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/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <guichan/widgets/label.hpp>
#include "debugwindow.h"
#include "viewport.h"
#include "widgets/layout.h"
#include "../engine.h"
#include "../game.h"
#include "../particle.h"
#include "../map.h"
#include "../utils/stringutils.h"
DebugWindow::DebugWindow():
Window("Debug")
{
setWindowName("Debug");
setResizable(true);
setCloseButton(true);
setDefaultSize(0, 0, 400, 60);
loadWindowState();
mFPSLabel = new gcn::Label("0 FPS");
mMusicFileLabel = new gcn::Label("Music: ");
mMapLabel = new gcn::Label("Map: ");
mMiniMapLabel = new gcn::Label("Mini-Map: ");
mTileMouseLabel = new gcn::Label("Mouse: 0, 0");
mParticleCountLabel = new gcn::Label("Particle count: 0");
place(0, 0, mFPSLabel);
place(3, 0, mTileMouseLabel);
place(0, 1, mMusicFileLabel, 3);
place(3, 1, mParticleCountLabel);
place(0, 2, mMapLabel, 4);
place(0, 3, mMiniMapLabel, 4);
reflowLayout(375, 0);
}
void DebugWindow::logic()
{
if (!isVisible())
return;
// Get the current mouse position
int mouseTileX = (viewport->getMouseX() + viewport->getCameraX()) / 32;
int mouseTileY = (viewport->getMouseY() + viewport->getCameraY()) / 32;
mFPSLabel->setCaption(toString(fps) + " FPS");
mTileMouseLabel->setCaption("Tile: (" + toString(mouseTileX) + ", " +
toString(mouseTileY) + ")");
Map *currentMap = engine->getCurrentMap();
if (currentMap)
{
const std::string music =
"Music: " + currentMap->getProperty("music");
mMusicFileLabel->setCaption(music);
const std::string minimap =
"MiniMap: " + currentMap->getProperty("minimap");
mMiniMapLabel->setCaption(minimap);
const std::string map =
"Map: " + currentMap->getProperty("_filename");
mMapLabel->setCaption(map);
}
mParticleCountLabel->setCaption("Particle count: " +
toString(Particle::particleCount));
}
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