summaryrefslogtreecommitdiff
path: root/src/gui/widgets/itemcontainer.h
blob: 0da894eaa4f4111e8380dc7339e4fcaa9c73fb5f (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
/*
 *  The Mana Client
 *  Copyright (C) 2004-2009  The Mana World Development Team
 *  Copyright (C) 2009-2010  The Mana Developers
 *
 *  This file is part of The Mana Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef ITEMCONTAINER_H
#define ITEMCONTAINER_H

#include <guichan/keylistener.hpp>
#include <guichan/mouselistener.hpp>
#include <guichan/widget.hpp>
#include <guichan/widgetlistener.hpp>

#include <map>
#include <list>

class Image;
class Inventory;
class Item;
class ItemPopup;

namespace gcn {
    class SelectionListener;
}

/**
 * An item container. Used to show items in inventory and trade dialog.
 *
 * \ingroup GUI
 */
class ItemContainer : public gcn::Widget,
                      public gcn::KeyListener,
                      public gcn::MouseListener,
                      public gcn::WidgetListener
{
    public:
        /**
         * Constructor. Initializes the graphic.
         *
         * @param inventory
         */
        ItemContainer(Inventory *inventory);

        virtual ~ItemContainer();

        void hidePopup();

        /**
         * Necessary for checking how full the inventory is.
         */
        void logic();

        /**
         * Draws the items.
         */
        void draw(gcn::Graphics *graphics);

        // KeyListener
        void keyPressed(gcn::KeyEvent &event);
        void keyReleased(gcn::KeyEvent &event);

        // MouseListener
        void mousePressed(gcn::MouseEvent &event);
        void mouseDragged(gcn::MouseEvent &event);
        void mouseReleased(gcn::MouseEvent &event);
        void mouseMoved(gcn::MouseEvent &event);
        void mouseExited(gcn::MouseEvent &event);

        // WidgetListener
        void widgetResized(const gcn::Event &event);

        /**
         * Returns the selected item.
         */
        Item *getSelectedItem() const;

        /**
         * Sets selected item to NULL.
         */
        void selectNone();


        /**
         * Sets item filter
         */
        void setFilter(const std::string &filter);

        /**
         * Adds a listener to the list that's notified each time a change to
         * the selection occurs.
         */
        void addSelectionListener(gcn::SelectionListener *listener)
        {
            mSelectionListeners.push_back(listener);
        }

        /**
         * Removes a listener from the list that's notified each time a change
         * to the selection occurs.
         */
        void removeSelectionListener(gcn::SelectionListener *listener)
        {
            mSelectionListeners.remove(listener);
        }

    private:
        enum Direction
        {
            Left,
            Right,
            Up,
            Down
        };

        enum SelectionState
        {
            SEL_NONE = 0,
            SEL_SELECTED,
            SEL_SELECTING,
            SEL_DESELECTING,
            SEL_DRAGGING
        };

        /**
         * Execute all the functionality associated with the action key.
         */
        void keyAction();

        /**
         * Moves the highlight in the direction specified.
         *
         * @param direction The move direction of the highlighter.
         */
        void moveHighlight(Direction direction);

        /**
         * Sets the currently selected item.
         */
        void setSelectedIndex(int index);

        /**
         * Determine and set the height of the container.
         */
        void adjustHeight();

        /**
         * Sends out selection events to the list of selection listeners.
         */
        void distributeValueChangedEvent();

        /**
         * Gets the slot index based on the cursor position.
         *
         * @param x The X coordinate position.
         * @param y The Y coordinate position.
         * @return The slot index on success, -1 on failure.
         */
        int getSlotIndex(int x, int y) const;

        Item *getItemAt(int) const;

        Inventory *mInventory;
        int mGridColumns, mGridRows;
        Image *mSelImg;
        int mSelectedIndex, mHighlightedIndex;
        int mLastUsedSlot;
        SelectionState mSelectionStatus;
        bool mSwapItems;
        bool mDescItems;
        int mDragPosX, mDragPosY;

        std::map<int, Item*> mFilteredMap;

        std::string mFilter;

        ItemPopup *mItemPopup;

        typedef std::list<gcn::SelectionListener*> SelectionListenerList;
        typedef SelectionListenerList::iterator SelectionListenerIterator;

        SelectionListenerList mSelectionListeners;
};

#endif // ITEMCONTAINER_H