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2009-02-12Added command line option to set home directory pathMichon van Dooren1-3/+9
2009-02-11Removed a few unneeded includes in the being handler.Ira Rice1-2/+0
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-11Changed default color for "Is" to be more readableMadCamel1-1/+1
2009-02-11Implemented /meMadCamel1-0/+16
2009-02-11Fixed crash when sending a blank item linkMadCamel1-1/+1
2009-02-11Merge branch 'master' of git@gitorious.org:tmw/eathenaDavid Athay9-26/+12
2009-02-11Restored particle effects on hits and critical hits.Philipp Sehmisch2-16/+2
2009-02-11Fixed the default table width for the player tab.Ira Rice1-20/+33
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-11Shut up some compiler warnings.Philipp Sehmisch7-10/+10
2009-02-11Shut up some compiler warnings.Philipp Sehmisch7-10/+10
2009-02-11Don't make log statements translatableBjørn Lindeijer12-68/+73
The log is mainly used to aid the developers, hence shouldn't be translated to the user's local language. Also introduces unnecessary work for all translators.
2009-02-11Changed spelling from colour to color.Philipp Sehmisch16-138/+138
2009-02-11Merge branch 'master' of git@gitorious.org:tmw/eathenaDavid Athay291-3682/+9747
2009-02-11OSX version fixDavid Athay1-0/+2
2009-02-11Fixed a regression on the particle engine caused by modifying theIra Rice2-11/+0
SimpleAnimation class to use correct delays for target drawing. Basically, because the SimpleAnimation was a bit more restrictive on ensuring that frame rates were being respected, some particles would not get drawn. This commit allows for target animations to look correct, while not breaking particles. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Whitespace fixesBjørn Lindeijer11-24/+24
Mainly removed trailing whitespace. Also small fix in header of recorder.cpp.
2009-02-10Use string::empty() instead of comparing to ""Bjørn Lindeijer15-34/+37
2009-02-10Removed many pointless comparisons with NULLBjørn Lindeijer15-47/+33
Sometimes it's nice for clarity, but most of the time this is just clutter. C++ != Java. :)
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice334-916/+1010
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Made sure to clean up after all of the dangling pointers in theIra Rice2-6/+46
Setup_Video tab. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Added two more options for displaying speech overhead (don't show it atIra Rice12-52/+115
all and show speech bubbles without names). Since a checkbox won't work any more for all of these modes, it's now a slider. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-11More capitalization fixes for 'color'Bjørn Lindeijer4-9/+9
Hopefully these are the last ones. :)
2009-02-11Removed many pointless comparisons with NULLBjørn Lindeijer16-34/+34
Sometimes it's nice for clarity, but most of the time this is just clutter. C++ != Java. :)
2009-02-10Use string::empty() instead of comparing to ""Bjørn Lindeijer16-42/+45
2009-02-10Fixed record locationBjørn Lindeijer1-1/+2
2009-02-10Fixed copyright headers for emote and color DBsBjørn Lindeijer4-28/+28
2009-02-10Don't make log statements translatableBjørn Lindeijer12-63/+66
The log is mainly used to aid the developers, hence shouldn't be translated to the user's local language. Also introduces unnecessary work for all translators.
2009-02-10Whitespace fixesBjørn Lindeijer12-25/+25
Mainly removed trailing whitespace. Also small fix in header of recorder.cpp.
2009-02-10Merge branch 'aethyra/master'Bjørn Lindeijer11-37/+25
Conflicts: docs/FAQ.txt packaging/windows/make-translations.vbs src/Makefile.am src/gui/colour.cpp src/gui/colour.h src/gui/popupmenu.cpp src/gui/setup_colours.h src/main.cpp src/main.h src/resources/resourcemanager.cpp src/text.cpp src/text.h src/textmanager.cpp src/textmanager.h
2009-02-10Fixed font glyph caching.Ira Rice2-4/+6
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Don't time out targets when attacking.Ira Rice1-1/+1
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Disable increase button for fixed skillsJared Adams1-6/+15
2009-02-10Removed decimals from color slidersPhilipp Sehmisch1-3/+4
2009-02-10Fixed a compile error by using less awkward codePhilipp Sehmisch1-11/+5
2009-02-10Simplified target drawing so that it actually uses the SimpleAnimationIra Rice8-167/+162
that it creates when initializing the target cursors in the first place. This behavior was carried over in the first place from the Viewport class. Also moved target drawing responsibility from the map to the being being targeted in the first place. This allows for assuring that targets are always drawn below the sprite being targeted (which the previous solution was designed to do, but didn't do correctly). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Disable increase button for fixed skillsJared Adams1-8/+16
2009-02-10Fixed some accidental capitalization errorsPhilipp Sehmisch11-60/+60
2009-02-10fixed capitalization of color member functions.Philipp Sehmisch8-44/+44
2009-02-10Changed spelling from colour to color.Philipp Sehmisch17-146/+146
2009-02-10Removed decimals from color slidersPhilipp Sehmisch1-3/+4
2009-02-10Fixed default server port.Philipp Sehmisch1-4/+1
2009-02-10Fixed a compile error by using less awkward codePhilipp Sehmisch1-11/+5
2009-02-10Changed AETHYRA_DATADIR to TMW_DATADIRPhilipp Sehmisch1-2/+2
2009-02-10Removed crash introduced by Aethyra.Philipp Sehmisch2-6/+0
2009-02-10Fix crash due to missing login wallpaperJared Adams1-1/+4
2009-02-10Fix segfault when leaving maps with animated tilesJared Adams1-1/+2
2009-02-10Fix default port in GUIJared Adams1-1/+1
2009-02-09Fixed width of the weight label, as noticed by Grimmjow.Ira Rice1-4/+4
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-09Made progress bars in the status window a bit bigger based on aIra Rice1-5/+5
suggestion by Grimmjow. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-09Removed a getImage() function I added. Considered renaming it toIra Rice1-12/+0
getBaseImage() instead, but after looking at it a bit more, I can't particularly see anything that this can be used for yet. Was originally added when I was toying around with an idea for how to get image transparency to work under SDL, but which ended coming up busted. Signed-off-by: Ira Rice <irarice@gmail.com>