOARD,
NPC_CLIPBOARD,
ADD_PICKUP,
REMOVE_PICKUP,
IGNORE_PICKUP,
RESET_MODIFIERS,
BAR_TO_CHAT,
SEEN,
TARGET_SKILL_UNIT,
MONSTER_INFO,
ITEM_INFO,
WHO_DROPS,
MOB_SEARCH,
MOB_SPAWN_SEARCH,
PLAYER_GM_COMMANDS,
PLAYER_CHAR_GM_COMMANDS,
COMMAND_SHOW_LEVEL,
COMMAND_SHOW_STATS,
COMMAND_SHOW_STORAGE,
COMMAND_SHOW_CART,
COMMAND_SHOW_INVENTORY,
LOCATE_PLAYER,
COMMAND_SHOW_ACCOUNT_INFO,
COMMAND_SPAWN,
COMMAND_SPAWN_SLAVE,
COMMAND_SPAWN_CLONE,
COMMAND_SPAWN_SLAVE_CLONE,
COMMAND_SPAWN_EVIL_CLONE,
COMMAND_SAVE_POSITION,
COMMAND_LOAD_POSITION,
COMMAND_RANDOM_WARP,
COMMAND_GOTO_NPC,
COMMAND_KILLER,
COMMAND_KILLABLE,
COMMAND_HEAL,
COMMAND_ALIVE,
COMMAND_DISGUISE,
COMMAND_IMMORTAL,
COMMAND_HIDE,
COMMAND_NUKE,
COMMAND_KILL,
COMMAND_JAIL,
COMMAND_UNJAIL,
COMMAND_NPC_MOVE,
COMMAND_NPC_HIDE,
COMMAND_NPC_SHOW,
COMMAND_CHANGE_PARTY_LEADER,
COMMAND_PARTY_RECALL,
COMMAND_BREAK_GUILD,
COMMAND_GUILD_RECALL,
MAIL_TO,
ADOPT_CHILD,
DUMP_MEMORY_USAGE,
SET_EMOTE_TYPE,
CAMERA_RESTORE,
SHOW_SKILL_LEVELS,
SHOW_SKILL_TYPE,
SELECT_SKILL_TYPE,
SHOW_SKILL_OFFSET_X,
SHOW_SKILL_OFFSET_Y,
SET_SKILL_OFFSET_X,
SET_SKILL_OFFSET_Y,
LEAVE_GUILD,
GUILD_NOTICE,
PARTY_ITEM_SHARE,
PARTY_EXP_SHARE,
PARTY_AUTO_ITEM_SHARE,
CREATE_ITEM,
COPY_OUTFIT_TO_CHAT,
COMMAND_TRANSLATE,
COMMAND_SEND_GUI_KEY,
MOVE_ATTACK_UP,
MOVE_ATTACK_DOWN,
MOVE_PRIORITY_ATTACK_UP,
MOVE_PRIORITY_ATTACK_DOWN,
SHOW_ITEMS,
COMMAND_SEND_MOUSE_KEY,
COMMAND_SEND_CHARS,
CLEAR_OUTFIT,
CLIPBOARD_COPY,
COMMAND_GOTO_PC,
COMMAND_RECALL_PC,
COMMAND_IP_CHECK,
WINDOW_SERVER_INFO,
MERCENARY_TO_MASTER,
HOMUNCULUS_TO_MASTER,
HOMUNCULUS_FEED,
PET_FEED,
TOTAL
}
enumEnd(InputAction);
#endif // ENUMS_INPUT_INPUTACTION_H