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/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <SDL_mouse.h>
#include <guichan/widgets/label.hpp>
#include "debugwindow.h"
#include "gui.h"
#include "viewport.h"
#include "widgets/layout.h"
#include "../engine.h"
#include "../game.h"
#include "../particle.h"
#include "../map.h"
#include "../utils/tostring.h"
DebugWindow::DebugWindow():
Window("Debug")
{
setWindowName("Debug");
setResizable(true);
setCloseButton(true);
setDefaultSize(0, 0, 400, 60);
loadWindowState();
mFPSLabel = new gcn::Label("0 FPS");
mMusicFileLabel = new gcn::Label("Music: ");
mMapLabel = new gcn::Label("Map: ");
mMiniMapLabel = new gcn::Label("Mini-Map: ");
mTileMouseLabel = new gcn::Label("Mouse: 0, 0");
mParticleCountLabel = new gcn::Label("Particle count: 0");
place(0, 0, mFPSLabel);
place(3, 0, mTileMouseLabel);
place(0, 1, mMusicFileLabel, 2);
place(3, 1, mParticleCountLabel);
place(0, 2, mMapLabel, 2);
place(0, 3, mMiniMapLabel, 2);
reflowLayout(375, 0);
}
void DebugWindow::logic()
{
// Get the current mouse position
int mouseX, mouseY;
SDL_GetMouseState(&mouseX, &mouseY);
int mouseTileX = mouseX / 32 + viewport->getCameraX();
int mouseTileY = mouseY / 32 + viewport->getCameraY();
mFPSLabel->setCaption(toString(fps) + " FPS");
mFPSLabel->adjustSize();
mTileMouseLabel->setCaption("Mouse: " +
toString(mouseTileX) + ", " + toString(mouseTileY));
mTileMouseLabel->adjustSize();
Map *currentMap = engine->getCurrentMap();
if (currentMap)
{
const std::string music =
"Music: " + currentMap->getProperty("music");
mMusicFileLabel->setCaption(music);
mMusicFileLabel->adjustSize();
const std::string minimap =
"MiniMap: " + currentMap->getProperty("minimap");
mMiniMapLabel->setCaption(minimap);
mMiniMapLabel->adjustSize();
const std::string map =
"Map: " + currentMap->getProperty("_filename");
mMapLabel->setCaption(map);
mMapLabel->adjustSize();
}
mParticleCountLabel->setCaption("Particle count: " +
toString(Particle::particleCount));
mParticleCountLabel->adjustSize();
}
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