summaryrefslogtreecommitdiff
path: root/ChangeLog
blob: 61663739f4ae94379ab3a1cf283b5c87917333e6 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
2006-01-07  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/maps/new_9-1.tmx.gz: Crush fixed the issues reported on wiki.
	
2006-01-05  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* engine.cpp, engine.h, game.cpp, game.h, gui/buysell.h,
	gui/chargedialog.h, gui/debugwindow.cpp, gui/debugwindow.h, gui/gui.h,
	gui/ministatus.h, gui/npc_text.h, gui/sell.h, gui/setup.h: Remove some
	useless code.

2006-01-04  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/Makefile.am, src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/confirm_dialog.cpp,
	src/gui/confirm_dialog.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
	src/gui/trade.cpp, src/playerinfo.h: Reverted r0nny changes, enabled 3
	slots to create players, smoothed player deletion.
	
2006-01-04  Icy  <icywolf@web.de>

	* src/game.cpp, src/main.cpp, src/main.h: FreeBSD fixes to The Mana
	World.

2006-01-03  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/gui/login.cpp,
	src/gui/trade.cpp: Really disabled /commands and added proper message
	when logging in and banned.
	* src/game.cpp, src/gui/chat.cpp, src/gui/chat.h, src/net/protocol.h:
	Enabled some /commands.
	* src/main.cpp: Fixed a compile warning with GCC 4.1.

2006-01-02  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/login.cpp, src/gui/register.cpp:
	Smoothed also character creation, buttons are now disabled during
	connection/data phase.

2006-01-01  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/login.cpp, src/gui/login.h: Remove tracking of OkDialog, the
	garbage collection stuff takes care of deletion and breaks manual
	tracking.

2006-01-01  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/main.cpp: Applied patch by pclouds that allows for a faster
	login sequence by providing the username and password from the command
	line, and allowing the client to choose the default server and
	character.

2005-12-30  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/gui/chat.cpp, src/gui/chat.h: Applied patch by pclouds to have
	the chat window temporarily become visible when chatting while it is
	hidden.

2005-12-30  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, data/graphics/sprites/items.png,
	data/items.xml, src/Makefile.am, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/login.cpp, src/gui/login.h,
	src/main.cpp, src/main.h, src/net/network.cpp, src/net/network.h,
	src/gui/register.cpp, src/gui/register.h: Added a new item, improved
	smooth login sequence, added a registration window (a lot of
	duplicated code to be removed).

2005-12-29  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, data/maps/new_10-1.tmx.gz,
	src/gui/char_select.cpp, src/gui/char_select.h, src/gui/char_server.cpp,
	src/gui/char_server.h, src/gui/connection.cpp, src/gui/connection.h,
	src/gui/login.cpp, src/gui/login.h, src/net/network.h: Restored Dev-Cpp
	default execution options, updated walkmap in snow map, smoothed login
	sequence.

2005-12-29  Jan-Fabian Humann  <malastare@gmx.net>

	* src/gui/gui.cpp: Added rather ugly workaround to prevent a on-start
	crash by Doener. Fixed GCC 3.3.6 and 4.x paranthesis problem, patch
	by r0nny. Fixed popupMenu not showing on items.

2005-12-29  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp: Remove
	duplicated code for picking up items as patched by pclouds.
	* src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
	src/gui/inventorywindow.cpp, src/gui/popupmenu.h: Added popup support
	to the Gui and moved the according code there to get rid of some nasty
	hack that made them disappear.
	* src/game.cpp, src/gui/gui.cpp, src/gui/gui.h,
	src/gui/inventorywindow.cpp, src/gui/popupmenu.h,
	src/net/protocol.cpp, src/net/protocol.h: Moved all mouse input code
	into the Gui class.

2005-12-26  Duane Bailey  <nayryeliab@gmail.com>

	* src/main.h: Fixed define problems with The_Mana_World_private.h.

2005-12-25  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/being.cpp: Small fix to prevent other stuff than the damage
	numbers from fading out.

2005-12-24  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/map.cpp: Worked around fringe layer drawing bug at the bottom.
	* src/main.cpp: When compiling with OpenGL support, it'll default to
	using OpenGL on only Windows and Mac. These systems are known to have
	stable acceleration most of the time.
	* NEWS, configure.ac, The Mana World.dev: Updated in preparation of
	release 0.0.18.1.

2005-12-20  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* configure.ac: Changed version to 0.0.18.

2005-12-18  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/maps/new_10-1.tmx.gz, src/main.cpp: Removed unused code and
	added changes to snowy map by Bertram.

2005-12-15  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/game.cpp: Fixed setup window behaviour.

2005-12-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/items.xml: Changed item properties according to eAthena scripting
	capabilities.
	* src/being.cpp: Enabled monster emotions.

2005-12-12  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, data/graphics/tiles/Makefile.am, data/items.xml,
	data/maps/Makefile.am, data/graphics/tiles/Woodland.png,
	data/graphics/tiles/snowset.png, data/maps/new_9-1.tmx.gz,
	data/maps/new_10-1.tmx.gz: Cleaned Dev-Cpp project file, added new
	items definitions and new maps and tilesets.

2005-12-08  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/graphics/sprites/monster11.png,
	data/graphics/sprites/monster12.png, data/graphics/sprites/monster13.png,
	data/graphics/sprites/monster14.png, data/graphics/sprites/Makefile.am,
	data/graphics/sprites/items.png, data/graphics/sprites/npcs.png,: Added
	new monsters, items and npcs.

2005-12-05  Bj�rn Lindeijer  <bjorn@lindeijer.nl>
	* src/gui/char_server.cpp: Avoid crashing on trying to log the name
	of a non-existing character.
	* src/main.h, src/main.cpp: Display TMW version on Windows too.

2005-11-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated Dev-Cpp project file.

2005-11-13  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* data/maps/new_1-1.tmx.gz, data/maps/new_3-1.tmx.gz,
	data/maps/new_7-1.tmx.gz: Made the three desert maps use the fringe
	layer for objects. Reveals bug with objects disappearing at the bottom
	and still some draw order problems.

2005-10-24  Ferreira Yohann  <Bertram@cegetel.net>

	* src/main.cpp: Add version displaying at startup.
	* docs/INSTALL/debian.txt: Updated Debian Install Doc.

2005-10-20  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/item_amount.cpp: Fix scrollbar not being updated when the
	amount is changed using the buttons.
	* src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buy.cpp,
	src/gui/buy.h, src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/chat.cpp, src/gui/help.cpp,
	src/gui/help.h, src/gui/inventorywindow.cpp,
	src/gui/inventorywindow.h, src/gui/item_amount.cpp, src/gui/npc.cpp,
	src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
	src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
	src/gui/sell.h, src/gui/setup.cpp ,src/gui/skill.cpp,
	src/gui/trade.cpp, src/gui/updatewindow.cpp: Add garbage collection to
	the ScrollArea class.
	* src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
	src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
	src/gui/debugwindow.h, src/gui/item_amount.cpp, src/gui/item_amount.h,
	src/gui/menuwindow.cpp, src/gui/menuwindow.h, src/gui/ok_dialog.cpp,
	src/gui/ok_dialog.h: Various cleanups and refactorisations.
	* data/help/index.txt: Fix typo, remove spaces on empty lines.

2005-10-19  Duane Bailey  <nayryeliab@gmail.com>

	* data/help/index.txt: Added SDL_net reference.

2005-10-19  Yohann Ferreira  <bertram@cegetel.net>

	* debian/rules, debian/tmw.install, debian/copyright, debian/compat,
	debian/changelog, debian/control, debian/docs, debian/tmw.menu:
	Updated Debian files to get tmw ready for official ITP.

2005-10-19  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/resources/resourcemanager.cpp: Fix empty lines not being read
	from text files.
	* src/gui/browserbox.cpp, src/gui/browserbox.h: Code cleanup.
	* src/gui/gccontainer.cpp: Remove debug output.

