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/*
* The Mana World
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "resources/action.h"
#include "resources/animation.h"
#include "utils/dtor.h"
Action::Action()
{
}
Action::~Action()
{
delete_all(mAnimations);
}
Animation *Action::getAnimation(int direction) const
{
Animations::const_iterator i = mAnimations.find(direction);
// When the given direction is not available, return the first one.
// (either DEFAULT, or more usually DOWN).
if (i == mAnimations.end())
i = mAnimations.begin();
return (i == mAnimations.end()) ? NULL : i->second;
}
void Action::setAnimation(int direction, Animation *animation)
{
mAnimations[direction] = animation;
}
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