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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
/*
* This module takes care of everything relating to the
* setup dialog.
*/
#include "setup.h"
#include "button.h"
#include "checkbox.h"
#include "scrollarea.h"
#include "listbox.h"
#include "radiobutton.h"
#ifndef WIN32
extern Sound sound;
#endif /* no WIN32 */
struct Modes {
int height, width;
char *desc;
};
static Modes modes[] = {
{ 640,480, "640x480"},
{ 800,600, "800x600" },
{ 1024,768, "1024x768" }
};
int ModeListModel::getNumberOfElements() {
// TODO after moving to SDL
return 3;
}
std::string ModeListModel::getElementAt(int i) {
// TODO: after moving to SDL
return modes[i].desc;
}
Setup::Setup(gcn::Container *parent)
: Window(parent, "Setup")
{
modeListModel = new ModeListModel();
displayLabel = new gcn::Label("Display settings");
modeList = new ListBox(modeListModel);
scrollArea = new ScrollArea(modeList);
fsCheckBox = new CheckBox("Full screen", false);
soundLabel = new gcn::Label("Sound settings");
soundCheckBox = new CheckBox("Sound", false);
disabledRadio = new RadioButton("Disabled", "Modes", false);
applyButton = new Button("Apply");
cancelButton = new Button("Cancel");
// Set events
applyButton->setEventId("apply");
cancelButton->setEventId("cancel");
// Set dimensions/positions
setSize(240, 216);
scrollArea->setDimension(gcn::Rectangle(10, 40, 90, 50));
modeList->setDimension(gcn::Rectangle(0, 0, 60, 50));
displayLabel->setDimension(gcn::Rectangle(10, 10, 100,16));
cancelButton->setPosition(
240 - 5 - cancelButton->getWidth(),
216 - 5 - cancelButton->getHeight());
applyButton->setPosition(
cancelButton->getX() - 5 - applyButton->getWidth(),
216 - 5 - applyButton->getHeight());
soundLabel->setPosition(10, 110);
fsCheckBox->setPosition(120, 36);
soundCheckBox->setPosition(10, 130);
disabledRadio->setPosition(10, 140);
// Listen for actions
applyButton->addActionListener(this);
cancelButton->addActionListener(this);
// Assemble dialog
add(scrollArea);
add(displayLabel);
add(fsCheckBox);
add(soundLabel);
add(soundCheckBox);
//add(disabledRadio);
add(applyButton);
add(cancelButton);
setLocationRelativeTo(getParent());
// load default settings
modeList->setSelected(1);
if (config.getValue("screen", 0) == 1) {
fsCheckBox->setMarked(true);
}
soundCheckBox->setMarked(config.getValue("sound", 0));
}
Setup::~Setup() {
delete modeListModel;
delete modeList;
delete scrollArea;
delete fsCheckBox;
delete soundCheckBox;
delete soundLabel;
delete displayLabel;
delete applyButton;
delete cancelButton;
}
void Setup::action(const std::string& eventId)
{
if (eventId == "apply") {
setVisible(false);
int sel = modeList->getSelected();
// Display settings
if (fsCheckBox->isMarked() && config.getValue("screen", 0) == 2)
{
config.setValue("screen", 1);
set_gfx_mode(GFX_AUTODETECT_FULLSCREEN,
modes[sel].height, modes[sel].width, 0, 0);
}
else if (!fsCheckBox->isMarked() && config.getValue("screen", 0) == 1)
{
config.setValue("screen", 2);
set_gfx_mode(GFX_AUTODETECT_WINDOWED,
modes[sel].height, modes[sel].width, 0, 0);
}
// Sound settings
#ifndef WIN32
if (soundCheckBox->isMarked()) {
config.setValue("sound",1);
try {
sound.init(32, 20);
}
catch (const char *err) {
ok("Sound Engine", err);
warning(err);
}
} else {
config.setValue("sound", 0);
sound.close();
}
#endif /* not WIN32 */
} else if (eventId == "cancel") {
setVisible(false);
}
}
Setup *Setup::ptr = NULL;
Setup *Setup::create_setup() {
if (ptr == NULL) {
ptr = new Setup(guiTop);
}
else {
ptr->setVisible(true);
}
return ptr;
}
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