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/*
* The Mana Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "net/manaserv/loginhandler.h"
#include "main.h"
#include "net/logindata.h"
#include "net/manaserv/connection.h"
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
#include "net/manaserv/protocol.h"
#include "utils/gettext.h"
#include "utils/sha256.h"
extern Net::LoginHandler *loginHandler;
namespace ManaServ {
extern Connection *accountServerConnection;
extern std::string netToken;
LoginHandler::LoginHandler()
{
static const Uint16 _messages[] = {
APMSG_LOGIN_RESPONSE,
APMSG_REGISTER_RESPONSE,
APMSG_RECONNECT_RESPONSE,
APMSG_PASSWORD_CHANGE_RESPONSE,
APMSG_EMAIL_CHANGE_RESPONSE,
APMSG_LOGOUT_RESPONSE,
APMSG_UNREGISTER_RESPONSE,
APMSG_REGISTER_INFO_RESPONSE,
0
};
handledMessages = _messages;
loginHandler = this;
}
void LoginHandler::handleMessage(Net::MessageIn &msg)
{
switch (msg.getId())
{
case APMSG_LOGIN_RESPONSE:
handleLoginResponse(msg);
break;
case APMSG_REGISTER_RESPONSE:
handleRegisterResponse(msg);
break;
case APMSG_RECONNECT_RESPONSE:
{
int errMsg = msg.readInt8();
// Successful login
if (errMsg == ERRMSG_OK)
{
state = STATE_CHAR_SELECT;
}
// Login failed
else
{
switch (errMsg)
{
case ERRMSG_INVALID_ARGUMENT:
errorMessage = _("Wrong magic_token.");
break;
case ERRMSG_FAILURE:
errorMessage = _("Already logged in.");
break;
case LOGIN_SERVER_FULL:
errorMessage = _("Server is full.");
break;
default:
errorMessage = _("Unknown error.");
break;
}
state = STATE_ERROR;
}
}
break;
case APMSG_PASSWORD_CHANGE_RESPONSE:
{
int errMsg = msg.readInt8();
// Successful pass change
if (errMsg == ERRMSG_OK)
{
state = STATE_CHANGEPASSWORD_SUCCESS;
}
// pass change failed
else
{
switch (errMsg)
{
case ERRMSG_INVALID_ARGUMENT:
errorMessage = _("New password incorrect.");
break;
case ERRMSG_FAILURE:
errorMessage = _("Old password incorrect.");
break;
case ERRMSG_NO_LOGIN:
errorMessage = _("Account not connected. Please login first.");
break;
default:
errorMessage = _("Unknown error.");
break;
}
state = STATE_ACCOUNTCHANGE_ERROR;
}
}
break;
case APMSG_EMAIL_CHANGE_RESPONSE:
{
int errMsg = msg.readInt8();
// Successful pass change
if (errMsg == ERRMSG_OK)
{
state = STATE_CHANGEEMAIL_SUCCESS;
}
// pass change failed
else
{
switch (errMsg)
{
case ERRMSG_INVALID_ARGUMENT:
errorMessage = _("New email address incorrect.");
break;
case ERRMSG_FAILURE:
errorMessage = _("Old email address incorrect.");
break;
case ERRMSG_NO_LOGIN:
errorMessage = _("Account not connected. Please login first.");
break;
case ERRMSG_EMAIL_ALREADY_EXISTS:
errorMessage = _("The new email address already exists.");
break;
default:
errorMessage = _("Unknown error.");
break;
}
state = STATE_ACCOUNTCHANGE_ERROR;
}
}
break;
case APMSG_LOGOUT_RESPONSE:
{
int errMsg = msg.readInt8();
// Successful logout
if (errMsg == ERRMSG_OK)
{
// TODO: handle logout
}
// Logout failed
else
{
switch (errMsg)
{
case ERRMSG_NO_LOGIN:
errorMessage = "Accountserver: Not logged in";
break;
default:
errorMessage = "Accountserver: Unknown error";
break;
}
state = STATE_ERROR;
}
}
break;
case APMSG_UNREGISTER_RESPONSE:
{
int errMsg = msg.readInt8();
// Successful unregistration
if (errMsg == ERRMSG_OK)
{
state = STATE_UNREGISTER;
}
// Unregistration failed
else
{
switch (errMsg)
{
case ERRMSG_INVALID_ARGUMENT:
errorMessage =
"Accountserver: Wrong username or password";
break;
default:
errorMessage = "Accountserver: Unknown error";
break;
}
state = STATE_ACCOUNTCHANGE_ERROR;
}
}
break;
case APMSG_REGISTER_INFO_RESPONSE:
{
int allowed = msg.readInt8();
if (allowed)
{
mMinUserNameLength = msg.readInt8();
mMaxUserNameLength = msg.readInt8();
std::string captchaURL = msg.readString();
std::string captchaInstructions = msg.readString();
printf("%s: %s\n", captchaURL.c_str(), captchaInstructions.c_str());
state = STATE_REGISTER;
}
else
{
errorMessage = msg.readString();
if (errorMessage.empty())
errorMessage = _("Client registration is not allowed. "
"Please contact server administration.");
state = STATE_LOGIN_ERROR;
}
}
break;
}
}
void LoginHandler::handleLoginResponse(Net::MessageIn &msg)
{
const int errMsg = msg.readInt8();
if (errMsg == ERRMSG_OK)
