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/*
* The Mana World
* Copyright (C) 2007-2010 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef IMAGELOADER_H
#define IMAGELOADER_H
#include <guichan/image.hpp>
#include <guichan/imageloader.hpp>
#include <string>
class Image;
struct SDL_Surface;
class ProxyImage : public gcn::Image
{
public:
ProxyImage(SDL_Surface *);
~ProxyImage();
void free();
int getWidth() const;
int getHeight() const;
gcn::Color getPixel(int x, int y);
void putPixel(int x, int y, gcn::Color const &color);
void convertToDisplayFormat();
/**
* Gets the image handled by this proxy.
*/
::Image *getImage() const
{ return mImage; }
private:
::Image *mImage; /**< The real image. */
/**
* An SDL surface kept around until Guichan is done reading pixels from
* an OpenGL texture.
*/
SDL_Surface *mSDLImage;
};
class ImageLoader : public gcn::ImageLoader
{
public:
gcn::Image *load(const std::string &filename,
bool convertToDisplayFormat);
};
#endif
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