1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "npc_text.h"
#include "scrollarea.h"
#include "button.h"
#include "textbox.h"
#include "../game.h"
NpcTextDialog::NpcTextDialog(gcn::Container *parent):
Window(parent, "NPC")
{
textBox = new TextBox();
textBox->setEditable(false);
scrollArea = new ScrollArea(textBox);
okButton = new Button("OK");
setSize(260, 175);
scrollArea->setDimension(gcn::Rectangle(5, 5, 250, 130));
okButton->setPosition(260 - 10 - okButton->getWidth(), 145);
okButton->setEventId("ok");
okButton->addActionListener(this);
add(scrollArea);
add(okButton);
setLocationRelativeTo(getParent());
}
NpcTextDialog::~NpcTextDialog()
{
delete okButton;
delete textBox;
delete scrollArea;
}
void NpcTextDialog::setText(const char *text)
{
textBox->setText(std::string(text));
}
void NpcTextDialog::addText(const char *text)
{
textBox->setText(
textBox->getText() + std::string(text) + std::string("\n"));
}
void NpcTextDialog::action(const std::string& eventId)
{
WFIFOW(0) = net_w_value(0x00b9);
WFIFOL(2) = net_l_value(current_npc);
WFIFOSET(6);
setText("");
setVisible(false);
}
|