2005-10-18  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/gui/buddywindow.cpp, src/gui/buddywindow.h,
	src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.cpp,
	src/gui/buysell.h, src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/char_server.h,
	src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/confirm_dialog.cpp, src/gui/confirm_dialog.h,
	src/gui/connection.cpp, src/gui/connection.h, src/gui/debugwindow.cpp,
	src/gui/debugwindow.h, src/gui/error.h, src/gui/hbox.cpp,
	src/gui/hbox.h, src/gui/help.cpp, src/gui/inttextbox.cpp,
	src/gui/inttextbox.h, src/gui/inventorywindow.cpp,
	src/gui/item_amount.cpp, src/gui/item_amount.h, src/gui/login.cpp,
	src/gui/login.h, src/gui/menuwindow.cpp, src/gui/menuwindow.h,
	src/gui/ministatus.cpp, src/gui/ministatus.h, src/gui/newskill.cpp,
	src/gui/newskill.h, src/gui/npc.cpp, src/gui/npc_text.cpp,
	src/gui/ok_dialog.cpp, src/gui/popupmenu.cpp, src/gui/popupmenu.h,
	src/gui/requesttrade.cpp, src/gui/requesttrade.h, src/gui/sell.cpp,
	src/gui/setup.cpp, src/gui/skill.cpp, src/gui/status.cpp,
	src/gui/status.h, src/gui/tabbedcontainer.cpp, src/gui/trade.cpp,
	src/gui/updatewindow.cpp, src/gui/vbox.cpp, src/gui/vbox.h,
	src/gui/window.cpp, src/gui/window.h, src/gui/windowcontainer.cpp:
	Added automatic widget cleanup to the window class.
	* src/gui/connection.cpp, src/gui/connection.h, src/gui/error.cpp,
	src/gui/status.cpp, src/gui/window.h: Header, whitespace and
	indentation cleanups.

2005-10-16  Duane Bailey  <nayryeliab@gmail.com>

	* src/main.cpp: OpenGL is now default for mac, win, and those who
	define USE_OPENGL
	* src/gui/setup.cpp: made it so those who use and go to fullscreen
	requires a restart (texture/context baddies)

2005-10-16  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.cpp, src/game.cpp, src/inventory.cpp, src/gui/buy.cpp,
	src/gui/buysell.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
	src/gui/chat.cpp, src/gui/connection.cpp, src/gui/login.cpp,
	src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
	src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
	src/gui/status.cpp, src/gui/trade.cpp, src/net/messagein.cpp,
	src/net/messagein.h, src/net/messageout.cpp, src/net/messageout.h,
	src/net/protocol.cpp: Rename {read,write}{Byte,Short,Long} to
	{read,write}Int{8,16,32}.
	* src/being.cpp, src/engine.cpp, src/engine.h, src/game.cpp,
	src/main.cpp, src/gui/equipmentwindow.cpp, src/gui/itemcontainer.cpp,
	src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
	Use the ResourceManager to get spritesets.
	* src/being.cpp: Reduce code duplication in the findNode functions and
	use a functor to do the search.
	* src/map.cpp: Some code improvements.
	* src/Makefile.am: Added two missing files.

2005-10-16  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/game.cpp, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/char_server.h, src/gui/connection.cpp,
	src/gui/connection.h, src/gui/login.cpp, src/gui/login.h, src/main.cpp,
	src/main.h, src/net/network.cpp, src/net/network.h,
	src/net/protocol.cpp, src/net/protocol.h: The connection should be
	non-blocking now and fixed the problem with sound not being played at
	startup.

2005-10-15  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Moved some variables into the conditional block
	where they are used.
	* src/being.cpp: A few changes that make the code look nicer.
	* src/openglgraphics.cpp, src/resources/image.cpp,
	src/resources/image.h: Some small cleanups.
	* src/engine.cpp: Removed some legacy debug code.

2005-10-13  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/game.cpp: Prevent Alt+p/s/f from appearing in chatbox.
	* src/Makefile.am: Some updates for added/removed headers.
	* src/being.cpp: Changed char to signed char for GNU/Linux PPC.

2005-10-13  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
	src/gui/gui.h: Use gcn::Font instead of gcn::ImageFont where the
	former is sufficient.

2005-10-10  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/being.cpp, src/being.h, src/game.cpp: Always compile with debug
	window and hide it on startup. Also added fading out effect on damage
	font (only works in OpenGL).
	* src/Makefile.am: Don't include debugwindow.h/cpp twice.
	* data/graphics/gui/browserfont.png, data/graphics/gui/fixedfont.png,
	data/graphics/gui/rpgfont_wider.png, src/gui/browserbox.cpp,
	src/gui/gui.cpp: Pajarico added more international characters to the
	fixed font and rpg font.
	* src/game.cpp, README, data/helps/commands.txt: Introduced new window
	shortcuts.
	* src/gui/status.cpp: Corrected position of job XP bar.
	* src/data/graphics/tiles/Makefile.am: Forgot to add new tilesets
	here.
	* src/map.cpp: Another small fix to sprite rendering.

2005-10-09  Yohann Ferreira  <bertram@cegetel.net>

	* src/gui/browserbox.cpp, src/gui/ministatus.cpp,
	src/gui/debugwindow.h, src/gui/debugwindow.cpp, src/game.cpp,
	src/engine.cpp, src/Makefile.am: Corrected the white browser font
	bug and the black hp/mp bug which were linked. Added a debug window

2005-10-09  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/being.cpp, src/being.h, src/engine.cpp, src/engine.h,
	src/floor_item.cpp, src/floor_item.h, src/map.cpp, src/map.h,
	src/sprite.h: Made Sprite into an interface implemented by both
	FloorItem and Being, which hook themselves into the map on
	construction. The improved fringe layer is working as expected now.
	* src/equipment.cpp, src/equipment.h, src/game.cpp, src/game.h,
	src/graphics.cpp, src/guichanfwd.h, src/inventory.h,
	src/openglgraphics.cpp, src/sound.cpp, src/gui/chargedialog.cpp,
	src/gui/chargedialog.h, src/gui/chat.cpp, src/gui/chat.h,
	src/gui/equipmentwindow.cpp, src/gui/equipmentwindow.h,
	src/gui/gui.cpp, src/gui/help.cpp, src/gui/inventorywindow.cpp,
	src/gui/item_amount.cpp, src/gui/itemcontainer.cpp,
	src/gui/itemcontainer.h, src/gui/linkhandler.h, src/gui/login.cpp,
	src/gui/menuwindow.cpp, src/gui/newskill.cpp, src/gui/npc_text.cpp,
	src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
	src/gui/progressbar.h, src/gui/scrollarea.cpp, src/gui/scrollarea.h,
	src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.h,
	src/gui/window.cpp, src/gui/window.h, src/net/messagein.cpp,
	src/net/packet.cpp, src/net/packet.h, src/resources/image.cpp,
	src/resources/image.h, src/resources/iteminfo.cpp,
	src/resources/iteminfo.h, src/resources/music.cpp,
	src/resources/music.h, src/resources/soundeffect.cpp,
	src/resources/soundeffect.h: Made sure TMW compiles without warnings
	even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings
	-ansi -pedantic", lots of cleanups.
	* src/data/maps/new_3-1.tmx.gz, src/graphics/tiles/desert_x2.png,
	src/graphics/tiled/desert_x3.png: Added two new small tilesets that
	contain the desert tiles that are twice and three times the height of
	a normal tile. One well in new_3-1 has been converted to use the new
	double tiles for testing purposes.
	* src/being.cpp, src/game.cpp, src/engine.cpp: Fixed map switch
	crashing the client, display of [TARGET], Alt keys for toggling
	windows and names to overlap other players.

