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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "effecthandler.h"
#include "messagein.h"
#include "protocol.h"
#include "../effectmanager.h"
EffectHandler::EffectHandler()
{
static const Uint16 _messages[] = {
GPMSG_CREATE_EFFECT,
0
};
handledMessages = _messages;
}
void EffectHandler::handleMessage(MessageIn &msg)
{
switch (msg.getId())
{
case GPMSG_CREATE_EFFECT:
handleCreateEffects(msg);
break;
default:
break;
}
}
void EffectHandler::handleCreateEffects(MessageIn &msg)
{
int id = msg.readInt16();
Uint16 x = msg.readInt16();
Uint16 y = msg.readInt16();
effectManager->trigger(id, x, y);
}
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