Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-10-29 | Fix dark color in TextParticles | Andrei Karas | 1 | -1/+0 | |
Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | |||||
2009-10-29 | Fix show cost increase stats in StatusWindow. | Andrei Karas | 1 | -1/+1 | |
Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | |||||
2009-10-29 | Fix changing servers under eAthena | Jared Adams | 1 | -2/+2 | |
2009-10-29 | Cleaned up the viewport code, when dealing with mouse movement. | Bertram | 2 | -54/+52 | |
Now, both eAthena and ManaServ clients follow the mouse correctly when it is dragged. | |||||
2009-10-29 | Second round of fine tuning for keyboard movement. | Bertram | 4 | -14/+33 | |
I just discovered that the X,Y offsets aren't handled the same way between eAthena and Manaserv to draw the player's character. So, this patch hopefully fix the walk on water bug. There are some glitches left: - Like walking diagonally to a blocked corner. - Or Some times the character miss a blocked tile and correct its route. - The character's name is drawn in the wrong place for Manaserv client. - The playerBox draws the player at the wrong location; He's not centered at login and isn't diplayed at all in equipment window... But anyway, it's better than before. I'll go on for some polishing before continuing. Some cleanups are becoming vital for code's understanding. | |||||
2009-10-29 | Mostly fixed the walk on water bug... But... | Bertram | 2 | -21/+29 | |
The current code tells that the character must stop in the middle of a tile when the tile to the north is blocking. But even now with respecting this, the player is still on water. So, what to do? Correct the water tile? | |||||
2009-10-28 | Fix music playing by calling maploaded after setting musicfile. | Dennis Friis | 1 | -5/+5 | |
2009-10-26 | Merge branch 'master' of git@gitorious.org:mana/mana | Philipp Sehmisch | 1 | -3/+5 | |
2009-10-26 | Fixed loading of skill database on ManaServ (quick hotfix, needs to be ↵ | Philipp Sehmisch | 1 | -1/+1 | |
rebranded) | |||||
2009-10-25 | Fix screenshot making | Jared Adams | 1 | -3/+5 | |
2009-10-24 | Make homedir accessible from other files | Jared Adams | 4 | -11/+14 | |
2009-10-24 | Fix a type in main.h | Jared Adams | 1 | -1/+1 | |
2009-10-24 | Basically finish rebranding | Jared Adams | 5 | -6/+6 | |
2009-10-24 | More rebranding | Jared Adams | 5 | -19/+19 | |
2009-10-24 | REplace instances of TMW with Mana | Jared Adams | 90 | -476/+476 | |
2009-10-23 | Refixed the -u and -d parameter again, resolving for sure Mantis #951 ;) | Bertram | 1 | -13/+9 | |
2009-10-21 | Add an option to skip loading updates | Jared Adams | 1 | -2/+12 | |
2009-10-21 | Revert "Made the -d data path don't be bothered by updates and customdata ↵ | Jared Adams | 1 | -11/+8 | |
files." This reverts commit 078544a2dcc54cd3e52914a39d0cbebfc62024f4. | |||||
2009-10-22 | Made the -d data path don't be bothered by updates and customdata files. | Bertram | 1 | -8/+11 | |
2009-10-22 | Optimized game startup sequence for eAthena in order to cope a bit better ↵ | Bertram | 3 | -63/+74 | |
with network errors. Unfortunately, it isn't enough: The bug seems to be elsewhere... | |||||
2009-10-22 | Fix flipping player's direction when using keyboard to walk diagonally. | Bertram | 3 | -4/+14 | |
2009-10-21 | Commencing the keyboard walking fine-tune. | Bertram | 2 | -3/+8 | |
Also, fixed sit to stand action change. | |||||
2009-10-21 | Made the skip updates (-u) and set custom data path (-d) startup options ↵ | Bertram | 1 | -14/+12 | |
work again, even separately. Be aware, that skiping the updates download does still the already downloaded data files. If needed, a "don't use updates" options should be made to explicitely get temporary rid of updates files. | |||||
