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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "game.h"
#include "localplayer.h"
#include "party.h"
#include "gui/chat.h"
#include "gui/confirm_dialog.h"
#include "net/messageout.h"
#include "net/protocol.h"
#include "utils/gettext.h"
#include "utils/strprintf.h"
Party::Party(ChatWindow *chat, Network *network) :
mChat(chat), mNetwork(network), mInviteListener(network, &mInParty)
{
}
void Party::respond(const std::string &command, const std::string &args)
{
if (command == "new" || command == "create")
{
create(args);
return;
}
if (command == "leave")
{
leave(args);
return;
}
if (command == "settings")
{
mChat->chatLog(_("Not yet implemented!"), BY_SERVER);
return;
/*
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_PARTY_SETTINGS);
outMsg.writeInt16(0); // Experience
outMsg.writeInt16(0); // Item
*/
}
mChat->chatLog(_("Party command not known."), BY_SERVER);
}
void Party::create(const std::string &party)
{
if (party == "")
{
mChat->chatLog(_("Party name is missing."), BY_SERVER);
return;
}
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_PARTY_CREATE);
outMsg.writeString(party.substr(0, 23), 24);
mCreating = true;
}
void Party::leave(const std::string &args)
{
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_PARTY_LEAVE);
mChat->chatLog(_("Left party."), BY_SERVER);
mInParty = false;
}
void Party::createResponse(bool ok)
{
if (ok)
{
mChat->chatLog(_("Party successfully created."), BY_SERVER);
mInParty = true;
}
else
{
mChat->chatLog(_("Could not create party."), BY_SERVER);
}
}
void Party::inviteResponse(const std::string &nick, int status)
{
switch (status)
{
case 0:
mChat->chatLog(strprintf(_("%s is already a member of a party."),
nick.c_str()), BY_SERVER);
break;
case 1:
mChat->chatLog(strprintf(_("%s refused your invitation."),
nick.c_str()), BY_SERVER);
break;
case 2:
mChat->chatLog(strprintf(_("%s is now a member of your party."),
nick.c_str()), BY_SERVER);
break;
}
}
void Party::invitedAsk(const std::string &nick, int gender,
const std::string &partyName)
{
mPartyName = partyName; /* Quick and nasty - needs redoing */
if (nick == "")
{
mChat->chatLog(_("You can\'t have a blank party name!"), BY_SERVER);
return;
}
mCreating = false;
ConfirmDialog *dlg = new ConfirmDialog(_("Invite to party"),
strprintf(_("%s invites you to join"
" the %s party, do you accept?"),
nick.c_str(), partyName.c_str()));
dlg->addActionListener(&mInviteListener);
}
void Party::InviteListener::action(const gcn::ActionEvent &event)
{
MessageOut outMsg(mNetwork);
outMsg.writeInt16(CMSG_PARTY_INVITED);
outMsg.writeInt32(player_node->getId());
bool accept = event.getId() == "yes";
outMsg.writeInt32(accept ? 1 : 0);
*mInParty = *mInParty || accept;
}
void Party::leftResponse(const std::string &nick)
{
mChat->chatLog(strprintf(_("%s has left your party."), nick.c_str()),
BY_SERVER);
}
void Party::receiveChat(Being *being, const std::string &msg)
{
if (being == NULL)
{
return;
}
if (being->getType() != Being::PLAYER)
{
mChat->chatLog(_("Party chat received, but being is not a player"),
BY_SERVER);
return;
}
being->setSpeech(msg, SPEECH_TIME);
mChat->chatLog(being->getName() + " : " + msg, BY_PARTY);
}
void Party::help(const std::string &msg)
{
if (msg == "")
{
mChat->chatLog(_("Command: /party <command> <args>"), BY_SERVER);
mChat->chatLog(_("where <command> can be one of:"), BY_SERVER);
mChat->chatLog(_(" /new"), BY_SERVER);
mChat->chatLog(_(" /create"), BY_SERVER);
mChat->chatLog(_(" /prefix"), BY_SERVER);
mChat->chatLog(_(" /leave"), BY_SERVER);
mChat->chatLog(_("This command implements the partying function."),
BY_SERVER);
mChat->chatLog(_("Type /help party <command> for further help."),
BY_SERVER);
return;
}
if (msg == "new" || msg == "create")
{
mChat->chatLog(_("Command: /party new <party-name>"), BY_SERVER);
mChat->chatLog(_("Command: /party create <party-name>"), BY_SERVER);
mChat->chatLog(_("These commands create a new party <party-name."),
BY_SERVER);
return;
}
if (msg == "prefix")
{
mChat->chatLog(_("Command: /party prefix <prefix-char>"), BY_SERVER);
mChat->chatLog(_("This command sets the party prefix character."),
BY_SERVER);
mChat->chatLog(_("Any message preceded by <prefix-char> is sent to "
"the party instead of everyone."), BY_SERVER);
mChat->chatLog(_("Command: /party prefix"), BY_SERVER);
mChat->chatLog(_("This command reports the current party prefix "
"character."), BY_SERVER);
return;
}
//if (msg == "settings")
//if (msg == "info")
if (msg == "leave")
{
mChat->chatLog(_("Command: /party leave"), BY_SERVER);
mChat->chatLog(_("This command causes the player to leave the party."),
BY_SERVER);
return;
}
mChat->chatLog(_("Unknown /party command."), BY_SERVER);
mChat->chatLog(_("Type /help party for a list of options."), BY_SERVER);
}
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