2005-10-06  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/being.cpp: Modified finding NPC as by timonator's suggestion in
	order to allow NPCs to be clicked on their heads too.
	* src/engine.cpp, src/engine.h, src/floor_item.cpp, src/floor_item.h,
	src/game.cpp, src/map.cpp, src/sprite.h: Added a Sprite class that
	represents something on the map. The map will make sure to draw the
	sprites top to bottom, at the same time as the fringe layer tiles.
	This is currently still only used by the floor items.
	* src/item.cpp, src/item.h: Changed formatting and added
	documentation.
	* src/properies.h: Separated properties class from Map class, in order
	to simplify Map class and to allow properties to be used by other
	classes.

2005-10-06  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.cpp, src/being.h, src/game.cpp: Use integer types from SDL
	and along the way fixed some long vs. int issues.
	* src/inventory.cpp: Return NULL when no valid item index is given to
	getItem() to bail out early.

2005-10-05  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/engine.cpp, src/main.cpp, src/gui/char_select.cpp,
	src/gui/skill.cpp, src/net/messagein.cpp: Fixed some resource cleanup
	and memory leaks.
	* src/resources/resource.h, src/resources/resourcemanager.cpp:
	Changed the way dangling references to resources are reported to be
	more informative.

2005-10-04  Yohann Ferreira  <bertram@cegetel.net>

	* src/game.cpp, src/gui/menuwindow.cpp, src/gui/inventorywindow.cpp,
	src/gui/equipmentwindow.cpp: Move to top the requested window with
	shortcuts or with menu button, also corrected the default position
	of equipment and inventory windows.
	* src/gui/chat.cpp: Fixed the Chat Window scrolling bug.
	* src/gui/status.cpp, src/gui/ministatus.cpp: Changed the font used
	in mini-status. Dynamised previously statically placed widgets in
	status win to avoid some label over-drawings.
	* src/gui/setup.cpp: Enable the OpenGL Checkbox only if tmw has been
	compiled with its support.

2005-10-02  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* configure.ac, src/Makefile.am: Added check for pthread library and
	removed manual -lpthread and -lguichan linker flags.
	* src/map.cpp: A small start on supporting other tile height than the
	default (map) tile height.
	* src/gui/window.cpp, src/gui/window.h, src/resources/buddylist.cpp,
	src/resources/buddylist.h: Some cleanups (void argument list was
	something you had to do in C times, not necessary in C++).

2005-09-30  Yohann Ferreira  <bertram@cegetel.net>

	* src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
	src/gui/window.h src/gui/window.cpp src/gui/setup.cpp: Made the
	inventory Win behave normally when resized by default size functions.

2005-09-29  Yohann Ferreira  <bertram@cegetel.net>

	* src/game.cpp, src/gui/window.h, src/gui/window.cpp, src/gui/setup.h,
	src/gui/setup.cpp, src/gui/chat.cpp, src/gui/inventorywindow.h,
	src/gui/inventorywindow.cpp, src/gui/skill.cpp,
	src/gui/equipmentwindow.cpp, src/gui/menuwindow.cpp,
	src/gui/ministatus.cpp, src/gui/minimap.cpp, src/gui/status.cpp:
	Improved a lot windows reset to default size and pos. Also corrected
	a few the default win position. And moved the setposition from game to
	each win, to clarify the code.

2005-09-29  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/map.cpp, src/map.h, src/tileset.h, src/resources/mapreader.cpp,
	src/resources/mapreader.h: Moved tileset management into the map class
	and made sure the tilesets are cleaned up properly on switching maps.

2005-09-28  Yohann Ferreira  <bertram@cegetel.net>

	* src/gui/updaterwindow.cpp: Fixed the scroll bug in the update window.
	* src/gui/ministatus.h, src/gui/ministatus.cpp: Added HP, MP Display
	in mini-status window.
	* src/gui/window.h, src/gui/window.cpp, src/gui/skill.cpp,
	src/gui/status.cpp, src/gui/equipmentwindow.cpp, src/gui/help.cpp,
	src/gui/inventorywindow.cpp, src/gui/minimap.cpp, src/gui/chat.cpp:
	Added window internal name to later get X, Y, height and width be
	saved.
	* src/gui/window.h, src/gui/window.cpp, src/game.cpp: Load and save X,
	Y, Width and Height of windows when useful.
	* src/gui/setup.cpp, src/gui/setup.h; src/gui/minimap.h: Added a 'Reset
	Windows to Default' Button in the Setup Window.

2005-09-28  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/browserbox.cpp: Fix deletion of the gui font because of a
	missing check.
	* src/Makefile.am: Added -Werror to the CXXFLAGS to catch warnings
	easier.
	* src/gui/error.h: Removed unnecessary ambigous inheritance.

2005-09-26  Yohann Ferreira  <bertram@cegetel.net>

	* src/gui/char_select.cpp, debian/control, debian/rules,
	debian/tmw.install, debian/changelog: Updated Debian files and fixed a
	typo let by Elven.

2005-09-26  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/Makefile.am, src/game.cpp,
	src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/error.cpp,
	src/gui/error.h, src/gui/gui.cpp, src/gui/login.cpp,
	src/gui/updatewindow.cpp, src/main.cpp, src/main.h,
	src/net/network.cpp: Added a nicer handling of when you get
	disconnected from the server.
	* src/gui/char_select.cpp, src/gui/skill.cpp, src/main.cpp, src/main.h,
	src/net/network.cpp: Now error message is displayed properly when the
	map server is offline.

2005-09-25  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/openglgraphics.cpp: Fixed taking OpenGL screenshots and in
	addition made it flip the image using just a line buffer instead of a
	buffer for the complete image. Still needs testing on MacOS X.

2005-09-24  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/being.cpp, src/engine.cpp, src/game.cpp, src/main.cpp,
	src/map.cpp, src/sound.cpp, src/gui/char_select.cpp,
	src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
	src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/equipmentwindow.cpp, src/gui/login.h, src/gui/setup.cpp,
	src/gui/setup.h, src/gui/status.cpp, src/gui/updatewindow.cpp,
	src/gui/updatewindow.h, src/resources/iteminfo.cpp,
	src/resources/iteminfo.h, src/resources/itemmanager.cpp,
	src/resources/itemmanager.h: Merged most of the changes in
	biggeruniverse's second memory cleanup patch.

2005-09-23  Duane Bailey  <nayryeliab@gmail.com>

	* src/openglgraphics.cpp: Totally redid the OpenGL screenshot method.
	Needs to be tested on lil endian systems. Also made it smoother on
	OpenGL MacOSX.

2005-09-23  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/resources/imagewriter.cpp: Reverted the last change that broke
	the screenshots facility.

2005-19-22  Duane Bailey  <nayryeliab@gmail.com>
	
	* src/net/win2mac.h, src/net/win2mac.cpp: Removed
	* src/net/network.h, src/net/messagein.h, src/net/messageout.h:
	Removed references to win2mac.h
	* src/net/messagein.cpp, src/net/messageout.cpp, src/net/network.cpp:
	Changed byte swapping support to SDL_endian

2005-09-21  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/gui/chat.cpp: Show time of the messages in the chat window.
	* The Mana World.dev: Removed reference to src/gui/stats.* since they
	are in the attic now.

2005-09-20  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/game.cpp, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
	src/gui/window.cpp: Enter is used to dismiss dialogs currently,
	removed the hacks for use in combination with non-modal dialogs that
	made the game crash.
	* src/openglgraphics.cpp: Changed glColor4f to glColor4ub.

