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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "../main.h"
#include "itemcontainer.h"
#include "../graphics.h"
#include "../resources/resourcemanager.h"
#include <sstream>
ItemContainer::ItemContainer()
{
ResourceManager *resman = ResourceManager::getInstance();
Image *itemImg = resman->getImage("core/graphics/sprites/items.png", IMG_ALPHA);
if (!itemImg) logger.error("Unable to load items.png");
itemset = new Spriteset(itemImg, 20, 20);
selectedItem = -1; /**< No item selected */
for (int i = 0; i < INVENTORY_SIZE; i++) {
items[i].id = -1;
items[i].quantity = 0;
items[i].equipment = false;
items[i].equipped = false;
}
}
ItemContainer::~ItemContainer()
{
}
void ItemContainer::draw(gcn::Graphics* graphics)
{
int x, y, w, h;
getAbsolutePosition(x, y);
w = getWidth();
h = getHeight();
graphics->drawRectangle(gcn::Rectangle(0, 0, w, h));
if(items[selectedItem].quantity <= 0)
selectedItem = -1;
for (int i = 0; i < INVENTORY_SIZE; i++) {
if (items[i].quantity > 0) {
if (items[i].id >= 501 && items[i].id <= 1202) {
itemset->spriteset[items[i].id - 501]->draw(screen,
x + 24 * i, y + 2);
}
std::stringstream ss;
if(!items[i].equipped)
ss << items[i].quantity;
graphics->drawText(ss.str(), 24 * i + 10, 24 + 2,
gcn::Graphics::CENTER);
}
}
if (selectedItem >= 0) {
graphics->drawRectangle(gcn::Rectangle(24 * selectedItem + 1, 2,
20, 20));
}
}
int ItemContainer::getIndex()
{
return selectedItem;
}
int ItemContainer::getIndex(int id)
{
for (int i = 0; i < INVENTORY_SIZE; i++) {
if (items[i].id == id) {
return i;
}
}
return -1;
}
int ItemContainer::getId()
{
if (selectedItem != -1) {
return items[selectedItem].id;
}
else {
return 0;
}
}
int ItemContainer::getId(int index)
{
return items[index].id;
}
int ItemContainer::getQuantity()
{
if (selectedItem != -1) {
return items[selectedItem].quantity;
}
else {
return 0;
}
}
int ItemContainer::getQuantity(int index)
{
return items[index].quantity;
}
void ItemContainer::addItem(int index, int id, int quantity, bool equipment)
{
items[index].id = id;
items[index].quantity += quantity;
items[index].equipment = equipment;
}
void ItemContainer::removeItem(int id)
{
for (int i = 0; i < INVENTORY_SIZE; i++) {
if (items[i].id == id) {
items[i].id = -1;
items[i].quantity = 0;
}
}
}
void ItemContainer::changeQuantity(int index, int quantity)
{
items[index].quantity = quantity;
}
void ItemContainer::increaseQuantity(int index, int quantity)
{
items[index].quantity += quantity;
}
void ItemContainer::mousePress(int mx, int my, int button)
{
if (button == gcn::MouseInput::LEFT)
selectedItem = mx / 24;
if (selectedItem > INVENTORY_SIZE)
selectedItem = INVENTORY_SIZE;
}
void ItemContainer::_mouseInputMessage(const gcn::MouseInput &mouseInput)
{
if (mouseInput.getButton() == gcn::MouseInput::LEFT) {
gcn::Widget::_mouseInputMessage(mouseInput);
mousePress(mouseInput.x, mouseInput.y, mouseInput.getButton());
}
}
bool ItemContainer::isEquipment(int index)
{
return items[index].equipment;
}
bool ItemContainer::isEquipped(int index)
{
return items[index].equipped;
}
void ItemContainer::setEquipped(int index, bool equipped)
{
items[index].equipped = equipped;
}
void ItemContainer::setEquipment(int index, bool equipment)
{
items[index].equipment = equipment;
}
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