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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_SETUP_H
#define _TMW_SETUP_H
#include <vector>
#include <guichan/actionlistener.hpp>
#include <guichan/listmodel.hpp>
#include "window.h"
#include "../guichanfwd.h"
/**
* The list model for mode list.
*
* \ingroup Interface
*/
class ModeListModel : public gcn::ListModel
{
public:
/**
* Constructor.
*/
ModeListModel();
/**
* Destructor.
*/
virtual ~ModeListModel();
/**
* Returns the number of elements in container.
*/
int getNumberOfElements();
/**
* Returns element from container.
*/
std::string getElementAt(int i);
private:
std::vector<std::string> videoModes;
};
/**
* The setup dialog.
*
* \ingroup GUI
*/
class Setup : public Window, public gcn::ActionListener
{
public:
/**
* Constructor.
*/
Setup();
/**
* Destructor.
*/
~Setup();
/**
* Event handling method.
*/
void
action(const std::string& eventId);
private:
ModeListModel *modeListModel;
// Dialog widgets
gcn::ListBox *modeList;
gcn::ScrollArea *scrollArea;
gcn::Label *videoLabel, *audioLabel;
gcn::Label *alphaLabel;
gcn::Label *sfxLabel, *musicLabel;
gcn::CheckBox *fsCheckBox;
gcn::CheckBox *openGLCheckBox;
gcn::CheckBox *soundCheckBox;
gcn::CheckBox *customCursorCheckBox;
gcn::Slider *alphaSlider;
gcn::Slider *sfxSlider, *musicSlider;
gcn::Button *applyButton, *cancelButton;
gcn::Button *resetWinsToDefault;
// Variables that keeps old settings until the user "apply" them...
int musicVolume, sfxVolume;
double opacity;
bool fullScreenEnabled;
bool openGLEnabled;
bool customCursorEnabled;
bool soundEnabled;
};
#endif
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