2005-09-19  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* configure.ac: Replaced custom function FIND_PATH with AC_PATH_PROG,
	used for finding sdl-config.
	* src/Makefile.am: Removed -lphysfs which should be added
	automatically already.
	* src/engine.cpp, src/game.h, src/game.cpp, src/openglgraphics.h,
	src/gui/popupmenu.cpp, src/net/messagein.cpp, src/net/messageout.cpp,
	src/net/win2mac.h, src/net/win2mac.cpp: Some cleanups.
	* src/game.cpp: Actually show the overweight message, and only show it
	once for each time weight goes above half the max weight (apparently
	this code wasn't even tested once).
	* src/graphics.cpp: Surfaces passed to SDL_BlitSurface shouldn't be
	locked according to the manual.
	* src/main.cpp: Minimal fps limit is now 10 fps.
	* src/gui/updatewindow.cpp: Reverted change by Bertram that hardcoded
	the updatehost value.

2005-09-19  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/game.cpp, src/gui/trade.cpp, src/gui/updatewindow.cpp,
	src/inventory.cpp: Removed useless flush() calls.
	* src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
	src/gui/char_select.cpp, src/gui/char_server.cpp, src/gui/chat.cpp,
	src/gui/login.cpp, src/gui/npc.cpp, src/gui, npc_text.cpp,
	src/gui/popipmenu.cpp, src/gui/requesttrade.cpp, src/gui/sell.cpp,
	src/gui/skill.cpp, src/gui/status.cpp, src/gui/trade.cpp,
	src/inventory.cpp, src/net/messageout.cpp, src/net/network.cpp,
	src/net/network.h, src/net/protocol.cpp: Got rid of writeSet() calls.
	* data/graphics/sprites/monster2.png: Fixed some non very bright pixels.

2005-09-18  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/gui/npc.cpp: Updated dev-cpp project file to
	last changes, and fixed the bug with npc lists I introduced earlier.
	* data/items.xml: Updated the defense value of fancy hat as pointed out
	by xand.
	* src/game.cpp, src/gui/gui.cpp, src/gui/updatewindow.cpp,
	src/main.cpp, src/resources/mapreader.cpp: Applied biggeruniverse's
	patch to fix memory leaks.
	* src/game.cpp, src/main.cpp: Increased joypad tolerance which is safer
	and simplifyed joypad state reset code.

2005-09-18  Duane Bailey  <nayryeliab@gmail.com>

	* game.cpp: Added weight notice; now notifies person when they
	are carrying more then half their weight

2005-09-18  Yohann Ferreira  <bertram@cegetel.net>

	* src/game.cpp, src/graphics.cpp, src/graphics.h,
	src/resources/imagewriter.cpp, src/resources/imagewriter.h:
	Made the saveScreenShot makes its screenshots under user home dir in
	*nices, made it more C++ way to avoid a leak, and made it check
	for existence of a file with same name before writing; In that
	case the screenshot's number is incremented until it finds
	an adequate name.
	* src/gui/updatewindow.cpp: Corrected a bug in the determination
	of the update host I had.
	* src/gui/updatewindow.cpp, src/playerinfo.h, debian/control,
	debian/changelog: Corrected a range value bug for derived stats.
	Fixed the percentage of the update win, updated debian information.
	* src/gui/status.cpp: As m[a]tt noticed, made the status win a
	little more wide, and resizable.

2005-09-18  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp, src/graphics.cpp, src/graphics.h: Move the writing
	logic out of the Graphics class once again... Some cleanups in the
	screenshot filename selection code.
	* src/resources/imagewriter.cpp: Small cleanups.
	* src/Makefile.am, src/game.cpp, src/graphics.cpp, src/graphics.h,
	src/openglgraphics.cpp, src/openglgraphics.h: Changed saveScreenshot
	function in Graphics to getScreenshot. We now use the ImageWriter to
	save that screenshot.
	* src/resources/imagewriter.cpp, src/resources/imagewriter.h: Added
	ImageWriter class that provides a function to save a SDL surface as
	png.

2005-09-17  Duane Bailey  <nayryeliab@gmail.com>

	* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
	removed replaced MACOSX defines with big endian defines
	* src/graphics.cpp, src/graphics.h: added screenshot method
	* src/game.cpp: added code, so that when one presses 'alt-p' (for
	picture), it takes a screenshot and saves it to a png
	* src/Makefile.am, config.ac: added png library stuff

2005-09-17  Matthias Hartmann  <hartmann.matthias@gmail.com>

	* src/engine.cpp: [TARGET] text over player
	* src/game.cpp, src/game.h: PVP
	* src/gui/popupmenu.cpp: Added "attack" option to the popupmenu
	* src/net/protocol.cpp: findPlayer

2005-09-17  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/engine.cpp, src/game.cpp: Indent properly.

2005-09-17  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* configure.ac: Fix typo.
	* src/Makefile.am: Remove useless (duplicate) -lpng.
	* src/graphics.cpp: Add missing cstdarg header.
	* src/net/messagein.cpp: Fix some funny looking preprocessor
	statement.
	* src/net/messageout.cpp: Readd SDLnet header, for changed
	preprocessor stuff.
	* src/game.h: Remove inclusion of being.h, there was a forward
	declaration of class Being anyways...
	* src/openglgraphics.cpp: Use gl{Push,Pop}Matrix instead of
	calculating offsets, cause the values are stored as float and aren't
	accurate enough.

2005-09-17  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/gui/skill.cpp: Updated to last changes, and
	wrong names fixes.
	* src/being.cpp, src/game.cpp, src/gui/buy.cpp, src/gui/buysell.cpp,
	src/gui/char_select.cpp, src/gui/char_server, src/gui/chat.cpp,
	src/gui/npc.cpp, src/gui/npc_text.cpp, src/gui/popupmenu.cpp,
	src/gui/requesttrade.cpp, src/gui/sell.cpp, src/gui/skill.cpp,
	src/gui/status.cpp, src/gui/trade.cpp, src/inventory.cpp,
	src/net/messageout.cpp, src/net/network.cpp, src/net/network.h,
	src/net/protocol.cpp, src/net/protocol.h: Completed transition to use
	MessageOut.

2005-09-17  Yohann Ferreira  <bertram@cegetel.net>

	* src/game.cpp, src/gui/ministatus.cpp, src/gui/ministatus.h,
	src/gui/menuwindow.h, src/gui/menuwindow.cpp, src/gui/status.cpp,
	src/gui/status.h: Improving General Layout.
	* src/games.cpp, src/playerinfo.h, src/gui/char_server.cpp,
	src/gui/char_select.cpp, src/gui/ministatus.cpp, src/gui/skill.cpp,
	src/gui/status.cpp, src/gui/status.h : Now the derived stats values
	are got from the server, and then, are correct ones.
	* src/gui/minimap.cpp : Only shows the Minimap Window if there's
	actually a minimap to the current map.
	* src/gui/status.cpp, src/game.cpp: The derived stats are now updated
	correctly upon equipping/unequipping.

2005-09-16  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/resources/image.cpp: Report which error occured when loading of
	an image fails.

2005-09-14  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Fix missing parentheses in a negated check.
	* src/engine.cpp, src/engine.h, src/game.cpp: Moved Map management
	code completely into engine.cpp.
	* src/net/messagein.cpp, src/net/messagein.h, src/net/messageout.cpp,
	src/net/messageout.h: Added stream operators for char, short and long
	reading and writing.
	* src/game.cpp, src/log.cpp, src/main.cpp, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/login.cpp, src/net/messageout.cpp,
	src/net/messageout.h, src/net/network.cpp, src/net/network.h,
	src/net/packet.cpp, src/net/protocol.cpp: Header cleanups.
	* src/gui/popupmenu.cpp, src/gui/sell.cpp: Use cassert instead of
	assert.h.
	* src/net/network.cpp: Add missing cassert header, remove some unused
	headers.
	* src/net/messagein.cpp: Add missing cassert header.
	* src/being.cpp, src/being.h, src/game.cpp: Made Being::setDamage
	accept a short instead of a string.
	* src/game.cpp, src/game.h, src/gui/char_select.cpp: Converted
	map_path from char array to std::string.

