1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "tradehandler.h"
#include "messagein.h"
#include "protocol.h"
#include "gameserver/player.h"
#include "../beingmanager.h"
#include "../item.h"
#include "../localplayer.h"
#include "../gui/chat.h"
#include "../gui/confirm_dialog.h"
#include "../gui/trade.h"
std::string tradePartnerName;
int tradePartnerID;
/**
* Listener for request trade dialogs
*/
namespace {
struct RequestTradeListener : public gcn::ActionListener
{
void action(const gcn::ActionEvent &event)
{
if (event.getId() == "yes")
Net::GameServer::Player::requestTrade(tradePartnerID);
else
Net::GameServer::Player::acceptTrade(false);
}
} listener;
}
TradeHandler::TradeHandler()
{
static const Uint16 _messages[] = {
GPMSG_TRADE_REQUEST,
GPMSG_TRADE_CANCEL,
GPMSG_TRADE_START,
GPMSG_TRADE_COMPLETE,
GPMSG_TRADE_ACCEPT,
GPMSG_TRADE_ADD_ITEM,
GPMSG_TRADE_SET_MONEY,
0
};
handledMessages = _messages;
}
void TradeHandler::handleMessage(MessageIn &msg)
{
switch (msg.getId())
{
case GPMSG_TRADE_REQUEST:
{
Being *being = beingManager->findBeing(msg.readShort());
if (!being)
{
Net::GameServer::Player::acceptTrade(false);
break;
}
player_node->setTrading(true);
tradePartnerName = being->getName();
tradePartnerID = being->getId();
ConfirmDialog *dlg = new ConfirmDialog("Request for trade",
tradePartnerName + " wants to trade with you, do you accept?");
dlg->addActionListener(&listener);
} break;
case GPMSG_TRADE_ADD_ITEM:
{
int type = msg.readShort();
int amount = msg.readByte();
tradeWindow->addItem(type, false, amount);
} break;
case GPMSG_TRADE_SET_MONEY:
tradeWindow->setMoney(msg.readLong());
break;
case GPMSG_TRADE_START:
tradeWindow->reset();
tradeWindow->setCaption("Trading with " + tradePartnerName);
tradeWindow->setVisible(true);
break;
case GPMSG_TRADE_ACCEPT:
tradeWindow->receivedOk();
break;
case GPMSG_TRADE_CANCEL:
chatWindow->chatLog("Trade canceled.", BY_SERVER);
tradeWindow->setVisible(false);
tradeWindow->reset();
player_node->setTrading(false);
break;
case GPMSG_TRADE_COMPLETE:
chatWindow->chatLog("Trade completed.", BY_SERVER);
tradeWindow->setVisible(false);
tradeWindow->reset();
player_node->setTrading(false);
break;
}
}
|