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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_STATS_H
#define _TMW_STATS_H
#include <iosfwd>
#include "window.h"
#include "../guichanfwd.h"
class ProgressBar;
/**
* The player status dialog.
*
* \ingroup Interface
*/
class StatusWindow : public Window, public gcn::ActionListener {
public:
/**
* Constructor.
*/
StatusWindow();
/**
* Destructor.
*/
~StatusWindow();
/**
* Called when receiving actions from widget.
*/
void action(const std::string& eventId);
/**
* Updates this dialog with values from PLAYER_INFO *char_info
*/
void update();
private:
gcn::Label *hp, *sp;
gcn::Label *hpValue, *spValue;
gcn::Label *expLabel, *jobExpLabel;
ProgressBar *healthBar, *manaBar;
ProgressBar *xpBar, *jobXpBar;
gcn::Button *statsButton, *skillsButton, *inventoryButton, *setupButton, *equipmentButton;
};
extern StatusWindow *statusWindow;
#endif
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