2005-09-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated to last changes.
	* The Mana World.dev: Added latest changes to the proper branch.
	* src/gui/login.cpp, src/net/messageout.cpp, src/net/messageout.h,
	src/net/network.cpp, src/net/network.h: Started to use MessageOut to
	send login data.

2005-09-13  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* ChangeLog, The Mana World.dev, configure.ac, src/Makefile.am,
	src/being.cpp, src/being.h, src/engine.cpp, src/floor_item.cpp,
	src/floor_item.h, src/game.cpp, src/game.h, src/inventory.cpp,
	src/log.h, src/main.cpp, src/playerinfo.h, src/serverinfo.h,
	src/gui/buy.cpp, src/gui/buysell.cpp, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/chargedialog.cpp, src/gui/chat.cpp,
	src/gui/inventorywindow.cpp, src/gui/login.cpp, src/gui/npc.cpp,
	src/gui/npc.h, src/gui/npc_text.cpp, src/gui/npc_text.h,
	src/gui/popupmenu.cpp, src/gui/requesttrade.cpp,
	src/gui/requesttrade.h, src/gui/sell.cpp, src/gui/skill.cpp,
	src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
	src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
	src/net/messageout.cpp, src/net/messageout.h, src/net/network.cpp,
	src/net/network.h, src/net/packet.cpp, src/net/packet.h,
	src/net/protocol.cpp, src/net/protocol.h, src/net/win2linux.h,
	src/net/win2mac.cpp, src/net/win2mac.h: Merged with SDL_NET_TEST
	branch.
	* src/being.cpp, src/being.h, src/game.cpp: Simplify remove_node.
	* src/being.cpp, src/being.h, src/game.cpp: Merged createBeing and
	add_node into createBeing.
	* src/main.cpp, src/main.h, src/gui/char_select.cpp,
	src/gui/login.cpp: Removed some globals.
	* src/main.cpp, src/main.h, src/gui/char_select.cpp,
	src/gui/char_select.h, src/gui/char_server.cpp, src/gui/char_server.h,
	src/gui/login.cpp, src/gui/login.h, src/gui/updatewindow.cpp,
	src/gui/updatewindow.h: Unified the loops for the various dialogs that
	are shown before the actual game starts.
	* src/gui/login.cpp: Removed a close_session call i missed.
	* src/gui/login.cpp: Close the session only when it was opened.

2005-09-13  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* src/floor_item.cpp, src/floor_item.h, src/engine.cpp,
	popupmenu.cpp: Made members private and provided more convenient
	constructor.
	* src/net/messageout.cpp: Fixed bug in destructor.
	* src/net/network.cpp: Initialize buffers and enforce only a single
	session at a time.
	* src/game.cpp, src/net/protocol.h: Converted all incoming messages
	handled in game.cpp to use the MessageIn class. This is a huge change
	so please test if everything is still working correctly.
	* src/gui/npc.cpp, src/gui/npc.h, src/gui/npc_text.cpp,
	src/gui/npc_text.h: Changed argument from char* to std::string for
	convenience.
	* src/gui/setup.cpp, src/gui/setup.h: Enabled OpenGL checkbox and
	added messagebox informing the user that apply this change requires
	restarting the client.
	* src/gui/updatewindow.cpp: Start displaying file progress at 0% and
	some small fixes.

2005-09-12  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/gui/browserbox.cpp, src/gui/gui.cpp,
	src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
	src/resources/sdlimageloader.cpp, src/resources/sdlimageloader.h:
	Added SDLImageLoader to make guichan support physfs. Removed
	ResourceManager::getRealPath() because it's no longer needed.

2005-09-12  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* data/graphics/gui/hits_blue.png, data/graphics/gui/hits_red.png,
	data/graphics/gui/hits_yellow.png: Made shadow translucent.
	* data/graphics/images/minimap_new_7-1.png: Added this minimap.
	* data/help/changes.txt, data/help/commands.txt: Added 0.0.16 changes.
	* data/maps/new_7-1.tmx.gz: Fixed well being in the wrong layer.

2005-09-11  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/net/network.cpp: Improved error reporting a bit and got rid of
	loop for sending data, which shouldn't be necessary according to
	SDL_net documentation.
	* src/Makefile.am, src/being.cpp, src/being.h, src/engine.cpp,
	src/game.cpp, src/main.cpp, src/playerinfo.h, src/gui/char_server.cpp,
	src/gui/chargedialog.cpp, src/gui/chat.cpp,
	src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp, src/gui/skill.cpp,
	src/gui/stats.cpp, src/gui/status.cpp, src/gui/status.h,
	src/net/protocol.cpp: Changed char_info into the array it's used as
	for character selection and introduced player_info as the pointer to
	the player information. Should help towards support for multiple
	characters on the same account. Also changed PLAYER_INFO name field to
	a std::string.
	* src/net/win2mac.cpp, src/net/win2mac.h: A bit of clean up.
	* src/net/packet.h, src/net/packet.cpp, src/net/messagein.h,
	src/net/messagein.cpp, src/net/messageout.h, src/net/messageout.cpp:
	Added these packet reading/writing helpers, taken from the new server
	in development.
	* src/gui/char_select.cpp: Made new character message be parsed
	using MessageIn. Many other incoming messages should be ready to be
	ported similarly, simplifying the parsing of packets because of
	automatic incrementation of the read position.
	* src/game.cpp, src/game.h, src/gui/popupmenu.cpp,
	src/gui/requesttrade.cpp, src/gui/requesttrade.h: Changed
	tradePartnerName to std::string.
	* src/net/win2linux.h: Removed because it became redundant with
	the use of SDL_net.
	* src/game.cpp, src/game.h, src/gui/char_select.cpp,
	src/net/messagein.cpp, src/net/messagein.h, src/net/network.cpp,
	src/net/network.h: Got rid of usage of Packet by MessageIn,
	simplifying both its usage and implementation. Now also handling
	response to character selection through MessageIn.
	* src/main.cpp, src/serverinfo.h, src/gui/char_select.cpp,
	src/gui/char_server.cpp, src/gui/login.cpp, src/net/network.cpp,
	src/net/network.h, src/net/protocol.cpp, src/net/protocol.h:
	Introduced get_next_message function to reduce duplication of that
	process. Also now MessageIn is used for all incoming messages handled
	during the login sequence.
	* src/being.cpp, src/being.h, src/game.cpp, src/game.h,
	src/inventory.cpp, src/serverinfo.h, src/gui/login.cpp,
	src/gui/trade.cpp, src/net/messagein.cpp, src/net/messagein.h,
	src/net/network.cpp, src/net/protocol.cpp, src/net/protocol.h: Added
	readCoordinates and readCoordinatePair to MessageIn for reading the
	specific ways eAthena sends sends those, and converted part of
	game.cpp to use the MessageIn class. Also simplified cases where
	flush() was still called in a loop for sending and added asserts to
	MessageIn methods.

2005-09-10  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/log.cpp: Committed patch by Nayr for displaying a messagebox
	when an error occurs on MacOS.

2005-09-10  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* configure.ac: Add check for SDL_net.

2005-09-09  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/game.cpp: Fixes to dropped items network code

2005-09-09  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/net/win2linux.h: Removed inclusion of malloc.h header as it
	doens't seem necessary and was problematic on FreeBSD.

2005-09-08  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Clean the floor items when the map changes.

2005-08-30  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* README, The Mana World.dev, data/graphics/sprites/items.png,
	data/graphics/sprites/npcs.png, data/help/header.txt,
	data/help/skills.txt, data/items.xml, data/maps/new_8-1.tmx.gz:
	Updated docs for release, fixed Dev-Cpp project file, added more items
	and npcs, fixed the new map and added it to the makefile.

2005-08-31  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Fix push/pop of clip area, we need to
	translate using the x/y offset, not the x/y coordinates of the clip
	area. This fixes the broken scrollareas.

