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find_package(SDL REQUIRED)
find_package(SDL_image REQUIRED)
find_package(PNG REQUIRED)
if(CMAKE_COMPILER_IS_GNUCXX)
# Help getting compilation warnings
set(CMAKE_CXX_FLAGS "-Wall")
if(WIN32)
# This includes enough debug information to get something useful from Dr.
# Mingw while keeping binary size down. Almost useless with gdb, though.
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-O2 -ggdb0 -gstabs2")
endif()
endif()
set(FLAGS "-DPACKAGE_VERSION=\\\"${VERSION}\\\"")
set(FLAGS "${FLAGS} -DPKG_DATADIR=\\\"${PKG_DATADIR}/\\\"")
set(FLAGS "${FLAGS} -DLOCALEDIR=\\\"${LOCALEDIR}/\\\"")
if(CMAKE_BUILD_TYPE)
string(TOLOWER ${CMAKE_BUILD_TYPE} CMAKE_BUILD_TYPE_TOLOWER)
if((CMAKE_BUILD_TYPE_TOLOWER MATCHES debug) OR (CMAKE_BUILD_TYPE_TOLOWER
MATCHES relwithdebinfo))
set(FLAGS "${FLAGS} -DDEBUG")
endif()
endif()
include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${SDL_INCLUDE_DIR}
${SDLIMAGE_INCLUDE_DIR} ${PNG_INCLUDE_DIR})
# Fix some stuff that gets not hidden by mainline modules
mark_as_advanced(SDLIMAGE_INCLUDE_DIR)
mark_as_advanced(SDLIMAGE_LIBRARY)
mark_as_advanced(SDLMAIN_LIBRARY)
mark_as_advanced(SDL_INCLUDE_DIR)
mark_as_advanced(SDL_LIBRARY)
set(SRCS dye.cpp dye.h dyecmd.cpp imagewriter.cpp imagewriter.h)
add_executable(dyecmd WIN32 ${SRCS})
target_link_libraries(dyecmd ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY}
${PNG_LIBRARIES})
set_target_properties(dyecmd PROPERTIES COMPILE_FLAGS "${FLAGS}")
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