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2008-09-13changed the update host line 169 in main.cppKevin Day1-1/+1
2008-09-12Fixed /where, added /cast for heal and gather, some changes to inventory to ↵Lloyd Bryant13-591/+703
support storage
2008-09-12Changed default port for Aethyra server to 21001Lloyd Bryant2-2/+2
2008-09-11Fixed the name of a variable (fix by Scraggy).Bjørn Lindeijer1-1/+1
2008-09-11Only require a restart to switch to full screen with OpenGL on Windows, sinceBjørn Lindeijer1-0/+11
it works fine in Linux without having to reinitialize the OpenGL state. Adapted change by kraant from Aethyra.
2008-09-07Added 2 new hair styles in game.Ira Rice1-1/+1
2008-09-07Added 6 colors for each of the hair styles. Since 10 is an odd number Ira Rice2-3/+9
for the number of colors for a packet, I added 6 more fun colors. I'd add in two more hair styles as well, but since I don't know if it's safe, I'm going to play it safe for now and not include them.
2008-09-04Introduced another template to make deleting all values in a container easier.Bjørn Lindeijer13-32/+22
Inspired by qDeleteAll() from Qt.
2008-09-04Added omitted files from rev 405Douglas Boffey4-0/+551
2008-09-04Added code to change text colouringDouglas Boffey10-545/+726
2008-09-01Added a few known issues to WinReadMe.txt.Kraant1-0/+4
Also changed main.cpp to define usleep for the windows compile.
2008-08-29Committed complex (multi-sprite) monster patch - from TMW Mantis, by Jaxad0127Lloyd Bryant4-15/+29
2008-08-29#406 by jaxad0127v0.0.26David Athay4-15/+29
2008-08-29Added fix from TMW to prevent crash if a map layer has too many tilesLloyd Bryant1-1/+7
2008-08-28Added output-pause to copy constructor of particle emitters.Philipp Sehmisch1-0/+3
2008-08-28Updated the version to 0.0.26 and updated the AUTHORS file. If you haveBjørn Lindeijer1-2/+2
contributed and I forgot you, please contact me as soon as possible!
2008-08-28Accepted Patch by Scraggy that moves text in such a way that no text overlapsBjørn Lindeijer17-173/+692
2008-08-28Fixed crash when map layer has too many tiles.Bjørn Lindeijer1-1/+7
2008-08-28Added support for being effects through the eAthena levelup message, and checkBjørn Lindeijer10-25/+178
whether the being exists before referencing it. Re-enabled proper MP bar display. Improved handling of a warp to the same map.
2008-08-28Applied patch put together by Jaxad0127 with changes from the Aethyra project.Bjørn Lindeijer7-29/+169
Improves compatibility with the newer version of eAthena and works around an initialization bug.
2008-08-28Removed the usually incorrect "for 5 minutes" clause from the message ↵Philipp Sehmisch1-3/+3
displayed to banned users.
2008-08-27Renamed "randomnes" to "randomness", so that it won't show up as part of Fate'sBjørn Lindeijer4-16/+16
patch.
2008-08-26Corrected position of registration dialogsDouglas Boffey1-1/+23
2008-08-26Corrected splash screen problem as per mantis #52Douglas Boffey1-1/+1
2008-08-24fix for an error in the last commitPhilipp Sehmisch2-3/+3
2008-08-24Added new particle emitter property "output-pause" which allows to define a ↵Philipp Sehmisch2-1/+17
fixed (or random) interval between two outputs.
2008-08-22Added config option to honor stop-walking packet, added X and Y to /where, ↵Lloyd Bryant4-556/+483
reformatted src/chat.cpp
2008-08-21fix svn properties and id tagsRoderic Morris4-10/+9
2008-08-19Added handling for different resolution wallpapers, reduced CPU usage during ↵Lloyd Bryant1-10/+27
login sequence
2008-08-18Fixed bug with GP shown being incorrect after purchasing from NPC vendor ↵Lloyd Bryant1-5/+5
(code from TMW svn, r4449)
2008-08-18fix bug #209, display skill icons correctly.Roderic Morris6-7/+147
2008-08-18Fixed bugs with new arrow typesLloyd Bryant6-57/+45
2008-08-17Fixed crash resulting from having a player targeted when hitting a warp pointLloyd Bryant4-10/+13
2008-08-16reverted last change - playability issuesLloyd Bryant1-4/+0
2008-08-16Bugfix for segfault when hitting a warp while targeting another playerLloyd Bryant1-0/+5
2008-08-15Activated MP status progress barLloyd Bryant1-1/+1
2008-08-14Doesn't require restart to change to full screen anymoreKraant1-4/+10
2008-08-13Changed the bit to signal GM status to evade bad data from TMW's serverLloyd Bryant1-1/+1
2008-08-13Call the more appropriate method (adjustSize instead of logic).Bjørn Lindeijer1-1/+1
2008-08-13Added permission levels to guilds, and operator permissions to channels.David Athay10-14/+183
2008-08-13Added support for different colored fonts for different being typesLloyd Bryant8-7/+76
2008-08-10Changed proxy fix to only tell the proxy to no-cacheKraant1-6/+11
for news.txt and resources2.txt and added linux to windows cross-compile codeblocks file.
2008-08-10Set headers for CURL so that proxies won't cache filesKraant1-0/+9
to fix bug that causes resources2.txt to be old and out of sync with the files in the directory.
2008-08-09Changed --skipupdate functionality to just skip the actual downloadsLloyd Bryant1-12/+13
2008-08-08Changed the status window so that all the information appears by defaultDouglas Boffey1-1/+1
2008-08-07Changes saving screenshots from Aethyra_ScreenShot_ to Ae_Screenshot in game.cppKraant1-1/+1
2008-08-07Updated default game and updates serversKraant1-2/+2
2008-08-07Rebranding TME to AethyraKraant9-45/+45
2008-08-06Make sure only to save the window state when a window name is set, and failBjørn Lindeijer1-8/+11
when loadWindowState() is called without setting a window name.
2008-08-06totally killed the stop walking packet handlerLloyd Bryant1-5/+5