2005-08-30  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated project file.
	* data/graphics/sprites/npcs.png, src/gui/sell.cpp: Added empty sprite
	and reorganized spriteset, fixed a typo.

2005-08-29  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/configlistener.cpp, src/configlistener.h: Made
	the destructor inline, as it is an interface, we don't need a .cpp
	file, thus it was removed.
	* src/resources/image.cpp, src/resources/image.h,
	src/resources/music.cpp, src/resources/music.h,
	src/resources/resource.cpp, src/resources/resource.h,
	src/resources/resourcemanager.cpp, src/resources/soundeffect.cpp,
	src/resources/soundeffect.h: Removed the setIdPath() method from the
	Resource class and added the idPath as a Constructor parameter, as
	that value is not meant to be changed.

2005-08-29  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* data/maps/new_8-1.tmx.gz: Some layer and walkability fixes.

2005-08-28  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp, src/gui/browserbox.cpp,
	src/gui/buddywindow.cpp, src/gui/buddywindow.h, src/gui/buysell.h,
	src/gui/char_server.h, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/chat.h, src/gui/confirm_dialog.h, src/gui/equipmentwindow.h,
	src/gui/focushandler.h, src/gui/gui.cpp, src/gui/gui.h,
	src/gui/help.h, src/gui/inttextbox.cpp, src/gui/inventorywindow.cpp,
	src/gui/inventorywindow.h, src/gui/item_amount.h,
	src/gui/itemcontainer.cpp, src/gui/listbox.cpp, src/gui/newskill.h,
	src/gui/npc_text.h, src/gui/ok_dialog.h, src/gui/passwordfield.cpp,
	src/gui/requesttrade.h, src/gui/setup.h, src/gui/stats.h,
	src/gui/status.h, src/gui/textbox.cpp, src/gui/textfield.cpp,
	src/gui/trade.h, src/gui/updatewindow.h: Add #include's that just
	weren't necessary because the guichan folks don't provide clean
	headers. This is preparatory for the case that they ever do. ;)
	* src/gui/gui.cpp, src/gui/gui.h: Create a GuiConfigListener class.
	* src/gui/window.h: Small cleanup.
	* src/gui/window.cpp, src/gui/window.h: Create a static ConfigListener
	for the Window class. (Fixes each Window listening to config changes,
	although they only affect a static class member.)

2005-08-27  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/npc.cpp: Fix a memory leak.
	* src/game.cpp, src/gui/npc.cpp, src/gui/npc.h: Fix the bug when
	sometimes the last entry in npc list windows is missing. The network
	buffer isn't reset to all zeros, thus we can't rely on the received
	string to be nul-terminated, instead we have to use the length
	parameter we receive from eAthena (and this way we're also safe
	against buffer overflows, because we can use strncpy()).
	* src/gui/window.cpp: Bail out early if there's no window container.
	* src/engine.cpp, src/game.cpp, src/gui/stats.cpp, src/gui/stats.h,
	src/gui/status.cpp, src/gui/status.h: Update the stats and status
	window contents only at a single location and let them do it
	automagically.
	* src/gui/updatewindow.cpp, src/gui/updatewindow.h: Small cleanups.

2005-08-25  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/buy.h, src/gui/buy.cpp, src/gui/sell.h, src/gui/sell.cpp,
	src/gui/inventorywindow.h, src/gui/inventorywindow.cpp: Added effect
	description to those each windows, and also made some improvements and
	bugfixes as I was on it.
	* data/maps/new_7-1.tmx.gz: Added eyecandy to the map 7-1.

2005-08-26  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* ChangeLog: Fix indentation and line length.
	* docs/HACKING.txt: Fix the example (OOPS!).
	* src/configuration.cpp: Remove dependency on math.h.
	* src/openglgraphics.cpp: Remove useless code.
	* src/openglgraphics.cpp: Use glTranslatef instead of glTranslated.
	Remove some useless code.

2005-08-25  Ferreira Yohann  <bertram@cegetel.net>

	* src/main.h, src/main.cpp, src/gui/login.cpp,
	src/resources/buddylist.cpp, gui/char_select.cpp: Adding min and max
	length check for password, more code cleanups in login and removing
	possible buffer overflows by replacing some global char[] by
	std::strings.
	* src/items.h, src/items.cpp, src/resources/itemmanager.h,
	src/resources/itemmanager.cpp, src/resources/iteminfo.h,
	src/resources/iteminfo.cpp, data/items.xml, data/items.xsd: Added
	Effects description to items.

2005-08-25  Bjrn Lindeijer  <bjorn@lindeijer.nl>

	* ChangeLog: Fixed line length using tab size of 8.
	* src/configuration.h, src/configuration.cpp: Removed some debug code
	and updated documentation a bit.
	* src/resources/resourcemanager.cpp: Removed unused (I think) headers
	for Windows.

2005-08-25  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Use the translation capabilities of OpenGL
	instead of doing it ourselves all the time.
	* src/graphics.cpp: Simplify the image rect drawing code a bit and
	remove an obsolete included header.
	* src/openglgraphics.cpp, src/openglgraphics.h: Reduce the code
	duplication even further.
	* src/engine.cpp, src/floor_item.cpp, src/floor_item.h: Move the
	extern declaration for the floor item list into engine.cpp as it's
	only used there.
	* src/log.cpp: Lower indentation level.
	* src/openglgraphics.cpp, src/openglgraphics.h: Reduce code
	duplication.
	* src/configuration.cpp: Fix compilation errors.
	* src/graphics.cpp, src/openglgraphics.cpp, src/gui/button.cpp,
	src/gui/checkbox.cpp, src/gui/equipmentwindow.cpp,
	src/gui/itemcontainer.cpp, src/gui/minimap.cpp,
	src/gui/passwordfield.cpp, src/gui/playerbox.cpp,
	stc/gui/progressbar.cpp, src/gui/radiobutton.cpp,
	src/gui/scrollarea.cpp, src/gui/slider.cpp, src/gui/textfield.cpp,
	src/gui/window.cpp: Made our Graphics::drawImage() method respect the
	clip area from the guichan part. Removed some obsolete code.
	* src/gui/tabbedcontainer.h: Fix include path for guichanfwd.h.
	* src/gui/tabbedcontainer.cpp, src/gui/tabbedcontainer.h: Added a new
	container type, that allows switching between the contents through a
	tab bar at the top of the container.
	* ChangeLog: Fixed intendation and line length.
	* docs/HACKING.txt: Added a notice about line length in ChangeLog and
	an example for the ChangeLog format.

2005-08-24  Ferreira Yohann  <bertram@cegetel.net>

	* src/game.cpp: Simply don't show equipped items in sell dialog as it's
	annoying.
	* src/gui/login.h, src/gui/login.cpp: Code cleanups and improvements
	to the login sequence.

2005-08-23  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/shop.h: Fixed using a forward declaration for std::string,
	where it was a class member.
	* src/game.cpp, src/gui/sell.cpp, src/gui/sell.h: Made the sell dialog
	accepts Items instead of looking them up in the inventory.
	* src/gui/sell.cpp: Some code cleanups, simplifications and removal of
	duplicate code.
	* src/gui/buy.cpp, src/gui/sell.cpp, src/gui/shop.h: Avoid possible
	buffer overflows by using a std::string instead of char[30].
	* src/gui/buy.cpp: Some code cleanups, simplifications and removal of
	duplicate code.

2005-08-22  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/buy.cpp, src/gui/sell.cpp, src/game.cpp: Removed asserts as
	they were not suitable for a stable implementation of buy/sell dialogs
	and made some improvements on them. Still has to clean up code.
	* src/gui/login.h, src/login.cpp: Code cleanups, little improvements of
	the login function.

2005-08-22  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/skill.cpp: Disabled use button in skill dialog since is still
	not being used.

