1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
|
/*
* The Mana World
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "gui/widgets/avatar.h"
#include "localplayer.h"
#include "gui/widgets/icon.h"
#include "gui/widgets/label.h"
#include "resources/image.h"
#include "resources/resourcemanager.h"
#include <sstream>
namespace {
Image *avatarStatusOffline;
Image *avatarStatusOnline;
int avatarCount = 0;
}
Avatar::Avatar():
mHp(0),
mMaxHp(0)
{
setOpaque(false);
setSize(200, 12);
if (avatarCount == 0)
{
ResourceManager *resman = ResourceManager::getInstance();
avatarStatusOffline = resman->getImage("graphics/gui/circle-gray.png");
avatarStatusOnline = resman->getImage("graphics/gui/circle-green.png");
}
avatarCount++;
avatarStatusOffline->incRef();
avatarStatusOnline->incRef();
mStatus = new Icon(avatarStatusOffline);
mStatus->setSize(12, 12);
add(mStatus, 1, 0);
mLabel = new Label;
mLabel->setSize(174, 12);
add(mLabel, 16, 0);
}
Avatar::~Avatar()
{
avatarCount--;
avatarStatusOffline->decRef();
avatarStatusOnline->decRef();
}
void Avatar::setName(const std::string &name)
{
mName = name;
updateAvatarLabel();
}
void Avatar::setOnline(bool online)
{
mStatus->setImage(online ? avatarStatusOnline : avatarStatusOffline);
}
void Avatar::setHp(int hp)
{
if (hp == mHp)
return;
mHp = hp;
updateAvatarLabel();
}
void Avatar::setMaxHp(int maxHp)
{
if (maxHp == mMaxHp)
return;
mMaxHp = maxHp;
updateAvatarLabel();
}
void Avatar::updateAvatarLabel()
{
std::ostringstream ss;
ss << mName;
if (mName != player_node->getName() && mMaxHp != 0)
ss << " (" << mHp << "/" << mMaxHp << ")";
mLabel->setCaption(ss.str());
}
|