{
readUpdateHost(msg);
// No worlds atm, but future use :-D
state = STATE_WORLD_SELECT;
}
else
{
switch (errMsg)
{
case LOGIN_INVALID_VERSION:
errorMessage = _("Client version is too old.");
break;
case ERRMSG_INVALID_ARGUMENT:
errorMessage = _("Wrong username or password.");
break;
case ERRMSG_FAILURE:
errorMessage = _("Already logged in.");
break;
case LOGIN_SERVER_FULL:
errorMessage = _("Server is full.");
break;
case LOGIN_INVALID_TIME:
errorMessage = _("Login attempt too soon after previous "
"attempt.");
break;
default:
errorMessage = _("Unknown error.");
break;
}
state = STATE_LOGIN_ERROR;
}
}
void LoginHandler::handleRegisterResponse(Net::MessageIn &msg)
{
const int errMsg = msg.readInt8();
if (errMsg == ERRMSG_OK)
{
readUpdateHost(msg);
state = STATE_WORLD_SELECT;
}
else
{
switch (errMsg)
{
case REGISTER_INVALID_VERSION:
errorMessage = _("Client version is too old.");
break;
case ERRMSG_INVALID_ARGUMENT:
errorMessage = _("Wrong username, password or email address.");
break;
case REGISTER_EXISTS_USERNAME:
errorMessage = _("Username already exists.");
break;
case REGISTER_EXISTS_EMAIL:
errorMessage = _("Email address already exists.");
break;
case REGISTER_CAPTCHA_WRONG:
errorMessage = _("You took too long with the captcha or your "
"response was incorrect.");
break;
default:
errorMessage = _("Unknown error.");
break;
}
state = STATE_LOGIN_ERROR;
}
}
void LoginHandler::readUpdateHost(Net::MessageIn &msg)
{
// Set the update host when included in the message
if (msg.getUnreadLength() > 0)
{
mLoginData->updateHost = msg.readString();
}
}
void LoginHandler::connect()
{
accountServerConnection->connect(mServer.hostname, mServer.port);
}
bool LoginHandler::isConnected()
{
return accountServerConnection->isConnected();
}
void LoginHandler::disconnect()
{
accountServerConnection->disconnect();
if (state == STATE_CONNECT_GAME)
{
state = STATE_GAME;
}
}
void LoginHandler::getRegistrationDetails()
{
MessageOut msg(PAMSG_REQUEST_REGISTER_INFO);
accountServerConnection->send(msg);
}
unsigned int LoginHandler::getMinUserNameLength() const
{
return mMinUserNameLength;
}
unsigned int LoginHandler::getMaxUserNameLength() const
{
return mMaxUserNameLength;
}
void LoginHandler::loginAccount(LoginData *loginData)
{
mLoginData = loginData;
MessageOut msg(PAMSG_LOGIN);
msg.writeInt32(0); // client version
msg.writeString(loginData->username);
msg.writeString(sha256(loginData->username + loginData->password));
accountServerConnection->send(msg);
}
void LoginHandler::logout()
{
MessageOut msg(PAMSG_LOGOUT);
accountServerConnection->send(msg);
}
void LoginHandler::changeEmail(const std::string &email)
{
MessageOut msg(PAMSG_EMAIL_CHANGE);
// Email is sent clearly so the server can validate the data.
// Encryption is assumed server-side.
msg.writeString(email);
accountServerConnection->send(msg);
}
void LoginHandler::changePassword(const std::string &username,
const std::string &oldPassword,
const std::string &newPassword)
{
MessageOut msg(PAMSG_PASSWORD_CHANGE);
// Change password using SHA2 encryption
msg.writeString(sha256(username + oldPassword));
msg.writeString(sha256(username + newPassword));
accountServerConnection->send(msg);
}
void LoginHandler::chooseServer(unsigned int server)
{
// TODO
}
void LoginHandler::registerAccount(LoginData *loginData)
{
MessageOut msg(PAMSG_REGISTER);
msg.writeInt32(0); // client version
msg.writeString(loginData->username);
// Use a hashed password for privacy reasons
msg.writeString(sha256(loginData->username + loginData->password));
msg.writeString(loginData->email);
msg.writeString(loginData->captchaResponse);
accountServerConnection->send(msg);
}
void LoginHandler::unregisterAccount(const std::string &username,
const std::string &password)
{
MessageOut msg(PAMSG_UNREGISTER);
msg.writeString(username);
msg.writeString(sha256(username + password));
accountServerConnection->send(msg);
}
Worlds LoginHandler::getWorlds() const
{
return Worlds();
}
void LoginHandler::reconnect()
{
MessageOut msg(PAMSG_RECONNECT);
msg.writeString(netToken, 32);
accountServerConnection->send(msg);
}
} // namespace ManaServ
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