2005-08-20  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/openglgraphics.cpp: Added some missing state changes and checks.
	* src/gui/inventorywindow.cpp, src/gui/item_amount.cpp,
	src/gui/item_amount.h, src/gui/popupmenu.cpp, src/gui/trade.cpp: Made
	the item amount dialog work on a provided item, instead of having it
	ask the inventory window itself.

2005-08-19  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/game.cpp: The engine isn't connected to all the
	gui windows, so move creation from its constructor into the game.cpp
	where most of them are actually used.
	* src/log.cpp, src/log.h, src/main.cpp: Added support for parsing
	command line options. Added option to skip the update process. Made
	logger being created immediately after startup, because some
	destructors use it.

2005-08-18  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/game.cpp, src/gui/skill.h, src/gui/skill.cpp:
	Updated reference to latest libxml, fixed a bug in updating skills,
	updated skill names database.

2005-08-18  Bjrn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/graphics.cpp, src/graphics.h, src/main.cpp,
	src/openglgraphics.cpp src/openglgraphics.h, src/gui/gui.cpp,
	src/resources/image.h: Semi-separated OpenGL and SDL graphics classes,
	improves OpenGL performance quite a bit, while rewriting a good bunch
	of code provided by guichan (but maybe we'll diverge so much that we'd
	need that anyways...)

2005-08-17  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/configuration.cpp, src/resources/itemmanager.cpp,
	src/resources/mapreader.cpp: Removed special #ifdefs for libxml2
	linking issues in Win32.

2005-08-16  Ferreira Yohann  <bertram@cegetel.net>

	* src/gui/window.h, src/gui/window.cpp: Bugfixing and simplifying
	resize code.
	* debian/*: Updates to the debian packaging files. (The actual update
	was from a few days ago.) Now we have the tmw, tmw-data and tmw-music
	packages.
	* src/gui/setup.h, src/gui/setup.cpp: Now the setup (Config) windows
	works as it should be. (The actual update was from a few days ago.)

2005-08-16  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev, src/gui/status.cpp, src/gui/window.cpp,
	src/gui/window.h, src/gui/windowcontainer.h,
	data/graphics/gui/resize.png: Added a resize grip to resizable window,
	fixed some compiling errors.

2005-08-15  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/gui/gui.cpp, src/gui/gui.h: Removed guiTop global
	variable.
	* src/graphics.cpp, src/graphics.h, src/main.cpp: Made the OpenGL
	related code fully #ifdef'ed.
	* src/main.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp,
	src/resources/image.cpp, src/resources/image.h: Fully faded out the
	useOpenGL global. Image and Graphics keep track of the mode on their
	own now (the latter will go away once we have separate classes...)
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/resources/image.cpp:
	Started to fade out the useOpenGL global variable.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/char_server.cpp,
	src/gui/chat.cpp, src/gui/gui.cpp, src/gui/gui.h, src/gui/login.cpp,
	src/gui/popupmenu.cpp, src/gui/setup.cpp, src/gui/updatewindow.cpp,
	src/gui/window.cpp: Removed guiGraphics global pointer and removed
	dependencies on gui.h in some places.


2005-08-14  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/graphics.cpp, src/graphics.h, src/resources/image.cpp,
	src/resources/image.h: Moved the image drawing code into the graphics
	class.
	* src/being.cpp, src/engine.cpp, src/graphics.cpp, src/graphics.h: Made
	the wrapper functions in the Graphics class conditional on whether we
	compile with OpenGL support.

2005-08-13  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/Makefile.am, src/being.cpp, src/being.h, src/configlistener.cpp,
	src/configlistener.h, src/configuration.cpp, src/configuration.h,
	src/engine.cpp, src/engine.h, src/equipment.cpp, src/equipment.h,
	src/game.cpp, src/game.h, src/graphics.cpp, src/graphics.h,
	src/guichanfwd.h, src/inventory.cpp, src/inventory.h, src/item.h,
	src/log.cpp, src/log.h, src/main.cpp, src/main.h, src/map.cpp,
	src/map.h, src/playerinfo.h, src/sound.cpp, src/sound.h,
	src/graphic/imagerect.h, src/graphic/spriteset.cpp,
	src/graphic/spriteset.h, src/gui/box.h, src/gui/browserbox.cpp,
	src/gui/browserbox.h, src/gui/buddywindow.h, src/gui/button.cpp,
	src/gui/button.h, src/gui/buy.cpp, src/gui/buy.h, src/gui/buysell.h,
	src/gui/char_select.cpp, src/gui/char_select.h,
	src/gui/char_server.cpp, src/gui/char_server.h,
	src/gui/chargedialog.cpp, src/gui/chargedialog.h, src/gui/chat.cpp,
	src/gui/chat.h, src/gui/chatinput.cpp, src/gui/checkbox.cpp,
	src/gui/checkbox.h, src/gui/confirm_dialog.cpp,
	src/gui/confirm_dialog.h, src/gui/equipmentwindow.cpp,
	src/gui/equipmentwindow.h, src/gui/focushandler.h, src/gui/gui.cpp,
	src/gui/gui.h, src/gui/help.cpp, src/gui/help.h,
	src/gui/inttextbox.cpp, src/gui/inttextbox.h,
	src/gui/inventorywindow.cpp, src/gui/inventorywindow.h,
	src/gui/item_amount.cpp, src/gui/item_amount.h,
	src/gui/itemcontainer.cpp, src/gui/itemcontainer.h,
	src/gui/listbox.cpp, src/gui/listbox.h, src/gui/login.cpp,
	src/gui/login.h, src/gui/minimap.cpp, src/gui/minimap.h,
	src/gui/newskill.cpp, src/gui/newskill.h, src/gui/npc.h,
	src/gui/npc_text.h, src/gui/ok_dialog.cpp, src/gui/ok_dialog.h,
	src/gui/passwordfield.h, src/gui/playerbox.cpp, src/gui/playerbox.h,
	src/gui/popupmenu.cpp, src/gui/popupmenu.h, src/gui/progressbar.cpp,
	src/gui/progressbar.h, src/gui/radiobutton.cpp, src/gui/radiobutton.h,
	src/gui/requesttrade.cpp, src/gui/requesttrade.h,
	src/gui/scrollarea.cpp, src/gui/scrollarea.h, src/gui/sell.cpp,
	src/gui/sell.h, src/gui/setup.cpp, src/gui/setup.h, src/gui/skill.h,
	src/gui/slider.cpp, src/gui/slider.h, src/gui/stats.cpp,
	src/gui/stats.h, src/gui/status.cpp, src/gui/status.h,
	src/gui/textbox.cpp, src/gui/textbox.h, src/gui/textfield.cpp,
	src/gui/textfield.h, src/gui/trade.cpp, src/gui/trade.h,
	src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/gui/window.cpp,
	src/gui/window.h, src/gui/windowcontainer.h, src/net/protocol.cpp,
	src/net/protocol.h, src/resources/buddylist.hm
	src/resources/image.cpp, src/resources/image.h,
	src/resources/itemmanager.cpp, src/resources/itemmanager.h,
	src/resources/mapreader.cpp, src/resources/mapreader.h,
	src/resources/music.h, src/resources/resource.cpp,
	src/resources/resourcemanager.cpp, src/resources/resourcemanager.h,
	src/resources/soundeffect.h: Huge header cleanup, removing nearly all
	#include's from headers to reduce dependencies and compile time.
	* src/engine.cpp, src/gui/char_select.cpp, src/gui/inventorywindow.cpp,
	src/gui/skill.cpp, src/gui/skill.h, src/gui/stats.cpp,
	src/gui/status.cpp: Another small header cleanup, should also solve
	compilation problems on windows.
	* src/gui/sell.cpp: Reset selection in the sell dialog if all items at
	the selected slot are sold.

