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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "mapreader.h"
#include "../log.h"
#include "resourcemanager.h"
#include "../graphic/spriteset.h"
#include "../base64.h"
#include <iostream>
#define DEFAULT_TILE_WIDTH 32
#define DEFAULT_TILE_HEIGHT 32
// MSVC libxml2 at the moment doesn't work right when using MinGW, missing this
// function at link time.
#ifdef WIN32
#undef xmlFree
#define xmlFree(x) ;
#endif
std::vector<Tileset*> MapReader::tilesets;
Tileset::Tileset(Image *img, int w, int h, int firstGid):
Spriteset(img, w, h),
firstGid(firstGid)
{
}
int Tileset::getFirstGid()
{
return firstGid;
}
Map *MapReader::readMap(const std::string &filename)
{
log("Attempting to parse XML map data");
std::string name = std::string("data/") + filename;
xmlDocPtr doc = xmlParseFile(name.c_str());
if (doc) {
log("Looking for root node");
xmlNodePtr node = xmlDocGetRootElement(doc);
if (!node || !xmlStrEqual(node->name, BAD_CAST "map")) {
log("Warning: No map file (%s)!", filename.c_str());
return NULL;
}
log("Loading map from XML tree");
return readMap(node, filename);
xmlFreeDoc(doc);
} else {
log("Error while parsing map file (%s)!", filename.c_str());
}
return NULL;
}
Map* MapReader::readMap(xmlNodePtr node, const std::string &path)
{
xmlChar *prop;
// Take the filename off the path
std::string pathDir = path.substr(0, path.rfind("/") + 1);
prop = xmlGetProp(node, BAD_CAST "version");
xmlFree(prop);
int w = getProperty(node, "width", 0);
int h = getProperty(node, "height", 0);
// We only support tile width of 32 at the moment
//int tilew = getProperty(node, "tilewidth", DEFAULT_TILE_WIDTH);
//int tileh = getProperty(node, "tileheight", DEFAULT_TILE_HEIGHT);
int layerNr = 0;
Map* map = new Map(w, h);
for (node = node->xmlChildrenNode; node != NULL; node = node->next)
{
if (xmlStrEqual(node->name, BAD_CAST "tileset"))
{
Tileset *tileset = readTileset(node, pathDir, map);
if (tileset) {
tilesets.push_back(tileset);
}
}
else if (xmlStrEqual(node->name, BAD_CAST "layer"))
{
log("- Loading layer %d", layerNr);
readLayer(node, map, layerNr);
layerNr++;
}
}
return map;
}
void MapReader::readLayer(xmlNodePtr node, Map *map, int layer)
{
node = node->xmlChildrenNode;
int h = map->getHeight();
int w = map->getWidth();
int x = 0;
int y = 0;
// Load the tile data. Layers are assumed to be map size, with (0,0) as
// origin.
while (node != NULL)
{
if (xmlStrEqual(node->name, BAD_CAST "data"))
{
xmlChar *encoding = xmlGetProp(node, BAD_CAST "encoding");
xmlChar *compression = xmlGetProp(node, BAD_CAST "compression");
if (encoding && xmlStrEqual(encoding, BAD_CAST "base64"))
{
xmlFree(encoding);
if (compression) {
log("Warning: no layer compression supported!");
xmlFree(compression);
return;
}
// Read base64 encoded map file
xmlNodePtr dataChild = node->xmlChildrenNode;
if (!dataChild) continue;
int len = strlen((const char*)dataChild->content) + 1;
unsigned char *charData = new unsigned char[len + 1];
const char *charStart = (const char*)dataChild->content;
unsigned char *charIndex = charData;
while (*charStart) {
if (*charStart != ' ' && *charStart != '\t' &&
*charStart != '\n')
{
*charIndex = *charStart;
charIndex++;
}
charStart++;
}
*charIndex = '\0';
int binLen;
unsigned char *binData =
php_base64_decode(charData, strlen((char*)charData),
&binLen);
delete[] charData;
if (binData) {
for (int i = 0; i < binLen - 3; i += 4) {
int gid = binData[i] |
binData[i + 1] << 8 |
binData[i + 2] << 16 |
binData[i + 3] << 24;
setTileWithGid(map, x, y, layer, gid);
x++;
if (x == w) {x = 0; y++;}
}
free(binData);
}
}
else {
// Read plain XML map file
xmlNodePtr n2 = node->xmlChildrenNode;
while (n2 != NULL)
{
if (xmlStrEqual(n2->name, BAD_CAST "tile") && y < h)
{
int gid = getProperty(n2, "gid", -1);
setTileWithGid(map, x, y, layer, gid);
x++;
if (x == w) {x = 0; y++;}
}
n2 = n2->next;
}
}
// There can be only one data element
break;
}
node = node->next;
}
}
Tileset* MapReader::readTileset(
xmlNodePtr node, const std::string &path, Map *map)
{
if (xmlHasProp(node, BAD_CAST "source")) {
log("Warning: External tilesets not supported yet.");
return NULL;
}
int firstGid = getProperty(node, "firstgid", 0);
int tw = getProperty(node, "tilewidth", map->getTileWidth());
int th = getProperty(node, "tileheight", map->getTileHeight());
node = node->xmlChildrenNode;
while (node != NULL)
{
if (xmlStrEqual(node->name, BAD_CAST "image"))
{
xmlChar* source = xmlGetProp(node, BAD_CAST "source");
if (source)
{
ResourceManager *resman = ResourceManager::getInstance();
Image* tilebmp = resman->getImage(path +
std::string((const char*)source));
if (tilebmp)
{
Tileset *set = new Tileset(tilebmp, tw, th, firstGid);
xmlFree(source);
return set;
}
else {
log("Warning: Failed to load tileset (%s)\n", source);
}
}
break;
}
node = node->next;
}
return NULL;
}
int MapReader::getProperty(xmlNodePtr node, const char* name, int def)
{
xmlChar *prop = xmlGetProp(node, BAD_CAST name);
if (prop) {
int val = atoi((char*)prop);
xmlFree(prop);
return val;
}
else {
return def;
}
}
Image *MapReader::getTileWithGid(int gid)
{
Tileset *set = getTilesetWithGid(gid);
if (set) {
return set->spriteset[gid - set->getFirstGid()];
}
return NULL;
}
Tileset *MapReader::getTilesetWithGid(int gid)
{
std::vector<Tileset*>::iterator i;
Tileset *set = NULL;
// Find the tileset with the highest firstGid below/eq to gid
for (i = tilesets.begin(); i != tilesets.end(); ++i)
{
if ((*i)->getFirstGid() <= gid) {
set = (*i);
}
else {
break;
}
}
if (set && (gid - set->getFirstGid()) < (int)set->spriteset.size())
{
return set;
}
return NULL;
}
void MapReader::setTileWithGid(Map *map, int x, int y, int layer, int gid)
{
if (layer == 3)
{
Tileset *set = getTilesetWithGid(gid);
map->setWalk(x, y,
!set || (gid - set->getFirstGid() == 0));
}
else if (layer < 3) {
map->setTile(x, y, layer, getTileWithGid(gid));
}
}
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