2009-10-19 | Fix RegisterDialog tab order and detail lengths | Jared Adams | 7 | -44/+68 | |
2009-10-17 | Not translating a message sent to log | Philipp Sehmisch | 1 | -1/+1 | |
2009-10-17 | Made some network error messages translateable | Philipp Sehmisch | 1 | -4/+5 | |
2009-10-17 | Changed the "SDLNet_TCP_Recv()" error message to something more ↵ | Philipp Sehmisch | 1 | -1/+1 | |
understandable for the user. | |||||
2009-10-16 | Made the keyboard walking pixel exact again. | Bertram | 3 | -3/+15 | |
What's left is working on player corner handling and directions while walking. | |||||
2009-10-15 | Fixed a potential segfault. | Bertram | 1 | -2/+3 | |
2009-10-15 | Make sure item icons in the invy are full opacity | Jared Adams | 3 | -5/+19 | |
2009-10-15 | Speed code unification part 3: Made the client handle the speed in tiles per ↵ | Bertram | 6 | -24/+57 | |
second in TMWserv. While I was on it, I tweaked the default speed value to its final 6 tiles per second value, which seems to be nice to me. Another notice, the server does already send speed value to the player. The keyboard movement protocol is one step ahead Release Candidate, enjoy ;) | |||||
2009-10-14 | Add more detail to DebugWindow | Jared Adams | 5 | -6/+55 | |
2009-10-13 | Handle canceled downloads more gracefully | Jared Adams | 2 | -2/+18 | |
2009-10-13 | Fix a compilation warning | Jared Adams | 1 | -1/+1 | |
I don't get the warning on newer GCC. | |||||
2009-10-13 | Forgot the actual download class | Jared Adams | 2 | -0/+403 | |
2009-10-13 | Add an asynchronous download class | Jared Adams | 11 | -412/+338 | |
And use it to download news, updates, and the server list. | |||||
2009-10-09 | Made the smooth effect quadratic. | Bertram | 1 | -0/+5 | |
2009-10-09 | IAS (I am stupid (TM) ;D... | Bertram | 1 | -4/+6 | |
2009-10-09 | Final fix (or I hope so) to smooth effect in OpenGL. | Bertram | 1 | -2/+3 | |
2009-10-09 | Mostly fixed keyboard movement on TMWserv. | Bertram | 3 | -59/+108 | |
- Making sure that keyboard and mouse are fully working on eAthena. - Making sure the mouse code isn't broken again. There are some glitches left but it's coming! What's left to be fixed: - Come a little closer to walls (localPlyer::nextStep() improvement to be done). - Adapt the next Step range according to the being speed. (again in nextStep()). - Handle more nicely player's direction when walking diagonally. - Get player's speed from server. Enjoy :) | |||||
2009-10-09 | While seeing it, made obvious that LocalPlayer::nextStep() isn't used by ↵ | Bertram | 2 | -2/+5 | |
TMWserv client. | |||||
2009-10-09 | Fixed (again) mouse movement for TMWserv client. | Bertram | 1 | -2/+3 | |
By removing a stopWalking() call on each being->logic() because of setWalkingdir() when the current path wasn't empty. | |||||
2009-10-08 | Merge branch 'master' of git@gitorious.org:tmw/mainline | Andreas Habel | 11 | -169/+204 | |
2009-10-08 | Added "Add manual server entry" option to server selection dialog for better | Andreas Habel | 2 | -13/+55 | |
handling of listentries. | |||||
2009-10-07 | Clean up state machine some more | Jared Adams | 11 | -169/+204 | |
2009-10-07 | Fixed wallpaper blur by only using resized image drawing when it is necessary | Philipp Sehmisch | 1 | -0/+6 | |
2009-10-07 | Added sorting to online serverlist by last usage and merge of local and | Andreas Habel | 2 | -41/+75 | |
remotely listed servers. | |||||
2009-10-06 | Fixes equipment for players | Chuck Miller | 1 | -1/+6 | |
2009-10-06 | Fix a removed method in tmwserv nethandler | Jared Adams | 1 | -2/+0 | |
2009-10-06 | Some cleanup regarding keeping track of gender for eAthena | Thorbjørn Lindeijer | 17 | -85/+102 | |
LoginHandler now owns the world list and the token, instead of having them as global variables with pointers to the 'sex' member of the token from the GUI. |