2005-08-13  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/gui/status.h, src/gui/status.cpp: Reformatted status window
	layout to avoid overlapping and lowered saturation of bars' colors.
	* src/gui/status.cpp: Removed smooth color changing from xp bar which
	was causing problems and doesn't act as the job xp bar.
	* The Mana World.dev, src/game.cpp, src/playerinfo.h,
	src/net/protocol.cpp, src/resources/itemmanager.cpp,
	src/gui/inventorywindow.cpp: Updated dev-cpp project file, removed
	unnecessary header, fixed some include paths.

2005-08-12  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* src/buy.cpp, src/sell.cpp: Resetting quantity to 0 after selecting
	other items in buy/sell dialogs.

2005-08-11  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/resources/image.cpp: Little cleanup and simplification.

2005-08-10  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp, src/graphics.cpp, src/graphics.h,
	src/gui/browserbox.cpp, src/gui/gui.cpp, src/gui/listbox.cpp,
	src/gui/minimap.cpp, src/gui/progressbar.cpp, src/gui/scrollarea.cpp:
	Moved knowledge about whether we use OpenGL into the Graphics class (as
	much as possible)
	* src/game.cpp: Added helper function for being creation to reduce code
	duplication. Some code simplifications.

2005-08-09  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Adjust drawing offset to have the player centered in
	higher resolutions as well.

2005-08-04  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use "true" instead of "1" as bool argument.
	* src/resources/resourcemanager.cpp, src/resources/resourcemanager.h:
	Added a method to determine the real path of a file in the PhysFS
	search path.
	* src/gui/browserbox.cpp: Make use of then new resource manager method
	to determine the real path of a file.
	* src/gui/gui.cpp: Dynamically determine the path to graphic files
	instead of using the try-catch fallback method.

2005-08-03  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp,
	src/gui/requesttrade.h: Moved my invented variable, since it makes more
	sense.
	* src/game.cpp, src/game.h, src/gui/requesttrade.cpp: Fix my previous
	fix because it broke my own code.

2005-08-03  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp: Use PhysFS to determine user's home directory on unix
	system. Removed an now unused header.
	* src/game.cpp: Commented a switch case label that was left uncommented
	though the rest was commented.
	* src/resources/buddylist.cpp, src/main.h: Removed unneeded header from
	main.h, added it to buddylist.cpp.
	* src/engine.cpp: Converted two global variables to function-local
	ones.

2005-08-02  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Fixed "Trade canceled" happening often.

2005-08-02  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/engine.cpp: Cleanups in the drawing code.
	* src/engine.cpp, src/game.cpp: Made autoTarget checks being handled at
	a single location.
	* src/being.cpp, src/being.h, src/engine.h: Small header cleanups.
	* src/graphics.cpp, src/graphics.h, src/main.cpp, src/main.h,
	src/gui/setup.cpp: Moved graphics setup code into the graphics class.

2005-08-02  Marcel W. Wysocki  <maci@satgnu.org> 

	* tmw/src/gui/status.cpp: making setup dialog quitting when clicking 
	on setup button while dialog is opened

2005-08-01  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/inventory.cpp, src/inventory.h, src/gui/itemcontainer.cpp,
	src/gui/itemcontainer.h: Added a logic function to dynamically adjust
	the size of the itemcontainer.
	* src/game.cpp: Fixed autoTarget not being set to NULL on map change.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp, src/game.h, src/gui/popupmenu.cpp: Show the name of the
	trade partner in the trade dialog.

2005-07-31  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/listbox.cpp: Small cleanup of the drawing code.
	* src/engine.cpp: Added a check to stop scrolling when we hit the map
	border.

2005-07-31  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/game.cpp: Don't allow more than one trade dialog or requesting it
	at once; if a trade is canceled on the other side, close the trade
	window.

2005-07-30  Andrej Sinicyn  <andrej4000@gmail.com>

	* src/main.cpp: Removed unnecessary value assignment to a variable.

2005-07-30  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/resources/resourcemanager.h,
	src/resources/resourcemanager.cpp: Fixed buggy check for the existence
	of the updates directory. Extended the resource manager with some
	physfs functions and moved the actual setup process from the resource
	manager constructor into the main initialization.

2005-07-29  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Fixed popup window not always being correctly hidden
	when the player clicks somewhere else.

2005-07-28  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/main.cpp, src/gui/update.cpp, src/resources/resourcemanager.cpp,
	src/resources/resourcemanager.h: Added support for files downloaded
	through the update manager to the resource manager. Changed directory
	name for updates from "data" to "updates".
	* src/game.cpp, src/gui/inventorywindow.cpp, src/gui/popupmenu.cpp,
	src/gui/popupmenu.h: Cleaned up the showPopup() code, moved
	"map"-related code into game.cpp, made the popup show up at mouse
	coordinates instead of being aligned to tiles.
	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp, src/game.h,
	src/gui/gui.cpp, src/net/protocol.cpp: Added an action enumeration to
	the Being class and removed the old #define's.
	* src/resources/resourcemanager.cpp: Fixed a location where a wrong
	dir-separator was used.
	* src/main.cpp: Fixed updates directory not being created on non-unix
	systems. Started using PhysFS write support.

2005-07-27  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* src/engine.cpp, src/game.cpp, src/graphics.cpp, src/graphics.h,
	src/main.cpp, src/gui/browserbox.cpp, src/gui/button.cpp,
	src/gui/gui.cpp, src/gui/listbox.cpp, src/gui/minimap.cpp,
	src/gui/playerbox.cpp, src/gui/progressbar.cpp,
	src/gui/scrollarea.cpp, src/gui/textfield.cpp, src/gui/window.cpp,
	src/resources/image.cpp, src/resources/image.h,
	src/resources/mapreader.h: Merged OpenGL/SDL merge patch by Andrej
	Sinicyn, and his followup patch for fixing SDL-only build.

2005-07-27  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/gui/gui.cpp, src/gui/gui.h: Removed continous mouse movement,
	that implementation wasn't suitable for a release.

2005-07-26  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.cpp, src/being.h, src/engine.cpp, src/game.cpp,
	src/gui/minimap.cpp, src/gui/popupmenu.cpp, src/net/protocol.cpp:
	Introduced a Being::Type enumeration. Added type-aware findNode()
	function.
	* src/being.cpp: Set font back to gui font after drawing speech.
	Draw auto-target marker in engine instead of being.
	* src/gui/popupmenu.cpp: Fixed empty popup window being shown when user
	right clicks on an empty tile while the popup is visible.

2005-07-26  Eugenio Favalli  <elvenprogrammer@gmail.com>

	* The Mana World.dev: Updated release infos.
	* data/graphics/sprites/emotions.png: Added Modanung's smilies.
	* src/being.cpp, src/engine.cpp: Fixed text and smilies position.
	* src/game.cpp: Cleanups.
	* src/gui/skill.cpp: Added new skill names.
	* src/main.cpp: Moved sound playback to update screen and changed song.

2005-07-24  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/game.cpp: Made the key-event handler use switches instead of
	if-else.
	* src/gui/gui.cpp, src/gui/gui.h: Allow continous movement when holding
	down the left mouse button.

2005-07-23  Bj�rn Steinbrink  <B.Steinbrink@gmx.de>

	* src/being.h, src/being.cpp: Added a member to keep the current map,
	restored setDestination.
	* src/game.cpp, src/gui/gui.cpp: Change calls to Being::setPath() to
	Being::setDestination().
	* src/map.h: Add a forward declaration for struct PATH_NODE.

2005-07-23  Bj�rn Lindeijer  <bjorn@lindeijer.nl>

	* NEWS: Moved project news here.
	* ChangeLog: Started standard ChangeLog file here.
	* docs/HACKING.txt: Added info about member naming and ChangeLog
	format.
	* src/gui/updatewindow.h, src/gui/updatewindow.cpp: Changed member
	names, set a 15 second timeout for connecting to update server and
	restore some doxygen comments, improved size adaption and made the
	window a shorter.
	* data/graphics/images/login_wallpaper.png: New login wallpaper by
	Momotaro.